Commit Graph

654 Commits

Author SHA1 Message Date
Tercio Jose 703cee33fd Fixed mythic+ segments being considered trash. 2024-03-01 21:00:48 -03:00
Tercio Jose 7d8b84a216 More bug fixes and implementations on the backend of mythic dungeons handling. 2024-03-01 17:30:59 -03:00
Tercio Jose a8d8733274 Another round of bug fixes 2024-02-29 23:59:33 -03:00
Tercio Jose e23d7f59ab Bug Fix 2024-02-29 11:57:06 -03:00
Tercio Jose 19b2556106 Added option to Enable/Disable augmentation extra bar; Disabled DataStorage for 11.0 revamp 2024-02-28 19:18:30 -03:00
Tercio Jose 32adc61608 Bug fixes, Framework update, General changes to accommodate new systems. 2024-02-26 14:12:11 -03:00
Tercio Jose 72c61b8c6a Instance class changes
- Added GetActorBySubDisplayAndRank(displayId, subDisplayId, rankIndex): return an actorObject for the given sub display and rank.
2024-02-26 13:50:51 -03:00
Tercio Jose 71565d3a90 Class combat updates
- Added combat type DETAILS_SEGMENTTYPE_EVENT_VALENTINEDAY.
- Added: SetDateToNow(bSetStartDate, bSetEndDate), set the start or end data to the current time.
- Added: GetEncounterName(): return the encounter name if any.
- Added: GetBossImage(): return the boss face.
- Added: GetSegmentSlotId(): return which slot in the segments table this combat is in.
- Added: GetCombatIcon(): return an atlastable containing texture information for the combat icon. example: a skull for a boss fight.
- Added: GetCombatName(bOnlyName, bTryFind): return a name for the combat.
- Added: GetTrinketProcsForPlayer(playerName): return table<spellid, trinketprocdata>.
- Added: GetFormattedCombatTime(): return elapsed time as string, format: "minute:seconds".
- Added combat.zoneName and combat.mapId.

- Renamed InstanceType() to GetInstanceType().
- Renamed: GetFormatedCombatTime() to GetMSTime(): return floors minute, second.
2024-02-26 13:48:47 -03:00
Tercio Jose cd8266fff6 More fixes for text color and bar color. Early and under development report button addon to the Player Breakdown window. 2024-02-15 17:02:29 -03:00
Tercio Jose 2fd02eebb1 General development and bug fixes (see commit description).
- Fixed the deaths display, where the windows wasn't usig custom text scripts.
- Fixed an issue with custom displays, where it was unable to use class colors in their texts.
- More development and bug fixes on the new Mythic+ Run Completion panel.
- Framework Update.
2024-02-13 13:24:28 -03:00
Tercio Jose 1c0a0eaea0 Fixed an issue with text colors and the background bar color 2024-02-08 00:36:37 -03:00
Tercio Jose 0f62e059a6 Fixed player color not showing when not using class colors 2024-02-07 11:20:55 -03:00
Tercio Jose c1d8082546 Using now a crowd control spell list from Lib Open Raid 2024-02-05 19:57:19 -03:00
Tercio Jose ee0b350aba Maintenance Update and Mythic Dungeon Plus development progress
- Dungeon followers now correctly show into the damage done section.
- Fixed an error while statusbar plugin options.
- Framework update.
- Mythic Dungeon Plus code has been separated into six files (was just 2), this will help with the organization
and maintenance of the code.
2024-01-31 13:34:00 -03:00
Tercio Jose b7c2b6c7a1 Release Candidate 1 2024-01-20 14:28:25 -03:00
Tercio Jose 4eff7b223e General Fixes after major patch 2024-01-17 11:35:18 -03:00
Tercio Jose cf591e89fb Fixes for: OpenRaidLib, Rounded Cooltip, Evoker Extra Bar and Ebon Might, Welcome Window 2024-01-16 19:48:55 -03:00
Tercio Jose 9eb4d344e6 General Changes ad Improvements
- Added: Details:IsInMythicPlus() return true if the player is on a mythic dungeon run.
- CombatObjects now have the key 'is_challenge' if the combat is a part of a challenge mode or mythic+ run.
- Evoker extra bar tooltip's, now also show the uptime of Black Attunement and Prescience applications.
- Breakdown Window now show Plater Npc Colors in the target box.
- Added event: "COMBAT_MYTHICPLUS_OVERALL_READY", trigger when the overall segment for the mythic+ is ready.
- Added event: "COMBAT_PLAYER_LEAVING", trigger at the beginning of the leave combat process.
- Library updates: Details! Framework and Lib Open Raid.
2024-01-08 14:18:08 -03:00
Tercio Jose 2efc5a58f8 General Updates and fixed (see commit description)
- Added the 'Remove Battleground Segments' option to the menu that opens when hovering over the erase button.
- Attempt to fix Battleground faction icons, shown on enemy players damage bars.
- Fixed custom scripts showing the damage text too close to the dps text.
- Lib OpenRaid updated.
- Framework Updated.
2023-12-21 14:34:21 -03:00
Tercio Jose 1830359943 General Fixes, Backend Improvements, Library Updates.
Release Documentation:
- Classic now uses the same combat log reader as retail (Flamanis).
- Merged Rage of Fyr'alath spells (equara).
- Added Rogue Ambushes to merged spells (WillowGryph).
- The Remove Common Segments option now also removes segments trash between raid bosses.
- Fixed an issue where auras applied before combat start, such as Power Infusion and Prescience, which are counted towards the target, were not being accounted for.
- Added to Combat Class: classCombat:GetRunTimeNoDefault(). This returns the run time of the Mythic+ if available, nil otherwise.

Technical Notes:
- Classic now uses retail parser.
- Combat class now have the member: classCombat:GetRunTimeNoDefault(); Returns the run time of a M+ (after completed).
- The Utility class's buff scan at the start of combat has been improved, and the code has been cleaned. Also, the scan runs now on the next frame after combat start.
- Augmentation Evoker won't track auras from the combat start aura scan, if the player isn't in combat (example: a player in the group enters in combat).
- Remove tier bonus for Augmentation Evoker Ebon Might damage prediction and nerfed Close as Cluthmates to 10%.
- Segments Container's ResetDataByCombatType() now supports multiple combat types per classification.
- Code cleanup on Segments menu code to use the new Mythic+ functions added to Combat class.
- Mythic+ start detection produced errors if a WORLD_STATE_TIMER_START event triggered before the CHALLENGE_MODE_START event.
- Mythic+ finish code was bugging when 'time' returned by C_ChallengeMode.GetCompletionInfo() wasn't being checked again nil value.
- Rogue's Ambush ability and Rage of Fyr'alath spellIds added to override_spellId within the parser.
- Details! Framework updated.
- Open Raid Library updated.
2023-12-14 11:33:30 -03:00
Tercio Jose 032279bd51 The option to remove common segments now also removes trash between raid bosses 2023-12-04 20:44:33 -03:00
Tercio Jose 1c6bf8d2f1 When a new segment starts, check for buffs to credit to the target as well (power infusion, prescience, and others) 2023-12-04 20:42:21 -03:00
Tercio Jose f82a2d8faa Added classCombat:GetRunTimeNoDefault(): return only the mythic dungeon elapsed time, return nil if the values isn't found 2023-12-04 20:39:59 -03:00
Tercio Jose 74f987ab95 Fixed dps showing wrong numbers when the combat isn't the current one 2023-12-01 22:14:36 -03:00
Tercio Jose eb8c9894a5 Added Mythic+ Overall's time types 2023-12-01 12:30:19 -03:00
Tercio Jose 0ff046b500 Major upgrade for alpha testers 2023-11-30 16:13:14 -03:00
Tercio Jose 95ba39b389 Added Erase Segment Options: "Remove Common Segments" and "Reset, but keep Mythic+ Overall Segments" 2023-11-20 19:36:28 -03:00
Flamanis 2c4bfb23c7 Handle owner flags in PetOwnerFound 2023-11-11 17:28:43 -06:00
Tercio Jose d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Tercio Jose 60819b9143 Nicktag reverted; more fixes for combatlog changes on 10.2 patch 2023-11-10 19:10:29 -03:00
Flamanis 628b14ec42 Fix single segment BG and a couple missed unitnames 2023-11-09 13:46:49 -06:00
Flamanis ce35713b50 Remove UnitIsUnit('player',X) checks, and change UnitName calls to use Details.playername 2023-11-09 00:45:20 -06:00
Tercio Jose 5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose f870036f06 10.2 always send the realm name even if the unit is from the player's realm, this patch fixes the issues caused by the change 2023-10-28 16:03:01 -03:00
Tercio Jose b304b3bbe4 Setting Details.playername cache as "player-realm" for 10.2 2023-10-28 14:58:02 -03:00
Continuity f3af2b0759 - Fix extraStatusbar showing in wrong views (non-player-dmg) 2023-10-04 19:58:51 +02:00
Tercio Jose ce8dc1b92c General Fixes for Retail and PTR 10.2
- Fixed an issue with the healing merge amount on death tooltips.
- Added custom icons for damaging spells that are triggered by the amount of tier sets the player is wearing.
- Framework upgrade.
2023-09-27 18:46:48 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose 6199bf10e0 Code cleanup 2023-09-22 09:19:17 -03:00
Tercio Jose 8875629f51 Fixed a global namespace leak 2023-09-22 09:15:36 -03:00
Tercio Jose 443c0af3ab Fixed the issue 'Segment Not Found' while resetting data
- Fixed the issue 'Segment Not Found' while resetting data.
2023-09-14 11:10:28 -03:00
Tercio Jose 4d9a0d5a02 Change Logs 2023-09-13 15:19:25 -03:00
Tercio Jose ae7af0e4be Toc Updates and More
- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
2023-09-13 12:44:32 -03:00
Tercio Jose 933c10771d Added Evoker Buff Uptime Bar
- Added an extra bar within the evoker damage bar, this new bar when hovered over shows the buff uptime of Ebon Might and Prescience on all players.
2023-09-10 14:51:29 -03:00
Tercio Jose 5e9a08ff2c Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
- Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
2023-09-09 15:08:26 -03:00
Tercio Jose f27d73d562 Change logs 2023-09-09 13:40:56 -03:00
Tercio Jose d208be1fcc Attempt to fix death log healing spam where a spell has multiple heals in the same second 2023-09-05 10:42:40 -03:00
Tercio Jose 0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00