Maintenance Update and Mythic Dungeon Plus development progress

- Dungeon followers now correctly show into the damage done section.
- Fixed an error while statusbar plugin options.
- Framework update.
- Mythic Dungeon Plus code has been separated into six files (was just 2), this will help with the organization
and maintenance of the code.
This commit is contained in:
Tercio Jose
2024-01-31 13:34:00 -03:00
parent d4da0b2f46
commit ee0b350aba
32 changed files with 4476 additions and 2637 deletions
+1
View File
@@ -45,3 +45,4 @@ photoshop/ten_years_skin.tga
plugins/Details_EncounterDetails/Libs/LibLuaServer/LuaServerDefinitions.lua
plugins/Details_EncounterDetails/Definitions.lua
*.afphoto~lock~
annotations.txt
+5 -2
View File
@@ -57,9 +57,10 @@ functions\currentdps.lua
functions\report.lua
functions\rowanimation.lua
functions\raidinfo.lua
functions\dungeon.lua
functions\mythicdungeon\mythicdungeon.lua
functions\mythicdungeon\data_capture.lua
functions\mythicdungeon\segments.lua
functions\pack.lua
functions\mythicdungeon.lua
functions\immersion.lua
functions\schedules.lua
functions\autorun.lua
@@ -98,6 +99,8 @@ frames\window_breakdown\breakdown_spells_spellframes.lua
frames\window_breakdown\breakdown_spells_targetframes.lua
frames\window_breakdown\breakdown_spells_phaseframes.lua
frames\window_mythicplus\window_mythic_breakdown.lua
frames\window_mythicplus\window_end_of_run.lua
frames\window_mythicplus\window_chart.lua
frames\window_report.lua
frames\window_main.lua
frames\window_custom.lua
+4 -2
View File
@@ -54,9 +54,10 @@ functions\currentdps.lua
functions\report.lua
functions\rowanimation.lua
functions\raidinfo.lua
functions\dungeon.lua
functions\mythicdungeon\segments.lua
functions\mythicdungeon\mythicdungeon.lua
functions\mythicdungeon\data_capture.lua
functions\pack.lua
functions\mythicdungeon.lua
functions\immersion.lua
functions\schedules.lua
functions\autorun.lua
@@ -93,6 +94,7 @@ frames\window_breakdown\breakdown_spells_spellframes.lua
frames\window_breakdown\breakdown_spells_targetframes.lua
frames\window_breakdown\breakdown_spells_phaseframes.lua
frames\window_mythicplus\window_mythic_breakdown.lua
frames\window_mythicplus\window_end_of_run.lua
frames\window_report.lua
frames\window_main.lua
frames\window_custom.lua
+4 -2
View File
@@ -54,9 +54,10 @@ functions\currentdps.lua
functions\report.lua
functions\rowanimation.lua
functions\raidinfo.lua
functions\dungeon.lua
functions\mythicdungeon\segments.lua
functions\mythicdungeon\mythicdungeon.lua
functions\mythicdungeon\data_capture.lua
functions\pack.lua
functions\mythicdungeon.lua
functions\immersion.lua
functions\schedules.lua
functions\autorun.lua
@@ -93,6 +94,7 @@ frames\window_breakdown\breakdown_spells_spellframes.lua
frames\window_breakdown\breakdown_spells_targetframes.lua
frames\window_breakdown\breakdown_spells_phaseframes.lua
frames\window_mythicplus\window_mythic_breakdown.lua
frames\window_mythicplus\window_end_of_run.lua
frames\window_report.lua
frames\window_main.lua
frames\window_custom.lua
+4 -1
View File
@@ -48,6 +48,7 @@
---@field internalFunctions table
---@field OptionsFunctions df_optionsmixin
---@field GlobalWidgetControlNames table
---@field DefaultRoundedCornerPreset table
---@field RoundedCornerPanelMixin df_roundedcornermixin
---@field Schedules df_schedule
---@field HeaderFunctions df_headerfunctions
@@ -142,6 +143,8 @@
---@field IsHtmlColor fun(self:table, colorName:any) : unknown return true if DF.alias_text_colors has the colorName as a key
---@field CreateColorTable fun(self:table, r:number, g:number, b:number, a:number) : table return a table with {r, g, b, a}
---@field FormatColor fun(self:table, newFormat:string, r:number|string, g:number?, b:number?, a:number?, decimalsAmount:number?) : string|table|number|nil, number|nil, number|nil, number|nil takes in a color in one format and converts it to another specified format.
---@field
---@field CreateEditor fun(self:table, parent:frame, name:string?, options:df_editor_defaultoptions?) : df_editor
---@field RandomBool fun(self:table, odds: number?) : boolean return a random boolean
---@field CreateHighlightTexture fun(self:table, parent:frame, parentKey:string?, alpha:number?, name:string?) : texture
---@field
+6 -1
View File
@@ -397,7 +397,7 @@ function DropDownMetaFunctions:Select(optionName, byOptionNumber, bOnlyShown, ru
return false
end
local optionsTable = DF:Dispatch(self.func, self) --399
local runOkay, optionsTable = xpcall(self.func, geterrorhandler(), self)
if (#optionsTable == 0) then
self:NoOption(true)
@@ -563,6 +563,11 @@ function DropDownMetaFunctions:Selected(thisOption)
self.statusbar:SetTexture([[Interface\Tooltips\CHATBUBBLE-BACKGROUND]])
end
if (self.widget.__rcorners) then
self.statusbar:SetPoint("topleft", self.widget, "topleft", 2, -2)
self.statusbar:SetPoint("bottomright", self.widget, "bottomright", -2, 2)
end
if (thisOption.color) then
local r, g, b, a = DF:ParseColors(thisOption.color)
self.label:SetTextColor(r, g, b, a)
+164 -89
View File
@@ -21,8 +21,25 @@ local _
--the editor doesn't know which key in the profileTable holds the current value for an attribute, so it uses a map table to find it.
--the mapTable is a table with the attribute name as a key, and the value is the profile key. For example, {["size"] = "text_size"} means profileTable["text_size"] = 10.
---@class df_editor : frame, df_optionsmixin, df_editormixin
---@field options table
---@field registeredObjects df_editor_objectinfo[]
---@field registeredObjectsByID table<any, df_editor_objectinfo>
---@field editingObject uiobject
---@field editingProfileTable table
---@field editingProfileMap table
---@field editingOptions df_editobjectoptions
---@field editingExtraOptions table
---@field moverGuideLines table<string, texture>
---@field onEditCallback function
---@field optionsFrame frame
---@field overTheTopFrame frame
---@field objectSelector df_scrollbox
---@field moverFrame frame
---@field canvasScrollBox df_canvasscrollbox
---@class df_editor_attribute
---@field name string?
---@field key string?
---@field label string?
---@field widget string
---@field default any?
@@ -32,19 +49,31 @@ local _
---@field usedecimals boolean?
---@field subkey string?
---@class df_editor_objectinfo : table
---@field object uiobject
---@field label string
---@field id any
---@field profiletable table
---@field profilekeymap table
---@field subtablepath string?
---@field extraoptions table
---@field callback function?
---@field options df_editobjectoptions
---@field selectButton button
--which object attributes are used to build the editor menu for each object type
local attributes = {
---@type df_editor_attribute[]
FontString = {
{
name = "text",
key = "text",
label = "Text",
widget = "textentry",
default = "font string text",
setter = function(widget, value) widget:SetText(value) end,
},
{
name = "size",
key = "size",
label = "Size",
widget = "range",
minvalue = 5,
@@ -52,7 +81,7 @@ local attributes = {
setter = function(widget, value) widget:SetFont(widget:GetFont(), value, select(3, widget:GetFont())) end
},
{
name = "font",
key = "font",
label = "Font",
widget = "fontdropdown",
setter = function(widget, value)
@@ -61,32 +90,32 @@ local attributes = {
end
},
{
name = "color",
key = "color",
label = "Color",
widget = "color",
setter = function(widget, value) widget:SetTextColor(unpack(value)) end
},
{
name = "alpha",
key = "alpha",
label = "Alpha",
widget = "range",
setter = function(widget, value) widget:SetAlpha(value) end
},
{widget = "blank"},
{
name = "shadow",
key = "shadow",
label = "Draw Shadow",
widget = "toggle",
setter = function(widget, value) widget:SetShadowColor(widget:GetShadowColor(), select(2, widget:GetShadowColor()), select(3, widget:GetShadowColor()), value and 0.5 or 0) end
},
{
name = "shadowcolor",
key = "shadowcolor",
label = "Shadow Color",
widget = "color",
setter = function(widget, value) widget:SetShadowColor(unpack(value)) end
},
{
name = "shadowoffsetx",
key = "shadowoffsetx",
label = "Shadow X Offset",
widget = "range",
minvalue = -10,
@@ -94,7 +123,7 @@ local attributes = {
setter = function(widget, value) widget:SetShadowOffset(value, select(2, widget:GetShadowOffset())) end
},
{
name = "shadowoffsety",
key = "shadowoffsety",
label = "Shadow Y Offset",
widget = "range",
minvalue = -10,
@@ -102,20 +131,20 @@ local attributes = {
setter = function(widget, value) widget:SetShadowOffset(widget:GetShadowOffset(), value) end
},
{
name = "outline",
key = "outline",
label = "Outline",
widget = "outlinedropdown",
setter = function(widget, value) widget:SetFont(widget:GetFont(), select(2, widget:GetFont()), value) end
},
{widget = "blank"},
{
name = "anchor",
key = "anchor",
label = "Anchor",
widget = "anchordropdown",
setter = function(widget, value) detailsFramework:SetAnchor(widget, value, widget:GetParent()) end
},
{
name = "anchoroffsetx",
key = "anchoroffsetx",
label = "Anchor X Offset",
widget = "range",
minvalue = -100,
@@ -123,7 +152,7 @@ local attributes = {
setter = function(widget, value) detailsFramework:SetAnchor(widget, value, widget:GetParent()) end
},
{
name = "anchoroffsety",
key = "anchoroffsety",
label = "Anchor Y Offset",
widget = "range",
minvalue = -100,
@@ -131,7 +160,7 @@ local attributes = {
setter = function(widget, value) detailsFramework:SetAnchor(widget, value, widget:GetParent()) end
},
{
name = "rotation",
key = "rotation",
label = "Rotation",
widget = "range",
usedecimals = true,
@@ -140,7 +169,7 @@ local attributes = {
setter = function(widget, value) widget:SetRotation(value) end
},
{
name = "scale",
key = "scale",
label = "Scale",
widget = "range",
usedecimals = true,
@@ -161,24 +190,38 @@ local attributes = {
---@field GetOptionsFrame fun(self:df_editor):frame
---@field GetCanvasScrollBox fun(self:df_editor):df_canvasscrollbox
---@field GetObjectSelector fun(self:df_editor):df_scrollbox
---@field EditObject fun(self:df_editor, object:uiobject, profileTable:table, profileKeyMap:table, extraOptions:table?, callback:function?, options:df_editobjectoptions?)
---@field EditObject fun(self:df_editor, object:uiobject, profileTable:table?, profileKeyMap:table?, extraOptions:table?, callback:function?, options:df_editobjectoptions?)
---@field PrepareObjectForEditing fun(self:df_editor)
---@field CreateMoverGuideLines fun(self:df_editor)
---@field GetOverTheTopFrame fun(self:df_editor):frame
---@field GetMoverFrame fun(self:df_editor):frame
---@field StartObjectMovement fun(self:df_editor, anchorSettings:df_anchor)
---@field StopObjectMovement fun(self:df_editor)
---@field RegisterObject fun(self:df_editor, object:uiobject, localizedLabel:string, id:any, profileTable:table, subTablePath:string, profileKeyMap:table, extraOptions:table?, callback:function?, options:df_editobjectoptions?):df_editor_objectinfo
---@field UnregisterObject fun(self:df_editor, object:uiobject)
---@field EditObjectById fun(self:df_editor, id:any)
---@field EditObjectByIndex fun(self:df_editor, index:number)
---@field UpdateGuideLinesAnchors fun(self:df_editor)
---@field GetObjectByRef fun(self:df_editor, object:uiobject):df_editor_objectinfo
---@field GetObjectByIndex fun(self:df_editor, index:number):df_editor_objectinfo
---@field GetObjectById fun(self:df_editor, id:any):df_editor_objectinfo
---@field CreateObjectSelectionList fun(self:df_editor, scroll_width:number, scroll_height:number, scroll_lines:number, scroll_line_height:number):df_scrollbox
---@field OnHide fun(self:df_editor)
---@field UpdateProfileTableOnAllRegisteredObjects fun(self:df_editor, profileTable:table)
---@field GetProfileTableFromObject fun(self:df_editor, object:df_editor_objectinfo):table
---@class df_editobjectoptions : table
---@field use_colon boolean if true a colon is shown after the option name
---@field can_move boolean if true the object can be moved
---@field use_guide_lines boolean if true guide lines are shown when the object is being moved
---@field text_template table
---@type df_editobjectoptions
local editObjectDefaultOptions = {
use_colon = true,
use_colon = false,
can_move = true,
use_guide_lines = true,
text_template = detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE"),
}
local getParentTable = function(profileTable, profileKey)
@@ -269,12 +312,14 @@ detailsFramework.EditorMixin = {
self.onEditCallback = nil
local object = registeredObject.object
local profileTable = registeredObject.profiletable
local profileKeyMap = registeredObject.profilekeymap
local extraOptions = registeredObject.extraoptions
local callback = registeredObject.callback
local options = registeredObject.options
local profileTable = self:GetProfileTableFromObject(registeredObject)
assert(type(profileTable) == "table", "EditObject() profileTable is invalid.")
--as there's no other place which this members are set, there is no need to create setter functions
self.editingObject = object
self.editingProfileMap = profileKeyMap
@@ -338,7 +383,7 @@ detailsFramework.EditorMixin = {
end
end,
PrepareObjectForEditing = function(self)
PrepareObjectForEditing = function(self) --~edit
--get the object and its profile table with the current values
local object = self:GetEditingObject()
local profileTable, profileMap = self:GetEditingProfile()
@@ -390,7 +435,7 @@ detailsFramework.EditorMixin = {
menuOptions[#menuOptions+1] = {type = "blank"}
else
--get the key to be used on profile table
local profileKey = profileMap[option.name]
local profileKey = profileMap[option.key]
local value
--if the key contains a dot or a bracket, it means it's a table path, example: "text_settings[1].width"
@@ -410,10 +455,10 @@ detailsFramework.EditorMixin = {
local minValue = option.minvalue
local maxValue = option.maxvalue
if (option.name == "anchoroffsetx") then
if (option.key == "anchoroffsetx") then
minValue = -object:GetParent():GetWidth()/2
maxValue = object:GetParent():GetWidth()/2
elseif (option.name == "anchoroffsety") then
elseif (option.key == "anchoroffsety") then
minValue = -object:GetParent():GetHeight()/2
maxValue = object:GetParent():GetHeight()/2
end
@@ -421,7 +466,7 @@ detailsFramework.EditorMixin = {
if (bHasValue) then
local parentTable = getParentTable(profileTable, profileKey)
if (option.name == "anchor" or option.name == "anchoroffsetx" or option.name == "anchoroffsety") then
if (option.key == "anchor" or option.key == "anchoroffsetx" or option.key == "anchoroffsety") then
anchorSettings = parentTable
end
@@ -446,20 +491,20 @@ detailsFramework.EditorMixin = {
parentTable[4] = alpha
newValue = parentTable
else
detailsFramework.table.setfrompath(profileTable, profileKey, newValue)
end
detailsFramework.table.setfrompath(profileTable, profileKey, newValue)
if (self:GetOnEditCallback()) then
self:GetOnEditCallback()(object, option.name, newValue, profileTable, profileKey)
self:GetOnEditCallback()(object, option.key, newValue, profileTable, profileKey)
end
--update the widget visual
--anchoring uses SetAnchor() which require the anchorTable to be passed
if (option.name == "anchor" or option.name == "anchoroffsetx" or option.name == "anchoroffsety") then
if (option.key == "anchor" or option.key == "anchoroffsetx" or option.key == "anchoroffsety") then
anchorSettings = parentTable
if (option.name == "anchor") then
if (option.key == "anchor") then
anchorSettings.x = 0
anchorSettings.y = 0
end
@@ -479,7 +524,7 @@ detailsFramework.EditorMixin = {
max = maxValue,
step = option.step,
usedecimals = option.usedecimals,
id = option.name,
id = option.key,
}
end
end
@@ -504,13 +549,14 @@ detailsFramework.EditorMixin = {
optionsFrame:SetHeight(optionsFrameHeight)
--templates
local options_text_template = detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE")
local options_text_template = self.options.text_template or detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE")
local options_dropdown_template = detailsFramework:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
local options_switch_template = detailsFramework:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE")
local options_slider_template = detailsFramework:GetTemplate("slider", "OPTIONS_SLIDER_TEMPLATE")
local options_button_template = detailsFramework:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
detailsFramework:BuildMenuVolatile(optionsFrame, menuOptions, 0, -2, maxHeight, bUseColon, options_text_template, options_dropdown_template, options_switch_template, bSwitchIsCheckbox, options_slider_template, options_button_template)
--~build ~menu ~volatile
detailsFramework:BuildMenuVolatile(optionsFrame, menuOptions, 2, -2, maxHeight, bUseColon, options_text_template, options_dropdown_template, options_switch_template, bSwitchIsCheckbox, options_slider_template, options_button_template)
if (editingOptions.can_move) then
self:StartObjectMovement(anchorSettings)
@@ -539,8 +585,14 @@ detailsFramework.EditorMixin = {
local optionsFrame = self:GetOptionsFrame()
--getting the size this way due to the cascade of different scales that are applyed to unitFrame objects
moverFrame:ClearAllPoints()
moverFrame:SetPoint("topleft", object, "topleft", -5, 5)
moverFrame:SetPoint("bottomright", object, "bottomright", 5, -5)
local moverWidth, moverHeight = moverFrame:GetSize()
local objectWidth, objectHeight = object:GetSize()
moverFrame:SetSize(objectWidth, objectHeight)
moverFrame:SetSize(moverWidth, moverHeight)
detailsFramework:SetAnchor(moverFrame, anchorSettings, object:GetParent())
local currentPosX, currentPosY
@@ -557,6 +609,10 @@ detailsFramework.EditorMixin = {
moverFrame:StopMovingOrSizing()
moverFrame.bIsMoving = false
--0.64 UIParent
--0.96 object
--local scale = object:GetEffectiveScale() / UIParent:GetEffectiveScale() --1.5
local originX = anchorSettings.x
local originY = anchorSettings.y
@@ -565,8 +621,11 @@ detailsFramework.EditorMixin = {
local xOffset = newPosX - currentPosX
local yOffset = newPosY - currentPosY
anchorSettings.x = originX + xOffset
anchorSettings.y = originY + yOffset
xOffset = xOffset
yOffset = yOffset
anchorSettings.x = (originX + xOffset)
anchorSettings.y = (originY + yOffset)
local anchorXSlider = optionsFrame:GetWidgetById("anchoroffsetx")
anchorXSlider:SetValueNoCallback(anchorSettings.x)
@@ -576,12 +635,24 @@ detailsFramework.EditorMixin = {
object:ClearAllPoints()
detailsFramework:SetAnchor(object, anchorSettings, object:GetParent())
--save the new position
local profileTable, profileMap = self:GetEditingProfile()
local profileKey = profileMap.anchor
local parentTable = getParentTable(profileTable, profileKey)
parentTable.x = anchorSettings.x
parentTable.y = anchorSettings.y
if (self:GetOnEditCallback()) then
self:GetOnEditCallback()(object, "x", anchorSettings.x, profileTable, profileKey)
self:GetOnEditCallback()(object, "y", anchorSettings.x, profileTable, profileKey)
end
end)
--detailsFramework:SetAnchor(moverFrame, anchorSettings)
--detailsFramework:SetAnchor(object, anchorSettings, moverFrame)
moverFrame:SetScript("OnUpdate", function()
moverFrame:SetScript("OnUpdate", function() --not in use
--if the object isn't moving, make the mover follow the object position
if (false and moverFrame.bIsMoving) then
--object:ClearAllPoints()
@@ -607,19 +678,6 @@ detailsFramework.EditorMixin = {
currentPosX, currentPosY = newPosX, newPosY
end
--[=[
--update the mover frame size to match the object size
if (object:GetObjectType() == "FontString") then
---@cast object fontstring
local width = object:GetStringWidth()
local height = object:GetStringHeight()
moverFrame:SetSize(width, height)
else
local width, height = object:GetSize()
moverFrame:SetSize(width, height)
end
--]=]
end)
end,
@@ -638,7 +696,36 @@ detailsFramework.EditorMixin = {
moverFrame:Hide()
end,
RegisterObject = function(self, object, localizedLabel, id, profileTable, profileKeyMap, extraOptions, callback, options)
---@param self df_editor
---@param object df_editor_objectinfo
GetProfileTableFromObject = function(self, object)
local profileTable = object.profiletable
local subTablePath = object.subtablepath
if (type(subTablePath) == "string" and subTablePath ~= "") then
local subTable = detailsFramework.table.getfrompath(profileTable, subTablePath)
assert(type(subTable) == "table", "GetProfileTableFromObject() subTablePath is invalid.")
return subTable
end
return profileTable
end,
UpdateProfileTableOnAllRegisteredObjects = function(self, profileTable)
assert(type(profileTable) == "table", "UpdateProfileTableOnAllRegisteredObjects() expects a table on #1 parameter.")
local registeredObjects = self:GetAllRegisteredObjects()
for i = 1, #registeredObjects do
local objectRegistered = registeredObjects[i]
objectRegistered.profiletable = profileTable
end
local objectSelector = self:GetObjectSelector()
objectSelector:RefreshMe()
end,
RegisterObject = function(self, object, localizedLabel, id, profileTable, subTablePath, profileKeyMap, extraOptions, callback, options)
assert(type(object) == "table", "RegisterObjectToEdit() expects an UIObject on #1 parameter.")
assert(object.GetObjectType, "RegisterObjectToEdit() expects an UIObject on #1 parameter.")
assert(type(profileTable) == "table", "RegisterObjectToEdit() expects a table on #4 parameter.")
@@ -671,6 +758,7 @@ detailsFramework.EditorMixin = {
label = localizedLabel,
id = id,
profiletable = profileTable,
subtablepath = subTablePath,
profilekeymap = profileKeyMap,
extraoptions = extraOptions or {},
callback = callback,
@@ -741,6 +829,10 @@ detailsFramework.EditorMixin = {
local editorFrame = self
local refreshFunc = function(self, data, offset, totalLines) --~refresh
self.SelectionTexture:Hide()
self.SelectionTexture:ClearAllPoints()
local objectCurrentBeingEdited = editorFrame:GetEditingObject()
for i = 1, totalLines do
local index = i + offset
---@type df_editor_objectinfo
@@ -749,16 +841,20 @@ detailsFramework.EditorMixin = {
if (objectRegistered) then
local line = self:GetLine(i)
line.index = index
if (objectRegistered.object:GetObjectType() == "Texture") then
line.Icon:SetTexture([[Interface\AnimCreate\AnimCreateIcons]])
line.Icon:SetTexCoord(1/4, 2/4, 1/4, 2/4)
elseif (objectRegistered.object:GetObjectType() == "Texture") then
line.Icon:SetTexture([[Interface\AnimCreate\AnimCreateIcons]])
line.Icon:SetTexCoord(2/4, 3/4, 0, 1/4)
if (objectRegistered.object:GetObjectType() == "Texture") then
line.Icon:SetAtlas("AnimCreate_Icon_Texture")
elseif (objectRegistered.object:GetObjectType() == "FontString") then
line.Icon:SetAtlas("AnimCreate_Icon_Text")
end
line.Label:SetText(objectRegistered.label)
if (objectRegistered.object == objectCurrentBeingEdited) then
self.SelectionTexture:SetAllPoints(line)
self.SelectionTexture:Show()
end
end
end
end
@@ -775,14 +871,13 @@ detailsFramework.EditorMixin = {
line:SetBackdropColor(.1, .1, .1, .4)
end
detailsFramework:Mixin(line, detailsFramework.HeaderFunctions)
--line:SetScript("OnEnter", lineOnEnter)
--line:SetScript("OnLeave", lineOnLeave)
detailsFramework:CreateHighlightTexture(line, "HighlightTexture")
detailsFramework:Mixin(line, detailsFramework.HeaderFunctions)
line:SetScript("OnClick", function(self)
local objectRegistered = editorFrame:GetObjectByIndex(self.index)
editorFrame:EditObject(objectRegistered)
editorFrame.objectSelector:RefreshMe()
end)
--icon
@@ -804,6 +899,10 @@ detailsFramework.EditorMixin = {
local selectObjectScrollBox = detailsFramework:CreateScrollBox(self:GetParent(), "$parentSelectObjectScrollBox", refreshFunc, editorFrame:GetAllRegisteredObjects(), scroll_width, scroll_height, scroll_lines, scroll_line_height)
detailsFramework:ReskinSlider(selectObjectScrollBox)
local selectionTexture = selectObjectScrollBox:CreateTexture(nil, "overlay")
selectionTexture:SetColorTexture(1, 1, 0, 0.2)
selectObjectScrollBox.SelectionTexture = selectionTexture
function selectObjectScrollBox:RefreshMe()
selectObjectScrollBox:SetData(editorFrame:GetAllRegisteredObjects())
selectObjectScrollBox:Refresh()
@@ -831,8 +930,11 @@ detailsFramework.EditorMixin = {
---@field object_list_height number
---@field object_list_lines number
---@field object_list_line_height number
---@field text_template table
---@class df_editor_defaultoptions
--editorFrame.options.text_template
---@type df_editor_defaultoptions
local editorDefaultOptions = {
width = 400,
height = 548,
@@ -842,36 +944,9 @@ local editorDefaultOptions = {
object_list_height = 420,
object_list_lines = 20,
object_list_line_height = 20,
text_template = detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE"),
}
---@class df_editor : frame, df_optionsmixin, df_editormixin
---@field options table
---@field registeredObjects df_editor_objectinfo[]
---@field registeredObjectsByID table<any, df_editor_objectinfo>
---@field editingObject uiobject
---@field editingProfileTable table
---@field editingProfileMap table
---@field editingOptions df_editobjectoptions
---@field editingExtraOptions table
---@field moverGuideLines table<string, texture>
---@field onEditCallback function
---@field optionsFrame frame
---@field overTheTopFrame frame
---@field objectSelector df_scrollbox
---@field moverFrame frame
---@field canvasScrollBox df_canvasscrollbox
---@class df_editor_objectinfo : table
---@field object uiobject
---@field label string
---@field id any
---@field profiletable table
---@field profilekeymap table
---@field extraoptions table
---@field callback function
---@field options df_editobjectoptions
---@field selectButton button
function detailsFramework:CreateEditor(parent, name, options)
name = name or ("DetailsFrameworkEditor" .. math.random(100000, 10000000))
local editorFrame = CreateFrame("frame", name, parent, "BackdropTemplate")
+23 -2
View File
@@ -1,6 +1,6 @@
local dversion = 507
local dversion = 510
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary(major, minor)
@@ -49,6 +49,12 @@ function DF:MsgWarning(msg, ...)
print("|cFFFFFFAA" .. (self.__name or "Details!Framework") .. "|r |cFFFFAA00[Warning]|r", msg, ...)
end
DF.DefaultRoundedCornerPreset = {
roundness = 6,
color = {.1, .1, .1, 0.98},
border_color = {.05, .05, .05, 0.834},
}
DF.internalFunctions = DF.internalFunctions or {}
local PixelUtil = PixelUtil or DFPixelUtil
@@ -506,6 +512,16 @@ function DF:FadeFrame(frame, t)
end
end
------------------------------------------------------------------------------------------------------------
function DF:RandomBool(odds)
if (odds) then
local chance = math.random()
return chance <= odds
else
return math.random(1, 2) == 1
end
end
------------------------------------------------------------------------------------------------------------
--table
@@ -804,6 +820,7 @@ function DF.table.deploy(t1, t2)
return t1
end
--/run print (DetailsFramework.table.dump({{1, 2}, {2, 3}, {4, 5}}))
local function tableToString(t, resultString, deep, seenTables)
resultString = resultString or ""
deep = deep or 0
@@ -853,7 +870,11 @@ local function tableToString(t, resultString, deep, seenTables)
resultString = resultString .. space .. "[\"" .. key .. "\"] = \"|cFFfff1c1" .. value .. "|r\",\n"
elseif (valueType == "number") then
resultString = resultString .. space .. "[\"" .. key .. "\"] = |cFF94CEA8" .. value .. "|r,\n"
if (type(key) == "number") then
resultString = resultString .. space .. "[" .. key .. "] = |cFFffc1f4" .. value .. "|r,\n"
else
resultString = resultString .. space .. "[\"" .. key .. "\"] = |cFF94CEA8" .. value .. "|r,\n"
end
elseif (valueType == "function") then
resultString = resultString .. space .. "[\"" .. key .. "\"] = |cFFC586C0function|r,\n"
+39 -2
View File
@@ -100,7 +100,7 @@ local default_load_conditions_frame_options = {
function detailsFramework:CreateLoadFilterParser(callback)
local filterFrame = CreateFrame("frame")
if IS_WOW_PROJECT_MAINLINE then
filterFrame:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED")
filterFrame:RegisterEvent("TRAIT_CONFIG_LIST_UPDATED")
@@ -117,11 +117,47 @@ function detailsFramework:CreateLoadFilterParser(callback)
filterFrame:RegisterEvent("PLAYER_REGEN_ENABLED")
filterFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
filterFrame:RegisterEvent("CHAT_MSG_LOOT")
filterFrame:SetScript("OnEvent", function(self, event, ...)
if (event == "ENCOUNTER_START") then --triggers before regen_disabled
local encounterID = ...
filterFrame.EncounterIDCached = encounterID
elseif (event == "CHAT_MSG_LOOT") then
local message = ...
local itemId = message:match("|Hitem:(%d+):")
itemId = tonumber(itemId)
if (itemId == 191140) then
xpcall(callback, geterrorhandler(), "RACE_START")
--monitor the player backpack each second to know when the item is removed from the bag
C_Timer.After(5, function()
filterFrame.FindBackpackItem = C_Timer.NewTicker(1, function()
local bFoundItem = false
for bagId = 0, 4 do
for slotId = 1, 32 do
local bagItemID = C_Container.GetContainerItemID(bagId, slotId)
if (bagItemID) then
if (bagItemID == itemId) then
--bronze timepiece is on the player backpack
return
end
end
end
end
if (not bFoundItem) then
filterFrame.FindBackpackItem:Cancel()
xpcall(callback, geterrorhandler(), "RACE_STOP")
return
end
end)
end)
end
return
elseif (event == "PLAYER_REGEN_DISABLED") then
elseif (event == "ENCOUNTER_END") then
@@ -157,7 +193,8 @@ function detailsFramework:CreateLoadFilterParser(callback)
detailsFramework.CurrentPlayerRole = assignedRole
end
detailsFramework:QuickDispatch(callback, filterFrame.EncounterIDCached)
--problem: this xpcall won't tell where the error happened in the callback code
xpcall(callback, geterrorhandler(), filterFrame.EncounterIDCached)
end)
end
+1 -1
View File
@@ -2085,7 +2085,7 @@ local no_options = {}
---NoCloseButton = false, --if true, won't show the close button
---NoTitleBar = false, --if true, don't create the title bar
---RoundedCorners = false, --use rounded corners if true
---@class simplepanel
---@class simplepanel : frame
---@field TitleBar frame
---@field Title fontstring
---@field Close button
+19
View File
@@ -367,3 +367,22 @@ detailsFramework:Mixin(ImageMetaFunctions, detailsFramework.ScriptHookMixin)
return ImageObject
end
function detailsFramework:CreateHighlightTexture(parent, parentKey, alpha, name)
if (not name) then
name = "DetailsFrameworkPictureNumber" .. detailsFramework.PictureNameCounter
detailsFramework.PictureNameCounter = detailsFramework.PictureNameCounter + 1
end
local highlightTexture = parent:CreateTexture(name, "highlight")
highlightTexture:SetTexture([[Interface\Buttons\WHITE8X8]])
highlightTexture:SetAlpha(alpha or 0.1)
highlightTexture:SetBlendMode("ADD")
highlightTexture:SetAllPoints()
if (parentKey) then
parent[parentKey] = highlightTexture
end
return highlightTexture
end
+67
View File
@@ -411,6 +411,11 @@ detailsFramework.RoundedCornerPanelMixin = {
alignment = alignment:lower()
if (alignment == "vertical") then
if (self.tabSide) then
if (self.tabSide == "top" or self.tabSide == "bottom") then
return self:GetHeight() - (borderTexture:GetHeight() * 2) + 2 - borderTexture:GetHeight()
end
end
return self:GetHeight() - (borderTexture:GetHeight() * 2) + 2
elseif (alignment == "horizontal") then
@@ -678,6 +683,68 @@ function detailsFramework:AddRoundedCornersToFrame(frame, preset)
applyPreset(frame, preset)
else
applyPreset(frame, defaultPreset)
preset = defaultPreset
end
if (preset.tab_side) then
if (preset.tab_side == "top") then
--hide the bottom textures of the rounded corner, the top and middle textures will be used to fill the tab
frame.BottomHorizontalEdge:Hide()
frame.BottomLeft:Hide()
frame.BottomRight:Hide()
local point1, relativeTo, point2, x, y = frame.CornerTextures["TopLeft"]:GetPoint(1)
frame.CornerTextures["TopLeft"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.CornerTextures["TopRight"]:GetPoint(1)
frame.CornerTextures["TopRight"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
if (frame.BorderCornerTextures["TopLeft"]) then
point1, relativeTo, point2, x, y = frame.BorderCornerTextures["TopLeft"]:GetPoint(1)
frame.BorderCornerTextures["TopLeft"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.BorderCornerTextures["TopRight"]:GetPoint(1)
frame.BorderCornerTextures["TopRight"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.TopEdgeBorder:GetPoint(1)
frame.TopEdgeBorder:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
frame.BottomEdgeBorder:Hide()
frame.tabSide = "top"
end
elseif (preset.tab_side == "bottom") then
--hide the top textures of the rounded corner, the bottom and middle textures will be used to fill the tab
frame.TopHorizontalEdge:Hide()
frame.TopLeft:Hide()
frame.TopRight:Hide()
local point1, relativeTo, point2, x, y = frame.CornerTextures["BottomLeft"]:GetPoint(1)
frame.CornerTextures["BottomLeft"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.CornerTextures["BottomRight"]:GetPoint(1)
frame.CornerTextures["BottomRight"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
if (frame.BorderCornerTextures["BottomLeft"]) then
point1, relativeTo, point2, x, y = frame.BorderCornerTextures["BottomLeft"]:GetPoint(1)
frame.BorderCornerTextures["BottomLeft"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.BorderCornerTextures["BottomRight"]:GetPoint(1)
frame.BorderCornerTextures["BottomRight"]:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
point1, relativeTo, point2, x, y = frame.BottomEdgeBorder:GetPoint(1)
frame.BottomEdgeBorder:SetPoint(point1, relativeTo, point2, x, math.abs(preset.roundness -16))
frame.TopEdgeBorder:Hide()
point1, relativeTo, point2, x, y = frame.RightEdgeBorder:GetPoint(1)
---@type height
local verticalEdgeSize = frame:CalculateBorderEdgeSize("vertical")
frame.RightEdgeBorder:SetHeight(verticalEdgeSize - 6)
frame.tabSide = "bottom"
end
end
end
end
+155 -2
View File
@@ -15,6 +15,16 @@ local UnitGUID = UnitGUID
--create namespace
detailsFramework.SavedVars = {}
function detailsFramework.SavedVars.GetCurrentProfileName(addonObject)
assert(type(addonObject) == "table", "GetCurrentProfileName: addonObject must be a table.")
local savedVariables = detailsFramework.SavedVars.GetSavedVariables(addonObject)
local playerGUID = UnitGUID("player")
local profileId = savedVariables.profile_ids[playerGUID] --get the profile name from the player guid
return profileId
end
---get the saved variables table for the addon
---@param addonObject df_addon the addon object created by detailsFramework:CreateNewAddOn()
---@return table
@@ -83,7 +93,7 @@ end
---@param addonObject df_addon the addon object created by detailsFramework:CreateNewAddOn()
---@param profileName profilename the name of the profile to set
---@param bCopyFromCurrentProfile boolean if true, copy the current profile to the new profile
---@param bCopyFromCurrentProfile boolean? if true, copy the current profile to the new profile
function detailsFramework.SavedVars.SetProfile(addonObject, profileName, bCopyFromCurrentProfile)
assert(type(addonObject) == "table", "SetProfile: addonObject must be a table.")
assert(type(profileName) == "string", "SetProfile: profileName must be a string.")
@@ -137,4 +147,147 @@ function detailsFramework.SavedVars.SaveProfile(addonObject)
savedVariables.profiles[playerProfileId] = profileTable
end
end
end
end
---@class df_profilepanel : frame
---@field AddonObject df_addon
---@field ProfileNameValueLabel fontstring
---@field ProfileSelectionDropdown df_dropdown
---@field ProfileNameTextEntry df_textentry
---@field OnClickCreateNewProfile function
---@field RefreshSelectProfileDropdown function
---@param profilePanel df_profilepanel
function detailsFramework.SavedVars.RefreshProfilePanel(profilePanel)
local addonObject = profilePanel.AddonObject
--update the current profile name
---@type string
local profileName = detailsFramework.SavedVars.GetCurrentProfileName(addonObject)
profilePanel.ProfileNameValueLabel:SetText(profileName)
--update the options of the dropdown to select a profile
profilePanel:RefreshSelectProfileDropdown()
--clear the text entry for the new profile name
profilePanel.ProfileNameTextEntry:SetText("")
end
local profilePanelMixin = {
---@param self df_profilepanel
RefreshSelectProfileDropdown = function(self)
local addonObject = self.AddonObject
local savedVariables = detailsFramework.SavedVars.GetSavedVariables(addonObject)
local profiles = savedVariables.profiles
local callback = function(self, fixedValue, profileSelected)
detailsFramework.SavedVars.SetProfile(addonObject, profileSelected)
detailsFramework.SavedVars.RefreshProfilePanel(self:GetParent())
end
local dropdownOptions = {}
for profileId in pairs(profiles) do
table.insert(dropdownOptions, {value = profileId, label = profileId, onclick = callback, icon = [[Interface\CHATFRAME\UI-ChatIcon-BlizzardArcadeCollection]], iconsize = {16, 16}})
end
self.ProfileSelectionDropdown.Options = dropdownOptions
self.ProfileSelectionDropdown:Refresh()
self.ProfileSelectionDropdown:Select(detailsFramework.SavedVars.GetCurrentProfileName(addonObject))
end,
---@param self df_profilepanel
OnClickCreateNewProfile = function(self)
local addonObject = self.AddonObject
local profileName = self.ProfileNameTextEntry:GetText()
detailsFramework.SavedVars.SetProfile(addonObject, profileName)
detailsFramework.SavedVars.RefreshProfilePanel(self)
end
}
local defaultProfilePanelOptions = {
width = 600,
height = 400,
title = "Profile Management"
}
function detailsFramework.SavedVars.CreateProfilePanel(addonObject, frameName, parentFrame, options)
options = options or detailsFramework.table.copy({}, defaultProfilePanelOptions)
detailsFramework.table.deploy(options, defaultProfilePanelOptions)
local textentryTemplate, labelTemplate = detailsFramework:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"), detailsFramework:GetTemplate("font", "OPTIONS_FONT_TEMPLATE")
local buttonTemplate = detailsFramework:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
local dropdownTemplate = detailsFramework:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
--create a simple frame
local panelOptions = {}
---@type df_profilepanel
local frame = CreateFrame("frame", frameName, parentFrame)
frame:SetSize(options.width, options.height)
frame.AddonObject = addonObject
detailsFramework:Mixin(frame, profilePanelMixin)
detailsFramework:AddRoundedCornersToFrame(frame, Details.PlayerBreakdown.RoundedCornerPreset)
--create a label with the name of the profile (two labels, one for the name "Profile Name" and one for the value)
---@type fontstring
local profileNameLabel = frame:CreateFontString(nil, "overlay", "GameFontNormal")
profileNameLabel:SetPoint("topleft", frame, "topleft", 10, -10)
profileNameLabel:SetText("Current Profile:")
---@type fontstring
local profileNameValueLabel = frame:CreateFontString(nil, "overlay", "GameFontNormal")
profileNameValueLabel:SetPoint("left", profileNameLabel, "right", 5, 0)
profileNameValueLabel:SetText("")
frame.ProfileNameValueLabel = profileNameValueLabel
---@type fontstring
local selectProfileLabel = frame:CreateFontString(nil, "overlay", "GameFontNormal")
selectProfileLabel:SetPoint("topleft", profileNameLabel, "bottomleft", 0, -15)
selectProfileLabel:SetText("Select:")
--create a dropdown to select the profile
local onSelectProfileCallback = function()
return frame.ProfileSelectionDropdown.Options or {}
end
local defaultValue = 1 -- set default to 1, latter when refreshing the entire panel, set the default to the current profile
---@type df_dropdown
local profileSelectionDropdown = detailsFramework:CreateDropDown(frame, onSelectProfileCallback, defaultValue, 180, 32, "ProfileSelectionDropdown", "$parentProfileSelectionDropdown", dropdownTemplate)
profileSelectionDropdown:SetPoint("topleft", selectProfileLabel, "bottomleft", 0, -5)
profileSelectionDropdown:SetBackdrop(nil)
detailsFramework:AddRoundedCornersToFrame(profileSelectionDropdown, Details.PlayerBreakdown.RoundedCornerPreset)
frame.ProfileSelectionDropdown = profileSelectionDropdown
---@type fontstring
local createNewProfileLabel = frame:CreateFontString(nil, "overlay", "GameFontNormal")
createNewProfileLabel:SetPoint("topleft", profileSelectionDropdown.widget, "bottomleft", 0, -10)
createNewProfileLabel:SetText("Create New:")
--create a textentry to enter the name of the profile to be created and create a button to create the new profile
local onPressEnterCallback = function()
end
---@type df_textentry
local profileNameTextEntry = detailsFramework:CreateTextEntry(frame, onPressEnterCallback, 180, 32, "ProfileNameEntry", "$parentProfileNameTextEntry", "Profile Name")
profileNameTextEntry:SetPoint("topleft", createNewProfileLabel, "bottomleft", 0, -5)
profileNameTextEntry:SetBackdrop(nil)
profileNameTextEntry:SetJustifyH("left")
profileNameTextEntry.fontsize = 12
detailsFramework:AddRoundedCornersToFrame(profileNameTextEntry, Details.PlayerBreakdown.RoundedCornerPreset)
frame.ProfileNameTextEntry = profileNameTextEntry
---@type df_button
local createProfileButton = detailsFramework:CreateButton(frame, function() frame.OnClickCreateNewProfile(frame) end, 100, 32, "Create", false, false, false, "ProfileCreateButton", "$parentCreateProfileButton", buttonTemplate, labelTemplate)
createProfileButton:SetPoint("left", profileNameTextEntry, "right", 5, 0)
detailsFramework:AddRoundedCornersToFrame(createProfileButton, Details.PlayerBreakdown.RoundedCornerPreset)
frame:SetScript("OnShow", function()
detailsFramework.SavedVars.RefreshProfilePanel(frame)
end)
frame:Hide()
return frame
end
+15 -12
View File
@@ -8,6 +8,8 @@ local C_Timer = _G.C_Timer
local unpack = table.unpack or _G.unpack
local GetTime = GetTime
local CONST_DEBUG_ENABLED = false
--make a namespace for schedules
detailsFramework.Schedules = detailsFramework.Schedules or {}
@@ -67,10 +69,11 @@ local triggerScheduledLoop = function(tickerObject)
local payload = tickerObject.payload
local callback = tickerObject.callback
local result, errortext = pcall(callback, unpack(payload))
if (not result) then
detailsFramework:Msg("error on scheduler: ",tickerObject.path , tickerObject.name, errortext)
end
--local result, errortext = pcall(callback, unpack(payload))
local runOkay, result = xpcall(callback, geterrorhandler(), unpack(payload))
--if (not result) then
-- detailsFramework:Msg("error on scheduler: ",tickerObject.path , tickerObject.name, errortext)
--end
local checkPointCallback = tickerObject.checkPointCallback
if (checkPointCallback) then
@@ -127,10 +130,11 @@ local triggerScheduledTick = function(tickerObject)
local payload = tickerObject.payload
local callback = tickerObject.callback
local result, errortext = pcall(callback, unpack(payload))
if (not result) then
detailsFramework:Msg("error on scheduler: ",tickerObject.path , tickerObject.name, errortext)
end
local runOkay, result = xpcall(callback, geterrorhandler(), unpack(payload))
--local result, errortext = pcall(callback, unpack(payload))
--if (not result) then
-- detailsFramework:Msg("error on scheduler: ",tickerObject.path , tickerObject.name, errortext)
--end
return result
end
@@ -142,8 +146,8 @@ function detailsFramework.Schedules.NewTicker(time, callback, ...)
newTicker.callback = callback
--debug
newTicker.path = debugstack()
--
newTicker.path = CONST_DEBUG_ENABLED and debugstack() or ""
return newTicker
end
@@ -156,8 +160,7 @@ function detailsFramework.Schedules.NewTimer(time, callback, ...)
newTimer.expireAt = GetTime() + time
--debug
newTimer.path = debugstack()
--
newTimer.path = CONST_DEBUG_ENABLED and debugstack() or ""
return newTimer
end
+21
View File
@@ -26,10 +26,12 @@ detailsFramework.ScrollBoxFunctions = {
Refresh = function(self)
--hide all frames and tag as not in use
self._LinesInUse = 0
--self.Frames has a list of frames used by the scrollbox
for index, frame in ipairs(self.Frames) do
if (not self.DontHideChildrenOnPreRefresh) then
frame:Hide()
end
--set the frame as not in use
frame._InUse = nil
end
@@ -39,6 +41,7 @@ detailsFramework.ScrollBoxFunctions = {
offset = self:GetOffsetFaux()
end
--before starting the refresh, check if there's a pre refresh function and call it
if (self.pre_refresh_func) then
detailsFramework:Dispatch(self.pre_refresh_func, self, self.data, offset, self.LineAmount)
end
@@ -428,6 +431,24 @@ function detailsFramework:CreateGridScrollBox(parent, name, refreshFunc, data, c
return scrollBox
end
function detailsFramework.CreateRoundedOptionsScrollBox(parent, name, onRefreshButton, onSelectOption, tbdData, createSelectorButton, gridScrollBoxOptions)
---when the scroll is refreshing the line, the line will call this function for each selection button on it
---@param button df_button
---@param data table
local refreshAuraSelectorFrame = function(button, data)
button.data = data
if (data.tooltip) then
button.tooltip = data.tooltip
end
xpcall(onRefreshButton, geterrorhandler(), button, data)
--set what happen when the user clicks the button
button:SetClickFunction(onSelectOption, button, data)
end
end
--Need to test this and check the "same_name_spells_add(value)" on the OnEnter function
--also need to make sure this can work with any data (global, class, spec) and aura type (buff, debuff)
+7
View File
@@ -148,6 +148,10 @@ detailsFramework.TextEntryCounter = detailsFramework.TextEntryCounter or 1
end
end
local smember_fontsize = function(object, value)
return detailsFramework:SetFontSize(object.editbox, value)
end
--text horizontal pos
local smember_horizontalpos = function(object, value)
return object.editbox:SetJustifyH(string.lower(value))
@@ -162,6 +166,8 @@ detailsFramework.TextEntryCounter = detailsFramework.TextEntryCounter or 1
TextEntryMetaFunctions.SetMembers["text"] = smember_text
TextEntryMetaFunctions.SetMembers["multiline"] = smember_multiline
TextEntryMetaFunctions.SetMembers["align"] = smember_horizontalpos
TextEntryMetaFunctions.SetMembers["fontsize"] = smember_fontsize
TextEntryMetaFunctions.SetMembers["textsize"] = smember_fontsize
TextEntryMetaFunctions.__newindex = function(object, key, value)
local func = TextEntryMetaFunctions.SetMembers[key]
@@ -544,6 +550,7 @@ end
---@field text any
---@field multiline any
---@field align any
---@field fontsize any
---@field ShouldOptimizeAutoComplete boolean?
---@field SetTemplate fun(self:df_textentry, template:table)
---@field Disable fun(self:df_textentry)
File diff suppressed because it is too large Load Diff
+17 -13
View File
@@ -374,21 +374,24 @@ function openRaidLib.GearManager.GetPlayerGemsAndEnchantInfo()
end
--gems
local itemStatsTable = {}
--local itemStatsTable = {}
--fill the table above with information about the item
GetItemStats(itemLink, itemStatsTable)
--GetItemStats(itemLink, itemStatsTable) --deprecated in 10.2.5
local itemStatsTable = C_Item.GetItemStats(itemLink)
--check if the item has a socket
if (itemStatsTable.EMPTY_SOCKET_PRISMATIC) then
--check if the socket is empty
for i = 1, itemStatsTable.EMPTY_SOCKET_PRISMATIC do
local gemId = tonumber(gemsIds[i])
if (not gemId or gemId == 0) then
slotsWithoutGems[#slotsWithoutGems+1] = equipmentSlotId
if (itemStatsTable) then
if (itemStatsTable.EMPTY_SOCKET_PRISMATIC) then
--check if the socket is empty
for i = 1, itemStatsTable.EMPTY_SOCKET_PRISMATIC do
local gemId = tonumber(gemsIds[i])
if (not gemId or gemId == 0) then
slotsWithoutGems[#slotsWithoutGems+1] = equipmentSlotId
--check if the gem is not a valid gem (deprecated gem)
elseif (gemId < 180000) then
slotsWithoutGems[#slotsWithoutGems+1] = equipmentSlotId
--check if the gem is not a valid gem (deprecated gem)
elseif (gemId < 180000) then
slotsWithoutGems[#slotsWithoutGems+1] = equipmentSlotId
end
end
end
end
@@ -404,7 +407,7 @@ function openRaidLib.GearManager.BuildPlayerEquipmentList()
for equipmentSlotId = 1, 17 do
local itemLink = GetInventoryItemLink("player", equipmentSlotId)
if (itemLink) then
local itemStatsTable = {}
--local itemStatsTable = {}
local itemID, enchantID, gemID1, gemID2, gemID3, gemID4, suffixID, uniqueID, linkLevel, specializationID, modifiersMask, itemContext = select(2, strsplit(":", itemLink))
itemID = tonumber(itemID)
@@ -415,7 +418,8 @@ function openRaidLib.GearManager.BuildPlayerEquipmentList()
openRaidLib.__errors[#openRaidLib.__errors+1] = "Fail to get Item Level: " .. (itemID or "invalid itemID") .. " " .. (itemLink and itemLink:gsub("|H", "") or "invalid itemLink")
end
GetItemStats(itemLink, itemStatsTable)
local itemStatsTable = C_Item.GetItemStats(itemLink)
--GetItemStats(itemLink, itemStatsTable)
local gemSlotsAvailable = itemStatsTable and itemStatsTable.EMPTY_SOCKET_PRISMATIC or 0
local noPrefixItemLink = itemLink : gsub("^|c%x%x%x%x%x%x%x%x|Hitem", "")
@@ -376,6 +376,7 @@ do
[115750] = {cooldown = 90, duration = 6, specs = {65, 66, 70}, talent = false, charges = 1, class = "PALADIN", type = 8}, --Blinding Light
[231895] = {cooldown = 120, duration = 25, specs = {70}, talent = false, charges = 1, class = "PALADIN", type = 1}, --Crusade
[498] = {cooldown = 60, duration = 8, specs = {65}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection
[403876] = {cooldown = 60, duration = 8, specs = {65}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection Retribution
[642] = {cooldown = 300, duration = 8, specs = {65, 66, 70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield
[205191] = {cooldown = 60, duration = 10, specs = {70}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Eye for an Eye
[86659] = {cooldown = 300, duration = 8, specs = {66}, talent = false, charges = 1, class = "PALADIN", type = 2}, --Guardian of Ancient Kings
+5 -1
View File
@@ -97,7 +97,11 @@
Details222.OptionsPanel = {}
Details222.Instances = {}
Details222.Combat = {}
Details222.MythicPlus = {}
Details222.MythicPlus = {
Charts = {},
Frames = {},
}
Details222.MythicPlusBreakdown = {}
Details222.EJCache = {}
Details222.Segments = {}
+15 -5
View File
@@ -527,14 +527,12 @@ end
return nickname
end
local dungeonFollowersNpcs = {}
--read the actor flag
local readActorFlag = function(actorObject, ownerActorObject, actorSerial, actorFlags, actorName)
if (actorFlags) then
local _, zoneType = GetInstanceInfo()
--UnitIsInMyGuild
--on retail post 100200 patch, actorName is formatted as "name-realm"
local _, zoneType, difficultyId = GetInstanceInfo()
--this is player actor
if (bitBand(actorFlags, OBJECT_TYPE_PLAYER) ~= 0) then
@@ -568,6 +566,12 @@ end
--check if this actor can be flagged as a unit in the player's group
if ((bitBand(actorFlags, IS_GROUP_OBJECT) ~= 0 and actorObject.classe ~= "UNKNOW" and actorObject.classe ~= "UNGROUPPLAYER") or Details:IsInCache(actorSerial)) then
actorObject.grupo = true
if (difficultyId == 205) then
dungeonFollowersNpcs[actorName] = true
end
--/dump Details:GetCurrentCombat():GetActor(1, "Captain Garrick").grupo
--check if this actor is a tank (player)
if (Details:IsATank(actorSerial)) then
actorObject.isTank = true
@@ -690,6 +694,12 @@ end
end
end
end
if (difficultyId == 205) then
if (dungeonFollowersNpcs[actorName]) then
actorObject.grupo = true
end
end
end
end
+9 -6
View File
@@ -1430,13 +1430,16 @@ end
end
end
local textStyle = {
{value = 1, label = Loc ["STRING_PLUGINOPTIONS_ABBREVIATE"] .. "(105.5K)", onclick = onSelectTextStyle},
{value = 2, label = Loc ["STRING_PLUGINOPTIONS_COMMA"] .. "(105.500)", onclick = onSelectTextStyle},
{value = 3, label = Loc ["STRING_PLUGINOPTIONS_NOFORMAT"] .. "(105500)", onclick = onSelectTextStyle}
}
local textStyleDropdownFunc = function()
local textStyle = {
{value = 1, label = Loc ["STRING_PLUGINOPTIONS_ABBREVIATE"] .. "(105.5K)", onclick = onSelectTextStyle},
{value = 2, label = Loc ["STRING_PLUGINOPTIONS_COMMA"] .. "(105.500)", onclick = onSelectTextStyle},
{value = 3, label = Loc ["STRING_PLUGINOPTIONS_NOFORMAT"] .. "(105500)", onclick = onSelectTextStyle}
}
return textStyle
end
detailsFramework:NewDropDown(window, _, "$parentTextStyleDropdown", "textstyleDropdown", 200, 20, function() return textStyle end, 1) --func, default
detailsFramework:NewDropDown(window, _, "$parentTextStyleDropdown", "textstyleDropdown", 200, 20, textStyleDropdownFunc, 1) --func, default
window.textstyleDropdown:SetPoint("left", window.textstyle, "right", 2)
--text color
@@ -799,7 +799,7 @@ function Details:CreateBreakdownWindow()
function breakdownWindowFrame:SetStatusbarText(text, fontSize, fontColor)
if (not text) then
breakdownWindowFrame:SetStatusbarText("Details! Damage Meter | Use '/details stats' for statistics", 10, "gray")
breakdownWindowFrame:SetStatusbarText("Details! Damage Meter | Click 'Options' button for settings.", 10, "gray")
return
end
statusBar.Text.text = text
+129 -30
View File
@@ -17,6 +17,10 @@ Details222.CooldownTracking = {
cooldownPanels = {},
}
function Details222.CooldownTracking.IsCooldownIgnored(spellId)
return Details.ocd_tracker.ignored_cooldowns[spellId]
end
--return a hash table with all cooldown panels created
function Details222.CooldownTracking.GetAllCooldownFrames()
return Details222.CooldownTracking.cooldownPanels
@@ -131,6 +135,10 @@ end
--need to get the filter name which that spell belong
--and then check if that filter is enabled
if (Details222.CooldownTracking.IsCooldownIgnored(spellId)) then
return
end
local gotUpdate = false
--get a map with the filters the spell is in, the key is the filter name and the value is boolean true
@@ -292,27 +300,29 @@ end
local allCooldownFrames = Details222.CooldownTracking.GetAllCooldownFrames()
for spellId, cooldownInfo in pairs(unitCooldowns) do
--get a cooldownLine
local cooldownLine = Details222.CooldownTracking.GetOrCreateNewCooldownLine(cooldownFrame, cooldownFrame.nextLineId)
cooldownLine.cooldownInfo = cooldownInfo
--local isReady, normalizedPercent, timeLeft, charges, minValue, maxValue, currentValue = openRaidLib.GetCooldownStatusFromCooldownInfo(cooldownInfo)
if (not Details222.CooldownTracking.IsCooldownIgnored(spellId)) then
--get a cooldownLine
local cooldownLine = Details222.CooldownTracking.GetOrCreateNewCooldownLine(cooldownFrame, cooldownFrame.nextLineId)
cooldownLine.cooldownInfo = cooldownInfo
--local isReady, normalizedPercent, timeLeft, charges, minValue, maxValue, currentValue = openRaidLib.GetCooldownStatusFromCooldownInfo(cooldownInfo)
cooldownLine.spellId = spellId
cooldownLine.class = unitInfo.class
cooldownLine.unitName = unitInfo.nameFull
cooldownLine.spellId = spellId
cooldownLine.class = unitInfo.class
cooldownLine.unitName = unitInfo.nameFull
--setup the cooldown in the line
Details222.CooldownTracking.SetupCooldownLine(cooldownLine)
--setup the cooldown in the line
Details222.CooldownTracking.SetupCooldownLine(cooldownLine)
--add the cooldown into the organized by class table
table.insert(cooldownsOrganized[classId], cooldownLine)
--add the cooldown into the organized by class table
table.insert(cooldownsOrganized[classId], cooldownLine)
--iterate to the next cooldown line
cooldownFrame.nextLineId = cooldownFrame.nextLineId + 1
--iterate to the next cooldown line
cooldownFrame.nextLineId = cooldownFrame.nextLineId + 1
--store the cooldown line into a cache to get the cooldown line quicker when a cooldown receives updates
cooldownFrame.playerCache[unitInfo.nameFull] = cooldownFrame.playerCache[unitInfo.nameFull] or {}
cooldownFrame.playerCache[unitInfo.nameFull][spellId] = cooldownLine
--store the cooldown line into a cache to get the cooldown line quicker when a cooldown receives updates
cooldownFrame.playerCache[unitInfo.nameFull] = cooldownFrame.playerCache[unitInfo.nameFull] or {}
cooldownFrame.playerCache[unitInfo.nameFull][spellId] = cooldownLine
end
end
end
end
@@ -775,24 +785,113 @@ end
cooldownSelectionFrame:SetPoint("bottomright", f, "bottomright", 0, 10)
DF:ApplyStandardBackdrop(cooldownSelectionFrame)
--lib test test warning texts
local warning1 = cooldownSelectionFrame:CreateFontString(nil, "overlay", "GameFontNormal", 5)
warning1:SetPoint("center", f, "center", 0, 0)
warning1:SetText("A cooldown tracker on Details!?\nWhat's next, a Caw counter for Elwynn Forest?")
DF:SetFontColor(warning1, "silver")
DF:SetFontSize(warning1, 14)
local animationHub = DF:CreateAnimationHub(warning1)
local anim1 = DF:CreateAnimation(animationHub, "rotation", 1, 0, 35)
anim1:SetEndDelay(10000000)
anim1:SetSmoothProgress(1)
animationHub:Play()
animationHub:Pause()
local warning2 = cooldownSelectionFrame:CreateFontString(nil, "overlay", "GameFontNormal", 5)
warning2:SetJustifyH("left")
warning2:SetPoint("topleft", f, "topleft", 5, -160)
DF:SetFontColor(warning2, "lime")
warning2:SetText("This is a concept of a cooldown tracker using the new library 'Open Raid' which uses comms to update cooldown timers.\nThe code to implement is so small that can fit inside a weakaura\nIf you're a coder, the implementation is on Details/frames/window_cdtracker.lua")
--warning2:SetText("This is a concept of a cooldown tracker using the new library 'Open Raid' which uses comms to update cooldown timers.\nThe code to implement is so small that can fit inside a weakaura\nIf you're a coder, the implementation is on Details/frames/window_cdtracker.lua")
cooldownSelectionFrame:RegisterEvent("GROUP_ROSTER_UPDATE")
cooldownSelectionFrame:RegisterEvent("PLAYER_STARTED_MOVING")
local maxClasses = 13
cooldownSelectionFrame.ClassCDsAnchorFrames = {}
for i = 1, maxClasses do
local anchorFrame = CreateFrame("frame", "$parentAnchorFrame"..i, cooldownSelectionFrame, "BackdropTemplate")
anchorFrame:SetSize(1, 1)
if (i == 1) then
anchorFrame:SetPoint("topleft", cooldownSelectionFrame, "topleft", 5, -5)
else
anchorFrame:SetPoint("topleft", cooldownSelectionFrame.ClassCDsAnchorFrames[i-1], "topright", 310, 0)
end
cooldownSelectionFrame.ClassCDsAnchorFrames[i] = anchorFrame
end
function cooldownSelectionFrame.ClearAllCDsAnchorFrames()
for i = 1, maxClasses do
cooldownSelectionFrame.ClassCDsAnchorFrames[i]:Hide()
end
end
cooldownSelectionFrame:SetScript("OnEvent", function(self, event)
--show a list of players in the group, 1 player per column
--below the player name, show a list in vertical with checkboxes to enable/disable cooldowns for that class
--use DetailsFramework:BuildMenuVolatile() to build the each list
local amountOfUnits = GetNumGroupMembers()
if (amountOfUnits == 0) then
return
end
local allClasses = {}
if (IsInGroup() and not IsInRaid()) then
for i = 1, amountOfUnits - 1 do
local unitId = "party"..i
local _, class = UnitClass(unitId)
if (class) then
allClasses[class] = {}
end
end
local unitId = "player"
local _, class = UnitClass(unitId)
allClasses[class] = {}
elseif (IsInRaid()) then
for i = 1, amountOfUnits do
local unitId = "raid"..i
local _, class = UnitClass(unitId)
if (class) then
allClasses[class] = {}
end
end
end
local index = 1
cooldownSelectionFrame.ClearAllCDsAnchorFrames()
for className, allClassCDs in pairs(allClasses) do
--menu to build with DetailsFramework:BuildMenuVolatile()
local menuOptions = {}
for spellId, spellInfo in pairs(LIB_OPEN_RAID_COOLDOWNS_INFO) do
if (spellInfo.class == className) then
local spellName, _, spellIcon = GetSpellInfo(spellId)
if (spellName) then
local smallSpellName = string.sub(spellName, 1, 12)
spellName = "|T" .. spellIcon .. ":" .. 20 .. ":" .. 20 .. ":0:0:" .. 64 .. ":" .. 64 .. "|t " .. smallSpellName
if (spellName) then
menuOptions[#menuOptions+1] = {
type = "toggle",
get = function() return Details.ocd_tracker.ignored_cooldowns[spellId] end,
set = function(self, fixedparam, value)
Details.ocd_tracker.ignored_cooldowns[spellId] = value
Details222.CooldownTracking.RefreshAllCooldownFrames()
end,
name = spellName,
desc = spellName,
}
end
end
end
end
local anchorFrame = cooldownSelectionFrame.ClassCDsAnchorFrames[index]
anchorFrame:Show()
menuOptions.always_boxfirst = true
DF:BuildMenuVolatile(anchorFrame, menuOptions, 5, -5, 400, false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
index = index + 1
end
end)
end
_G.DetailsPluginContainerWindow.OpenPlugin(_G.DetailsCDTrackerWindow)
+590
View File
@@ -0,0 +1,590 @@
local Details = _G.Details
local DF = _G.DetailsFramework
local addonName, Details222 = ...
local _
local debugmode = false
local verbosemode = false
local CreateFrame = CreateFrame
local UIParent = UIParent
local mythicDungeonCharts = Details222.MythicPlus.Charts.Listener
-- /run _G.DetailsMythicDungeonChartHandler.ShowEndOfMythicPlusPanel()
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart()
function mythicDungeonCharts.ShowChart()
if (not mythicDungeonCharts.Frame) then
mythicDungeonCharts.Frame = CreateFrame("frame", "DetailsMythicDungeonChartFrame", UIParent, "BackdropTemplate")
local dungeonChartFrame = mythicDungeonCharts.Frame
dungeonChartFrame:SetSize(1200, 620)
dungeonChartFrame:SetPoint("center", UIParent, "center", 0, 0)
dungeonChartFrame:SetFrameStrata("LOW")
dungeonChartFrame:EnableMouse(true)
dungeonChartFrame:SetMovable(true)
DetailsFramework:ApplyStandardBackdrop(dungeonChartFrame)
--minimized frame
mythicDungeonCharts.FrameMinimized = CreateFrame("frame", "DetailsMythicDungeonChartFrameminimized", UIParent, "BackdropTemplate")
local fMinimized = mythicDungeonCharts.FrameMinimized
fMinimized:SetSize(160, 24)
fMinimized:SetPoint("center", UIParent, "center", 0, 0)
fMinimized:SetFrameStrata("LOW")
fMinimized:EnableMouse(true)
fMinimized:SetMovable(true)
fMinimized:Hide()
DetailsFramework:ApplyStandardBackdrop(fMinimized)
dungeonChartFrame.IsMinimized = false
--titlebar
local titlebar = CreateFrame("frame", nil, dungeonChartFrame, "BackdropTemplate")
titlebar:SetPoint("topleft", dungeonChartFrame, "topleft", 2, -3)
titlebar:SetPoint("topright", dungeonChartFrame, "topright", -2, -3)
titlebar:SetHeight(20)
titlebar:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
titlebar:SetBackdropColor(.5, .5, .5, 1)
titlebar:SetBackdropBorderColor(0, 0, 0, 1)
--title
local titleLabel = Details.gump:NewLabel(titlebar, titlebar, nil, "titulo", "Plugins", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
titleLabel:SetPoint("center", titlebar , "center")
titleLabel:SetPoint("top", titlebar , "top", 0, -5)
dungeonChartFrame.TitleText = titleLabel
--titlebar when minimized
local titlebarMinimized = CreateFrame("frame", nil, fMinimized, "BackdropTemplate")
titlebarMinimized:SetPoint("topleft", fMinimized, "topleft", 2, -3)
titlebarMinimized:SetPoint("topright", fMinimized, "topright", -2, -3)
titlebarMinimized:SetHeight(20)
titlebarMinimized:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
titlebarMinimized:SetBackdropColor(.5, .5, .5, 1)
titlebarMinimized:SetBackdropBorderColor(0, 0, 0, 1)
--title
local titleLabelMinimized = Details.gump:NewLabel(titlebarMinimized, titlebarMinimized, nil, "titulo", "Dungeon Run Chart", "GameFontHighlightLeft", 10, {227/255, 186/255, 4/255})
titleLabelMinimized:SetPoint("left", titlebarMinimized , "left", 4, 0)
--titleLabelMinimized:SetPoint("top", titlebarMinimized , "top", 0, -5)
dungeonChartFrame.TitleTextMinimized = titleLabelMinimized
table.insert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
--register to libwindow
local LibWindow = LibStub("LibWindow-1.1")
LibWindow.RegisterConfig(dungeonChartFrame, Details.mythic_plus.mythicrun_chart_frame)
LibWindow.RestorePosition(dungeonChartFrame)
LibWindow.MakeDraggable(dungeonChartFrame)
LibWindow.SavePosition(dungeonChartFrame)
LibWindow.RegisterConfig(fMinimized, Details.mythic_plus.mythicrun_chart_frame_minimized)
LibWindow.RestorePosition(fMinimized)
LibWindow.MakeDraggable(fMinimized)
LibWindow.SavePosition(fMinimized)
dungeonChartFrame.ChartFrame = Details:GetFramework():CreateChartPanel(dungeonChartFrame, 1200, 600, "DetailsMythicDungeonChartGraphicFrame")
dungeonChartFrame.ChartFrame:SetPoint("topleft", dungeonChartFrame, "topleft", 5, -20)
dungeonChartFrame.ChartFrame.FrameInUse = {}
dungeonChartFrame.ChartFrame.FrameFree = {}
dungeonChartFrame.ChartFrame.TextureID = 1
dungeonChartFrame.ChartFrame.ShowHeader = true
dungeonChartFrame.ChartFrame.HeaderOnlyIndicator = true
dungeonChartFrame.ChartFrame.HeaderShowOverlays = false
dungeonChartFrame.ChartFrame.Graphic.DrawLine = mythicDungeonCharts.CustomDrawLine
dungeonChartFrame.ChartFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
dungeonChartFrame.ChartFrame:SetBackdropColor(0, 0, 0, 0.0)
dungeonChartFrame.ChartFrame:SetBackdropBorderColor(0, 0, 0, 0)
dungeonChartFrame.ChartFrame:EnableMouse(false)
dungeonChartFrame.ChartFrame.CloseButton:Hide()
dungeonChartFrame.BossWidgetsFrame = CreateFrame("frame", "$parentBossFrames", dungeonChartFrame, "BackdropTemplate")
dungeonChartFrame.BossWidgetsFrame:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+10)
dungeonChartFrame.BossWidgetsFrame.Widgets = {}
dungeonChartFrame.BossWidgetsFrame.GraphPin = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
dungeonChartFrame.BossWidgetsFrame.GraphPin:SetTexture([[Interface\BUTTONS\UI-RadioButton]])
dungeonChartFrame.BossWidgetsFrame.GraphPin:SetTexCoord(17/64, 32/64, 0, 1)
dungeonChartFrame.BossWidgetsFrame.GraphPin:SetSize(16, 16)
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "artwork")
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetTexture([[Interface\Calendar\EventNotificationGlow]])
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetTexCoord(0, 1, 0, 1)
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetSize(14, 14)
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetBlendMode("ADD")
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetPoint("center", dungeonChartFrame.BossWidgetsFrame.GraphPin, "center", 0, 0)
dungeonChartFrame:Hide()
function dungeonChartFrame.ShowChartFrame()
if (dungeonChartFrame.IsMinimized) then
dungeonChartFrame.IsMinimized = false
fMinimized:Hide()
dungeonChartFrame:Show()
else
dungeonChartFrame:Show()
end
end
local closeButton = CreateFrame("button", "$parentCloseButton", dungeonChartFrame, "UIPanelCloseButton")
closeButton:GetNormalTexture():SetDesaturated(true)
closeButton:SetWidth(24)
closeButton:SetHeight(24)
closeButton:SetPoint("topright", dungeonChartFrame, "topright", 0, -1)
closeButton:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+16)
local minimizeButton = CreateFrame("button", "$parentCloseButton", dungeonChartFrame, "UIPanelCloseButton")
minimizeButton:GetNormalTexture():SetDesaturated(true)
minimizeButton:SetWidth(24)
minimizeButton:SetHeight(24)
minimizeButton:SetPoint("right", closeButton, "left", 2, 0)
minimizeButton:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+16)
minimizeButton:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
minimizeButton:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
minimizeButton:SetHighlightTexture([[Interface\BUTTONS\UI-Panel-MinimizeButton-Highlight]])
local closeButtonWhenMinimized = CreateFrame("button", "$parentCloseButton", fMinimized, "UIPanelCloseButton")
closeButtonWhenMinimized:GetNormalTexture():SetDesaturated(true)
closeButtonWhenMinimized:SetWidth(24)
closeButtonWhenMinimized:SetHeight(24)
closeButtonWhenMinimized:SetPoint("topright", fMinimized, "topright", 0, -1)
closeButtonWhenMinimized:SetFrameLevel(fMinimized:GetFrameLevel()+16)
local minimizeButtonWhenMinimized = CreateFrame("button", "$parentCloseButton", fMinimized, "UIPanelCloseButton")
minimizeButtonWhenMinimized:GetNormalTexture():SetDesaturated(true)
minimizeButtonWhenMinimized:SetWidth(24)
minimizeButtonWhenMinimized:SetHeight(24)
minimizeButtonWhenMinimized:SetPoint("right", closeButtonWhenMinimized, "left", 2, 0)
minimizeButtonWhenMinimized:SetFrameLevel(fMinimized:GetFrameLevel()+16)
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
minimizeButtonWhenMinimized:SetHighlightTexture([[Interface\BUTTONS\UI-Panel-MinimizeButton-Highlight]])
closeButtonWhenMinimized:SetScript("OnClick", function()
dungeonChartFrame.IsMinimized = false
fMinimized:Hide()
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
end)
--replace the default click function
local minimize_func = function(self)
if (dungeonChartFrame.IsMinimized) then
dungeonChartFrame.IsMinimized = false
fMinimized:Hide()
dungeonChartFrame:Show()
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
else
dungeonChartFrame.IsMinimized = true
dungeonChartFrame:Hide()
fMinimized:Show()
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-CollapseButton-Up]])
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-CollapseButton-Up]])
end
end
minimizeButton:SetScript("OnClick", minimize_func)
minimizeButtonWhenMinimized:SetScript("OnClick", minimize_func)
--enabled box
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
local on_switch_enable = function(_, _, state)
Details.mythic_plus.show_damage_graphic = state
end
local enabledSwitch, enabledLabel = Details.gump:CreateSwitch(dungeonChartFrame, on_switch_enable, Details.mythic_plus.show_damage_graphic, _, _, _, _, _, _, _, _, _, "Enabled", Details.gump:GetTemplate("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"), "GameFontHighlightLeft")
enabledSwitch:SetAsCheckBox()
enabledSwitch.tooltip = "Show this chart at the end of a mythic dungeon run.\n\nIf disabled, you can reactivate it again at the options panel > streamer settings."
enabledLabel:SetPoint("right", minimizeButton, "left", -22, 0)
enabledSwitch:SetSize(16, 16)
Details.gump:SetFontColor(enabledLabel, "gray")
enabledSwitch.checked_texture:SetVertexColor(.75, .75, .75)
local leftDivisorLine = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
leftDivisorLine:SetSize(2, dungeonChartFrame.ChartFrame.Graphic:GetHeight())
leftDivisorLine:SetColorTexture(1, 1, 1, 1)
leftDivisorLine:SetPoint("bottomleft", dungeonChartFrame.ChartFrame.Graphic.TextFrame, "bottomleft", -2, 0)
local bottomDivisorLine = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
bottomDivisorLine:SetSize(dungeonChartFrame.ChartFrame.Graphic:GetWidth(), 2)
bottomDivisorLine:SetColorTexture(1, 1, 1, 1)
bottomDivisorLine:SetPoint("bottomleft", dungeonChartFrame.ChartFrame.Graphic.TextFrame, "bottomleft", 0, 0)
dungeonChartFrame.ChartFrame.Graphic:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
dungeonChartFrame.ChartFrame.Graphic:SetBackdropColor(.5, .50, .50, 0.8)
dungeonChartFrame.ChartFrame.Graphic:SetBackdropBorderColor(0, 0, 0, 0.5)
function dungeonChartFrame.ChartFrame.RefreshBossTimeline(self, bossTable, elapsedTime)
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
local bossWidget = dungeonChartFrame.BossWidgetsFrame.Widgets [i]
if (not bossWidget) then
local newBossWidget = CreateFrame("frame", "$parentBossWidget" .. i, dungeonChartFrame.BossWidgetsFrame, "BackdropTemplate")
newBossWidget:SetSize(64, 32)
newBossWidget:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
newBossWidget:SetBackdropColor(0, 0, 0, 0.1)
newBossWidget:SetBackdropBorderColor(0, 0, 0, 0)
local bossAvatar = Details:GetFramework():CreateImage(newBossWidget, "", 64, 32, "border")
bossAvatar:SetPoint("bottomleft", newBossWidget, "bottomleft", 0, 0)
newBossWidget.AvatarTexture = bossAvatar
local verticalLine = Details:GetFramework():CreateImage(newBossWidget, "", 1, dungeonChartFrame.ChartFrame.Graphic:GetHeight(), "overlay")
verticalLine:SetColorTexture(1, 1, 1, 0.3)
verticalLine:SetPoint("bottomleft", newBossWidget, "bottomright", 0, 0)
local timeText = Details:GetFramework():CreateLabel(newBossWidget)
timeText:SetPoint("bottomright", newBossWidget, "bottomright", 0, 0)
newBossWidget.TimeText = timeText
local timeBackground = Details:GetFramework():CreateImage(newBossWidget, "", 30, 12, "artwork")
timeBackground:SetColorTexture(0, 0, 0, 0.5)
timeBackground:SetPoint("topleft", timeText, "topleft", -2, 2)
timeBackground:SetPoint("bottomright", timeText, "bottomright", 2, 0)
dungeonChartFrame.BossWidgetsFrame.Widgets [i] = newBossWidget
bossWidget = newBossWidget
end
local chartLength = dungeonChartFrame.ChartFrame.Graphic:GetWidth()
local secondsPerPixel = chartLength / elapsedTime
local xPosition = bossTable[1] * secondsPerPixel
bossWidget:SetPoint("bottomright", dungeonChartFrame.ChartFrame.Graphic, "bottomleft", xPosition, 0)
bossWidget.TimeText:SetText(Details:GetFramework():IntegerToTimer(bossTable[1]))
if (bossTable[2].bossimage) then
bossWidget.AvatarTexture:SetTexture(bossTable[2].bossimage)
else
local bossAvatar = Details:GetBossPortrait(nil, nil, bossTable[2].name, bossTable[2].ej_instance_id)
bossWidget.AvatarTexture:SetTexture(bossAvatar)
end
end
end
end
mythicDungeonCharts.Frame.ChartFrame:Reset()
if (not mythicDungeonCharts.ChartTable) then
if (debugmode) then
--development
if (Details.mythic_plus.last_mythicrun_chart) then
--load the last mythic dungeon run chart
local t = {}
Details:GetFramework().table.copy(t, Details.mythic_plus.last_mythicrun_chart)
mythicDungeonCharts.ChartTable = t
mythicDungeonCharts:Debug("no valid data, saved data loaded")
else
mythicDungeonCharts:Debug("no valid data and no saved data, canceling")
mythicDungeonCharts.Frame:Hide()
return
end
else
mythicDungeonCharts.Frame:Hide()
mythicDungeonCharts:Debug("no data found, canceling")
if (verbosemode) then
mythicDungeonCharts:Debug("mythicDungeonCharts.ShowChart() failed: no chart table")
end
return
end
end
local charts = mythicDungeonCharts.ChartTable.Players
local classDuplicated = {}
mythicDungeonCharts.PlayerGraphIndex = {}
for playerName, playerTable in pairs(charts) do
local chartData = playerTable.ChartData
local lineName = playerTable.Name
classDuplicated[playerTable.Class] = (classDuplicated[playerTable.Class] or 0) + 1
local lineColor
if (playerTable.Class) then
local classColor = mythicDungeonCharts.ClassColors[playerTable.Class .. classDuplicated[playerTable.Class]]
if (classColor) then
lineColor = {classColor.r, classColor.g, classColor.b}
else
lineColor = {1, 1, 1}
end
else
lineColor = {1, 1, 1}
end
local combatTime = mythicDungeonCharts.ChartTable.ElapsedTime
local texture = "line"
--lowess smooth
--chartData = mythicDungeonCharts.LowessSmoothing (chartData, 75)
chartData = mythicDungeonCharts.Frame.ChartFrame:CalcLowessSmoothing(chartData, 75)
local maxValue = 0
for i = 1, #chartData do
if (chartData [i] > maxValue) then
maxValue = chartData[i]
end
end
chartData.max_value = maxValue
mythicDungeonCharts.Frame.ChartFrame:AddLine(chartData, lineColor, lineName, combatTime, texture, "SMA")
table.insert(mythicDungeonCharts.PlayerGraphIndex, playerName)
end
mythicDungeonCharts.Frame.ChartFrame:RefreshBossTimeline(mythicDungeonCharts.ChartTable.BossDefeated, mythicDungeonCharts.ChartTable.ElapsedTime)
--generate boss time table
local bossTimeTable = {}
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
local combatTime = bossTable [3] or math.random(10, 30)
table.insert(bossTimeTable, bossTable[1])
table.insert(bossTimeTable, bossTable[1] - combatTime)
end
mythicDungeonCharts.Frame.ChartFrame:AddOverlay(bossTimeTable, {1, 1, 1, 0.05}, "Show Boss", "")
--local phrase = " Average Dps (under development)\npress Escape to hide, Details! Alpha Build." .. _detalhes.build_counter .. "." .. _detalhes.realversion
local phrase = "Details!: Average Dps for "
mythicDungeonCharts.Frame.ChartFrame:SetTitle("")
Details:GetFramework():SetFontSize(mythicDungeonCharts.Frame.ChartFrame.chart_title, 14)
mythicDungeonCharts.Frame.TitleText:SetText(mythicDungeonCharts.ChartTable.DungeonName and phrase .. mythicDungeonCharts.ChartTable.DungeonName or phrase)
mythicDungeonCharts.Frame.ShowChartFrame()
if (verbosemode) then
mythicDungeonCharts:Debug("mythicDungeonCharts.ShowChart() success")
end
end
local showID = 0
local HideTooltip = function(ticker)
if (showID == ticker.ShowID) then
GameCooltip2:Hide()
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Hide()
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Hide()
end
end
local PixelFrameOnEnter = function(self)
local playerName = self.PlayerName
--get the percent from the pixel height relative to the chart window
local dps = self.Height / mythicDungeonCharts.Frame.ChartFrame:GetHeight()
--multiply the max dps with the percent
dps = mythicDungeonCharts.Frame.ChartFrame.Graphic.max_value * dps
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:SetPoint("center", self, "center", 0, 0)
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Show()
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Show()
GameCooltip2:Preset(2)
GameCooltip2:SetOption("FixedWidth", 100)
GameCooltip2:SetOption("TextSize", 10)
local onlyName = Details:GetOnlyName(playerName)
GameCooltip2:AddLine(onlyName)
local classIcon, L, R, B, T = Details:GetClassIcon(mythicDungeonCharts.ChartTable.Players [playerName] and mythicDungeonCharts.ChartTable.Players [playerName].Class)
GameCooltip2:AddIcon (classIcon, 1, 1, 16, 16, L, R, B, T)
GameCooltip2:AddLine(Details:GetCurrentToKFunction()(nil, floor(dps)))
GameCooltip2:SetOwner(self)
GameCooltip2:Show()
showID = showID + 1
end
local PixelFrameOnLeave = function(self)
local timer = C_Timer.NewTimer(1, HideTooltip)
timer.ShowID = showID
end
local TAXIROUTE_LINEFACTOR = 128 / 126 -- Multiplying factor for texture coordinates
local TAXIROUTE_LINEFACTOR_2 = TAXIROUTE_LINEFACTOR / 2 -- Half of that
function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer, linetexture, graphIndex)
local relPoint = "BOTTOMLEFT"
if sx == ex then
if sy == ey then
return
else
return self:DrawVLine(C, sx, sy, ey, w, color, layer)
end
elseif sy == ey then
return self:DrawHLine(C, sx, ex, sy, w, color, layer)
end
if not C.GraphLib_Lines then
C.GraphLib_Lines = {}
C.GraphLib_Lines_Used = {}
end
local T = tremove(C.GraphLib_Lines) or C:CreateTexture(nil, "ARTWORK")
if linetexture then --this data series texture
T:SetTexture(linetexture)
elseif C.CustomLine then --overall chart texture
T:SetTexture(C.CustomLine)
else --no texture assigned, use default
T:SetTexture(TextureDirectory.."line")
end
table.insert(C.GraphLib_Lines_Used, T)
T:SetDrawLayer(layer or "ARTWORK")
T:SetVertexColor(color[1], color[2], color[3], color[4])
-- Determine dimensions and center point of line
local dx, dy = ex - sx, ey - sy
local cx, cy = (sx + ex) / 2, (sy + ey) / 2
-- Normalize direction if necessary
if (dx < 0) then
dx, dy = -dx, -dy
end
-- Calculate actual length of line
local l = sqrt((dx * dx) + (dy * dy))
-- Sin and Cosine of rotation, and combination (for later)
local s, c = -dy / l, dx / l
local sc = s * c
-- Calculate bounding box size and texture coordinates
local Bwid, Bhgt, BLx, BLy, TLx, TLy, TRx, TRy, BRx, BRy
if (dy >= 0) then
Bwid = ((l * c) - (w * s)) * TAXIROUTE_LINEFACTOR_2
Bhgt = ((w * c) - (l * s)) * TAXIROUTE_LINEFACTOR_2
BLx, BLy, BRy = (w / l) * sc, s * s, (l / w) * sc
BRx, TLx, TLy, TRx = 1 - BLy, BLy, 1 - BRy, 1 - BLx
TRy = BRx
else
Bwid = ((l * c) + (w * s)) * TAXIROUTE_LINEFACTOR_2
Bhgt = ((w * c) + (l * s)) * TAXIROUTE_LINEFACTOR_2
BLx, BLy, BRx = s * s, -(l / w) * sc, 1 + (w / l) * sc
BRy, TLx, TLy, TRy = BLx, 1 - BRx, 1 - BLx, 1 - BLy
TRx = TLy
end
-- Thanks Blizzard for adding (-)10000 as a hard-cap and throwing errors!
-- The cap was added in 3.1.0 and I think it was upped in 3.1.1
-- (way less chance to get the error)
if TLx > 10000 then TLx = 10000 elseif TLx < -10000 then TLx = -10000 end
if TLy > 10000 then TLy = 10000 elseif TLy < -10000 then TLy = -10000 end
if BLx > 10000 then BLx = 10000 elseif BLx < -10000 then BLx = -10000 end
if BLy > 10000 then BLy = 10000 elseif BLy < -10000 then BLy = -10000 end
if TRx > 10000 then TRx = 10000 elseif TRx < -10000 then TRx = -10000 end
if TRy > 10000 then TRy = 10000 elseif TRy < -10000 then TRy = -10000 end
if BRx > 10000 then BRx = 10000 elseif BRx < -10000 then BRx = -10000 end
if BRy > 10000 then BRy = 10000 elseif BRy < -10000 then BRy = -10000 end
-- Set texture coordinates and anchors
T:ClearAllPoints()
T:SetTexCoord(TLx, TLy, BLx, BLy, TRx, TRy, BRx, BRy)
T:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
T:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
T:Show()
local playerName = mythicDungeonCharts.PlayerGraphIndex [graphIndex]
if (mythicDungeonCharts.Frame.ChartFrame.TextureID % 3 == 0 and playerName) then
local pixelFrame = tremove(mythicDungeonCharts.Frame.ChartFrame.FrameFree)
if (not pixelFrame) then
local newFrame = CreateFrame("frame", nil, mythicDungeonCharts.Frame.ChartFrame, "BackdropTemplate")
newFrame:SetSize(1, 1)
--newFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 2, tile = true})
--newFrame:SetBackdropColor(0, 0, 0, 1)
newFrame:SetScript("OnEnter", PixelFrameOnEnter)
newFrame:SetScript("OnLeave", PixelFrameOnLeave)
pixelFrame = newFrame
end
pixelFrame:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
pixelFrame:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
table.insert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
pixelFrame.PlayerName = playerName
pixelFrame.Height = ey
end
mythicDungeonCharts.Frame.ChartFrame.TextureID = mythicDungeonCharts.Frame.ChartFrame.TextureID + 1
return T
end
mythicDungeonCharts.ClassColors = {
["HUNTER1"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
["HUNTER2"] = { r = 0.47, g = 0.63, b = 0.25, colorStr = "ffabd473" },
["HUNTER3"] = { r = 0.27, g = 0.43, b = 0.05, colorStr = "ffabd473" },
["WARLOCK1"] = { r = 0.53, g = 0.53, b = 0.93, colorStr = "ff8788ee" },
["WARLOCK2"] = { r = 0.33, g = 0.33, b = 0.73, colorStr = "ff8788ee" },
["WARLOCK3"] = { r = 0.13, g = 0.13, b = 0.53, colorStr = "ff8788ee" },
["PRIEST1"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
["PRIEST2"] = { r = 0.8, g = 0.8, b = 0.8, colorStr = "ffffffff" },
["PRIEST3"] = { r = 0.6, g = 0.6, b = 0.6, colorStr = "ffffffff" },
["PALADIN1"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
["PALADIN2"] = { r = 0.76, g = 0.35, b = 0.53, colorStr = "fff58cba" },
["PALADIN3"] = { r = 0.56, g = 0.15, b = 0.33, colorStr = "fff58cba" },
["MAGE1"] = { r = 0.25, g = 0.78, b = 0.92, colorStr = "ff3fc7eb" },
["MAGE2"] = { r = 0.05, g = 0.58, b = 0.72, colorStr = "ff3fc7eb" },
["MAGE3"] = { r = 0.0, g = 0.38, b = 0.52, colorStr = "ff3fc7eb" },
["ROGUE1"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
["ROGUE2"] = { r = 0.8, g = 0.76, b = 0.21, colorStr = "fffff569" },
["ROGUE3"] = { r = 0.6, g = 0.56, b = 0.01, colorStr = "fffff569" },
["DRUID1"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
["DRUID2"] = { r = 0.8, g = 0.29, b = 0.04, colorStr = "ffff7d0a" },
["DRUID3"] = { r = 0.6, g = 0.09, b = 0.04, colorStr = "ffff7d0a" },
["SHAMAN1"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
["SHAMAN2"] = { r = 0.0, g = 0.24, b = 0.67, colorStr = "ff0070de" },
["SHAMAN3"] = { r = 0.0, g = 0.04, b = 0.47, colorStr = "ff0070de" },
["WARRIOR1"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
["WARRIOR2"] = { r = 0.58, g = 0.41, b = 0.23, colorStr = "ffc79c6e" },
["WARRIOR3"] = { r = 0.38, g = 0.21, b = 0.03, colorStr = "ffc79c6e" },
["DEATHKNIGHT1"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
["DEATHKNIGHT2"] = { r = 0.57, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
["DEATHKNIGHT3"] = { r = 0.37, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
["MONK1"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
["MONK2"] = { r = 0.0, g = 0.8 , b = 0.39, colorStr = "ff00ff96" },
["MONK3"] = { r = 0.0, g = 0.6 , b = 0.19, colorStr = "ff00ff96" },
["DEMONHUNTER1"] = { r = 0.64, g = 0.19, b = 0.79, colorStr = "ffa330c9" },
["DEMONHUNTER2"] = { r = 0.44, g = 0.09, b = 0.59, colorStr = "ffa330c9" },
["DEMONHUNTER3"] = { r = 0.24, g = 0.09, b = 0.39, colorStr = "ffa330c9" },
["EVOKER1"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "FF205F45" },
["EVOKER2"] = { r = 0.0, g = 0.8 , b = 0.39, colorStr = "FF126442" },
["EVOKER3"] = { r = 0.0, g = 0.6 , b = 0.19, colorStr = "FF274B3C" },
};
if (debugmode) then
--C_Timer.After(1, mythicDungeonCharts.ShowChart)
end
@@ -0,0 +1,719 @@
local Details = _G.Details
local debugmode = false --print debug lines
local verbosemode = false --auto open the chart panel
local addonName, Details222 = ...
local mPlus = Details222.MythicPlusBreakdown
local detailsFramework = DetailsFramework
local _
local CreateFrame = CreateFrame
local UnitExists = UnitExists
local UnitGroupRolesAssigned = UnitGroupRolesAssigned
local UIParent = UIParent
local PixelUtil = PixelUtil
local C_Timer = C_Timer
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
local mythicDungeonCharts = Details222.MythicPlus.Charts.Listener
local mythicDungeonFrames = Details222.MythicPlus.Frames
--debug
--_G.DetailsMythicDungeonChartHandler = mythicDungeonCharts
local createPlayerBanner = function(parent, name)
local template = "ChallengeModeBannerPartyMemberTemplate"
local playerFrame = CreateFrame("frame", name, parent, template)
playerFrame:SetAlpha(1)
playerFrame:EnableMouse(true)
playerFrame:SetFrameLevel(parent:GetFrameLevel()+2)
local playerNameFontString = playerFrame:CreateFontString("$parentPlayerNameText", "overlay", "GameFontNormal")
playerNameFontString:SetTextColor(1, 1, 1)
playerNameFontString:SetPoint("top", playerFrame, "bottom", -1, -7)
DetailsFramework:SetFontSize(playerNameFontString, 12)
playerFrame.PlayerNameFontString = playerNameFontString
local playerNameBackgroundTexture = playerFrame:CreateTexture("$parentPlayerNameBackgroundTexture", "overlay", nil, 6)
playerNameBackgroundTexture:SetTexture([[Interface\Cooldown\LoC-ShadowBG]])
playerNameBackgroundTexture:SetSize(68, 12)
playerNameBackgroundTexture:SetPoint("center", playerNameFontString, "center", 0, 0)
local backgroundBannerTexture = playerFrame:CreateTexture("$parentBannerTexture", "background", nil, 0)
backgroundBannerTexture:SetTexture([[Interface\ACHIEVEMENTFRAME\GuildTabard]])
backgroundBannerTexture:SetDrawLayer("background", 0)
backgroundBannerTexture:SetSize(63, 129)
backgroundBannerTexture:SetTexCoord(5/128, 68/128, 123/256, 252/256)
backgroundBannerTexture:SetPoint("topleft", playerFrame, "bottomleft", -5, playerFrame:GetHeight()/2)
backgroundBannerTexture:SetPoint("topright", playerFrame, "bottomright", 4, playerFrame:GetHeight()/2)
backgroundBannerTexture:SetVertexColor(.1, .1, .1)
playerFrame.BackgroundBannerTexture = backgroundBannerTexture
local backgroundBannerBorderTexture = playerFrame:CreateTexture("$parentBannerBorderTexture", "highlight", nil, -1)
backgroundBannerBorderTexture:SetAtlas("UI-Achievement-Guild-Flag-Outline")
backgroundBannerBorderTexture:SetSize(63, 129)
backgroundBannerBorderTexture:SetPoint("topleft", playerFrame, "bottomleft", -5, playerFrame:GetHeight()/2)
backgroundBannerBorderTexture:SetPoint("topright", playerFrame, "bottomright", 4, playerFrame:GetHeight()/2)
local dungeonTexture = playerFrame:CreateTexture("$parentDungeonTexture", "artwork")
dungeonTexture:SetTexCoord(25/512, 360/512, 50/512, 290/512)
dungeonTexture:SetSize(50, 39)
dungeonTexture:SetPoint("top", playerFrame,"bottom", 0, -16)
dungeonTexture:SetAlpha(0.9934)
playerFrame.DungeonTexture = dungeonTexture
local dungeonBorderTexture = playerFrame:CreateTexture("$parentDungeonBorder", "border")
dungeonBorderTexture:SetTexture([[Interface\BUTTONS\UI-EmptySlot]])
dungeonBorderTexture:SetDrawLayer("border", 0)
dungeonBorderTexture:ClearAllPoints()
dungeonBorderTexture:SetPoint("topleft", dungeonTexture,"topleft", -17, 15)
dungeonBorderTexture:SetPoint("bottomright", dungeonTexture,"bottomright", 18, -15)
dungeonBorderTexture:SetAlpha(1)
playerFrame.DungeonBorderTexture = dungeonBorderTexture
--load this addon, required to have access to the garrison templates
if (not C_AddOns.IsAddOnLoaded("Blizzard_GarrisonTemplates")) then
C_AddOns.LoadAddOn("Blizzard_GarrisonTemplates")
end
--animation for the key leveling up
local levelUpFrame = CreateFrame("frame", "$LevelUpFrame", playerFrame, "GarrisonFollowerLevelUpTemplate")
levelUpFrame:SetPoint("top", dungeonTexture, "bottom", 0, 44)
levelUpFrame:SetScale(0.9)
levelUpFrame.Text:SetText("")
playerFrame.LevelUpFrame = levelUpFrame
levelUpFrame:SetFrameLevel(playerFrame:GetFrameLevel()+1)
local levelUpTextFrame = CreateFrame("frame", "$LevelUpTextFrame", playerFrame)
levelUpTextFrame:SetPoint("top", dungeonTexture, "bottom", -1, -14)
levelUpTextFrame:SetFrameLevel(playerFrame:GetFrameLevel()+2)
levelUpTextFrame:SetSize(1, 1)
playerFrame.LevelUpTextFrame = levelUpTextFrame
--scaleX, scaleY, fadeInTime, fadeOutTime
local shakeAnimation = detailsFramework:CreateFrameShake(levelUpTextFrame, 0.8, 2, 200, false, false, 0, 1, 0.5, 0.15)
local shakeAnimation2 = detailsFramework:CreateFrameShake(levelUpTextFrame, 0.5, 1, 200, false, false, 0, 1, 0, 0)
local levelFontString = levelUpTextFrame:CreateFontString("$parentLVLText", "artwork", "GameFontNormal")
levelFontString:SetTextColor(1, 1, 1)
levelFontString:SetPoint("center", levelUpTextFrame, "center", 0, 0)
DetailsFramework:SetFontSize(levelFontString, 20)
levelFontString:SetText("")
playerFrame.LevelFontString = levelFontString
--> animations for levelFontString
local animationGroup = levelFontString:CreateAnimationGroup("DetailsMythicLevelTextAnimationGroup")
animationGroup:SetLooping("NONE")
levelFontString.AnimationGroup = animationGroup
do
levelFontString.translation = animationGroup:CreateAnimation("TRANSLATION")
levelFontString.translation:SetTarget(levelFontString)
levelFontString.translation:SetOrder(1)
levelFontString.translation:SetDuration(0.096000000834465)
levelFontString.translation:SetOffset(0, -4)
levelFontString.translation = animationGroup:CreateAnimation("TRANSLATION")
levelFontString.translation:SetTarget(levelFontString)
levelFontString.translation:SetOrder(2)
levelFontString.translation:SetDuration(0.11599999666214)
levelFontString.translation:SetOffset(0, 16)
levelFontString.rotation = animationGroup:CreateAnimation("ROTATION")
levelFontString.rotation:SetTarget(levelFontString)
levelFontString.rotation:SetOrder(3)
levelFontString.rotation:SetDuration(0.096000000834465)
levelFontString.rotation:SetDegrees(20)
levelFontString.rotation:SetOrigin("center", 0, 0)
levelFontString.rotation = animationGroup:CreateAnimation("ROTATION")
levelFontString.rotation:SetTarget(levelFontString)
levelFontString.rotation:SetOrder(4)
levelFontString.rotation:SetDuration(0.096000000834465)
levelFontString.rotation:SetDegrees(-20)
levelFontString.rotation:SetOrigin("center", 0, 0)
levelFontString.rotation = animationGroup:CreateAnimation("ROTATION")
levelFontString.rotation:SetTarget(levelFontString)
levelFontString.rotation:SetOrder(5)
levelFontString.rotation:SetDuration(0.195999994874)
levelFontString.rotation:SetDegrees(360)
levelFontString.rotation:SetOrigin("center", 0, 0)
levelFontString.translation = animationGroup:CreateAnimation("TRANSLATION")
levelFontString.translation:SetTarget(levelFontString)
levelFontString.translation:SetOrder(6)
levelFontString.translation:SetDuration(0.21599999070168)
levelFontString.translation:SetOffset(0, 9)
levelFontString.translation = animationGroup:CreateAnimation("TRANSLATION")
levelFontString.translation:SetTarget(levelFontString)
levelFontString.translation:SetOrder(7)
levelFontString.translation:SetDuration(0.046000000089407)
levelFontString.translation:SetOffset(0, -24)
end
function levelUpTextFrame.PlayAnimations(newLevel)
levelUpTextFrame:PlayFrameShake(shakeAnimation)
C_Timer.After(0.7, function()
playerFrame.LevelUpFrame:Show()
playerFrame.LevelUpFrame:SetAlpha(1)
playerFrame.LevelUpFrame.Anim:Play()
animationGroup:Play()
end)
C_Timer.After(0.7 + 0.5, function()
levelFontString:SetText(newLevel or "")
end)
C_Timer.After(1.65, function()
levelUpTextFrame:PlayFrameShake(shakeAnimation2)
end)
end
local flashTexture = playerFrame:CreateTexture("$parentFlashTexture", "overlay", nil, 6)
flashTexture:SetAtlas("UI-Achievement-Guild-Flag-Outline")
flashTexture:SetSize(63, 129)
flashTexture:SetPoint("topleft", playerFrame, "bottomleft", -5, playerFrame:GetHeight()/2)
flashTexture:SetPoint("topright", playerFrame, "bottomright", 4, playerFrame:GetHeight()/2)
flashTexture:Hide()
playerFrame.flashTexture = flashTexture
detailsFramework:CreateFlashAnimation(flashTexture)
--flashTexture:Flash(0.1, 0.5, 0.01)
local lootSquare = CreateFrame("frame", name, parent)
lootSquare:SetSize(46, 46)
lootSquare:SetPoint("top", playerFrame, "bottom", 0, -90)
lootSquare:SetFrameLevel(parent:GetFrameLevel()+1)
playerFrame.LootSquare = lootSquare
lootSquare:Hide()
lootSquare:SetScript("OnEnter", function(self)
if (self.itemLink) then
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
GameTooltip:SetHyperlink(lootSquare.itemLink)
GameTooltip:Show()
end
end)
lootSquare:SetScript("OnLeave", function(self)
GameTooltip:Hide()
end)
local lootIcon = lootSquare:CreateTexture("$parentLootIcon", "artwork")
lootIcon:SetSize(46, 46)
lootIcon:SetPoint("center", lootSquare, "center", 0, 0)
lootIcon:SetTexture([[Interface\ICONS\INV_Misc_QuestionMark]])
lootSquare.LootIcon = lootIcon
local lootIconBorder = lootSquare:CreateTexture("$parentLootSquareBorder", "overlay")
lootIconBorder:SetTexture([[Interface\COMMON\WhiteIconFrame]])
lootIconBorder:SetTexCoord(0, 1, 0, 1)
lootIconBorder:SetSize(46, 46)
lootIconBorder:SetPoint("center", lootIcon, "center", 0, 0)
lootSquare.LootIconBorder = lootIconBorder
local lootItemLevel = lootSquare:CreateFontString("$parentLootItemLevel", "overlay", "GameFontNormal")
lootItemLevel:SetPoint("top", lootSquare, "bottom", 0, -2)
lootItemLevel:SetTextColor(1, 1, 1)
DetailsFramework:SetFontSize(lootItemLevel, 12)
lootSquare.LootItemLevel = lootItemLevel
return playerFrame
end
local updatPlayerBanner = function(unitId, bannerIndex)
if (UnitExists(unitId)) then
local readyFrame = DetailsMythicDungeonReadyFrame
local unitName = Details:GetFullName(unitId)
local libOpenRaid = LibStub("LibOpenRaid-1.0", true)
local playerBanner = readyFrame.PlayerBanners[bannerIndex]
readyFrame.playerCacheByName[unitName] = playerBanner
playerBanner.unitId = unitId
playerBanner.unitName = unitName
playerBanner:Show()
SetPortraitTexture(playerBanner.Portrait, unitId)
unitName = detailsFramework:RemoveRealmName(unitName)
playerBanner.PlayerNameFontString:SetText(unitName)
detailsFramework:TruncateText(playerBanner.PlayerNameFontString, 60)
local role = UnitGroupRolesAssigned(unitId)
if (role == "TANK" or role == "HEALER" or role == "DAMAGER") then
playerBanner.RoleIcon:SetAtlas(GetMicroIconForRole(role), TextureKitConstants.IgnoreAtlasSize)
playerBanner.RoleIcon:Show()
else
playerBanner.RoleIcon:Hide()
end
local playerKeystoneInfo = libOpenRaid.GetKeystoneInfo(unitId)
if (playerKeystoneInfo) then
---@type details_instanceinfo
local instanceInfo = Details:GetInstanceInfo(playerKeystoneInfo.mapID)
playerBanner.LevelFontString:SetText(playerKeystoneInfo.level or "")
if (instanceInfo) then
playerBanner.DungeonTexture:SetTexture(instanceInfo.iconLore)
else
playerBanner.DungeonTexture:SetTexture([[Interface\ICONS\INV_Misc_QuestionMark]])
end
else
playerBanner.DungeonTexture:SetTexture([[Interface\ICONS\INV_Misc_QuestionMark]])
playerBanner.LevelFontString:SetText("")
end
return true
end
end
local updateKeysStoneLevel = function()
--update the player banners
local libOpenRaid = LibStub("LibOpenRaid-1.0", true)
local readyFrame = DetailsMythicDungeonReadyFrame
for bannerIndex = 1, #readyFrame.PlayerBanners do
local unitBanner = readyFrame.PlayerBanners[bannerIndex]
if (unitBanner) then
local unitId = unitBanner.unitId
if (UnitExists(unitId)) then
local unitKeystoneInfo = libOpenRaid.GetKeystoneInfo(unitId)
--print("Unit Exists:", unitBanner.unitName, unitId, "updating keystone level", unitKeystoneInfo)
if (unitKeystoneInfo) then
--if (instanceInfo) then
-- ---@type details_instanceinfo
-- local thisInstanceInfo = Details:GetInstanceInfo(unitKeystoneInfo.mapID)
-- unitBanner.DungeonTexture:SetTexture(thisInstanceInfo.iconLore)
--end
--unitBanner.LevelFontString:SetText(unitKeystoneInfo.level)
--print("setting player", unitBanner.unitName, "keystone level to", unitKeystoneInfo.level)
local oldKeystoneLevel = Details.KeystoneLevels[Details:GetFullName(unitId)]
if (oldKeystoneLevel and oldKeystoneLevel >= 2) then
if (unitKeystoneInfo.level > oldKeystoneLevel) then
C_Timer.After(0.5, function()
unitBanner.LevelUpTextFrame.PlayAnimations(unitKeystoneInfo.level)
end)
---@type details_instanceinfo
local instanceInfo = Details:GetInstanceInfo(unitKeystoneInfo.mapID)
if (instanceInfo) then
unitBanner.DungeonTexture:SetTexture(instanceInfo.iconLore)
else
unitBanner.DungeonTexture:SetTexture([[Interface\ICONS\INV_Misc_QuestionMark]])
end
--this character had its keystone upgraded
--unitBanner.flashTexture:Flash()
--print("keystone upgraded for", Details:GetFullName(unitId), unitKeystoneInfo.level, "old was:", oldKeystoneLevel)
--C_Timer.After(0.1, function() unitBanner.flashTexture:Stop() end)
end
end
--print("keystone level updated for", Details:GetFullName(unitId), unitKeystoneInfo.level)
else
unitBanner.DungeonTexture:SetTexture([[Interface\ICONS\INV_Misc_QuestionMark]])
unitBanner.LevelFontString:SetText("")
end
end
end
end
end
--SetPortraitTexture(texture, unitId)
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
-- /run _G.DetailsMythicDungeonChartHandler.ShowEndOfMythicPlusPanel()
--show a small panel telling the chart is ready to show
function mythicDungeonFrames.ShowEndOfMythicPlusPanel(bIsDebug)
--check if is enabled
if (not Details.mythic_plus.show_damage_graphic) then
return
end
if (bIsDebug) then
Details222.MythicPlus.Level = Details222.MythicPlus.Level or 2
end
--feature under development
if (Details222.MythicPlus.Level and Details222.MythicPlus.Level < 28 and not Details.user_is_patreon_supporter) then
--create the panel
if (not mythicDungeonFrames.ReadyFrame) then
mythicDungeonFrames.ReadyFrame = CreateFrame("frame", "DetailsMythicDungeonReadyFrame", UIParent, "BackdropTemplate")
local readyFrame = mythicDungeonFrames.ReadyFrame
local textColor = {1, 0.8196, 0, 1}
local textSize = 11
local roundedCornerTemplate = {
roundness = 6,
color = {.1, .1, .1, 0.98},
border_color = {.05, .05, .05, 0.834},
}
detailsFramework:AddRoundedCornersToFrame(readyFrame, roundedCornerTemplate)
local titleLabel = DetailsFramework:CreateLabel(readyFrame, "Details! Mythic Run Completed!", 12, "yellow")
titleLabel:SetPoint("top", readyFrame, "top", 0, -7)
titleLabel.textcolor = textColor
local closeButton = detailsFramework:CreateCloseButton(readyFrame, "$parentCloseButton")
closeButton:SetPoint("topright", readyFrame, "topright", -2, -2)
closeButton:SetScale(1.4)
closeButton:SetAlpha(0.823)
readyFrame:SetSize(255, 120)
readyFrame:SetPoint("center", UIParent, "center", 300, 0)
readyFrame:SetFrameStrata("LOW")
readyFrame:EnableMouse(true)
readyFrame:SetMovable(true)
--DetailsFramework:ApplyStandardBackdrop(readyFrame)
--DetailsFramework:CreateTitleBar (readyFrame, "Details! Mythic Run Completed!")
readyFrame:Hide()
--register to libwindow
local LibWindow = LibStub("LibWindow-1.1")
LibWindow.RegisterConfig(readyFrame, Details.mythic_plus.mythicrun_chart_frame_ready)
LibWindow.RestorePosition(readyFrame)
LibWindow.MakeDraggable(readyFrame)
LibWindow.SavePosition(readyFrame)
--show button
---@type df_button
readyFrame.ShowChartButton = DetailsFramework:CreateButton(readyFrame, function() mythicDungeonCharts.ShowChart(); readyFrame:Hide() end, 80, 20, "Show Damage Graphic")
readyFrame.ShowChartButton:SetTemplate(DetailsFramework:GetTemplate("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
readyFrame.ShowChartButton:SetPoint("topleft", readyFrame, "topleft", 5, -30)
readyFrame.ShowChartButton:SetIcon([[Interface\AddOns\Details\images\icons2.png]], 16, 16, "overlay", {42/512, 75/512, 153/512, 187/512}, {.7, .7, .7, 1}, nil, 0, 0)
readyFrame.ShowChartButton.textcolor = textColor
--disable feature check box (dont show this again)
local on_switch_enable = function(self, _, value)
Details.mythic_plus.show_damage_graphic = not value
end
local notAgainSwitch, notAgainLabel = DetailsFramework:CreateSwitch(readyFrame, on_switch_enable, not Details.mythic_plus.show_damage_graphic, _, _, _, _, _, _, _, _, _, Loc ["STRING_MINITUTORIAL_BOOKMARK4"], DetailsFramework:GetTemplate("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"), "GameFontHighlightLeft")
notAgainSwitch:ClearAllPoints()
notAgainLabel:SetPoint("left", notAgainSwitch, "right", 2, 0)
notAgainSwitch:SetPoint("bottomleft", readyFrame, "bottomleft", 5, 5)
notAgainSwitch:SetAsCheckBox()
notAgainLabel.textSize = textSize
local timeNotInCombatLabel = DetailsFramework:CreateLabel(readyFrame, "Time not in combat:", textSize, "orangered")
timeNotInCombatLabel:SetPoint("bottomleft", notAgainSwitch, "topleft", 0, 7)
local timeNotInCombatAmount = DetailsFramework:CreateLabel(readyFrame, "00:00", textSize, "orangered")
timeNotInCombatAmount:SetPoint("left", timeNotInCombatLabel, "left", 130, 0)
local elapsedTimeLabel = DetailsFramework:CreateLabel(readyFrame, "Run Time:", textSize, textColor)
elapsedTimeLabel:SetPoint("bottomleft", timeNotInCombatLabel, "topleft", 0, 5)
local elapsedTimeAmount = DetailsFramework:CreateLabel(readyFrame, "00:00", textSize, textColor)
elapsedTimeAmount:SetPoint("left", elapsedTimeLabel, "left", 130, 0)
readyFrame.TimeNotInCombatAmountLabel = timeNotInCombatAmount
readyFrame.ElapsedTimeAmountLabel = elapsedTimeAmount
end
mythicDungeonCharts.ReadyFrame:Show()
--update the run time and time not in combat
local elapsedTime = Details222.MythicPlus.time or 1507
mythicDungeonCharts.ReadyFrame.ElapsedTimeAmountLabel.text = DetailsFramework:IntegerToTimer(elapsedTime)
local overallMythicDungeonCombat = Details:GetCurrentCombat()
if (overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
local combatTime = overallMythicDungeonCombat:GetCombatTime()
local notInCombat = elapsedTime - combatTime
mythicDungeonCharts.ReadyFrame.TimeNotInCombatAmountLabel.text = DetailsFramework:IntegerToTimer(notInCombat) .. " (" .. math.floor(notInCombat / elapsedTime * 100) .. "%)"
end
return
end
--create the panel
if (not mythicDungeonCharts.ReadyFrame) then
mythicDungeonCharts.ReadyFrame = CreateFrame("frame", "DetailsMythicDungeonReadyFrame", UIParent, "BackdropTemplate")
local readyFrame = mythicDungeonCharts.ReadyFrame
readyFrame.playerCacheByName = {}
local textColor = {1, 0.8196, 0, 1}
local textSize = 11
local roundedCornerTemplate = {
roundness = 6,
color = {.1, .1, .1, 0.98},
border_color = {.05, .05, .05, 0.834},
}
detailsFramework:AddRoundedCornersToFrame(readyFrame, roundedCornerTemplate)
local titleLabel = DetailsFramework:CreateLabel(readyFrame, "Details! Mythic Run Completed!", 12, "yellow")
titleLabel:SetPoint("top", readyFrame, "top", 0, -7)
titleLabel.textcolor = textColor
local closeButton = detailsFramework:CreateCloseButton(readyFrame, "$parentCloseButton")
closeButton:SetPoint("topright", readyFrame, "topright", -2, -2)
closeButton:SetScale(1.4)
closeButton:SetAlpha(0.823)
readyFrame:SetSize(355, 390)
readyFrame:SetPoint("center", UIParent, "center", 300, 0)
readyFrame:SetFrameStrata("LOW")
readyFrame:EnableMouse(true)
readyFrame:SetMovable(true)
readyFrame:Hide()
--register to libwindow
local LibWindow = LibStub("LibWindow-1.1")
LibWindow.RegisterConfig(readyFrame, Details.mythic_plus.mythicrun_chart_frame_ready)
LibWindow.RestorePosition(readyFrame)
LibWindow.MakeDraggable(readyFrame)
LibWindow.SavePosition(readyFrame)
--warning footer
local warningFooter = DetailsFramework:CreateLabel(readyFrame, "You are seeing this because it's a 28 or above. Under development.", 9, "yellow")
warningFooter:SetPoint("bottom", readyFrame, "bottom", 0, 20)
local roundedCornerPreset = {
color = {.075, .075, .075, 1},
border_color = {.2, .2, .2, 1},
roundness = 8,
}
local leftAnchor
--show m+ run breakdown
local showBreakdownFunc = function()
mPlus.ShowSummary()
end
---@type df_button
readyFrame.ShowBreakdownButton = DetailsFramework:CreateButton(readyFrame, showBreakdownFunc, 145, 30, "Show Breakdown")
PixelUtil.SetPoint(readyFrame.ShowBreakdownButton, "topleft", readyFrame, "topleft", 5, -30)
PixelUtil.SetSize(readyFrame.ShowBreakdownButton, 145, 32)
readyFrame.ShowBreakdownButton:SetBackdrop(nil)
readyFrame.ShowBreakdownButton:SetIcon([[Interface\AddOns\Details\images\icons2.png]], 16, 16, "overlay", {84/512, 120/512, 153/512, 187/512}, {.7, .7, .7, 1}, nil, 0, 0)
readyFrame.ShowBreakdownButton.textcolor = textColor
detailsFramework:AddRoundedCornersToFrame(readyFrame.ShowBreakdownButton.widget, roundedCornerPreset)
leftAnchor = readyFrame.ShowBreakdownButton
readyFrame.ShowBreakdownButton:Disable()
--show graphic button
local showChartFunc = function(self)
mythicDungeonCharts.ShowChart()
readyFrame:Hide()
end
---@type df_button
readyFrame.ShowChartButton = DetailsFramework:CreateButton(readyFrame, showChartFunc, 145, 30, "Show Damage Graphic")
PixelUtil.SetPoint(readyFrame.ShowChartButton, "left", readyFrame.ShowBreakdownButton, "right", 5, 0)
PixelUtil.SetSize(readyFrame.ShowChartButton, 145, 32)
readyFrame.ShowChartButton:SetBackdrop(nil)
readyFrame.ShowChartButton:SetIcon([[Interface\AddOns\Details\images\icons2.png]], 16, 16, "overlay", {42/512, 75/512, 153/512, 187/512}, {.7, .7, .7, 1}, nil, 0, 0)
readyFrame.ShowChartButton.textcolor = textColor
detailsFramework:AddRoundedCornersToFrame(readyFrame.ShowChartButton.widget, roundedCornerPreset)
--disable feature check box (dont show this again)
local on_switch_enable = function(self, _, value)
Details.mythic_plus.show_damage_graphic = not value
end
local elapsedTimeLabel = DetailsFramework:CreateLabel(readyFrame, "Run Time:", textSize, textColor)
elapsedTimeLabel:SetPoint("topleft", leftAnchor, "bottomleft", 0, -8)
local elapsedTimeAmount = DetailsFramework:CreateLabel(readyFrame, "00:00", textSize, textColor)
elapsedTimeAmount:SetPoint("left", elapsedTimeLabel, "left", 130, 0)
local timeNotInCombatLabel = DetailsFramework:CreateLabel(readyFrame, "Time not in combat:", textSize, "orangered")
timeNotInCombatLabel:SetPoint("topleft", elapsedTimeLabel, "bottomleft", 0, -5)
local timeNotInCombatAmount = DetailsFramework:CreateLabel(readyFrame, "00:00", textSize, "orangered")
timeNotInCombatAmount:SetPoint("left", timeNotInCombatLabel, "left", 130, 0)
local youBeatTheTimerLabel = DetailsFramework:CreateLabel(readyFrame, "", textSize, "white")
youBeatTheTimerLabel:SetPoint("topleft", timeNotInCombatLabel, "bottomleft", 0, -5)
--local keystoneUpgradeLabel = DetailsFramework:CreateLabel(readyFrame, "Keystone Upgrade:", textSize, "white")
--keystoneUpgradeLabel:SetPoint("topleft", youBeatTheTimerLabel, "bottomleft", 0, -5)
local rantingLabel = DetailsFramework:CreateLabel(readyFrame, "", textSize, textColor)
--rantingLabel:SetPoint("topleft", keystoneUpgradeLabel, "bottomleft", 0, -5)
rantingLabel:SetPoint("topleft", youBeatTheTimerLabel, "bottomleft", 0, -5)
readyFrame.PlayerBanners = {}
for i = 1, 5 do
local playerBanner = createPlayerBanner(readyFrame, "$parentPlayerBanner" .. i)
readyFrame.PlayerBanners[#readyFrame.PlayerBanners+1] = playerBanner
if (i == 1) then
playerBanner:SetPoint("topleft", rantingLabel.widget, "bottomleft", 0, -22)
else
playerBanner:SetPoint("topleft", readyFrame.PlayerBanners[i-1], "topright", 10, 0)
end
end
--frame to handle loot events
local lootFrame = CreateFrame("frame", "$parentLootFrame", readyFrame)
lootFrame:RegisterEvent("BOSS_KILL");
lootFrame:RegisterEvent("ENCOUNTER_LOOT_RECEIVED")
local bossKillEncounterId
lootFrame:SetScript("OnEvent", function(self, event, ...)
if (event == "BOSS_KILL") then
local encounterID, name = ...;
bossKillEncounterId = encounterID
--print("BOSS_KILL", GetTime(), bossKillEncounterId)
elseif (event == "ENCOUNTER_LOOT_RECEIVED") then
local lootEncounterId, itemID, itemLink, quantity, playerName, className = ...
--print("ENCOUNTER_LOOT_RECEIVED", GetTime(), lootEncounterId, bossKillEncounterId)
--print("no ambig:", playerName, "with ambig:", Ambiguate(playerName, "none")) --debug
playerName = Ambiguate(playerName, "none")
local unitBanner = readyFrame.playerCacheByName[playerName]
if (not unitBanner) then
--print("no unitBanner for player", playerName, "aborting.")
return
end
local _, instanceType = GetInstanceInfo()
--print("Is encounter the same:", lootEncounterId == bossKillEncounterId)
if (instanceType == "party") then -- or instanceType == "raid" --lootEncounterId == bossKillEncounterId and
--print("all good showing loot for player", playerName)
local lootSquare = unitBanner.LootSquare
lootSquare.itemLink = itemLink
local effectiveILvl = GetDetailedItemLevelInfo(itemLink)
local itemName, itemLink, itemQuality, itemLevel, itemMinLevel, itemType, itemSubType,
itemStackCount, itemEquipLoc, itemTexture, sellPrice, classID, subclassID, bindType,
expacID, setID, isCraftingReagent = GetItemInfo(itemLink)
--print("equip loc:", itemEquipLoc)
if (effectiveILvl > 300) then --avoid showing loot that isn't items
local rarityColor = ITEM_QUALITY_COLORS[itemQuality]
lootSquare.LootIconBorder:SetVertexColor(rarityColor.r, rarityColor.g, rarityColor.b, 1)
lootSquare.LootIcon:SetTexture(GetItemIcon(itemID))
lootSquare.LootItemLevel:SetText(effectiveILvl or "0")
--print("loot info:", itemLink, effectiveILvl, itemQuality)
lootSquare:Show()
end
end
end
end)
--[=[
Details222.MythicPlus.MapID = mapID
Details222.MythicPlus.Level = level --level of the key just finished
Details222.MythicPlus.OnTime = onTime
Details222.MythicPlus.KeystoneUpgradeLevels = keystoneUpgradeLevels
Details222.MythicPlus.PracticeRun = practiceRun
Details222.MythicPlus.OldDungeonScore = oldDungeonScore
Details222.MythicPlus.NewDungeonScore = newDungeonScore
Details222.MythicPlus.IsAffixRecord = isAffixRecord
Details222.MythicPlus.IsMapRecord = isMapRecord
Details222.MythicPlus.PrimaryAffix = primaryAffix
Details222.MythicPlus.IsEligibleForScore = isEligibleForScore
Details222.MythicPlus.UpgradeMembers = upgradeMembers
Details222.MythicPlus.DungeonName = dungeonName
Details222.MythicPlus.DungeonID = id
Details222.MythicPlus.TimeLimit = timeLimit
Details222.MythicPlus.Texture = texture
Details222.MythicPlus.BackgroundTexture = backgroundTexture
--]=]
local notAgainSwitch, notAgainLabel = DetailsFramework:CreateSwitch(readyFrame, on_switch_enable, not Details.mythic_plus.show_damage_graphic, _, _, _, _, _, _, _, _, _, Loc ["STRING_MINITUTORIAL_BOOKMARK4"], DetailsFramework:GetTemplate("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"), "GameFontHighlightLeft")
notAgainSwitch:ClearAllPoints()
notAgainLabel:SetPoint("left", notAgainSwitch, "right", 2, 0)
notAgainSwitch:SetPoint("bottomleft", readyFrame, "bottomleft", 5, 5)
notAgainSwitch:SetAsCheckBox()
notAgainSwitch:SetSize(12, 12)
notAgainLabel.textsize = 9
readyFrame.TimeNotInCombatAmountLabel = timeNotInCombatAmount
readyFrame.ElapsedTimeAmountLabel = elapsedTimeAmount
readyFrame.YouBeatTheTimerLabel = youBeatTheTimerLabel
readyFrame.KeystoneUpgradeLabel = keystoneUpgradeLabel
readyFrame.RantingLabel = rantingLabel
end
local readyFrame = mythicDungeonCharts.ReadyFrame
readyFrame:Show()
for i = 1, #readyFrame.PlayerBanners do
--hide the lootSquare
readyFrame.PlayerBanners[i].LootSquare:Hide()
end
wipe(readyFrame.playerCacheByName)
--update the run time and time not in combat
local elapsedTime = Details222.MythicPlus.time or 1507
readyFrame.ElapsedTimeAmountLabel.text = DetailsFramework:IntegerToTimer(elapsedTime)
C_Timer.After(1.5, function()
local overallMythicDungeonCombat = Details:GetCurrentCombat()
--print("overall combat type:", overallMythicDungeonCombat:GetCombatType(), overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL)
if (overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
local combatTime = overallMythicDungeonCombat:GetCombatTime()
local notInCombat = elapsedTime - combatTime
readyFrame.TimeNotInCombatAmountLabel.text = DetailsFramework:IntegerToTimer(notInCombat) .. " (" .. math.floor(notInCombat / elapsedTime * 100) .. "%)"
else
readyFrame.TimeNotInCombatAmountLabel.text = "Unknown for this run"
end
end)
if (Details222.MythicPlus.OnTime) then
readyFrame.YouBeatTheTimerLabel:SetFormattedText(CHALLENGE_MODE_COMPLETE_BEAT_TIMER .. " | " .. CHALLENGE_MODE_COMPLETE_KEYSTONE_UPGRADED, Details222.MythicPlus.KeystoneUpgradeLevels) --"You beat the timer!"
readyFrame.YouBeatTheTimerLabel.textcolor = "limegreen"
--readyFrame.KeystoneUpgradeLabel:SetFormattedText(CHALLENGE_MODE_COMPLETE_KEYSTONE_UPGRADED, Details222.MythicPlus.KeystoneUpgradeLevels)
else
readyFrame.YouBeatTheTimerLabel.textcolor = "white"
readyFrame.YouBeatTheTimerLabel.text = CHALLENGE_MODE_COMPLETE_TIME_EXPIRED --"Time expired!"
--readyFrame.KeystoneUpgradeLabel.text = CHALLENGE_MODE_COMPLETE_TRY_AGAIN --"Try again! Beat the timer to upgrade your keystone!"
end
if (Details222.MythicPlus.NewDungeonScore and Details222.MythicPlus.OldDungeonScore) then
local gainedScore = Details222.MythicPlus.NewDungeonScore - Details222.MythicPlus.OldDungeonScore
local color = C_ChallengeMode.GetDungeonScoreRarityColor(Details222.MythicPlus.NewDungeonScore)
if (not color) then
color = HIGHLIGHT_FONT_COLOR
end
readyFrame.RantingLabel.text = CHALLENGE_COMPLETE_DUNGEON_SCORE:format(color:WrapTextInColorCode(CHALLENGE_COMPLETE_DUNGEON_SCORE_FORMAT_TEXT:format(Details222.MythicPlus.NewDungeonScore, gainedScore)))
readyFrame.RantingLabel.textcolor = "limegreen"
else
readyFrame.RantingLabel.text = ""
end
for i = 1, #readyFrame.PlayerBanners do
readyFrame.PlayerBanners[i]:Hide()
end
local playersFound = 0
local playerBannerIndex = 1
do --update the player banner
if (updatPlayerBanner("player", playerBannerIndex)) then
playersFound = playersFound + 1
end
end
local unitCount = 1
for bannerIndex = 2, #readyFrame.PlayerBanners do
if (updatPlayerBanner("party"..unitCount, bannerIndex)) then
playersFound = playersFound + 1
end
unitCount = unitCount + 1
end
for i = playersFound+1, #readyFrame.PlayerBanners do
readyFrame.PlayerBanners[i]:Hide()
end
C_Timer.After(2.5, updateKeysStoneLevel)
end
Details222.MythicPlus.IsMythicPlus = function()
return C_ChallengeMode and C_ChallengeMode.GetActiveKeystoneInfo() and true or false
end
File diff suppressed because it is too large Load Diff
-915
View File
@@ -1,915 +0,0 @@
local Details = _G.Details
local DF = _G.DetailsFramework
local C_Timer = _G.C_Timer
local unpack = _G.unpack
local GetTime = _G.GetTime
local tremove = _G.tremove
local GetInstanceInfo = _G.GetInstanceInfo
local addonName, Details222 = ...
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
--data for the current mythic + dungeon
Details.MythicPlus = {
RunID = 0,
}
-- ~mythic ~dungeon
local DetailsMythicPlusFrame = _G.CreateFrame("frame", "DetailsMythicPlusFrame", UIParent)
DetailsMythicPlusFrame.DevelopmentDebug = false
--disabling the mythic+ feature if the user is playing in wow classic
if (not DF.IsTimewalkWoW()) then
DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_START")
DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_COMPLETED")
DetailsMythicPlusFrame:RegisterEvent("ZONE_CHANGED_NEW_AREA")
DetailsMythicPlusFrame:RegisterEvent("ENCOUNTER_END")
DetailsMythicPlusFrame:RegisterEvent("START_TIMER")
end
function Details222.MythicPlus.LogStep(log)
local today = date("%d/%m/%y %H:%M:%S")
table.insert(Details.mythic_plus_log, 1, today .. "|" .. log)
tremove(Details.mythic_plus_log, 50)
end
--[[
all mythic segments have:
.is_mythic_dungeon_segment = true
.is_mythic_dungeon_run_id = run id from details.profile.mythic_dungeon_id
boss, 'trash overall' and 'dungeon overall' segments have:
.is_mythic_dungeon
boss segments have:
.is_boss
'trash overall' segments have:
.is_mythic_dungeon with .SegmentID = "trashoverall"
'dungeon overall' segment have:
.is_mythic_dungeon with .SegmentID = "overall"
--]]
function DetailsMythicPlusFrame.MergeSegmentsOnEnd() --~merge
--at the end of a mythic run, if enable on settings, merge all the segments from the mythic run into only one
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > starting to merge mythic segments.", "InCombatLockdown():", InCombatLockdown())
end
Details222.MythicPlus.LogStep("MergeSegmentsOnEnd started | creating the overall segment at the end of the run.")
--create a new combat to be the overall for the mythic run
Details:StartCombat()
--get the current combat just created and the table with all past segments
local newCombat = Details:GetCurrentCombat()
local segmentsTable = Details:GetCombatSegments()
newCombat.is_challenge = true
local timeInCombat = 0
local startDate, endDate = "", ""
local lastSegment
local totalSegments = 0
--copy deaths occured on all segments to the new segment, also sum the activity combat time
if (Details.mythic_plus.reverse_death_log) then
for i = 1, 40 do --copy the deaths from the first segment to the last one
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
else
for i = 40, 1, -1 do --copy the deaths from the last segment to the new segment
local thisCombat = segmentsTable[i]
if (thisCombat) then
if (thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
end
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = Details.MythicPlus.EndedAt, --the end of the run
WorldStateTimerStart = Details222.MythicPlus.WorldStateTimerStartAt,
WorldStateTimerEnd = Details222.MythicPlus.WorldStateTimerEndAt,
RunTime = Details222.MythicPlus.time,
TimeInCombat = timeInCombat,
SegmentID = "overall", --segment number within the dungeon
RunID = Details.mythic_dungeon_id,
OverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
EJID = Details.MythicPlus.ejID,
MapID = Details222.MythicPlus.MapID,
Level = Details222.MythicPlus.Level,
OnTime = Details222.MythicPlus.OnTime,
KeystoneUpgradeLevels = Details222.MythicPlus.KeystoneUpgradeLevels,
PracticeRun = Details222.MythicPlus.PracticeRun,
OldDungeonScore = Details222.MythicPlus.OldDungeonScore,
NewDungeonScore = Details222.MythicPlus.NewDungeonScore,
IsAffixRecord = Details222.MythicPlus.IsAffixRecord,
IsMapRecord = Details222.MythicPlus.IsMapRecord,
PrimaryAffix = Details222.MythicPlus.PrimaryAffix,
IsEligibleForScore = Details222.MythicPlus.IsEligibleForScore,
UpgradeMembers = Details222.MythicPlus.UpgradeMembers,
TimeLimit = Details222.MythicPlus.TimeLimit,
DungeonName = Details222.MythicPlus.DungeonName,
DungeonID = Details222.MythicPlus.DungeonID,
DungeonTexture = Details222.MythicPlus.Texture,
DungeonBackgroundTexture = Details222.MythicPlus.BackgroundTexture,
}
--add all boss segments from this run to this new segment
for i = 1, 40 do --from the newer combat to the oldest
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
local canAddThisSegment = true
if (Details.mythic_plus.make_overall_boss_only) then
if (not thisCombat.is_boss) then
--canAddThisSegment = false --disabled
end
end
if (canAddThisSegment) then
newCombat = newCombat + thisCombat
totalSegments = totalSegments + 1
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeSegmentsOnEnd() > adding time:", thisCombat:GetCombatTime(), thisCombat.is_boss and thisCombat.is_boss.name)
end
if (endDate == "") then
local _, whenEnded = thisCombat:GetDate()
endDate = whenEnded
end
lastSegment = thisCombat
end
end
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > totalTime:", timeInCombat, "startDate:", startDate)
end
newCombat.total_segments_added = totalSegments
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--check if both values are valid, this can get invalid if the player leaves the dungeon before the timer ends or the game crashes
if (type(Details222.MythicPlus.time) == "number") then
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("GetCompletionInfo() Found, Time: " .. Details222.MythicPlus.time)
elseif (newCombat.is_mythic_dungeon.WorldStateTimerEnd and newCombat.is_mythic_dungeon.WorldStateTimerStart) then
local runTime = newCombat.is_mythic_dungeon.WorldStateTimerEnd - newCombat.is_mythic_dungeon.WorldStateTimerStart
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("World State Timers is Available, Run Time: " .. runTime .. "| start:" .. newCombat.is_mythic_dungeon.WorldStateTimerStart .. "| end:" .. newCombat.is_mythic_dungeon.WorldStateTimerEnd)
else
newCombat.run_time = timeInCombat
Details222.MythicPlus.LogStep("GetCompletionInfo() and World State Timers not Found, Activity Time: " .. timeInCombat)
end
newCombat:SetStartTime(GetTime() - timeInCombat)
newCombat:SetEndTime(GetTime())
Details222.MythicPlus.LogStep("Activity Time: " .. timeInCombat)
--set the segment time and date
newCombat:SetDate(startDate, endDate)
--immediatly finishes the segment just started
Details:SairDoCombate()
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > finished merging segments.")
print("Details!", "MergeSegmentsOnEnd() > all done, check in the segments list if everything is correct, if something is weird: '/details feedback' thanks in advance!")
end
local lower_instance = Details:GetLowerInstanceNumber()
if (lower_instance) then
local instance = Details:GetInstance(lower_instance)
if (instance) then
local func = {function() end}
instance:InstanceAlert ("Showing Mythic+ Run Segment", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 6, func, true)
end
end
Details:SendEvent("COMBAT_MYTHICPLUS_OVERALL_READY")
end
--after each boss fight, if enalbed on settings, create an extra segment with all trash segments from the boss just killed
function DetailsMythicPlusFrame.MergeTrashCleanup (isFromSchedule)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > running", DetailsMythicPlusFrame.TrashMergeScheduled and #DetailsMythicPlusFrame.TrashMergeScheduled)
end
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled
--table exists and there's at least one segment
if (segmentsToMerge and segmentsToMerge[1]) then
Details222.MythicPlus.LogStep("MergeTrashCleanup started.")
--the first segment is the segment where all other trash segments will be added
local masterSegment = segmentsToMerge[1]
masterSegment.is_mythic_dungeon_trash = nil
--get the current combat just created and the table with all past segments
local newCombat = masterSegment
local totalTime = newCombat:GetCombatTime()
local startDate, endDate = "", ""
local lastSegment
--add segments
for i = 2, #segmentsToMerge do --segment #1 is the host
local pastCombat = segmentsToMerge[i]
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
newCombat:CopyDeathsFrom(pastCombat, true)
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = segmentsToMerge.PreviousBossKilledAt, --start of the mythic run or when the previous boss got killed
EndedAt = segmentsToMerge.LastBossKilledAt, --the time() when encounter_end got triggered
SegmentID = "trashoverall",
RunID = Details.mythic_dungeon_id,
TrashOverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
EncounterID = segmentsToMerge.EncounterID,
EncounterName = segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"],
}
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--set the segment time / using a sum of combat times, this combat time is reliable
newCombat:SetStartTime (GetTime() - totalTime)
newCombat:SetEndTime (GetTime())
--set the segment date
newCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > finished merging trash segments.", Details.tabela_vigente, Details.tabela_vigente.is_boss)
end
--delete all segments that were merged
local segmentsTable = Details:GetCombatSegments()
for segmentId = #segmentsTable, 1, -1 do
local segment = segmentsTable[segmentId]
if (segment and segment._trashoverallalreadyadded) then
tremove(segmentsTable, segmentId)
end
end
for i = #segmentsToMerge, 1, -1 do
tremove(segmentsToMerge, i)
end
--call the segment removed event to notify third party addons
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
else
Details222.MythicPlus.LogStep("MergeTrashCleanup | no segments to merge.")
end
end
--this function merges trash segments after all bosses of the mythic dungeon are defeated
--happens when the group finishes all bosses but don't complete the trash requirement
function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > running, #segments: ", #DetailsMythicPlusFrame.TrashMergeScheduled2, "trash overall table:", DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat)
end
Details222.MythicPlus.LogStep("running MergeRemainingTrashAfterAllBossesDone.")
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled2
local overallCombat = DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat
--needs to merge, add the total combat time, set the date end to the date of the first segment
local totalTime = 0
local startDate, endDate = "", ""
local lastSegment
--add segments
for i, pastCombat in ipairs(segmentsToMerge) do
overallCombat = overallCombat + pastCombat
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > segment added")
end
totalTime = totalTime + pastCombat:GetCombatTime()
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then --get the end date of the first index only
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--set the segment time / using a sum of combat times, this combat time is reliable
local startTime = overallCombat:GetStartTime()
overallCombat:SetStartTime (startTime - totalTime)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > total combat time:", totalTime)
end
--set the segment date
local startDate = overallCombat:GetDate()
overallCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > new end date:", endDate)
end
local mythicDungeonInfo = overallCombat:GetMythicDungeonInfo()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time before:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
mythicDungeonInfo.StartedAt = mythicDungeonInfo.StartedAt - (Details.MythicPlus.EndedAt - Details.MythicPlus.PreviousBossKilledAt)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time after:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
--remove trash segments from the segment history after the merge
local removedCurrentSegment = false
local segmentsTable = Details:GetCombatSegments()
for _, pastCombat in ipairs(segmentsToMerge) do
for i = #segmentsTable, 1, -1 do
local segment = segmentsTable [i]
if (segment == pastCombat) then
--remove the segment
if (Details.tabela_vigente == segment) then
removedCurrentSegment = true
end
tremove(segmentsTable, i)
break
end
end
end
for i = #segmentsToMerge, 1, -1 do
tremove(segmentsToMerge, i)
end
if (removedCurrentSegment) then
--find another current segment
local segmentsTable = Details:GetCombatSegments()
Details.tabela_vigente = segmentsTable [1]
if (not Details.tabela_vigente) then
--assuming there's no segment from the dungeon run
Details:EntrarEmCombate()
Details:SairDoCombate()
end
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
end
Details222.MythicPlus.LogStep("delete_trash_after_merge | concluded")
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
DetailsMythicPlusFrame.TrashMergeScheduled2 = nil
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = nil
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > done merging")
end
end
function DetailsMythicPlusFrame.BossDefeated(this_is_end_end, encounterID, encounterName, difficultyID, raidSize, endStatus) --hold your breath and count to ten
--this function is called right after defeat a boss inside a mythic dungeon
--it comes from details! control leave combat
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "BossDefeated() > boss defeated | SegmentID:", Details.MythicPlus.SegmentID, " | mapID:", Details.MythicPlus.DungeonID)
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--add the mythic dungeon info to the combat
Details.tabela_vigente.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = time(), --when the boss got killed
SegmentID = Details.MythicPlus.SegmentID, --segment number within the dungeon
EncounterID = encounterID,
EncounterName = encounterName or Loc ["STRING_UNKNOW"],
RunID = Details.mythic_dungeon_id,
ZoneName = Details.MythicPlus.DungeonName,
MapID = Details.MythicPlus.DungeonID,
OverallSegment = false,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
}
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local mPlusTable = Details.tabela_vigente.is_mythic_dungeon
Details222.MythicPlus.LogStep("BossDefeated | key level: | " .. mythicLevel .. " | " .. (mPlusTable.EncounterName or "") .. " | " .. (mPlusTable.ZoneName or ""))
--check if need to merge the trash for this boss
if (Details.mythic_plus.merge_boss_trash and not Details.MythicPlus.IsRestoredState) then
--store on an table all segments which should be merged
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled or {}
--table with all past semgnets
local segmentsTable = Details:GetCombatSegments()
--iterate among segments
for i = 1, 25 do --from the newer combat to the oldest
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat.is_mythic_dungeon_trash) then
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and not pastCombat.is_boss) then
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo() -- .is_mythic_dungeon only boss, trash overall and run overall have it
if (not mythicDungeonInfo or not mythicDungeonInfo.TrashOverallSegment) then
--trash segment found, schedule to merge
table.insert(segmentsToMerge, pastCombat)
end
end
end
end
--add encounter information
segmentsToMerge.EncounterID = encounterID
segmentsToMerge.EncounterName = encounterName
segmentsToMerge.PreviousBossKilledAt = Details.MythicPlus.PreviousBossKilledAt
--reduce this boss encounter time from the trash lenght time, since the boss doesn't count towards the time spent cleaning trash
segmentsToMerge.LastBossKilledAt = time() - Details.tabela_vigente:GetCombatTime()
DetailsMythicPlusFrame.TrashMergeScheduled = segmentsToMerge
--there's no more script run too long
--if (not InCombatLockdown() and not UnitAffectingCombat("player")) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "BossDefeated() > not in combat, merging trash now")
end
--merge the trash clean up
DetailsMythicPlusFrame.MergeTrashCleanup()
--else
-- if (DetailsMythicPlusFrame.DevelopmentDebug) then
-- print("Details!", "BossDefeated() > player in combatlockdown, scheduling trash merge")
-- end
-- _detalhes.schedule_mythicdungeon_trash_merge = true
--end
end
--close the combat
if (this_is_end_end) then
--player left the dungeon
--had some deprecated code removed about alweays in combat
else
--increase the segment number for the mythic run
Details.MythicPlus.SegmentID = Details.MythicPlus.SegmentID + 1
--register the time when the last boss has been killed (started a clean up for the next trash)
Details.MythicPlus.PreviousBossKilledAt = time()
--update the saved table inside the profile
Details:UpdateState_CurrentMythicDungeonRun (true, Details.MythicPlus.SegmentID, Details.MythicPlus.PreviousBossKilledAt)
end
end
function DetailsMythicPlusFrame.MythicDungeonFinished (fromZoneLeft)
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > the dungeon was a Mythic+ and just ended.")
end
DetailsMythicPlusFrame.IsDoingMythicDungeon = false
Details.MythicPlus.Started = false
Details.MythicPlus.EndedAt = time()-1.9
Details:UpdateState_CurrentMythicDungeonRun()
--at this point, details! should not be in combat, but if something triggered a combat start, just close the combat right away
if (Details.in_combat) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > was in combat, calling SairDoCombate():", InCombatLockdown())
end
Details:SairDoCombate()
Details222.MythicPlus.LogStep("MythicDungeonFinished() | Details was in combat.")
end
local segmentsToMerge = {}
--check if there is trash segments after the last boss. need to merge these segments with the trash segment of the last boss
local bCanMergeBossTrash = Details.mythic_plus.merge_boss_trash
Details222.MythicPlus.LogStep("MythicDungeonFinished() | merge_boss_trash = " .. (bCanMergeBossTrash and "true" or "false"))
if (bCanMergeBossTrash and not Details.MythicPlus.IsRestoredState and not fromZoneLeft) then
--is the current combat not a boss fight?
--this mean a combat was opened after the last boss of the dungeon was killed
if (not Details.tabela_vigente.is_boss and Details.tabela_vigente:GetCombatTime() > 5) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > the last combat isn't a boss fight, might have trash after bosses done.")
end
--table with all past semgnets
local segmentsTable = Details:GetCombatSegments()
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat:GetCombatTime() > 5) then
--is the last boss?
if (pastCombat.is_boss) then
break
end
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and pastCombat.is_mythic_dungeon_trash) then
--if have mythic dungeon info, cancel the loop
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo()
if (mythicDungeonInfo) then
break
end
--merge this segment
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
end
end
end
end
end
end
if (#segmentsToMerge > 0) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > found ", #segmentsToMerge, "segments after the last boss")
end
--find the latest trash overall
local segmentsTable = Details:GetCombatSegments()
local latestTrashOverall
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
if (pastCombat and pastCombat.is_mythic_dungeon and pastCombat.is_mythic_dungeon.SegmentID == "trashoverall") then
latestTrashOverall = pastCombat
break
end
end
if (latestTrashOverall) then
--stores the segment table and the trash overall segment to use on the merge
DetailsMythicPlusFrame.TrashMergeScheduled2 = segmentsToMerge
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = latestTrashOverall
--there's no more script ran too long
--if (not InCombatLockdown() and not UnitAffectingCombat("player")) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, merging last pack of trash now")
end
DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
--else
-- if (DetailsMythicPlusFrame.DevelopmentDebug) then
-- print("Details!", "MythicDungeonFinished() > player in combatlockdown, scheduling the merge for last trash packs")
-- end
-- _detalhes.schedule_mythicdungeon_endtrash_merge = true
--end
end
end
--merge segments
if (Details.mythic_plus.make_overall_when_done and not Details.MythicPlus.IsRestoredState and not fromZoneLeft) then
--if (not InCombatLockdown() and not UnitAffectingCombat("player")) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, creating overall segment now")
end
DetailsMythicPlusFrame.MergeSegmentsOnEnd()
--else
-- if (DetailsMythicPlusFrame.DevelopmentDebug) then
-- print("Details!", "MythicDungeonFinished() > player in combatlockdown, scheduling the creation of the overall segment")
-- end
-- _detalhes.schedule_mythicdungeon_overallrun_merge = true
--end
end
Details.MythicPlus.IsRestoredState = nil
--shutdown parser for a few seconds to avoid opening new segments after the run ends
if (not fromZoneLeft) then
Details:CaptureSet (false, "damage", false, 15)
Details:CaptureSet (false, "energy", false, 15)
Details:CaptureSet (false, "aura", false, 15)
Details:CaptureSet (false, "energy", false, 15)
Details:CaptureSet (false, "spellcast", false, 15)
end
--store data
--[=[
local expansion = tostring(select(4, GetBuildInfo())):match ("%d%d")
if (expansion and type(expansion) == "string" and string.len(expansion) == 2) then
local expansionDungeonData = _detalhes.dungeon_data [expansion]
if (not expansionDungeonData) then
expansionDungeonData = {}
_detalhes.dungeon_data [expansion] = expansionDungeonData
end
--store information about the dungeon run
--the the dungeon ID, can't be localized
--players in the group
--difficulty level
--
end
--]=]
end
end
function DetailsMythicPlusFrame.MythicDungeonStarted()
--flag as a mythic dungeon
DetailsMythicPlusFrame.IsDoingMythicDungeon = true
--this counter is individual for each character
Details.mythic_dungeon_id = Details.mythic_dungeon_id + 1
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
local mapID = C_Map.GetBestMapForUnit("player")
if (not mapID) then
return
end
local ejID = Details:GetInstanceEJID(mapID)
--setup the mythic run info
Details.MythicPlus.Started = true
Details.MythicPlus.DungeonName = zoneName
Details.MythicPlus.DungeonID = currentZoneID
Details:Msg("(debug) mythic dungeon start time: ", time()+9.7, "time now:", time(), "diff:", time()+9.7-time())
Details.MythicPlus.StartedAt = time()+9.7 --there's the countdown timer of 10 seconds
Details.MythicPlus.EndedAt = nil --reset
Details.MythicPlus.SegmentID = 1
Details.MythicPlus.Level = mythicLevel
Details.MythicPlus.ejID = ejID
Details.MythicPlus.PreviousBossKilledAt = time()
Details:SaveState_CurrentMythicDungeonRun(Details.mythic_dungeon_id, zoneName, currentZoneID, time()+9.7, 1, mythicLevel, ejID, time())
local name, groupType, difficultyID, difficult = GetInstanceInfo()
if (groupType == "party" and Details.overall_clear_newchallenge) then
Details.historico:ResetOverallData()
Details:Msg("the overall data has been reset.") --localize-me
if (Details.debug) then
Details:Msg("(debug) timer is for a mythic+ dungeon, overall has been reseted.")
end
end
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonStarted() > State set to Mythic Dungeon, new combat starting in 10 seconds.")
end
end
function DetailsMythicPlusFrame.OnChallengeModeStart()
--is this a mythic dungeon?
local _, _, difficultyID, _, _, _, _, currentZoneID = GetInstanceInfo()
if (difficultyID == 8) then
--start the dungeon on Details!
DetailsMythicPlusFrame.MythicDungeonStarted()
Details222.MythicPlus.LogStep("OnChallengeModeStart()")
else
--print("D! mythic dungeon was already started!")
--from zone changed
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
--print("Details.MythicPlus.Started", Details.MythicPlus.Started)
--print("Details.MythicPlus.DungeonID", Details.MythicPlus.DungeonID)
--print("currentZoneID", currentZoneID)
--print("Details.MythicPlus.Level", Details.MythicPlus.Level)
--print("mythicLevel", mythicLevel)
if (not Details.MythicPlus.Started and Details.MythicPlus.DungeonID == currentZoneID and Details.MythicPlus.Level == mythicLevel) then
Details.MythicPlus.Started = true
Details.MythicPlus.EndedAt = nil
Details.mythic_dungeon_currentsaved.started = true
DetailsMythicPlusFrame.IsDoingMythicDungeon = true
--print("D! mythic dungeon was NOT already started! debug 2")
end
end
end
--make an event listener to sync combat data
DetailsMythicPlusFrame.EventListener = Details:CreateEventListener()
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_START")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_END")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_ENTER")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_LEAVE")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_START")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_END")
function DetailsMythicPlusFrame.EventListener.OnDetailsEvent(contextObject, event, ...)
--these events triggers within Details control functions, they run exactly after details! creates or close a segment
if (event == "COMBAT_PLAYER_ENTER") then
elseif (event == "COMBAT_PLAYER_LEAVE") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
return
end
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
local combatObject = ...
if (combatObject.is_boss) then
if (not combatObject.is_boss.killed) then
local encounterName = combatObject.is_boss.encounter
local zoneName = combatObject.is_boss.zone
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
--just in case the combat get tagged as boss fight
Details.tabela_vigente.is_boss = nil
--tag the combat as mythic dungeon trash
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
Details.tabela_vigente.is_mythic_dungeon_trash = {
ZoneName = zoneName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
}
Details222.MythicPlus.LogStep("COMBAT_PLAYER_LEAVE | wiped on boss | key level: | " .. mythicLevel .. " | " .. (encounterName or "") .. " " .. zoneName)
else
DetailsMythicPlusFrame.BossDefeated(false, combatObject.is_boss.id, combatObject.is_boss.name, combatObject.is_boss.diff, 5, 1)
end
end
end
elseif (event == "COMBAT_ENCOUNTER_START") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_ENCOUNTER_START | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local encounterID, encounterName, difficultyID, raidSize, endStatus = ...
--nothing
elseif (event == "COMBAT_ENCOUNTER_END") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_ENCOUNTER_END | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local encounterID, encounterName, difficultyID, raidSize, endStatus = ...
--nothing
elseif (event == "COMBAT_MYTHICDUNGEON_START") then
local lowerInstance = Details:GetLowerInstanceNumber()
if (lowerInstance) then
lowerInstance = Details:GetInstance(lowerInstance)
if (lowerInstance) then
C_Timer.After(3, function()
--if (lowerInstance:IsEnabled()) then
--todo, need localization
--lowerInstance:InstanceAlert("Details!" .. " " .. "Damage" .. " " .. "Meter", {[[Interface\AddOns\Details\images\minimap]], 16, 16, false}, 3, {function() end}, false, true)
--end
end)
end
end
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
return
end
--reset spec cache if broadcaster requested
if (Details.streamer_config.reset_spec_cache) then
Details:Destroy(Details.cached_specs)
end
C_Timer.After(0.25, DetailsMythicPlusFrame.OnChallengeModeStart)
--debugging
local mPlusSettings = Details.mythic_plus
local result = ""
for key, value in pairs(Details.mythic_plus) do
if (type(value) ~= "table") then
result = result .. key .. " = " .. tostring(value) .. " | "
end
end
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
Details222.MythicPlus.LogStep("COMBAT_MYTHICDUNGEON_START | settings: " .. result .. " | level: " .. mythicLevel .. " | zone: " .. zoneName .. " | zoneId: " .. currentZoneID)
elseif (event == "COMBAT_MYTHICDUNGEON_END") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_MYTHICDUNGEON_END | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
--delay to wait the encounter_end trigger first
--assuming here the party cleaned the mobs kill objective before going to kill the last boss
C_Timer.After(2, DetailsMythicPlusFrame.MythicDungeonFinished)
end
end
DetailsMythicPlusFrame:SetScript("OnEvent", function(_, event, ...)
if (event == "START_TIMER") then
--DetailsMythicPlusFrame.LastTimer = GetTime()
elseif (event == "ZONE_CHANGED_NEW_AREA") then
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", event, ...)
print("Zone changed and is Doing Mythic Dungeon")
end
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("ZONE_CHANGED_NEW_AREA | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local _, _, difficulty, _, _, _, _, currentZoneID = GetInstanceInfo()
if (currentZoneID ~= Details.MythicPlus.DungeonID) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Zone changed and the zone is different than the dungeon")
end
Details222.MythicPlus.LogStep("ZONE_CHANGED_NEW_AREA | player has left the dungeon and Details! finished the dungeon because of that.")
--send mythic dungeon end event
Details:SendEvent("COMBAT_MYTHICDUNGEON_END")
--finish the segment
DetailsMythicPlusFrame.BossDefeated(true)
--finish the mythic run
DetailsMythicPlusFrame.MythicDungeonFinished(true)
end
end
end
end)
+290
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local Details = _G.Details
local addonName, Details222 = ...
local detailsFramework = DetailsFramework
local _
local debugmode = false --print debug lines
local verbosemode = false --auto open the chart panel
local UnitClass = UnitClass
local IsInInstance = IsInInstance
local GetNumGroupMembers = GetNumGroupMembers
local GetInstanceInfo = GetInstanceInfo
local time = time
local floor = math.floor
local C_Timer = C_Timer
local C_ChallengeMode = C_ChallengeMode
--constants
local CONST_USE_PLAYER_EDPS = false
--Generate damage chart for mythic dungeon runs
--[=[
The chart table needs to be stored saparated from the combat
Should the chart data be volatile?
--]=]
local mythicDungeonFrames = Details222.MythicPlus.Frames
local mythicDungeonCharts = Details222.MythicPlus.Charts.Listener
--debug
_G.DetailsMythicDungeonChartHandler = mythicDungeonCharts
--DetailsMythicDungeonChartHandler.ChartTable.Players["playername"].ChartData = {max_value = 0}
function mythicDungeonCharts:Debug(...)
if (debugmode or verbosemode) then
print("Details! DungeonCharts: ", ...)
end
end
local addPlayerDamage = function(unitCleuName)
--get the player data
local playerData = mythicDungeonCharts.ChartTable.Players[unitCleuName]
--if this is the first tick for the player, ignore the damage done on this tick
--this is done to prevent a tick tick with all the damage the player did on the previous segment
local bIsFirstTick = false
--check if the player data doesn't exists
if (not playerData) then
playerData = {
Name = detailsFramework:RemoveRealmName(unitCleuName),
ChartData = {max_value = 0},
Class = select(2, UnitClass(Details:Ambiguate(unitCleuName))),
--spec zero for now, need to retrive later during combat
Spec = 0,
--last damage to calc difference
LastDamage = 0,
--if started a new combat, need to reset the lastdamage
LastCombatID = -1,
}
mythicDungeonCharts.ChartTable.Players[unitCleuName] = playerData
bIsFirstTick = true
end
--get the current combat
local currentCombat = Details:GetCombat(DETAILS_SEGMENTID_CURRENT)
if (currentCombat) then
local isOverallSegment = false
local mythicDungeonInfo = currentCombat.is_mythic_dungeon
if (mythicDungeonInfo) then
if (mythicDungeonInfo.TrashOverallSegment or mythicDungeonInfo.OverallSegment) then
isOverallSegment = true
end
end
if (not isOverallSegment) then
--check if the combat has changed
local segmentId = currentCombat.combat_id
if (segmentId ~= playerData.LastCombatID) then
playerData.LastDamage = 0
playerData.LastCombatID = segmentId
--mythicDungeonCharts:Debug("Combat changed for player", unitCleuName)
end
local actorTable = currentCombat:GetActor(DETAILS_ATTRIBUTE_DAMAGE, unitCleuName)
if (actorTable) then
--update the player spec
playerData.Spec = actorTable.spec
if (bIsFirstTick) then
--ignore previous damage
playerData.LastDamage = actorTable.total
end
--get the damage done
local damageDone = actorTable.total
--check which data is used, dps or damage done
if (CONST_USE_PLAYER_EDPS) then
local eDps = damageDone / currentCombat:GetCombatTime()
--add the damage to the chart table
table.insert(playerData.ChartData, eDps)
--mythicDungeonCharts:Debug("Added dps for " , unitCleuName, ":", eDps)
if (eDps > playerData.ChartData.max_value) then
playerData.ChartData.max_value = eDps
end
else
--calc the difference and add to the table
local damageDiff = floor(damageDone - playerData.LastDamage)
playerData.LastDamage = damageDone
--add the damage to the chart table
table.insert(playerData.ChartData, damageDiff)
--mythicDungeonCharts:Debug("Added damage for " , unitCleuName, ":", damageDiff)
if (damageDiff > playerData.ChartData.max_value) then
playerData.ChartData.max_value = damageDiff
end
end
else
--player still didn't made anything on this combat, so just add zero
table.insert(playerData.ChartData, 0)
end
end
end
end
local tickerCallback = function(tickerObject)
--check if is inside the dungeon
local inInstance = IsInInstance()
if (not inInstance) then
mythicDungeonCharts:OnEndMythicDungeon()
return
end
--check if still running the dungeon
if (not mythicDungeonCharts.ChartTable or not mythicDungeonCharts.ChartTable.Running) then
tickerObject:Cancel()
return
end
--tick damage
local totalPlayers = GetNumGroupMembers()
for i = 1, totalPlayers-1 do
---@type cleuname
local cleuName = Details:GetFullName("party" .. i)
if (cleuName) then
addPlayerDamage(cleuName)
end
end
addPlayerDamage(Details:GetFullName("player"))
end
function mythicDungeonCharts:OnBossDefeated()
local currentCombat = Details:GetCurrentCombat()
local segmentType = currentCombat:GetCombatType()
local bossInfo = currentCombat:GetBossInfo()
local mythicLevel = C_ChallengeMode and C_ChallengeMode.GetActiveKeystoneInfo()
if (mythicLevel and mythicLevel > 0) then
if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running and bossInfo) then
local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
mythicDungeonCharts:Debug("Boss defeated, time saved", currentCombat:GetCombatTime())
else
if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.EndTime ~= -1) then
local now = time()
--check if the dungeon just ended
if (mythicDungeonCharts.ChartTable.EndTime + 2 >= now) then
if (bossInfo) then
local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
mythicDungeonCharts:Debug("Boss defeated, time saved, but used time aproximation:", mythicDungeonCharts.ChartTable.EndTime + 2, now, currentCombat:GetCombatTime())
end
end
else
mythicDungeonCharts:Debug("Boss defeated, but no chart capture is running")
end
end
else
mythicDungeonCharts:Debug("Boss defeated, but isn't a mythic dungeon boss fight")
end
end
function mythicDungeonCharts:OnStartMythicDungeon()
if (not Details.mythic_plus.show_damage_graphic) then
mythicDungeonCharts:Debug("Dungeon started, no capturing mythic dungeon chart data, disabled on profile")
if (verbosemode) then
mythicDungeonCharts:Debug("OnStartMythicDungeon() not allowed")
end
return
else
mythicDungeonCharts:Debug("Dungeon started, new capture started")
end
mythicDungeonCharts.ChartTable = {
Running = true,
Players = {},
ElapsedTime = 0,
StartTime = time(),
EndTime = -1,
DungeonName = "",
--store when each boss got defeated in comparison with the StartTime
BossDefeated = {},
}
mythicDungeonCharts.ChartTable.Ticker = C_Timer.NewTicker(1, tickerCallback)
--save the chart for development
if (debugmode) then
Details.mythic_plus.last_mythicrun_chart = mythicDungeonCharts.ChartTable
end
if (verbosemode) then
mythicDungeonCharts:Debug("OnStartMythicDungeon() success")
end
end
function mythicDungeonCharts:OnEndMythicDungeon()
if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running) then
--stop capturinfg
mythicDungeonCharts.ChartTable.Running = false
mythicDungeonCharts.ChartTable.ElapsedTime = time() - mythicDungeonCharts.ChartTable.StartTime
mythicDungeonCharts.ChartTable.EndTime = time()
mythicDungeonCharts.ChartTable.Ticker:Cancel()
local name, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
mythicDungeonCharts.ChartTable.DungeonName = name
--check if is inside the dungeon
--many players just leave the dungeon in order the re-enter and start the run again, the chart window is showing in these cases data to an imcomplete run.
local isInsideDungeon = IsInInstance()
if (not isInsideDungeon) then
mythicDungeonCharts:Debug("OnEndMythicDungeon() player wasn't inside the dungeon.")
return
end
mythicDungeonCharts:Debug("Dungeon ended successfully, chart data capture stopped, scheduling to open the window.")
C_Timer.After(0.1, function()
end)
--the run is valid, schedule to open the chart window
Details.mythic_plus.delay_to_show_graphic = 1
C_Timer.After(Details.mythic_plus.delay_to_show_graphic, mythicDungeonFrames.ShowEndOfMythicPlusPanel)
if (verbosemode) then
mythicDungeonCharts:Debug("OnEndMythicDungeon() success!")
end
else
mythicDungeonCharts:Debug("Dungeon ended, no chart data was running")
if (verbosemode) then
mythicDungeonCharts:Debug("OnEndMythicDungeon() fail")
end
end
end
mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_START", "OnStartMythicDungeon")
mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_END", "OnEndMythicDungeon")
mythicDungeonCharts:RegisterEvent("COMBAT_BOSS_DEFEATED", "OnBossDefeated")
--SetPortraitTexture(texture, unitId)
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
-- /run mythicDungeonFrames.ShowEndOfMythicPlusPanel()
+349
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local Details = _G.Details
local DF = _G.DetailsFramework
local addonName, Details222 = ...
local _
local time = time
local C_Timer = _G.C_Timer
local unpack = _G.unpack
local GetTime = _G.GetTime
local tremove = _G.tremove
local GetInstanceInfo = _G.GetInstanceInfo
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
--data for the current mythic + dungeon
Details.MythicPlus = {
RunID = 0,
}
local mythicDungeonCharts = Details:CreateEventListener()
Details222.MythicPlus.Charts.Listener = mythicDungeonCharts
-- ~mythic ~dungeon
local DetailsMythicPlusFrame = _G.CreateFrame("frame", "DetailsMythicPlusFrame", UIParent)
DetailsMythicPlusFrame.DevelopmentDebug = false
--disabling the mythic+ feature if the user is playing in wow classic
if (not DF.IsTimewalkWoW()) then
DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_START")
DetailsMythicPlusFrame:RegisterEvent("CHALLENGE_MODE_COMPLETED")
DetailsMythicPlusFrame:RegisterEvent("ZONE_CHANGED_NEW_AREA")
DetailsMythicPlusFrame:RegisterEvent("ENCOUNTER_END")
DetailsMythicPlusFrame:RegisterEvent("START_TIMER")
end
function Details222.MythicPlus.LogStep(log)
local today = date("%d/%m/%y %H:%M:%S")
table.insert(Details.mythic_plus_log, 1, today .. "|" .. log)
tremove(Details.mythic_plus_log, 50)
end
function DetailsMythicPlusFrame.BossDefeated(this_is_end_end, encounterID, encounterName, difficultyID, raidSize, endStatus) --hold your breath and count to ten
--this function is called right after defeat a boss inside a mythic dungeon
--it comes from details! control leave combat
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "BossDefeated() > boss defeated | SegmentID:", Details.MythicPlus.SegmentID, " | mapID:", Details.MythicPlus.DungeonID)
end
--local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
Details222.MythicPlus.OnBossDefeated(encounterID, encounterName)
--increase the segment number for the mythic run
Details.MythicPlus.SegmentID = Details.MythicPlus.SegmentID + 1
--register the time when the last boss has been killed (started a clean up for the next trash)
Details.MythicPlus.PreviousBossKilledAt = time()
--update the saved table inside the profile
Details:UpdateState_CurrentMythicDungeonRun(true, Details.MythicPlus.SegmentID, Details.MythicPlus.PreviousBossKilledAt)
end
function DetailsMythicPlusFrame.MythicDungeonFinished(fromZoneLeft)
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > the dungeon was a Mythic+ and just ended.")
end
DetailsMythicPlusFrame.IsDoingMythicDungeon = false
Details.MythicPlus.Started = false
Details.MythicPlus.EndedAt = time()-1.9
Details:UpdateState_CurrentMythicDungeonRun()
--at this point, details! should not be in combat, but if something triggered a combat start, just close the combat right away
if (Details.in_combat) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > was in combat, calling SairDoCombate():", InCombatLockdown())
end
Details:SairDoCombate()
Details222.MythicPlus.LogStep("MythicDungeonFinished() | Details was in combat.")
end
--check if there is trash segments after the last boss. need to merge these segments with the trash segment of the last boss
local bCanMergeBossTrash = Details.mythic_plus.merge_boss_trash
Details222.MythicPlus.LogStep("MythicDungeonFinished() | merge_boss_trash = " .. (bCanMergeBossTrash and "true" or "false"))
--check if there's trash after the last boss, if does, merge it with the trash of the last boss defeated
if (bCanMergeBossTrash and not Details.MythicPlus.IsRestoredState and not fromZoneLeft) then
--is the current combat not a boss fight?
--this mean a combat was opened after the last boss of the dungeon was killed
if (not Details.tabela_vigente.is_boss and Details.tabela_vigente:GetCombatTime() > 5) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > the last combat isn't a boss fight, might have trash after bosses done.")
end
Details222.MythicPlus.MergeTrashAfterLastBoss()
end
end
--merge segments
if (Details.mythic_plus.make_overall_when_done and not Details.MythicPlus.IsRestoredState and not fromZoneLeft) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, creating overall segment now")
end
DetailsMythicPlusFrame.MergeSegmentsOnEnd()
end
Details.MythicPlus.IsRestoredState = nil
--shutdown parser for a few seconds to avoid opening new segments after the run ends
if (not fromZoneLeft) then
Details:CaptureSet(false, "damage", false, 15)
Details:CaptureSet(false, "energy", false, 15)
Details:CaptureSet(false, "aura", false, 15)
Details:CaptureSet(false, "energy", false, 15)
Details:CaptureSet(false, "spellcast", false, 15)
end
end
end
function DetailsMythicPlusFrame.MythicDungeonStarted()
--flag as a mythic dungeon
DetailsMythicPlusFrame.IsDoingMythicDungeon = true
--this counter is individual for each character
Details.mythic_dungeon_id = Details.mythic_dungeon_id + 1
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
local mapID = C_Map.GetBestMapForUnit("player")
if (not mapID) then
return
end
local ejID = Details:GetInstanceEJID(mapID)
--setup the mythic run info
Details.MythicPlus.Started = true
Details.MythicPlus.DungeonName = zoneName
Details.MythicPlus.DungeonID = currentZoneID
Details:Msg("(debug) mythic dungeon start time: ", time()+9.7, "time now:", time(), "diff:", time()+9.7-time())
Details.MythicPlus.StartedAt = time()+9.7 --there's the countdown timer of 10 seconds
Details.MythicPlus.EndedAt = nil --reset
Details.MythicPlus.SegmentID = 1
Details.MythicPlus.Level = mythicLevel
Details.MythicPlus.ejID = ejID
Details.MythicPlus.PreviousBossKilledAt = time()
Details:SaveState_CurrentMythicDungeonRun(Details.mythic_dungeon_id, zoneName, currentZoneID, time()+9.7, 1, mythicLevel, ejID, time())
local name, groupType, difficultyID, difficult = GetInstanceInfo()
if (groupType == "party" and Details.overall_clear_newchallenge) then
Details.historico:ResetOverallData()
Details:Msg("the overall data has been reset.") --localize-me
if (Details.debug) then
Details:Msg("(debug) timer is for a mythic+ dungeon, overall has been reseted.")
end
end
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonStarted() > State set to Mythic Dungeon, new combat starting in 10 seconds.")
end
end
function DetailsMythicPlusFrame.OnChallengeModeStart()
--is this a mythic dungeon?
local _, _, difficultyID, _, _, _, _, currentZoneID = GetInstanceInfo()
if (difficultyID == 8) then
--start the dungeon on Details!
DetailsMythicPlusFrame.MythicDungeonStarted()
Details222.MythicPlus.LogStep("OnChallengeModeStart()")
else
--print("D! mythic dungeon was already started!")
--from zone changed
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
if (not Details.MythicPlus.Started and Details.MythicPlus.DungeonID == currentZoneID and Details.MythicPlus.Level == mythicLevel) then
Details.MythicPlus.Started = true
Details.MythicPlus.EndedAt = nil
Details.mythic_dungeon_currentsaved.started = true
DetailsMythicPlusFrame.IsDoingMythicDungeon = true
--print("D! mythic dungeon was NOT already started! debug 2")
end
end
end
--make an event listener to sync combat data
DetailsMythicPlusFrame.EventListener = Details:CreateEventListener()
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_START")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_ENCOUNTER_END")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_ENTER")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_PLAYER_LEAVE")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_START")
DetailsMythicPlusFrame.EventListener:RegisterEvent("COMBAT_MYTHICDUNGEON_END")
function DetailsMythicPlusFrame.EventListener.OnDetailsEvent(contextObject, event, ...)
--these events triggers within Details control functions, they run exactly after details! creates or close a segment
if (event == "COMBAT_PLAYER_ENTER") then
elseif (event == "COMBAT_PLAYER_LEAVE") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
return
end
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
local combatObject = ...
if (combatObject.is_boss) then
if (not combatObject.is_boss.killed) then
local encounterName = combatObject.is_boss.encounter
local zoneName = combatObject.is_boss.zone
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
--just in case the combat get tagged as boss fight
Details.tabela_vigente.is_boss = nil
--tag the combat as mythic dungeon trash
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
Details.tabela_vigente.is_mythic_dungeon_trash = {
ZoneName = zoneName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
}
Details222.MythicPlus.LogStep("COMBAT_PLAYER_LEAVE | wiped on boss | key level: | " .. mythicLevel .. " | " .. (encounterName or "") .. " " .. zoneName)
else
DetailsMythicPlusFrame.BossDefeated(false, combatObject.is_boss.id, combatObject.is_boss.name, combatObject.is_boss.diff, 5, 1)
end
end
end
elseif (event == "COMBAT_ENCOUNTER_START") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_ENCOUNTER_START | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local encounterID, encounterName, difficultyID, raidSize, endStatus = ...
--nothing
elseif (event == "COMBAT_ENCOUNTER_END") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_ENCOUNTER_END | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local encounterID, encounterName, difficultyID, raidSize, endStatus = ...
--nothing
elseif (event == "COMBAT_MYTHICDUNGEON_START") then
local lowerInstance = Details:GetLowerInstanceNumber()
if (lowerInstance) then
lowerInstance = Details:GetInstance(lowerInstance)
if (lowerInstance) then
C_Timer.After(3, function()
--if (lowerInstance:IsEnabled()) then
--todo, need localization
--lowerInstance:InstanceAlert("Details!" .. " " .. "Damage" .. " " .. "Meter", {[[Interface\AddOns\Details\images\minimap]], 16, 16, false}, 3, {function() end}, false, true)
--end
end)
end
end
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
return
end
--reset spec cache if broadcaster requested
if (Details.streamer_config.reset_spec_cache) then
Details:Destroy(Details.cached_specs)
end
C_Timer.After(0.25, DetailsMythicPlusFrame.OnChallengeModeStart)
--debugging
local mPlusSettings = Details.mythic_plus
local result = ""
for key, value in pairs(Details.mythic_plus) do
if (type(value) ~= "table") then
result = result .. key .. " = " .. tostring(value) .. " | "
end
end
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
Details222.MythicPlus.LogStep("COMBAT_MYTHICDUNGEON_START | settings: " .. result .. " | level: " .. mythicLevel .. " | zone: " .. zoneName .. " | zoneId: " .. currentZoneID)
elseif (event == "COMBAT_MYTHICDUNGEON_END") then
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("COMBAT_MYTHICDUNGEON_END | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
--delay to wait the encounter_end trigger first
--assuming here the party cleaned the mobs kill objective before going to kill the last boss
C_Timer.After(2, DetailsMythicPlusFrame.MythicDungeonFinished)
end
end
DetailsMythicPlusFrame:SetScript("OnEvent", function(_, event, ...)
if (event == "START_TIMER") then
--DetailsMythicPlusFrame.LastTimer = GetTime()
elseif (event == "ZONE_CHANGED_NEW_AREA") then
if (DetailsMythicPlusFrame.IsDoingMythicDungeon) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", event, ...)
print("Zone changed and is Doing Mythic Dungeon")
end
--ignore the event if ignoring mythic dungeon special treatment
if (Details.streamer_config.disable_mythic_dungeon) then
Details222.MythicPlus.LogStep("ZONE_CHANGED_NEW_AREA | streamer_config.disable_mythic_dungeon is true and the code cannot continue.")
return
end
local _, _, difficulty, _, _, _, _, currentZoneID = GetInstanceInfo()
if (currentZoneID ~= Details.MythicPlus.DungeonID) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Zone changed and the zone is different than the dungeon")
end
Details222.MythicPlus.LogStep("ZONE_CHANGED_NEW_AREA | player has left the dungeon and Details! finished the dungeon because of that.")
--send mythic dungeon end event
Details:SendEvent("COMBAT_MYTHICDUNGEON_END")
--finish the segment
DetailsMythicPlusFrame.BossDefeated(true)
--finish the mythic run
DetailsMythicPlusFrame.MythicDungeonFinished(true)
end
end
end
end)
+545
View File
@@ -0,0 +1,545 @@
local Details = _G.Details
local addonName, Details222 = ...
local detailsFramework = DetailsFramework
local _
local GetTime = GetTime
local GetInstanceInfo = GetInstanceInfo
local time = time
local C_ChallengeMode = C_ChallengeMode
local InCombatLockdown = InCombatLockdown
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
--[[
all mythic segments have:
.is_mythic_dungeon_segment = true
.is_mythic_dungeon_run_id = run id from details.profile.mythic_dungeon_id
boss, 'trash overall' and 'dungeon overall' segments have:
.is_mythic_dungeon
boss segments have:
.is_boss
'trash overall' segments have:
.is_mythic_dungeon with .SegmentID = "trashoverall"
'dungeon overall' segment have:
.is_mythic_dungeon with .SegmentID = "overall"
--]]
local DetailsMythicPlusFrame = _G["DetailsMythicPlusFrame"]
function Details222.MythicPlus.OnMythicDungeonFinished(encounterID, encounterName)
end
function Details222.MythicPlus.MergeTrashAfterLastBoss()
local segmentsToMerge = {}
--table with all past segments
local segmentsTable = Details:GetCombatSegments()
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat:GetCombatTime() > 5) then
--is the last boss?
if (pastCombat.is_boss) then
break
end
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and pastCombat.is_mythic_dungeon_trash) then
--if have mythic dungeon info, cancel the loop
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo()
if (mythicDungeonInfo) then
break
end
--merge this segment
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
end
end
end
end
if (#segmentsToMerge > 0) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > found ", #segmentsToMerge, "segments after the last boss")
end
--find the latest trash overall
segmentsTable = Details:GetCombatSegments()
local latestTrashOverall
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
if (pastCombat and pastCombat.is_mythic_dungeon and pastCombat.is_mythic_dungeon.SegmentID == "trashoverall") then
latestTrashOverall = pastCombat
break
end
end
if (latestTrashOverall) then
--stores the segment table and the trash overall segment to use on the merge
DetailsMythicPlusFrame.TrashMergeScheduled2 = segmentsToMerge
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = latestTrashOverall
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, merging last pack of trash now")
end
DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
end
end
end
function Details222.MythicPlus.OnBossDefeated(encounterID, encounterName)
local currentCombat = Details:GetCurrentCombat()
--add the mythic dungeon info to the combat
currentCombat.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = time(), --when the boss got killed
SegmentID = Details.MythicPlus.SegmentID, --segment number within the dungeon
EncounterID = encounterID,
EncounterName = encounterName or Loc["STRING_UNKNOW"],
RunID = Details.mythic_dungeon_id,
ZoneName = Details.MythicPlus.DungeonName,
MapID = Details.MythicPlus.DungeonID,
OverallSegment = false,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
}
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local mPlusTable = currentCombat.is_mythic_dungeon
--logs
Details222.MythicPlus.LogStep("BossDefeated | key level: | " .. mythicLevel .. " | " .. (mPlusTable.EncounterName or "") .. " | " .. (mPlusTable.ZoneName or ""))
--check if need to merge the trash for this boss
if (Details.mythic_plus.merge_boss_trash and not Details.MythicPlus.IsRestoredState) then
--store on an table all segments which should be merged
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled or {}
--table with all past semgnets
local segmentsTable = Details:GetCombatSegments()
--iterate among segments
for i = 1, 25 do --from the newer combat to the oldest
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat.is_mythic_dungeon_trash) then
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and not pastCombat.is_boss) then
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo() -- .is_mythic_dungeon only boss, trash overall and run overall have it
if (not mythicDungeonInfo or not mythicDungeonInfo.TrashOverallSegment) then
--trash segment found, schedule to merge
table.insert(segmentsToMerge, pastCombat)
end
end
end
end
--add encounter information
segmentsToMerge.EncounterID = encounterID
segmentsToMerge.EncounterName = encounterName
segmentsToMerge.PreviousBossKilledAt = Details.MythicPlus.PreviousBossKilledAt
--reduce this boss encounter time from the trash lenght time, since the boss doesn't count towards the time spent cleaning trash
segmentsToMerge.LastBossKilledAt = time() - currentCombat:GetCombatTime()
DetailsMythicPlusFrame.TrashMergeScheduled = segmentsToMerge
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "BossDefeated() > not in combat, merging trash now")
end
--merge the trash clean up
DetailsMythicPlusFrame.MergeTrashCleanup()
end
end
function DetailsMythicPlusFrame.MergeSegmentsOnEnd() --~merge
--at the end of a mythic run, if enable on settings, merge all the segments from the mythic run into only one
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > starting to merge mythic segments.", "InCombatLockdown():", InCombatLockdown())
end
Details222.MythicPlus.LogStep("MergeSegmentsOnEnd started | creating the overall segment at the end of the run.")
--create a new combat to be the overall for the mythic run
Details:StartCombat()
--get the current combat just created and the table with all past segments
local newCombat = Details:GetCurrentCombat()
local segmentsTable = Details:GetCombatSegments()
newCombat.is_challenge = true
local timeInCombat = 0
local startDate, endDate = "", ""
local lastSegment
local totalSegments = 0
--copy deaths occured on all segments to the new segment, also sum the activity combat time
if (Details.mythic_plus.reverse_death_log) then
for i = 1, 40 do --copy the deaths from the first segment to the last one
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
else
for i = 40, 1, -1 do --copy the deaths from the last segment to the new segment
local thisCombat = segmentsTable[i]
if (thisCombat) then
if (thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
end
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = Details.MythicPlus.EndedAt, --the end of the run
WorldStateTimerStart = Details222.MythicPlus.WorldStateTimerStartAt,
WorldStateTimerEnd = Details222.MythicPlus.WorldStateTimerEndAt,
RunTime = Details222.MythicPlus.time,
TimeInCombat = timeInCombat,
SegmentID = "overall", --segment number within the dungeon
RunID = Details.mythic_dungeon_id,
OverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
EJID = Details.MythicPlus.ejID,
MapID = Details222.MythicPlus.MapID,
Level = Details222.MythicPlus.Level,
OnTime = Details222.MythicPlus.OnTime,
KeystoneUpgradeLevels = Details222.MythicPlus.KeystoneUpgradeLevels,
PracticeRun = Details222.MythicPlus.PracticeRun,
OldDungeonScore = Details222.MythicPlus.OldDungeonScore,
NewDungeonScore = Details222.MythicPlus.NewDungeonScore,
IsAffixRecord = Details222.MythicPlus.IsAffixRecord,
IsMapRecord = Details222.MythicPlus.IsMapRecord,
PrimaryAffix = Details222.MythicPlus.PrimaryAffix,
IsEligibleForScore = Details222.MythicPlus.IsEligibleForScore,
UpgradeMembers = Details222.MythicPlus.UpgradeMembers,
TimeLimit = Details222.MythicPlus.TimeLimit,
DungeonName = Details222.MythicPlus.DungeonName,
DungeonID = Details222.MythicPlus.DungeonID,
DungeonTexture = Details222.MythicPlus.Texture,
DungeonBackgroundTexture = Details222.MythicPlus.BackgroundTexture,
}
--add all boss segments from this run to this new segment
for i = 1, 40 do --from the newer combat to the oldest
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
local canAddThisSegment = true
if (Details.mythic_plus.make_overall_boss_only) then
if (not thisCombat.is_boss) then
--canAddThisSegment = false --disabled
end
end
if (canAddThisSegment) then
newCombat = newCombat + thisCombat
totalSegments = totalSegments + 1
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeSegmentsOnEnd() > adding time:", thisCombat:GetCombatTime(), thisCombat.is_boss and thisCombat.is_boss.name)
end
if (endDate == "") then
local _, whenEnded = thisCombat:GetDate()
endDate = whenEnded
end
lastSegment = thisCombat
end
end
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > totalTime:", timeInCombat, "startDate:", startDate)
end
newCombat.total_segments_added = totalSegments
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--check if both values are valid, this can get invalid if the player leaves the dungeon before the timer ends or the game crashes
if (type(Details222.MythicPlus.time) == "number") then
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("GetCompletionInfo() Found, Time: " .. Details222.MythicPlus.time)
elseif (newCombat.is_mythic_dungeon.WorldStateTimerEnd and newCombat.is_mythic_dungeon.WorldStateTimerStart) then
local runTime = newCombat.is_mythic_dungeon.WorldStateTimerEnd - newCombat.is_mythic_dungeon.WorldStateTimerStart
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("World State Timers is Available, Run Time: " .. runTime .. "| start:" .. newCombat.is_mythic_dungeon.WorldStateTimerStart .. "| end:" .. newCombat.is_mythic_dungeon.WorldStateTimerEnd)
else
newCombat.run_time = timeInCombat
Details222.MythicPlus.LogStep("GetCompletionInfo() and World State Timers not Found, Activity Time: " .. timeInCombat)
end
newCombat:SetStartTime(GetTime() - timeInCombat)
newCombat:SetEndTime(GetTime())
Details222.MythicPlus.LogStep("Activity Time: " .. timeInCombat)
--set the segment time and date
newCombat:SetDate(startDate, endDate)
--immediatly finishes the segment just started
Details:SairDoCombate()
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > finished merging segments.")
print("Details!", "MergeSegmentsOnEnd() > all done, check in the segments list if everything is correct, if something is weird: '/details feedback' thanks in advance!")
end
local lower_instance = Details:GetLowerInstanceNumber()
if (lower_instance) then
local instance = Details:GetInstance(lower_instance)
if (instance) then
local func = {function() end}
instance:InstanceAlert ("Showing Mythic+ Run Segment", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 6, func, true)
end
end
Details:SendEvent("COMBAT_MYTHICPLUS_OVERALL_READY")
end
--after each boss fight, if enalbed on settings, create an extra segment with all trash segments from the boss just killed
function DetailsMythicPlusFrame.MergeTrashCleanup (isFromSchedule)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > running", DetailsMythicPlusFrame.TrashMergeScheduled and #DetailsMythicPlusFrame.TrashMergeScheduled)
end
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled
--table exists and there's at least one segment
if (segmentsToMerge and segmentsToMerge[1]) then
Details222.MythicPlus.LogStep("MergeTrashCleanup started.")
--the first segment is the segment where all other trash segments will be added
local masterSegment = segmentsToMerge[1]
masterSegment.is_mythic_dungeon_trash = nil
--get the current combat just created and the table with all past segments
local newCombat = masterSegment
local totalTime = newCombat:GetCombatTime()
local startDate, endDate = "", ""
local lastSegment
--add segments
for i = 2, #segmentsToMerge do --segment #1 is the host
local pastCombat = segmentsToMerge[i]
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
newCombat:CopyDeathsFrom(pastCombat, true)
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = segmentsToMerge.PreviousBossKilledAt, --start of the mythic run or when the previous boss got killed
EndedAt = segmentsToMerge.LastBossKilledAt, --the time() when encounter_end got triggered
SegmentID = "trashoverall",
RunID = Details.mythic_dungeon_id,
TrashOverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
EncounterID = segmentsToMerge.EncounterID,
EncounterName = segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"],
}
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--set the segment time / using a sum of combat times, this combat time is reliable
newCombat:SetStartTime (GetTime() - totalTime)
newCombat:SetEndTime (GetTime())
--set the segment date
newCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > finished merging trash segments.", Details.tabela_vigente, Details.tabela_vigente.is_boss)
end
--delete all segments that were merged
local segmentsTable = Details:GetCombatSegments()
for segmentId = #segmentsTable, 1, -1 do
local segment = segmentsTable[segmentId]
if (segment and segment._trashoverallalreadyadded) then
table.remove(segmentsTable, segmentId)
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
--call the segment removed event to notify third party addons
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
else
Details222.MythicPlus.LogStep("MergeTrashCleanup | no segments to merge.")
end
end
--this function merges trash segments after all bosses of the mythic dungeon are defeated
--happens when the group finishes all bosses but don't complete the trash requirement
function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > running, #segments: ", #DetailsMythicPlusFrame.TrashMergeScheduled2, "trash overall table:", DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat)
end
Details222.MythicPlus.LogStep("running MergeRemainingTrashAfterAllBossesDone.")
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled2
local overallCombat = DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat
--needs to merge, add the total combat time, set the date end to the date of the first segment
local totalTime = 0
local startDate, endDate = "", ""
local lastSegment
--add segments
for i, pastCombat in ipairs(segmentsToMerge) do
overallCombat = overallCombat + pastCombat
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > segment added")
end
totalTime = totalTime + pastCombat:GetCombatTime()
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then --get the end date of the first index only
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--set the segment time / using a sum of combat times, this combat time is reliable
local startTime = overallCombat:GetStartTime()
overallCombat:SetStartTime (startTime - totalTime)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > total combat time:", totalTime)
end
--set the segment date
local startDate = overallCombat:GetDate()
overallCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > new end date:", endDate)
end
local mythicDungeonInfo = overallCombat:GetMythicDungeonInfo()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time before:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
mythicDungeonInfo.StartedAt = mythicDungeonInfo.StartedAt - (Details.MythicPlus.EndedAt - Details.MythicPlus.PreviousBossKilledAt)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time after:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
--remove trash segments from the segment history after the merge
local removedCurrentSegment = false
local segmentsTable = Details:GetCombatSegments()
for _, pastCombat in ipairs(segmentsToMerge) do
for i = #segmentsTable, 1, -1 do
local segment = segmentsTable [i]
if (segment == pastCombat) then
--remove the segment
if (Details.tabela_vigente == segment) then
removedCurrentSegment = true
end
table.remove(segmentsTable, i)
break
end
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
if (removedCurrentSegment) then
--find another current segment
local segmentsTable = Details:GetCombatSegments()
Details.tabela_vigente = segmentsTable [1]
if (not Details.tabela_vigente) then
--assuming there's no segment from the dungeon run
Details:EntrarEmCombate()
Details:SairDoCombate()
end
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
end
Details222.MythicPlus.LogStep("delete_trash_after_merge | concluded")
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
DetailsMythicPlusFrame.TrashMergeScheduled2 = nil
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = nil
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > done merging")
end
end
+1
View File
@@ -1201,6 +1201,7 @@ local default_player_data = {
ocd_tracker = {
enabled = false,
cooldowns = {},
ignored_cooldowns = {},
frames = {
["defensive-raid"] = {},
["defensive-target"] = {},