Added option to Enable/Disable augmentation extra bar; Disabled DataStorage for 11.0 revamp
This commit is contained in:
+34
-10
@@ -3071,12 +3071,12 @@ function Details:ShowExtraStatusbar(thisLine, amount, extraAmount, totalAmount,
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extraStatusbar.OnEnterCallback = onEnterFunc
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extraStatusbar.OnLeaveCallback = onLeaveFunc
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if (Details.combat_log.evoker_calc_damage) then
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extraStatusbar:SetAlpha(0.8)
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extraStatusbar.defaultAlpha = 0.8
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if (Details.combat_log.calc_evoker_damage) then
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extraStatusbar:SetAlpha(0.2)
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extraStatusbar.defaultAlpha = 0.2
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else
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extraStatusbar:SetAlpha(0.1)
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extraStatusbar.defaultAlpha = 0.1
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extraStatusbar:SetAlpha(0.7)
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extraStatusbar.defaultAlpha = 0.7
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end
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extraStatusbar:Show()
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else
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@@ -3134,7 +3134,13 @@ function Details:RefreshLineValue(thisLine, instance, previousData, isForceRefre
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Details.FadeHandler.Fader(thisLine, "out")
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if (self.total_extra and self.total_extra > 0) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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if (self.spec == 1473) then
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if (Details.combat_log.calc_evoker_damage) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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else
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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end
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return self:RefreshBarra(thisLine, instance)
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@@ -3151,12 +3157,18 @@ function Details:RefreshLineValue(thisLine, instance, previousData, isForceRefre
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thisLine.last_value = percent --reseta o ultimo valor da barra
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if (self.total_extra and self.total_extra > 0) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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if (self.spec == 1473) then
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if (Details.combat_log.calc_evoker_damage) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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else
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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end
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return self:RefreshBarra(thisLine, instance)
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elseif (percent ~= thisLine.last_value) then --continua mostrando a mesma tabela ent�o compara a porcentagem
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elseif (percent ~= thisLine.last_value) then
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--apenas atualizar
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if (bUseAnimations and self.spec ~= 1473) then
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thisLine.animacao_fim = percent
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@@ -3166,13 +3178,25 @@ function Details:RefreshLineValue(thisLine, instance, previousData, isForceRefre
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thisLine.last_value = percent
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if (self.total_extra and self.total_extra > 0) then
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Details:ShowExtraStatusbar(thisLine, self.total, self.total_extra, totalValue, topValue, instance)
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if (self.spec == 1473) then
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if (Details.combat_log.calc_evoker_damage) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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else
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Details:ShowExtraStatusbar(thisLine, self.total, self.total_extra, totalValue, topValue, instance)
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end
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end
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return self:RefreshBarra(thisLine, instance)
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else
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if (self.total_extra and self.total_extra > 0) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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if (self.spec == 1473) then
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if (Details.combat_log.calc_evoker_damage) then
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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else
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handleShowExtraStatusbar(thisLine, self, instance, previousData, isForceRefresh, percent, bUseAnimations, totalValue, topValue)
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end
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end
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end
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end
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+24
-13
@@ -714,22 +714,25 @@ end
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_detalhes.background_tasks_loop = _detalhes:ScheduleRepeatingTimer ("DoBackgroundTasks", 120)
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--storage stuff ~storage
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local CONST_ADDONNAME_DATASTORAGE = "Details_DataStorage"
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--global database
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_detalhes.storage = {}
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function _detalhes.storage:OpenRaidStorage()
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--check if the storage is already loaded
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if (not IsAddOnLoaded ("Details_DataStorage")) then
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local loaded, reason = LoadAddOn ("Details_DataStorage")
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if (not C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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local loaded, reason = C_AddOns.LoadAddOn(CONST_ADDONNAME_DATASTORAGE)
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if (not loaded) then
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return
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end
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end
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do return end
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--get the storage table
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local db = DetailsDataStorage
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@@ -745,7 +748,7 @@ function _detalhes.storage:OpenRaidStorage()
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return db
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end
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function _detalhes.storage:HaveDataForEncounter (diff, encounter_id, guild_name)
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function _detalhes.storage:HaveDataForEncounter(diff, encounter_id, guild_name)
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local db = _detalhes.storage:OpenRaidStorage()
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if (not db) then
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@@ -753,7 +756,7 @@ function _detalhes.storage:HaveDataForEncounter (diff, encounter_id, guild_name)
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end
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if (guild_name and type(guild_name) == "boolean") then
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guild_name = GetGuildInfo ("player")
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guild_name = GetGuildInfo("player")
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end
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local table = db [diff]
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@@ -1416,6 +1419,8 @@ local createStorageTables = function()
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end
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function _detalhes.ScheduleLoadStorage()
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do return end
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if (InCombatLockdown() or UnitAffectingCombat("player")) then
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if (_detalhes.debug) then
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print("|cFFFFFF00Details! storage scheduled to load (player in combat).")
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@@ -1423,8 +1428,8 @@ function _detalhes.ScheduleLoadStorage()
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_detalhes.schedule_storage_load = true
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return
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else
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if (not IsAddOnLoaded("Details_DataStorage")) then
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local loaded, reason = LoadAddOn("Details_DataStorage")
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if (not C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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local loaded, reason = C_AddOns.LoadAddOn(CONST_ADDONNAME_DATASTORAGE)
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if (not loaded) then
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if (_detalhes.debug) then
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print("|cFFFFFF00Details! Storage|r: can't load storage, may be the addon is disabled.")
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@@ -1436,7 +1441,7 @@ function _detalhes.ScheduleLoadStorage()
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end
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end
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if (IsAddOnLoaded("Details_DataStorage")) then
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if (C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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_detalhes.schedule_storage_load = nil
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_detalhes.StorageLoaded = true
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if (_detalhes.debug) then
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@@ -1454,11 +1459,14 @@ function _detalhes.GetStorage()
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return DetailsDataStorage
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end
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--this function is used on the breakdown window to show ranking and on the main window when hovering over the spec icon
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function _detalhes.OpenStorage()
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--if the player is in combat, this function return false, if failed to load by other reason it returns nil
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do return end
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--check if the storage is already loaded
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if (not IsAddOnLoaded("Details_DataStorage")) then
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if (not C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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--can't open it during combat
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if (InCombatLockdown() or UnitAffectingCombat("player")) then
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if (_detalhes.debug) then
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@@ -1467,7 +1475,7 @@ function _detalhes.OpenStorage()
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return false
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end
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local loaded, reason = LoadAddOn("Details_DataStorage")
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local loaded, reason = C_AddOns.LoadAddOn(CONST_ADDONNAME_DATASTORAGE)
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if (not loaded) then
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if (_detalhes.debug) then
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print("|cFFFFFF00Details! Storage|r: can't load storage, may be the addon is disabled.")
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@@ -1477,7 +1485,7 @@ function _detalhes.OpenStorage()
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local db = createStorageTables()
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if (db and IsAddOnLoaded("Details_DataStorage")) then
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if (db and C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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_detalhes.StorageLoaded = true
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end
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@@ -1489,10 +1497,13 @@ end
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Details.Database = {}
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--this function is called on storewipe and storeencounter
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function Details.Database.LoadDB()
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do return end
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--check if the storage is already loaded
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if (not IsAddOnLoaded("Details_DataStorage")) then
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local loaded, reason = LoadAddOn("Details_DataStorage")
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if (not C_AddOns.IsAddOnLoaded(CONST_ADDONNAME_DATASTORAGE)) then
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local loaded, reason = C_AddOns.LoadAddOn(CONST_ADDONNAME_DATASTORAGE)
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if (not loaded) then
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if (_detalhes.debug) then
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print("|cFFFFFF00Details! Storage|r: can't save the encounter, couldn't load DataStorage, may be the addon is disabled.")
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+3
-3
@@ -5327,8 +5327,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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--if the current raid is current tier raid, pre-load the storage database
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if (zoneType == "raid") then
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if (Details.InstancesToStoreData [zoneMapID]) then
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Details.ScheduleLoadStorage()
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if (Details.InstancesToStoreData[zoneMapID]) then
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--Details.ScheduleLoadStorage()
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end
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end
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@@ -5702,7 +5702,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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--when the user requested data from the storage but is in combat lockdown
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if (Details.schedule_storage_load) then
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Details.schedule_storage_load = nil
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Details.ScheduleLoadStorage()
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--Details.ScheduleLoadStorage()
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end
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--store a boss encounter when out of combat since it might need to load the storage
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@@ -7111,13 +7111,14 @@ do
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{--show evoker bar
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type = "toggle",
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get = function() return Details.combat_log.evoker_calc_damage end,
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get = function() return Details.combat_log.calc_evoker_damage end,
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set = function(self, fixedparam, value)
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Details.combat_log.evoker_calc_damage = value
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Details.combat_log.calc_evoker_damage = value
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afterUpdate()
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Details:ClearParserCache()
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currentInstance:InstanceReset()
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end,
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name = DF:AddClassIconToText("Predict Augmentation Damage", false, "EVOKER"),
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name = DF:AddClassIconToText("Show Augmentation Extra Bar", false, "EVOKER"),
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desc = "Calculate how much the Augmentation Evoker are buffing other players",
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boxfirst = true,
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},
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@@ -1168,7 +1168,7 @@ local default_player_data = {
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track_hunter_frenzy = false,
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merge_gemstones_1007 = false,
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merge_critical_heals = false,
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evoker_calc_damage = false,
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calc_evoker_damage = true,
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evoker_show_realtimedps = false,
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},
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@@ -1500,14 +1500,6 @@ function SlashCmdList.DETAILS (msg, editbox)
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print("profile name:", Details.always_use_profile_name)
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print("version:", Details.build_counter >= Details.alpha_build_counter and Details.build_counter or Details.alpha_build_counter)
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elseif (msg == "record") then
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Details.ScheduleLoadStorage()
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Details.TellDamageRecord = C_Timer.NewTimer(0.6, Details.PrintEncounterRecord)
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Details.TellDamageRecord.Boss = 2032
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Details.TellDamageRecord.Diff = 16
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elseif (msg == "recordtest") then
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local f = DetailsRecordFrameAnimation
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@@ -1,7 +1,7 @@
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DETAILS_STORAGE_VERSION = 5
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DETAILS_STORAGE_VERSION = 6
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function _detalhes:CreateStorageDB()
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function Details:CreateStorageDB()
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DetailsDataStorage = {
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VERSION = DETAILS_STORAGE_VERSION,
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[14] = {}, --normal mode (raid)
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@@ -13,26 +13,29 @@ function _detalhes:CreateStorageDB()
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return DetailsDataStorage
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end
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local f = CreateFrame ("frame", nil, UIParent)
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local f = CreateFrame("frame", nil, UIParent)
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f:Hide()
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f:RegisterEvent ("ADDON_LOADED")
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f:RegisterEvent("ADDON_LOADED")
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f:SetScript ("OnEvent", function (self, event, addonName)
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f:SetScript("OnEvent", function(self, event, addonName)
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if (addonName == "Details_DataStorage") then
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DetailsDataStorage = DetailsDataStorage or _detalhes:CreateStorageDB()
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DetailsDataStorage = DetailsDataStorage or Details:CreateStorageDB()
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DetailsDataStorage.Data = {}
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print("loaded...")
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if (DetailsDataStorage.VERSION < DETAILS_STORAGE_VERSION) then
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print("is outdated")
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--> do revisions
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if (DetailsDataStorage.VERSION < 5) then
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table.wipe (DetailsDataStorage)
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DetailsDataStorage = _detalhes:CreateStorageDB()
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if (DetailsDataStorage.VERSION < 6) then
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print("outdated two, data wiped!")
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table.wipe(DetailsDataStorage)
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DetailsDataStorage = Details:CreateStorageDB()
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end
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end
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if (_detalhes and _detalhes.debug) then
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print ("|cFFFFFF00Details! Storage|r: loaded!")
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if (Details and Details.debug) then
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print("|cFFFFFF00Details! Storage|r: loaded!")
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end
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DETAILS_STORAGE_LOADED = true
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end
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end)
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