More bug fixes and implementations on the backend of mythic dungeons handling.

This commit is contained in:
Tercio Jose
2024-03-01 17:30:59 -03:00
parent a8d8733274
commit 7d8b84a216
6 changed files with 248 additions and 234 deletions
+13 -13
View File
@@ -115,19 +115,19 @@
---@field key7 guid pet guid
---@class bossinfo : table .is_boss on combatObjects
---@field diff_string string
---@field index number
---@field zone string
---@field encounter string
---@field mapid number
---@field try_number number
---@field name string
---@field ej_instance_id number
---@field id number
---@field unixtime unixtime
---@field diff number
---@field killed boolean
---@field bossimage texturepath|number
---@field diff_string string?
---@field index number?
---@field zone string?
---@field encounter string?
---@field mapid number?
---@field try_number number?
---@field name string?
---@field ej_instance_id number?
---@field id number?
---@field unixtime unixtime?
---@field diff number?
---@field killed boolean?
---@field bossimage texturepath|number?
---@class details
---@field pets table<guid, petinfo> store the pet guid as the key and the petinfo as the value
+4
View File
@@ -1459,6 +1459,10 @@ function loadstring(code) return function()end end
---@return string
function date(format, time) return "" end
---lua os.time() function
---@return number
function time() return 0 end
---returns the number of members in the current group.
---@return number
GetNumGroupMembers = function() return 0 end
+1 -1
View File
@@ -206,7 +206,7 @@ local segmentTypeToString = {
---@return boolean
---@return number
function classCombat:IsMythicDungeon()
local bIsMythicPlusSegment = self.is_mythic_dungeon_segment and self:GetMythicDungeonInfo()
local bIsMythicPlusSegment = self.is_mythic_dungeon_segment
local runId = self.is_mythic_dungeon_run_id
return bIsMythicPlusSegment, runId
end
+47 -37
View File
@@ -558,14 +558,12 @@
currentCombat.player_last_events = {}
--flag instance type
local _, InstanceType = GetInstanceInfo()
currentCombat.instance_type = InstanceType
local zoneName, instanceType, DifficultyID, DifficultyName, _, _, _, zoneMapID = GetInstanceInfo()
currentCombat.instance_type = instanceType
if (not currentCombat.is_boss and bIsFromEncounterEnd and type(bIsFromEncounterEnd) == "table") then
local encounterID, encounterName, difficultyID, raidSize, endStatus = unpack(bIsFromEncounterEnd)
if (encounterID) then
local ZoneName, InstanceType, DifficultyID, DifficultyName, _, _, _, ZoneMapID = GetInstanceInfo()
local mapID = C_Map.GetBestMapForUnit("player")
if (not mapID) then
@@ -577,14 +575,14 @@
ejid = Details:GetInstanceEJID()
end
local _, boss_index = Details:GetBossEncounterDetailsFromEncounterId(ZoneMapID, encounterID)
local _, boss_index = Details:GetBossEncounterDetailsFromEncounterId(zoneMapID, encounterID)
currentCombat.is_boss = {
index = boss_index or 0,
name = encounterName,
encounter = encounterName,
zone = ZoneName,
mapid = ZoneMapID,
zone = zoneName,
mapid = zoneMapID,
diff = DifficultyID,
diff_string = DifficultyName,
ej_instance_id = ejid or 0,
@@ -599,6 +597,23 @@
if (mythicLevel and mythicLevel >= 2) then
currentCombat.is_mythic_dungeon_segment = true
currentCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
---@type mythicdungeoninfo
local mythicPlusInfo = {
ZoneName = Details.MythicPlus.DungeonName or zoneName,
MapID = Details.MythicPlus.DungeonID or zoneMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
RunID = Details.mythic_dungeon_id,
StartedAt = time() - currentCombat:GetCombatTime(),
EndedAt = time(),
SegmentID = Details.MythicPlus.SegmentID, --segment number within the dungeon
--default to trash
SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH,
SegmentName = "Trash #" .. (Details.MythicPlus.SegmentID or 0), --localize-me
}
currentCombat.is_mythic_dungeon = mythicPlusInfo
end
--send item level after a combat if is in raid or party group
@@ -614,43 +629,27 @@
currentCombat.enemy = "[" .. ARENA .. "] " .. currentCombat.is_arena.name
end
local in_instance = IsInInstance() --garrison returns party as instance type.
if ((InstanceType == "party" or InstanceType == "raid") and in_instance) then
if (InstanceType == "party") then
if (currentCombat.is_mythic_dungeon_segment) then --setted just above
--is inside a mythic+ dungeon and this is not a boss segment, so tag it as a dungeon mythic+ trash segment
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
if (currentCombat.is_mythic_dungeon_segment) then
--is inside a mythic+ dungeon and this is not a boss segment, so tag it as a dungeon mythic+ trash segment
currentCombat.is_mythic_dungeon.SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH
currentCombat.is_mythic_dungeon.SegmentName = "Trash #" .. (Details.MythicPlus.SegmentID or 0) --localize-me
currentCombat.is_mythic_dungeon_trash = true
---@type mythicdungeoninfo
local mythicPlusInfo = {
ZoneName = Details.MythicPlus.DungeonName or zoneName,
MapID = Details.MythicPlus.DungeonID or instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
RunID = Details.mythic_dungeon_id,
StartedAt = time() - currentCombat:GetCombatTime(),
EndedAt = time(),
SegmentID = Details.MythicPlus.SegmentID, --segment number within the dungeon
OverallSegment = false,
SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH,
SegmentName = "Trash #" .. (Details.MythicPlus.SegmentID or 0), --localize-me
}
currentCombat.is_mythic_dungeon = mythicPlusInfo
if (Details.debug) then
Details:Msg("segment tagged as mythic+ trash.")
end
end
currentCombat.is_mythic_dungeon_trash = true
if (Details.debug) then
Details:Msg("segment tagged as mythic+ trash.")
end
else
local bInInstance = IsInInstance() --garrison returns party as instance type.
if ((instanceType == "party" or instanceType == "raid") and bInInstance) then
if (instanceType == "party") then
if (currentCombat.is_mythic_dungeon_segment) then
--tag the combat as trash clean up
currentCombat.is_trash = true
end
else
currentCombat.is_trash = true
end
else
if (not in_instance) then
if (not bInInstance) then
if (Details.world_combat_is_trash) then
currentCombat.is_world_trash_combat = true
end
@@ -669,6 +668,7 @@
Details:FlagActorsOnCommonFight() --fight_component
else
--combat is boss encounter
--calling here without checking for combat since the does not ran too long for scripts
Details:FlagActorsOnBossFight()
@@ -685,6 +685,11 @@
Details.schedule_store_boss_encounter = true
end
if (currentCombat.is_mythic_dungeon_segment) then
currentCombat.is_mythic_dungeon.SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSS
currentCombat.is_mythic_dungeon.SegmentName = (currentCombat.is_boss.name or Loc["STRING_UNKNOW"]) .. " (" .. string.lower(_G["BOSS"]) .. ")"
end
Details:SendEvent("COMBAT_BOSS_DEFEATED", nil, currentCombat)
Details:CheckFor_TrashSuppressionOnEncounterEnd()
else
@@ -698,6 +703,11 @@
else
Details.schedule_store_boss_encounter_wipe = true
end
if (currentCombat.is_mythic_dungeon_segment) then
currentCombat.is_mythic_dungeon.SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSSWIPE
currentCombat.is_mythic_dungeon.SegmentName = (currentCombat.is_boss.name or Loc["STRING_UNKNOW"]) .. " (" .. string.lower(_G["BOSS"]) .. ")"
end
end
currentCombat.is_boss.index = currentCombat.is_boss.index or 1
+6 -5
View File
@@ -6658,7 +6658,7 @@ local buildSegmentTooltip = function(self, deltaTime)
--> current combat
local thisCombat = Details:GetCurrentCombat()
local dateStart, dateEnd = thisCombat:GetDate()
local segment_info_added
local bSegmentInfoAdded
local enemy = thisCombat.is_boss and thisCombat.is_boss.name or thisCombat.enemy or "--x--x--"
local file, coords
@@ -6675,8 +6675,9 @@ local buildSegmentTooltip = function(self, deltaTime)
if (mythicDungeonInfo) then
--is a boss, trash overall or run overall segment
local bossInfo = thisCombat.is_boss
local isMythicOverallSegment, segmentID, mythicLevel, EJID, mapID, zoneName, encounterID, encounterName, startedAt, endedAt, runID = Details:UnpackMythicDungeonInfo (mythicDungeonInfo)
local isMythicOverallSegment, segmentID, mythicLevel, EJID, mapID, zoneName, encounterID, encounterName, startedAt, endedAt, runID = Details:UnpackMythicDungeonInfo(mythicDungeonInfo)
local combatElapsedTime = thisCombat:GetCombatTime()
local combatName = thisCombat:GetCombatName()
--is mythic overall
if (isMythicOverallSegment) then
@@ -6694,7 +6695,7 @@ local buildSegmentTooltip = function(self, deltaTime)
gameCooltip:AddLine(encounterName .. " (" .. Loc["STRING_SEGMENTS_LIST_TRASH"] .. ")", nil, 2, "white", "white")
else
--CoolTip:AddLine(encounterName .. " (" .. Loc["STRING_SEGMENTS_LIST_BOSS"] .. ")", _detalhes.gump:IntegerToTimer(combat_time), 1, dungeon_color, "gray")
gameCooltip:AddLine(encounterName .. " (" .. Loc["STRING_SEGMENTS_LIST_BOSS"] .. ")", nil, 2, "white", "white")
gameCooltip:AddLine(combatName, nil, 2, "white", "white")
end
--CoolTip:AddIcon([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512)
end
@@ -6768,7 +6769,7 @@ local buildSegmentTooltip = function(self, deltaTime)
end
end
segment_info_added = true
bSegmentInfoAdded = true
elseif (thisCombat.is_boss and thisCombat.is_boss.name) then
local portrait = Details:GetBossPortrait(thisCombat.is_boss.mapid, thisCombat.is_boss.index) or thisCombat.is_boss.bossimage
@@ -6828,7 +6829,7 @@ local buildSegmentTooltip = function(self, deltaTime)
end
end
if (not segment_info_added) then
if (not bSegmentInfoAdded) then
gameCooltip:AddLine(Loc["STRING_SEGMENT_ENEMY"] .. ":", enemy, 2, "white", "white")
if (not thisCombat:GetEndTime()) then
+177 -178
View File
@@ -19,75 +19,8 @@ local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
local DetailsMythicPlusFrame = _G["DetailsMythicPlusFrame"]
function Details222.MythicPlus.OnMythicDungeonFinished(encounterID, encounterName)
end
function Details222.MythicPlus.MergeTrashAfterLastBoss()
local segmentsToMerge = {}
--table with all past segments
local segmentsTable = Details:GetCombatSegments()
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat:GetCombatTime() > 5) then
--is the last boss?
if (pastCombat.is_boss) then
break
end
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and pastCombat.is_mythic_dungeon_trash) then
--if have mythic dungeon info, cancel the loop
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo()
if (mythicDungeonInfo) then
break
end
--merge this segment
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
end
end
end
end
if (#segmentsToMerge > 0) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > found ", #segmentsToMerge, "segments after the last boss")
end
--find the latest trash overall
segmentsTable = Details:GetCombatSegments()
local latestTrashOverall
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
if (pastCombat and pastCombat.is_mythic_dungeon and pastCombat.is_mythic_dungeon.SegmentID == "trashoverall") then
latestTrashOverall = pastCombat
break
end
end
if (latestTrashOverall) then
--stores the segment table and the trash overall segment to use on the merge
DetailsMythicPlusFrame.TrashMergeScheduled2 = segmentsToMerge
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = latestTrashOverall
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, merging last pack of trash now")
end
DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
end
end
end
--empty
function Details222.MythicPlus.OnMythicDungeonFinished(encounterID, encounterName)end
function Details222.MythicPlus.OnBossDefeated(encounterID, encounterName)
local currentCombat = Details:GetCurrentCombat()
@@ -160,6 +93,110 @@ function Details222.MythicPlus.OnBossDefeated(encounterID, encounterName)
end
end
--after each boss fight, if enalbed on settings, create an extra segment with all trash segments from the boss just killed
function DetailsMythicPlusFrame.MergeTrashCleanup()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > running", DetailsMythicPlusFrame.TrashMergeScheduled and #DetailsMythicPlusFrame.TrashMergeScheduled)
end
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled
--table exists and there's at least one segment
if (segmentsToMerge and segmentsToMerge[1]) then
Details222.MythicPlus.LogStep("MergeTrashCleanup started.")
--the first segment is the segment where all other trash segments will be added
local masterSegment = segmentsToMerge[1]
masterSegment.is_mythic_dungeon_trash = nil
--get the current combat just created and the table with all past segments
local newCombat = masterSegment
local totalTime = newCombat:GetCombatTime()
local startDate, endDate = "", ""
local lastSegment
--add segments
for i = 2, #segmentsToMerge do --segment #1 is the host
local pastCombat = segmentsToMerge[i]
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
newCombat:CopyDeathsFrom(pastCombat, true)
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = segmentsToMerge.PreviousBossKilledAt, --start of the mythic run or when the previous boss got killed
EndedAt = segmentsToMerge.LastBossKilledAt, --the time() when encounter_end got triggered
SegmentID = "trashoverall",
RunID = Details.mythic_dungeon_id,
TrashOverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
EncounterID = segmentsToMerge.EncounterID,
EncounterName = segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"],
SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSSTRASH,
SegmentName = (segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"]) .. " (" .. string.lower(Loc["STRING_SEGMENTS_LIST_TRASH"]) .. ")",
}
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--set the segment time / using a sum of combat times, this combat time is reliable
newCombat:SetStartTime(GetTime() - totalTime)
newCombat:SetEndTime(GetTime())
--set the segment date
newCombat:SetDate(startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > finished merging trash segments.", Details.tabela_vigente, Details.tabela_vigente.is_boss)
end
--delete all segments that were merged
local segmentsTable = Details:GetCombatSegments()
for segmentId = #segmentsTable, 1, -1 do
local segment = segmentsTable[segmentId]
if (segment and segment._trashoverallalreadyadded) then
table.remove(segmentsTable, segmentId)
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
--call the segment removed event to notify third party addons
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
else
Details222.MythicPlus.LogStep("MergeTrashCleanup | no segments to merge.")
end
end
function DetailsMythicPlusFrame.MergeSegmentsOnEnd() --~merge
--at the end of a mythic run, if enable on settings, merge all the segments from the mythic run into only one
if (DetailsMythicPlusFrame.DevelopmentDebug) then
@@ -329,110 +366,6 @@ function DetailsMythicPlusFrame.MergeSegmentsOnEnd() --~merge
Details:SendEvent("COMBAT_MYTHICPLUS_OVERALL_READY")
end
--after each boss fight, if enalbed on settings, create an extra segment with all trash segments from the boss just killed
function DetailsMythicPlusFrame.MergeTrashCleanup()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > running", DetailsMythicPlusFrame.TrashMergeScheduled and #DetailsMythicPlusFrame.TrashMergeScheduled)
end
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled
--table exists and there's at least one segment
if (segmentsToMerge and segmentsToMerge[1]) then
Details222.MythicPlus.LogStep("MergeTrashCleanup started.")
--the first segment is the segment where all other trash segments will be added
local masterSegment = segmentsToMerge[1]
masterSegment.is_mythic_dungeon_trash = nil
--get the current combat just created and the table with all past segments
local newCombat = masterSegment
local totalTime = newCombat:GetCombatTime()
local startDate, endDate = "", ""
local lastSegment
--add segments
for i = 2, #segmentsToMerge do --segment #1 is the host
local pastCombat = segmentsToMerge[i]
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
newCombat:CopyDeathsFrom(pastCombat, true)
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = segmentsToMerge.PreviousBossKilledAt, --start of the mythic run or when the previous boss got killed
EndedAt = segmentsToMerge.LastBossKilledAt, --the time() when encounter_end got triggered
SegmentID = "trashoverall",
RunID = Details.mythic_dungeon_id,
TrashOverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
EncounterID = segmentsToMerge.EncounterID,
EncounterName = segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"],
SegmentType = DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSSTRASH,
SegmentName = (segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"]) .. " (" .. string.lower(Loc["STRING_SEGMENTS_LIST_TRASH"]) .. ")",
}
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--set the segment time / using a sum of combat times, this combat time is reliable
newCombat:SetStartTime(GetTime() - totalTime)
newCombat:SetEndTime(GetTime())
--set the segment date
newCombat:SetDate(startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > finished merging trash segments.", Details.tabela_vigente, Details.tabela_vigente.is_boss)
end
--delete all segments that were merged
local segmentsTable = Details:GetCombatSegments()
for segmentId = #segmentsTable, 1, -1 do
local segment = segmentsTable[segmentId]
if (segment and segment._trashoverallalreadyadded) then
table.remove(segmentsTable, segmentId)
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
--call the segment removed event to notify third party addons
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
else
Details222.MythicPlus.LogStep("MergeTrashCleanup | no segments to merge.")
end
end
--this function merges trash segments after all bosses of the mythic dungeon are defeated
--happens when the group finishes all bosses but don't complete the trash requirement
function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
@@ -497,10 +430,10 @@ function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
local segmentsTable = Details:GetCombatSegments()
for _, pastCombat in ipairs(segmentsToMerge) do
for i = #segmentsTable, 1, -1 do
local segment = segmentsTable [i]
local segment = segmentsTable[i]
if (segment == pastCombat) then
--remove the segment
if (Details.tabela_vigente == segment) then
if (Details:GetCurrentCombat() == segment) then
removedCurrentSegment = true
end
table.remove(segmentsTable, i)
@@ -516,12 +449,12 @@ function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
if (removedCurrentSegment) then
--find another current segment
local segmentsTable = Details:GetCombatSegments()
Details.tabela_vigente = segmentsTable [1]
Details:SetCurrentCombat(segmentsTable[1])
if (not Details.tabela_vigente) then
if (not Details:GetCurrentCombat()) then
--assuming there's no segment from the dungeon run
Details:StartCombat()
Details:SairDoCombate()
Details:EndCombat()
end
--update all windows
@@ -541,4 +474,70 @@ function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > done merging")
end
end
--does not do the merge, just scheduling, the merger is on the function above
function Details222.MythicPlus.MergeTrashAfterLastBoss()
local segmentsToMerge = {}
--table with all past segments
local segmentsTable = Details:GetCombatSegments()
for i = 1, #segmentsTable do
local pastCombat = segmentsTable[i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat:GetCombatTime() > 5) then
--is the last boss?
if (pastCombat.is_boss) then
break
end
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and pastCombat.is_mythic_dungeon_trash) then
--if have mythic dungeon info, cancel the loop
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo()
if (mythicDungeonInfo) then
break
end
--merge this segment
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
end
end
end
end
if (#segmentsToMerge > 0) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > found ", #segmentsToMerge, "segments after the last boss")
end
--find the latest trash overall
segmentsTable = Details:GetCombatSegments()
local latestTrashOverall
for i = 1, #segmentsTable do
local pastCombat = segmentsTable[i]
if (pastCombat and pastCombat.is_mythic_dungeon and pastCombat.is_mythic_dungeon.SegmentID == "trashoverall") then
latestTrashOverall = pastCombat
break
end
end
if (latestTrashOverall) then
--stores the segment table and the trash overall segment to use on the merge
DetailsMythicPlusFrame.TrashMergeScheduled2 = segmentsToMerge
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = latestTrashOverall
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, merging last pack of trash now")
end
DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
end
end
end