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@@ -781,6 +781,124 @@ do
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--[412710] = {cooldown = 0, duration = 0, specs = {1473}, talent = false, charges = 1, class = "EVOKER", type = 0}, --Timelessness
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}
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--list of all crowd control spells
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--it is not transmitted to other clients
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LIB_OPEN_RAID_CROWDCONTROL = {
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[331866] = {cooldown = 0, class = "COVENANT|VENTHYR"}, --Agent of Chaos
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[334693] = {cooldown = 0, class = "DEAHTKNIGHT"}, --Absolute Zero
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[221562] = {cooldown = 45, class = "DEATHKNIGHT"}, --Asphyxiate
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[47528] = {cooldown = 15, class = "DEATHKNIGHT"}, --Mind Freeze
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[207167] = {cooldown = 60, class = "DEATHKNIGHT"}, --Blinding Sleet
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[91807] = {cooldown = 0, class = "DEATHKNIGHT"}, --Shambling Rush
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[108194] = {cooldown = 45, class = "DEATHKNIGHT"}, --Asphyxiate
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[211881] = {cooldown = 30, class = "DEMONHUNTER"}, --Fel Eruption
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[200166] = {cooldown = 0, class = "DEMONHUNTER"}, --Metamorphosis
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[217832] = {cooldown = 45, class = "DEMONHUNTER"}, --Imprison
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[183752] = {cooldown = 15, class = "DEMONHUNTER"}, --Disrupt
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[207685] = {cooldown = 0, class = "DEMONHUNTER"}, --Sigil of Misery
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[179057] = {cooldown = 45, class = "DEMONHUNTER"}, --Chaos Nova
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[221527] = {cooldown = 45, class = "DEMONHUNTER"}, --Imprison with detainment talent
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[339] = {cooldown = 0, class = "DRUID"}, --Entangling Roots
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[102359] = {cooldown = 30, class = "DRUID"}, --Mass Entanglement
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[93985] = {cooldown = 0, class = "DRUID"}, --Skull Bash
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[2637] = {cooldown = 0, class = "DRUID"}, --Hibernate
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[5211] = {cooldown = 60, class = "DRUID"}, --Mighty Bash
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[99] = {cooldown = 30, class = "DRUID"}, --Incapacitating Roar
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[127797] = {cooldown = 0, class = "DRUID"}, --Ursol's Vortex
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[203123] = {cooldown = 0, class = "DRUID"}, --Maim
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[45334] = {cooldown = 0, class = "DRUID"}, --Immobilized
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[33786] = {cooldown = 0, class = "DRUID"}, --Cyclone
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[236748] = {cooldown = 30, class = "DRUID"}, --Intimidating Roar
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[61391] = {cooldown = 0, class = "DRUID"}, --Typhoon
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[163505] = {cooldown = 0, class = "DRUID"}, --Rake
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[50259] = {cooldown = 0, class = "DRUID"}, --Dazed
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[372245] = {cooldown = 0, class = "EVOKER"}, --Terror of the Skies
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[360806] = {cooldown = 15, class = "EVOKER"}, --Sleep Walk
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[162480] = {cooldown = 0, class = "HUNTER"}, --Steel Trap
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[187707] = {cooldown = 15, class = "HUNTER"}, --Muzzle
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[147362] = {cooldown = 24, class = "HUNTER"}, --Counter Shot
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[190927] = {cooldown = 6, class = "HUNTER"}, --Harpoon
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[117526] = {cooldown = 45, class = "HUNTER"}, --Binding Shot
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[24394] = {cooldown = 0, class = "HUNTER"}, --Intimidation
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[117405] = {cooldown = 0, class = "HUNTER"}, --Binding Shot
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[19577] = {cooldown = 60, class = "HUNTER"}, --Intimidation
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[1513] = {cooldown = 0, class = "HUNTER"}, --Scare Beast
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[3355] = {cooldown = 30, class = "HUNTER"}, --Freezing Trap
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[203337] = {cooldown = 30, class = "HUNTER"}, --Freezing trap with diamond ice talent
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[31661] = {cooldown = 45, class = "MAGE"}, --Dragon's Breath
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[161353] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[277787] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[157981] = {cooldown = 30, class = "MAGE"}, --Blast Wave
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[82691] = {cooldown = 0, class = "MAGE"}, --Ring of Frost
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[118] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[161354] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[157997] = {cooldown = 25, class = "MAGE"}, --Ice Nova
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[391622] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[28271] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[122] = {cooldown = 0, class = "MAGE"}, --Frost Nova
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[277792] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[61721] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[126819] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[61305] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[28272] = {cooldown = 0, class = "MAGE"}, --Polymorph
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[2139] = {cooldown = 24, class = "MAGE"}, --Counterspell
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[198909] = {cooldown = 0, class = "MONK"}, --Song of Chi-Ji
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[119381] = {cooldown = 60, class = "MONK"}, --Leg Sweep
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[107079] = {cooldown = 120, class = "MONK"}, --Quaking Palm
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[116706] = {cooldown = 0, class = "MONK"}, --Disable
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[115078] = {cooldown = 45, class = "MONK"}, --Paralysis
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[116705] = {cooldown = 15, class = "MONK"}, --Spear Hand Strike
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[31935] = {cooldown = 15, class = "PALADIN"}, --Avenger's Shield
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[20066] = {cooldown = 15, class = "PALADIN"}, --Repentance
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[217824] = {cooldown = 0, class = "PALADIN"}, --Shield of Virtue
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[105421] = {cooldown = 0, class = "PALADIN"}, --Blinding Light
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[10326] = {cooldown = 15, class = "PALADIN"}, --Turn Evil
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[853] = {cooldown = 60, class = "PALADIN"}, --Hammer of Justice
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[96231] = {cooldown = 15, class = "PALADIN"}, --Rebuke
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[205364] = {cooldown = 30, class = "PRIEST"}, --Dominate Mind
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[64044] = {cooldown = 45, class = "PRIEST"}, --Psychic Horror
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[226943] = {cooldown = 0, class = "PRIEST"}, --Mind Bomb
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[15487] = {cooldown = 45, class = "PRIEST"}, --Silence
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[605] = {cooldown = 0, class = "PRIEST"}, --Mind Control
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[8122] = {cooldown = 45, class = "PRIEST"}, --Psychic Scream
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[200200] = {cooldown = 60, class = "PRIEST"}, --Holy Word: Chastise
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[9484] = {cooldown = 0, class = "PRIEST"}, --Shackle Undead
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[200196] = {cooldown = 60, class = "PRIEST"}, --Holy Word: Chastise
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[6770] = {cooldown = 0, class = "ROGUE"}, --Sap
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[2094] = {cooldown = 120, class = "ROGUE"}, --Blind
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[1766] = {cooldown = 15, class = "ROGUE"}, --Kick
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[427773] = {cooldown = 0, class = "ROGUE"}, --Blind
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[408] = {cooldown = 20, class = "ROGUE"}, --Kidney Shot
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[1776] = {cooldown = 20, class = "ROGUE"}, --Gouge
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[1833] = {cooldown = 0, class = "ROGUE"}, --Cheap Shot
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[211015] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[269352] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[277778] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[64695] = {cooldown = 0, class = "SHAMAN"}, --Earthgrab
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[57994] = {cooldown = 12, class = "SHAMAN"}, --Wind Shear
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[197214] = {cooldown = 40, class = "SHAMAN"}, --Sundering
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[118905] = {cooldown = 0, class = "SHAMAN"}, --Static Charge
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[277784] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[309328] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[211010] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[210873] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[211004] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[51514] = {cooldown = 30, class = "SHAMAN"}, --Hex
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[305485] = {cooldown = 30, class = "SHAMAN"}, --Lightning Lasso
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[89766] = {cooldown = 30, class = "WARLOCK"}, --Axe Toss (pet felguard ability)
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[6789] = {cooldown = 45, class = "WARLOCK"}, --Mortal Coil
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[118699] = {cooldown = 0, class = "WARLOCK"}, --Fear
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[710] = {cooldown = 0, class = "WARLOCK"}, --Banish
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[212619] = {cooldown = 60, class = "WARLOCK"}, --Call Felhunter
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[19647] = {cooldown = 24, class = "WARLOCK"}, --Spell Lock
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[30283] = {cooldown = 60, class = "WARLOCK"}, --Shadowfury
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[5484] = {cooldown = 40, class = "WARLOCK"}, --Howl of Terror
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[6552] = {cooldown = 15, class = "WARRIOR"}, --Pummel
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[132168] = {cooldown = 0, class = "WARRIOR"}, --Shockwave
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[132169] = {cooldown = 0, class = "WARRIOR"}, --Storm Bolt
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[5246] = {cooldown = 90, class = "WARRIOR"}, --Intimidating Shout
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}
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--this table store all cooldowns the player currently have available
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LIB_OPEN_RAID_PLAYERCOOLDOWNS = {}
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@@ -995,3 +1113,39 @@ do
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end)
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loadLibDatabase()
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end
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--[=[ code used to build the crowd control list
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for spellId, spellInfo in pairs(LIB_OPEN_RAID_COOLDOWNS_INFO) do
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if (spellInfo.type == 8) then
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LIB_OPEN_RAID_CROWDCONTROL[spellId] = spellInfo
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end
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end
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LIB_OPEN_RAID_CROWDCONTROL = {}
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C_Timer.After(5, function()
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--for debugging, compares which crowd control spells are in the details framework that are not in the lib
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local notInLib = {}
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local DF_CrowdControlSpells = DetailsFramework.CrowdControlSpells
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for spellId, className in pairs(DF_CrowdControlSpells) do
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local spellName = GetSpellInfo(spellId)
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if (spellName) then -- and not LIB_OPEN_RAID_CROWDCONTROL[spellId]
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local spellCooldown = math.floor(GetSpellBaseCooldown(spellId)/1000)
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notInLib[#notInLib+1] = {spellId, spellName, spellCooldown, className}
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end
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end
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table.sort(notInLib, function(t1, t2) return t1[4] < t2[4] end)
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--make a string like the one above
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local result = ""
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for i = 1, #notInLib do
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local spellId, spellName, spellCooldown, className = unpack(notInLib[i])
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result = result .. "["..spellId.."] =\t{cooldown = "..spellCooldown..",\t\tclass = \"" .. className .. "\"}, --" .. spellName .. "\n"
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end
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dumpt(result)
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end)
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--]=]
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