More fixes for patch 10.2 combatlog changes
This commit is contained in:
@@ -13,8 +13,8 @@
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local addonName, Details222 = ...
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local version, build, date, tocversion = GetBuildInfo()
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Details.build_counter = 12029
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Details.alpha_build_counter = 12029 --if this is higher than the regular counter, use it instead
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Details.build_counter = 12030
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Details.alpha_build_counter = 12030 --if this is higher than the regular counter, use it instead
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Details.dont_open_news = true
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Details.game_version = version
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Details.userversion = version .. " " .. Details.build_counter
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@@ -6,7 +6,6 @@ local addonName, Details222 = ...
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local UnitGUID = _G.UnitGUID
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local UnitName = _G.UnitName
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local GetUnitName = _G.GetUnitName
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local IsInRaid = _G.IsInRaid
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local IsInGroup = _G.IsInGroup
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local GetNumGroupMembers = _G.GetNumGroupMembers
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@@ -38,7 +38,6 @@ local IsInGroup = IsInGroup -- api local
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local GetNumGroupMembers = GetNumGroupMembers -- api local
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local _GetNumPartyMembers = GetNumPartyMembers or GetNumSubgroupMembers -- api local
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local _GetNumRaidMembers = GetNumRaidMembers or GetNumGroupMembers -- api local
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local _GetUnitName = GetUnitName -- api local
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--constants
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@@ -31,7 +31,6 @@
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local GetNumGroupMembers = GetNumGroupMembers -- api local
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local _GetNumPartyMembers = GetNumPartyMembers or GetNumSubgroupMembers -- api local
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local _GetNumRaidMembers = GetNumRaidMembers or GetNumGroupMembers -- api local
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local _GetUnitName = GetUnitName -- api local
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--constants
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+5
-5
@@ -953,15 +953,15 @@
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for i = 1, aliados-1 do
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local role = UnitGroupRolesAssigned and UnitGroupRolesAssigned("party" .. i) or "DAMAGER"
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if (role ~= "NONE" and UnitExists("party" .. i)) then
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local name = GetUnitName("party" .. i, true)
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Details.arena_table [name] = {role = role}
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local unitName = Details:GetFullName("party" .. i)
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Details.arena_table [unitName] = {role = role}
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end
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end
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local role = UnitGroupRolesAssigned and UnitGroupRolesAssigned("player") or "DAMAGER"
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if (role ~= "NONE") then
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local name = GetUnitName("player", true)
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Details.arena_table [name] = {role = role}
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local playerName = Details:GetFullName("player")
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Details.arena_table [playerName] = {role = role}
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end
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--enemies
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@@ -969,7 +969,7 @@
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Details:Destroy(_detalhes.arena_enemies)
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for i = 1, enemiesAmount do
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local enemyName = _G.GetUnitName("arena" .. i, true)
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local enemyName = Details:GetFullName("arena" .. i)
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if (enemyName) then
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_detalhes.arena_enemies[enemyName] = "arena" .. i
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end
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+10
-19
@@ -2,7 +2,6 @@ local _detalhes = _G.Details
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local addonName, Details222 = ...
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local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
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local UnitName = UnitName
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local UnitGUID = UnitGUID
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local UnitGroupRolesAssigned = DetailsFramework.UnitGroupRolesAssigned
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local select = select
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@@ -465,7 +464,7 @@ function _detalhes:ResetSpecCache (forced)
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local c_combat_dmg = _detalhes.tabela_vigente [1]
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local c_combat_heal = _detalhes.tabela_vigente [2]
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for i = 1, GetNumGroupMembers(), 1 do
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local name = GetUnitName("raid" .. i, true)
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local name = Details:GetFullName("raid" .. i)
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local index = c_combat_dmg._NameIndexTable [name]
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if (index) then
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local actor = c_combat_dmg._ActorTable [index]
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@@ -1753,29 +1752,23 @@ function Details.Database.StoreEncounter(combat)
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if (UnitIsInMyGuild ("raid" .. i)) then
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if (role == "DAMAGER" or role == "TANK") then
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local player_name, player_realm = UnitName ("raid" .. i)
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if (player_realm and player_realm ~= "") then
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player_name = player_name .. "-" .. player_realm
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end
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local player_name = Details:GetFullName("raid" .. i)
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local _, _, class = Details:GetUnitClassFull(player_name)
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local damage_actor = damage_container_pool [damage_container_hash [player_name]]
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if (damage_actor) then
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local guid = UnitGUID(player_name) or UnitGUID(UnitName ("raid" .. i))
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local guid = UnitGUID("raid" .. i)
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this_combat_data.damage [player_name] = {floor(damage_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
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end
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elseif (role == "HEALER") then
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local player_name, player_realm = UnitName ("raid" .. i)
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if (player_realm and player_realm ~= "") then
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player_name = player_name .. "-" .. player_realm
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end
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local player_name = Details:GetFullName("raid" .. i)
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local _, _, class = Details:GetUnitClassFull(player_name)
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local heal_actor = healing_container_pool [healing_container_hash [player_name]]
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if (heal_actor) then
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local guid = UnitGUID(player_name) or UnitGUID(UnitName ("raid" .. i))
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local guid = UnitGUID("raid" .. i)
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this_combat_data.healing [player_name] = {floor(heal_actor.total), _detalhes.item_level_pool [guid] and _detalhes.item_level_pool [guid].ilvl or 0, class or 0}
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end
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end
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@@ -1822,7 +1815,7 @@ function Details.Database.StoreEncounter(combat)
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my_role = "DAMAGER"
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end
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local raid_name = GetInstanceInfo()
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local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, raid_name, encounter_id, diff, my_role, guildName} --, 2, UnitName ("player")
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local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, raid_name, encounter_id, diff, my_role, guildName}
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--local icon = {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}
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local icon = {[[Interface\PvPRankBadges\PvPRank08]], 16, 16, false, 0, 1, 0, 1}
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@@ -1966,7 +1959,6 @@ function ilvl_core:CalcItemLevel (unitid, guid, shout)
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end
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local average = item_level / item_amount
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--print(UnitName (unitid), "ILVL:", average, unitid, "items:", item_amount)
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--register
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if (average > 0) then
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@@ -2006,7 +1998,6 @@ function ilvl_core:CalcItemLevel (unitid, guid, shout)
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if (talents [1]) then
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_detalhes.cached_talents [guid] = talents
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Details:SendEvent("UNIT_TALENTS", nil, unitid, talents, guid)
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--print(UnitName (unitid), "talents:", unpack(talents))
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end
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end
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--------------------------------------------------------------------------------------------------------
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@@ -2103,7 +2094,7 @@ function ilvl_core:GetItemLevel (unitid, guid, is_forced, try_number)
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--NotifyInspect (unitid)
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end
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local NotifyInspectHook = function(unitid)
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local NotifyInspectHook = function(unitid) --not in use
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local unit = unitid:gsub("%d+", "")
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if ((IsInRaid() or IsInGroup()) and (_detalhes:GetZoneType() == "raid" or _detalhes:GetZoneType() == "party")) then
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@@ -2144,14 +2135,14 @@ function ilvl_core:QueryInspect (unitName, callback, param1)
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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if (GetUnitName("raid" .. i, true) == unitName) then
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if (Details:GetFullName("raid" .. i, "none") == unitName) then
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unitid = "raid" .. i
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break
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end
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end
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elseif (IsInGroup()) then
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for i = 1, GetNumGroupMembers()-1 do
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if (GetUnitName("party" .. i, true) == unitName) then
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if (Details:GetFullName("party" .. i, "none") == unitName) then
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unitid = "party" .. i
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break
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end
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+2
-2
@@ -7154,7 +7154,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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actor.classe = classToken or "UNKNOW"
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elseif (name ~= "Unknown" and type(name) == "string" and string.len(name) > 1) then
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local guid = UnitGUID(name)
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local guid = UnitGUID(Details:Ambiguate(name))
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if (guid) then
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local flag
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if (Details.faction_id == faction) then --is from the same faction
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@@ -7184,7 +7184,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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actor.classe = classToken or "UNKNOW"
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elseif (name ~= "Unknown" and type(name) == "string" and string.len(name) > 1) then
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local guid = UnitGUID(name)
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local guid = UnitGUID(Details:Ambiguate(name))
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if (guid) then
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local flag
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if (Details.faction_id == faction) then --is from the same faction
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+18
-8
@@ -174,6 +174,8 @@ do
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end
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end
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local _, _, _, toc = GetBuildInfo() --check game version to know which version of GetFullName to use
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---return the class file name of the unit passed
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local getFromCache = Details222.ClassCache.GetClassFromCache
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local Ambiguate = Ambiguate
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@@ -189,6 +191,13 @@ do
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return classFileName
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end
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function Details:Ambiguate(unitName)
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if (toc >= 100200) then
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unitName = Ambiguate(unitName, "none")
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end
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return unitName
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end
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---return the class name, class file name and class id of the unit passed
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function Details:GetUnitClassFull(unitId)
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unitId = Ambiguate(unitId, "none")
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@@ -196,20 +205,21 @@ do
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return locClassName, classFileName, classId
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end
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function Details:GetFullName(unitId)
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--playerName, realmName = UnitFullName(unitId) --realm name already has spaces removed
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--return playerName .. "-" .. realmName
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local UnitFullName = UnitFullName
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function Details:GetFullName(unitId, ambiguateString)
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--UnitFullName is guarantee to return the realm name of the unit queried
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local playerName, realmName = UnitFullName(unitId)
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realmName = realmName:gsub("%s", "")
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local playerName, realmName = UnitName(unitId)
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playerName = playerName .. "-" .. realmName
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if (not realmName) then
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realmName = GetRealmName():gsub("%s", "")
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if (ambiguateString) then
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playerName = Ambiguate(playerName, ambiguateString)
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end
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return playerName .. "-" .. realmName
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return playerName
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end
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local _, _, _, toc = GetBuildInfo() --check game version to know which version of GetFullName to use
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if (toc < 100200) then
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Details.GetFullName = Details.GetCLName
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end
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@@ -11,7 +11,7 @@ local augmentationCache = Details222.SpecHelpers[1473].augmentation_cache
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function augmentationFunctions.BuffIn(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellschool, auraType, amount)
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if (spellId == 395152) then --ebom might on third parties
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local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, spellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
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local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, spellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(Ambiguate(targetName, "none"), spellId, Ambiguate(sourceName, "none"))
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local attributeGained = v2
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if (type(attributeGained) == "number") then
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