Commit Graph

297 Commits

Author SHA1 Message Date
Tercio Jose a1b78cf9bd Removed deprecated code and fixes 2024-08-26 10:19:02 -07:00
Tercio Jose 0897550b1b Fixed an issue with player names cache getting 'Unknown' from UnitName() 2024-08-26 10:17:31 -07:00
Tercio Jose f94e0d2b76 a few fixes 2024-08-26 10:14:54 -07:00
Tercio Jose c704bc446a Removed Ambiguate from parser 2024-08-26 09:15:22 -07:00
Tercio Jose 1dec8b7540 Ignore World Auras like those weekly that cannot be cancelled 2024-08-26 09:11:34 -07:00
Tercio Jose 8f46be97d4 Added a config to not auto change to standard mode on startup. 2024-08-26 08:55:14 -07:00
Tercio Jose 7538b36b2a Added more tools to debug pets on '/details debug' and '/details mypets' 2024-08-26 08:48:01 -07:00
Tercio Jose 5d45539caa More storage development 2024-08-26 08:43:42 -07:00
andrew6180 959262cff6 fix broken stuff 2024-07-10 16:09:32 -07:00
andrew6180 b14c20153a remove commentator since ascension does not have this 2024-07-10 16:00:43 -07:00
Tercio Jose 00f04959cb added commentator stuff, general code cleanup and better formatting, some deprecated code removed 2024-07-10 15:59:02 -07:00
andrew6180 c768231956 Ascension has GROUP_ROSTER_UPDATE actually 2024-05-21 15:42:52 -07:00
andrew6180 c89fc78cec Cleanup GetBuildInfo since we dont need to check versions. 2024-05-21 02:06:53 -07:00
andrew6180 60c4c0c1c1 Remove most C_ functions that cannot be downported 2024-05-21 01:54:45 -07:00
andrew6180 852c69865f Merge remote-tracking branch 'fork/master' 2024-05-19 14:48:19 -07:00
Tercio Jose 36c787e6e5 Stop resetting tooltip color each login 2024-05-19 15:10:11 -03:00
andrew6180 4d047bacac Working on mythic plus integration. Seems to detect a full run but did not complete yet. 2024-05-17 17:31:15 -07:00
andrew6180 bb7e0d2c27 Work on Ascension Backport 2024-05-17 15:08:08 -07:00
Tercio Jose 2c613e063d General round of fixes, implementations and polishing
- Polished tooltips from damage and healing done.
- Added new sound: "Details Truck".
- Added 'right click to close' icons before the phrase, also the text is move visible now.
- Added ReopenAllWindows() as alias for a Portuguese function named ReabrirTodasInstancias().
- Added a close button for the breakdown options panel.
- Added support for mask in the spec icons shown in the regular window. Require to add: Instance.row_info.icon_mas = masktexture.
- Event "COMBAT_MYTHICPLUS_OVERALL_READY" now sends the overall mythic+ combat as payload.
2024-03-11 15:43:10 -03:00
Tercio Jose acc03f4769 Another round of polishing and few aditions
- Added bar texture "Skyline Compact".
- Tooltip show 8 spells, up from 6.
- Breakdown color scheme improved.
- Backend changes.
2024-03-08 14:03:34 -03:00
Tercio Jose b7e6b89792 Fixed "Time out of combat" after mythic+ and another round of polishing frames and menus 2024-03-06 14:50:56 -03:00
Tercio Jose dab65476f5 Version UP and Removed debug line for release version 2024-02-04 15:26:26 -03:00
Tercio Jose d102fe7a07 Backend improvements and bug fixes
- Fixed an error when hovering over some spells in the Auras panel on the Player Breakdown window.
- Fixed the character item level, which was not showing for players that left the party group on the Player Breakdown window.
- Fixed boss images not showing at the segments selection menu.
- Other updates related to encounter journal and mythic+, both under development.
2023-12-26 11:38:00 -03:00
Tercio Jose 0ff046b500 Major upgrade for alpha testers 2023-11-30 16:13:14 -03:00
Tercio Jose 22483cb77c Fix for the CheckInteractDistance() error 2023-11-20 18:30:34 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Flamanis 2344180f8a Add nil check for Time Type in startup 2023-07-31 01:44:05 -05:00
Tercio Jose 104fd7398a Fixed an issue with players with the time measurement 'real time'. 2023-07-30 10:25:16 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose 72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose 631b3ceaa0 Time Machine overhaul 2023-06-08 22:01:34 -03:00
Tercio Jose 0c397b5816 container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments 2023-06-06 17:36:13 -03:00
Tercio Jose 0cdfa2b900 Replacing table.wipe with Details:Destroy() 2023-05-22 15:31:29 -03:00
Tercio Jose 64a7053089 Version Bump and Framework Update 2023-05-20 11:16:48 -03:00
Tercio Jose cebe150e16 General Fixes and Improvements 2023-05-16 15:21:04 -03:00
Tercio Jose 21da70e158 Fixed small bugs 2023-05-12 17:52:17 -03:00
Tercio Jose bad4995451 Fixed reported bugs on the new breakdown window 2023-05-11 15:02:57 -03:00
Tercio Jose 54075b1883 disabled warning classic era msg 2023-05-06 16:18:09 -03:00
Tercio Jose 7ff45dd398 Postponed item data load to fix items without their names in the breakdown 2023-05-05 22:27:58 -03:00
Tercio Jose 0a4c35b304 More fixes 2023-05-05 21:32:42 -03:00
Tercio Jose ba267b3eca Fixed issue with nested pets which wasn't showing when pressing the arrow in the bar 2023-05-01 21:30:16 -03:00
Tercio Jose 690168bef3 Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
Tercio Jose f735cb63bd More development on the new breakdown window 2023-04-30 18:22:39 -03:00
Tercio Jose b946da73bb Major cleanup on breakdown main file 2023-04-30 18:22:38 -03:00
Tercio Jose 50d848e1d1 breakdown 2.0 2023-04-30 18:22:38 -03:00
Tercio Jose 13b8bd8826 Internal Garbage Collector update 2023-03-19 20:10:28 -03:00
Tercio Jose 59372cc0bd Cache maintenance; Parser options 2023-01-27 14:45:33 -03:00
Tercio Jose 7d5d80073b More progress on caching stuff; journal links; cooltip hotfixes; code cleanups 2022-12-23 20:33:29 -03:00