Fixed an issue with player names cache getting 'Unknown' from UnitName()
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@@ -125,6 +125,7 @@ frames\window_classcolor.lua
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frames\window_statistics.lua
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frames\window_aura_tracker.lua
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frames\window_debug.lua
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frames\window_pro_file.lua
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classes\class_error.lua
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classes\class_spelltable.lua
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@@ -19,8 +19,8 @@
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local addonName, Details222 = ...
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local version = GetBuildInfo()
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Details.build_counter = 12869
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Details.alpha_build_counter = 12869 --if this is higher than the regular counter, use it instead
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Details.build_counter = 12877
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Details.alpha_build_counter = 12877 --if this is higher than the regular counter, use it instead
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Details.dont_open_news = true
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Details.game_version = version
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Details.userversion = version .. " " .. Details.build_counter
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+16
-3
@@ -635,7 +635,7 @@
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Details:Msg(Details.WhoAggroTimer.HitBy)
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end
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local spellInfo = C_Spell.GetSpellInfo(spellId)
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--local spellInfo = C_Spell.GetSpellInfo(spellId)
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Details222.StartCombat(sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags)
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else
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--entrar em combate se for dot e for do jogador e o ultimo combate ter sido a mais de 10 segundos atr�s
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@@ -5585,6 +5585,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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local update_persistant_unitname_cache = function()
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Details.UpdatePersistantCacheTimer = nil
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local unitIdCache
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if (IsInRaid()) then
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@@ -5613,7 +5615,9 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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function Details.parser_functions:GROUP_ROSTER_UPDATE(...)
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local bIsInGroup = IsInGroup() or IsInRaid()
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update_persistant_unitname_cache()
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if (not Details.UpdatePersistantCacheTimer) then
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Details.UpdatePersistantCacheTimer = C_Timer.NewTimer(2, update_persistant_unitname_cache)
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end
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if (not Details.in_group) then
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Details.in_group = bIsInGroup
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@@ -5817,8 +5821,17 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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end
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function Details.parser_functions:UNIT_NAME_UPDATE(...)
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function Details.parser_functions:UNIT_NAME_UPDATE(unitId)
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Details:SchedulePetUpdate(5)
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local unitGUID = UnitGUID(unitId)
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if (unitGUID) then
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if (unitGUID:match("^Pl")) then
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local unitFullName = Details:GetFullName(unitId)
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if (unitFullName) then
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group_roster_name_cache[unitGUID] = unitFullName
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end
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end
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end
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end
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function Details.parser_functions:PLAYER_TARGET_CHANGED(...)
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@@ -0,0 +1,6 @@
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local Details = Details
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local addonName, Details222 = ...
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---@type detailsframework
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local detailsFramework = DetailsFramework
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local _
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+49
@@ -583,6 +583,55 @@ function Details222.StartUp.StartMeUp()
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Details.cached_specs[UnitGUID("player")] = GetSpecializationInfo(GetSpecialization() or 0)
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if (GetExpansionLevel() == 2) then
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if (not Details.data_wipes_exp["3"]) then
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Details:Msg("New expansion detected, clearing data...")
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Details:Destroy(Details.encounter_spell_pool or {})
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Details:Destroy(Details.boss_mods_timers or {})
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Details:Destroy(Details.spell_school_cache or {})
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Details:Destroy(Details.spell_pool or {})
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Details:Destroy(Details.npcid_pool or {})
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Details:Destroy(Details.current_exp_raid_encounters or {})
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Details.data_wipes_exp["3"] = true
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Details.frame_background_color[1] = 0.0549
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Details.frame_background_color[2] = 0.0549
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Details.frame_background_color[3] = 0.0549
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Details.frame_background_color[4] = 0.934
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if (Details.breakdown_spell_tab.spellcontainer_headers.critpercent) then
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Details.breakdown_spell_tab.spellcontainer_headers.critpercent.enabled = true
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end
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if (Details.breakdown_spell_tab.spellcontainer_headers.uptime) then
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Details.breakdown_spell_tab.spellcontainer_headers.uptime.enabled = true
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end
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if (Details.breakdown_spell_tab.spellcontainer_headers.hits) then
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Details.breakdown_spell_tab.spellcontainer_headers.hits.enabled = true
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end
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Details.breakdown_general.bar_texture = "You Are the Best!"
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Details.tooltip.rounded_corner = false
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local tooltipBarColor = Details.tooltip.bar_color
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tooltipBarColor[1] = 0.129
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tooltipBarColor[2] = 0.129
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tooltipBarColor[3] = 0.129
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tooltipBarColor[4] = 1
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local tooltipBackgroundColor = Details.tooltip.background
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tooltipBackgroundColor[1] = 0.054
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tooltipBackgroundColor[2] = 0.054
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tooltipBackgroundColor[3] = 0.054
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tooltipBackgroundColor[4] = 0.8
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Details.tooltip.fontshadow = true
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Details.tooltip.fontsize = 11
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end
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end
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Details.boss_mods_timers.encounter_timers_dbm = Details.boss_mods_timers.encounter_timers_dbm or {}
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Details.boss_mods_timers.encounter_timers_bw = Details.boss_mods_timers.encounter_timers_bw or {}
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