Fixed an issue with players with the time measurement 'real time'.
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@@ -581,6 +581,10 @@ function Details:StartMeUp()
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Details.boss_mods_timers.encounter_timers_dbm = Details.boss_mods_timers.encounter_timers_dbm or {}
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Details.boss_mods_timers.encounter_timers_bw = Details.boss_mods_timers.encounter_timers_bw or {}
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if (Details.time_type == 3) then
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Details.time_type = 2
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end
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--clear overall data on new session
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--if (Details.overall_clear_logout) then --this is suppose to be in the load data file
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-- Details.tabela_overall = Details.combate:NovaTabela()
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