More fixes
This commit is contained in:
@@ -309,6 +309,9 @@
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---@field RegisterEvent fun(self: detailseventlistener, event: "DETAILS_INSTANCE_OPEN"|"DETAILS_INSTANCE_CLOSE"|"DETAILS_INSTANCE_SIZECHANGED"|"DETAILS_INSTANCE_STARTRESIZE"|"DETAILS_INSTANCE_ENDRESIZE"|"DETAILS_INSTANCE_STARTSTRETCH"|"DETAILS_INSTANCE_ENDSTRETCH"|"DETAILS_INSTANCE_CHANGESEGMENT"|"DETAILS_INSTANCE_CHANGEATTRIBUTE"|"DETAILS_INSTANCE_CHANGEMODE"|"DETAILS_INSTANCE_NEWROW"|"DETAILS_OPTIONS_MODIFIED"|"DETAILS_DATA_RESET"|"DETAILS_DATA_SEGMENTREMOVED"|"COMBAT_ENCOUNTER_START"|"COMBAT_ENCOUNTER_END"|"COMBAT_PLAYER_ENTER"|"COMBAT_PLAYER_LEAVE"|"COMBAT_PLAYER_TIMESTARTED"|"COMBAT_BOSS_WIPE"|"COMBAT_BOSS_DEFEATED"|"COMBAT_BOSS_FOUND"|"COMBAT_INVALID"|"COMBAT_PREPOTION_UPDATED"|"COMBAT_CHARTTABLES_CREATING"|"COMBAT_CHARTTABLES_CREATED"|"COMBAT_ENCOUNTER_PHASE_CHANGED"|"COMBAT_ARENA_START"|"COMBAT_ARENA_END"|"COMBAT_MYTHICDUNGEON_START"|"COMBAT_MYTHICDUNGEON_END"|"GROUP_ONENTER"|"GROUP_ONLEAVE"|"ZONE_TYPE_CHANGED"|"REALM_CHANNEL_ENTER"|"REALM_CHANNEL_LEAVE"|"COMM_EVENT_RECEIVED"|"COMM_EVENT_SENT"|"UNIT_SPEC"|"UNIT_TALENTS"|"PLAYER_TARGET"|"DETAILS_PROFILE_APPLYED", callback: function)
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---@field UnregisterEvent fun(self: detailseventlistener, event: "DETAILS_INSTANCE_OPEN"|"DETAILS_INSTANCE_CLOSE"|"DETAILS_INSTANCE_SIZECHANGED"|"DETAILS_INSTANCE_STARTRESIZE"|"DETAILS_INSTANCE_ENDRESIZE"|"DETAILS_INSTANCE_STARTSTRETCH"|"DETAILS_INSTANCE_ENDSTRETCH"|"DETAILS_INSTANCE_CHANGESEGMENT"|"DETAILS_INSTANCE_CHANGEATTRIBUTE"|"DETAILS_INSTANCE_CHANGEMODE"|"DETAILS_INSTANCE_NEWROW"|"DETAILS_OPTIONS_MODIFIED"|"DETAILS_DATA_RESET"|"DETAILS_DATA_SEGMENTREMOVED"|"COMBAT_ENCOUNTER_START"|"COMBAT_ENCOUNTER_END"|"COMBAT_PLAYER_ENTER"|"COMBAT_PLAYER_LEAVE"|"COMBAT_PLAYER_TIMESTARTED"|"COMBAT_BOSS_WIPE"|"COMBAT_BOSS_DEFEATED"|"COMBAT_BOSS_FOUND"|"COMBAT_INVALID"|"COMBAT_PREPOTION_UPDATED"|"COMBAT_CHARTTABLES_CREATING"|"COMBAT_CHARTTABLES_CREATED"|"COMBAT_ENCOUNTER_PHASE_CHANGED"|"COMBAT_ARENA_START"|"COMBAT_ARENA_END"|"COMBAT_MYTHICDUNGEON_START"|"COMBAT_MYTHICDUNGEON_END"|"GROUP_ONENTER"|"GROUP_ONLEAVE"|"ZONE_TYPE_CHANGED"|"REALM_CHANNEL_ENTER"|"REALM_CHANNEL_LEAVE"|"COMM_EVENT_RECEIVED"|"COMM_EVENT_SENT"|"UNIT_SPEC"|"UNIT_TALENTS"|"PLAYER_TARGET"|"DETAILS_PROFILE_APPLYED")
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---@class savedspelldata : {key1: number, key2: string, key3: number}
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---@class alternatepowertable : {last: number, total: number}
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---@class combat : table
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---@field amountCasts {[string]: table<string, number>}
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---@field end_time number
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@@ -317,6 +320,7 @@
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---@field is_mythic_dungeon_run_id number
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---@field is_mythic_dungeon_segment boolean
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---@field trinketProcs table<actorname, table<spellid, {cooldown: number, total: number}>>
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---@field alternate_power table<actorname, alternatepowertable>
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---@field GetCombatTime fun(combat) : number
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---@field GetDeaths fun(combat) : table --get the table which contains the deaths of the combat
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---@field GetStartTime fun(combat: combat) : number
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@@ -330,6 +334,7 @@
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---@field GetSpellCastTable fun(combat: combat, actorName: string|nil) : table
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---@field GetSpellUptime fun(combat: combat, actorName: string, spellId: number, auraType: string|nil) : number get the uptime of a buff or debuff
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---@field GetActor fun(combat: combat, attribute: number, playerName: string) : actor
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---@field CreateAlternatePowerTable fun(combat: combat, actorName: string) : alternatepowertable
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---@class actorcontainer : table
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---@field _ActorTable table
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@@ -385,18 +385,19 @@ local canRunCallbackFunctionForOption = function(canRunCallback, optionTable, dr
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end
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end
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--if onlyShown is true it'll first create a table with visible options that has .shown and then select in this table the index passed (if byOptionNumber)
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--@optionName: value or string shown in the name of the option
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--@byOptionNumber: the option name is considered a number and selects the index of the menu
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--@onlyShown: the selected option index when selecting by option number must be visible
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--@runCallback: run the callback (onclick) function after selecting the option
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function DropDownMetaFunctions:Select(optionName, byOptionNumber, onlyShown, runCallback)
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---if bOnlyShown is true it'll first create a table with visible options that has .shown and then select in this table the index passed (if byOptionNumber)
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---@param optionName string value or string shown in the name of the option
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---@param byOptionNumber number the option name is considered a number and selects the index of the menu
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---@param bOnlyShown boolean the selected option index when selecting by option number must be visible
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---@param runCallback function run the callback (onclick) function after selecting the option
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---@return boolean
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function DropDownMetaFunctions:Select(optionName, byOptionNumber, bOnlyShown, runCallback)
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if (type(optionName) == "boolean" and not optionName) then
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self:NoOptionSelected()
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return false
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end
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local optionsTable = DF:Dispatch(self.func, self)
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local optionsTable = DF:Dispatch(self.func, self) --399
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if (#optionsTable == 0) then
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self:NoOption(true)
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@@ -408,7 +409,7 @@ function DropDownMetaFunctions:Select(optionName, byOptionNumber, onlyShown, run
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if (byOptionNumber and type(optionName) == "number") then
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local optionIndex = optionName
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if (onlyShown) then
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if (bOnlyShown) then
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local onlyShownOptions = {}
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for i = 1, #optionsTable do
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+1
-1
@@ -1,6 +1,6 @@
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local dversion = 424
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local dversion = 425
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary(major, minor)
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@@ -1603,12 +1603,20 @@ function DF.Language.CreateLanguageSelector(addonId, parent, callback, selectedL
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end)
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end
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---build a table with the all languageIDs registered to show as options in the dropdown
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---@return table
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local buildOptionsFunc = function()
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---@type {value: string, label: string, onclick: function, font: string}
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local resultTable = {}
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for languageId in pairs(allLanguagesRegistered) do
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local languageIdInfo = languagesAvailable[languageId]
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resultTable[#resultTable+1] = {value = languageId, label = languageIdInfo.text, onclick = onSelectLanguage, font = languageIdInfo.font}
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if (not languageIdInfo) then
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--for debug
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print("DetailsFramework: languageId is registered but has no languageInfo:", languageId)
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else
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resultTable[#resultTable+1] = {value = languageId, label = languageIdInfo.text, onclick = onSelectLanguage, font = languageIdInfo.font}
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end
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end
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return resultTable
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+35
-10
@@ -452,10 +452,14 @@
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return 0
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end
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function classCombat:CreateAlternatePowerTable (actorName)
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local t = {last = 0, total = 0}
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self.alternate_power [actorName] = t
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return t
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---create an alternate power table for the given actor
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---@param actorName string
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---@return alternatepowertable
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function classCombat:CreateAlternatePowerTable(actorName)
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---@type alternatepowertable
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local alternatePowerTable = {last = 0, total = 0}
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self.alternate_power[actorName] = alternatePowerTable
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return alternatePowerTable
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end
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--delete an actor from the combat ~delete ~erase ~remove
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@@ -855,8 +859,11 @@
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end
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---add combat2 data into combat1
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---@param combate1 combat
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---@param combate2 combat
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---@return combat
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classCombat.__add = function(combate1, combate2)
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local all_containers = {combate2 [class_type_dano]._ActorTable, combate2 [class_type_cura]._ActorTable, combate2 [class_type_e_energy]._ActorTable, combate2 [class_type_misc]._ActorTable}
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local custom_combat
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if (combate1 ~= Details.tabela_overall) then
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@@ -886,12 +893,30 @@
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--alternate power
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local overallPowerTable = combate1.alternate_power
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for actorName, powerTable in pairs(combate2.alternate_power) do
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local power = overallPowerTable [actorName]
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if (not power) then
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power = combate1:CreateAlternatePowerTable (actorName)
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local alternatePowerTable = overallPowerTable[actorName]
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if (not alternatePowerTable) then
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alternatePowerTable = combate1:CreateAlternatePowerTable(actorName)
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end
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alternatePowerTable.total = alternatePowerTable.total + powerTable.total
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combate2.alternate_power[actorName].last = 0
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end
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--cast amount
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local combat1CastData = combate1.amountCasts
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for actorName, castData in pairs(combate2.amountCasts) do
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local playerCastTable = combat1CastData[actorName]
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if (not playerCastTable) then
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playerCastTable = {}
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combat1CastData[actorName] = playerCastTable
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end
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for spellName, amountOfCasts in pairs(castData) do
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local spellAmount = playerCastTable[spellName]
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if (not spellAmount) then
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spellAmount = 0
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playerCastTable[spellName] = spellAmount
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end
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playerCastTable[spellName] = spellAmount + amountOfCasts
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end
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power.total = power.total + powerTable.total
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combate2.alternate_power [actorName].last = 0
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end
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return combate1
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+15
-9
@@ -3689,6 +3689,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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sourceName = "[*] " .. spellName
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end
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---@type actor, actor
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local sourceActor, ownerActor = misc_cache[sourceSerial] or misc_cache_pets[sourceSerial] or misc_cache[sourceName], misc_cache_petsOwners[sourceSerial]
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if (not sourceActor) then
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sourceActor, ownerActor, sourceName = _current_misc_container:PegarCombatente (sourceSerial, sourceName, sourceFlags, true)
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@@ -3719,6 +3720,10 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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amountOfCasts = amountOfCasts + 1
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_current_combat.amountCasts[sourceName][spellName] = amountOfCasts
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--if (sourceSerial == UnitGUID("player")) then
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-- print(sourceName, spellName, amountOfCasts)
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--end
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------------------------------------------------------------------------------------------------
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--record cooldowns cast which can't track with buff applyed
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--a player is the caster
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@@ -3741,18 +3746,20 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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--enemy successful casts (not interrupted)
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if (bitBand(sourceFlags, 0x00000040) ~= 0 and sourceName) then --byte 2 = 4 (enemy)
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--damager
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local este_jogador = damage_cache [sourceSerial]
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if (not este_jogador) then
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este_jogador = _current_damage_container:PegarCombatente (sourceSerial, sourceName, sourceFlags, true)
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---@type actor
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local enemyActorObject = damage_cache[sourceSerial]
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if (not enemyActorObject) then
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enemyActorObject = _current_damage_container:PegarCombatente(sourceSerial, sourceName, sourceFlags, true)
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end
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if (este_jogador) then
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if (enemyActorObject) then
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--actor spells table
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local spell = este_jogador.spells._ActorTable [spellId] --line where the actor was nil
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if (not spell) then
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spell = este_jogador.spells:PegaHabilidade (spellId, true, token)
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---@type spelltable
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local spellTable = enemyActorObject.spells._ActorTable[spellId]
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if (not spellTable) then
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spellTable = enemyActorObject.spells:PegaHabilidade(spellId, true, token)
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end
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spell.successful_casted = spell.successful_casted + 1
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spellTable.successful_casted = spellTable.successful_casted + 1
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end
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--add the spellId in the enemy_cast_cache table to store the time the enemy successfully cast a spell
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@@ -3765,7 +3772,6 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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enemy_cast_cache[time][3] = enemy_cast_cache[time][3] + 1
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end
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end
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return
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end
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end
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+153
-217
@@ -1,37 +1,36 @@
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--[[ Spell Cache store all spells shown on frames and make able to change spells name, icons, etc... ]]
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do
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--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--On The Fly SpellCache
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local Details = _G.Details
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local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
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local addonName, Details222 = ...
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local _
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local rawget = rawget
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local rawset = rawset
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local setmetatable = setmetatable
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local _GetSpellInfo = GetSpellInfo
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local _unpack = unpack
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local rawget = rawget
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local rawset = rawset
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local setmetatable = setmetatable
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local GetSpellInfo = GetSpellInfo
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local unpack = unpack
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local tinsert = tinsert
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local tremove = tremove
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local C_Timer = C_Timer
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--is this a timewalking exp?
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local is_classic_exp = DetailsFramework.IsClassicWow()
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local bIsClassicWow = DetailsFramework.IsClassicWow()
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--default container
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Details.spellcache = {}
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local unknowSpell = {Loc ["STRING_UNKNOWSPELL"], _, "Interface\\Icons\\Ability_Druid_Eclipse"} --localize-me
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--default spell cache container
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Details.spellcache = {}
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local unknowSpell = {Loc ["STRING_UNKNOWSPELL"], _, "Interface\\Icons\\Ability_Druid_Eclipse"}
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local AllSpellNames
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if (is_classic_exp) then
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AllSpellNames = {}
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local GetSpellInfo = GetSpellInfo
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for i = 1, 60000 do
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local name, _, icon = GetSpellInfo(i)
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if name and icon and icon ~= 136235 and not AllSpellNames[name] then
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AllSpellNames[name] = icon
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local allSpellNames
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--check if this is running in classic wow and build a cache with spell names poiting to their icons
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if (bIsClassicWow) then
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allSpellNames = {}
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local maxSpellIdInClassic = 60000
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for i = 1, maxSpellIdInClassic do
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local spellName, _, spellIcon = GetSpellInfo(i)
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if spellName and spellIcon and spellIcon ~= 136235 and not allSpellNames[spellName] then
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allSpellNames[spellName] = spellIcon
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end
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end
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end
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@@ -56,60 +55,95 @@ do
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end
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if (not spellName) then
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return spell, _, AllSpellNames [spell] or defaultSpellIcon
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return spell, _, (allSpellNames[spell] or [[Interface\ICONS\INV_Sword_04]])
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end
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return spellName, _, AllSpellNames [spell] or spellIcon
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return spellName, _, (allSpellNames[spell] or spellIcon)
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end
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--reset spell cache
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--reset spell cache, called from the loaddata.lua and when the segments container get cleared
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function Details:ClearSpellCache()
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Details.spellcache = setmetatable({},
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{__index = function(tabela, valor)
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local esta_magia = rawget (tabela, valor)
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if (esta_magia) then
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return esta_magia
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end
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--should save only icon and name, other values are not used
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if (valor) then --check if spell is valid before
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local cache
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if (is_classic_exp) then
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cache = {GetSpellInfoClassic(valor)}
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else
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cache = {_GetSpellInfo(valor)}
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{__index = function(spellCache, key)
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if (key) then
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do
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--check if the spell is already in the cache, if so, return it
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local spellInfo = rawget(spellCache, key)
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if (spellInfo) then
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return spellInfo
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end
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tabela [valor] = cache
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return cache
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else
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return unknowSpell
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end
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end})
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local spellInfo
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if (bIsClassicWow) then
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spellInfo = {GetSpellInfoClassic(key)}
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else
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spellInfo = {GetSpellInfo(key)}
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end
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--default overwrites
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--rawset (_detalhes.spellcache, 1, {Loc ["STRING_MELEE"], 1, "Interface\\AddOns\\Details\\images\\melee.tga"})
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--rawset (_detalhes.spellcache, 2, {Loc ["STRING_AUTOSHOT"], 1, "Interface\\AddOns\\Details\\images\\autoshot.tga"})
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spellCache[key] = spellInfo
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return spellInfo
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else
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return unknowSpell
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end
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end}
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)
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--built-in overwrites
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for spellId, spellTable in pairs(Details.SpellOverwrite) do
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local name, _, icon = _GetSpellInfo(spellId)
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rawset (Details.spellcache, spellId, {spellTable.name or name, 1, spellTable.icon or icon})
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local spellName, _, spellIcon = GetSpellInfo(spellId)
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rawset(Details.spellcache, spellId, {spellTable.name or spellName, 1, spellTable.icon or spellIcon})
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end
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--user overwrites
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-- [1] spellid [2] spellname [3] spellicon
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for index, spellTable in ipairs(Details.savedCustomSpells) do
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rawset (Details.spellcache, spellTable [1], {spellTable [2], 1, spellTable [3]})
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rawset(Details.spellcache, spellTable[1], {spellTable[2], 1, spellTable[3]})
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end
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end
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local lightOfTheMartyr_Name, _, lightOfTheMartyr_Icon = _GetSpellInfo(196917)
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local lightOfTheMartyr_Name, _, lightOfTheMartyr_Icon = GetSpellInfo(196917)
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lightOfTheMartyr_Name = lightOfTheMartyr_Name or "Deprecated Spell - Light of the Martyr"
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lightOfTheMartyr_Icon = lightOfTheMartyr_Icon or ""
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local defaultSpellCustomization = {}
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local itemData_Retail = {
|
||||
[394453] = {itemId = 195480, isPassive = true}, --ring: Seal of Diurna's Chosen
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[382135] = {itemId = 194308}, --trinket: Manic Grieftorch
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||||
[382058] = {itemId = 194299}, --trinket: Decoration of Flame (shield)
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||||
[382056] = {itemId = 194299}, --trinket: Decoration of Flame
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||||
[382090] = {itemId = 194302}, --trinket: Storm-Eater's Boon
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||||
[381967] = {itemId = 194305}, --trinket: Controlled Current Technique
|
||||
[382426] = {itemId = 194309, isPassive = true}, --trinket: Spiteful Storm
|
||||
[377455] = {itemId = 194304}, --trinket: Iceblood Deathsnare
|
||||
[377451] = {itemId = 194300}, --trinket: Conjured Chillglobe
|
||||
[382097] = {itemId = 194303}, --trinket: Rumbling Ruby
|
||||
[385903] = {itemId = 193639, isPassive = true}, --trinket: Umbrelskul's Fractured Heart
|
||||
[381475] = {itemId = 193769}, --trinket: Erupting Spear Fragment
|
||||
[388739] = {itemId = 193660, isPassive = true}, --trinket: Idol of Pure Decay
|
||||
[388855] = {itemId = 193678}, --trinket: Miniature Singing Stone
|
||||
[388755] = {itemId = 193677, isPassive = true}, --trinket: Furious Ragefeather
|
||||
[383934] = {itemId = 193736}, --trinket: Water's Beating Heart
|
||||
[214052] = {itemId = 133641, isPassive = true}, --trinket: Eye of Skovald
|
||||
[214200] = {itemId = 133646}, --trinket: Mote of Sanctification
|
||||
[387036] = {itemId = 193748}, --trinket: Kyrakka's Searing Embers (heal)
|
||||
[397376] = {itemId = 193748, isPassive = true}, --trinket: Kyrakka's Searing Embers (damage)
|
||||
[214985] = {itemId = 137486}, --trinket: Windscar Whetstone
|
||||
[384004] = {itemId = 193815}, --trinket: Homeland Raid Horn
|
||||
[377459] = {itemId = 194306}, --trinket: All-Totem of the Master
|
||||
[408815] = {itemId = 202569}, --weapon: Djaruun, Pillar of the Elder Flame
|
||||
[407961] = {itemId = 203996, isPassive = true}, --trinket: Igneous Flowstone
|
||||
[408682] = {itemId = 202610}, --trinket: Dragonfire Bomb Dispenser
|
||||
[401324] = {itemId = 202617, isPassive = true}, --trinket: Elementium Pocket Anvil
|
||||
[401306] = {itemId = 202617}, --trinket: Elementium Pocket Anvil (use)
|
||||
[402583] = {itemId = 203963}, --trinket: Beacon to the Beyond
|
||||
[384325] = {itemId = 193672, isPassive = true}, --trinket: Frenzying Signoll Flare
|
||||
[384290] = {itemId = 193672, isPassive = true}, --trinket: Frenzying Signoll Flare (dot)
|
||||
[388948] = {itemId = 193732}, --trinket: Globe of Jagged Ice
|
||||
[381760] = {itemId = 193786, isPassive = true}, --trinket: Mutated Magmammoth Scale (melee)
|
||||
}
|
||||
|
||||
if (DetailsFramework.IsClassicWow()) then
|
||||
defaultSpellCustomization = {
|
||||
[1] = {name = Loc ["STRING_MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]},
|
||||
@@ -183,7 +217,6 @@ do
|
||||
[277185] = {name = GetSpellInfo(277185) .. " (Trinket)"}, --[Dread Gladiator's Badge]
|
||||
[278057] = {name = GetSpellInfo(278057) .. " (Trinket)"}, --[Vigilant's Bloodshaper]
|
||||
}
|
||||
|
||||
else
|
||||
--retail
|
||||
local iconSize = 14 --icon size
|
||||
@@ -197,6 +230,10 @@ do
|
||||
local itemIcon = C_Item.GetItemIconByID(itemId)
|
||||
local itemName = C_Item.GetItemNameByID(itemId)
|
||||
|
||||
if (itemName == "") then
|
||||
itemName = "@notloaded@"
|
||||
end
|
||||
|
||||
if (itemIcon and itemName) then
|
||||
result = "" .. CreateTextureMarkup(itemIcon, iconSize, iconSize, iconSize, iconSize, unpack(coords)) .. " " .. itemName .. ""
|
||||
end
|
||||
@@ -216,14 +253,12 @@ do
|
||||
[98021] = {name = Loc ["STRING_SPIRIT_LINK_TOTEM"]},
|
||||
[108271] = {name = GetSpellInfo(108271), icon = "Interface\\Addons\\Details\\images\\icon_astral_shift"},
|
||||
[196917] = {name = lightOfTheMartyr_Name .. " (" .. Loc ["STRING_DAMAGE"] .. ")", icon = lightOfTheMartyr_Icon},
|
||||
|
||||
[77535] = {name = GetSpellInfo(77535), icon = "Interface\\Addons\\Details\\images\\icon_blood_shield"},
|
||||
}
|
||||
|
||||
if (GetSpellInfo(394453)) then
|
||||
if (GetSpellInfo(394453)) then --this is running at load time, this data could not be available at player logon
|
||||
local dragonflightTrinkets = {
|
||||
[394453] = {name = formatTextForItem(195480), isPassive = true, itemId = 195480}, --ring: Seal of Diurna's Chosen
|
||||
|
||||
[382135] = {name = formatTextForItem(194308)}, --trinket: Manic Grieftorch
|
||||
[382058] = {name = formatTextForItem(194299)}, --trinket: Decoration of Flame (shield)
|
||||
[382056] = {name = formatTextForItem(194299)}, --trinket: Decoration of Flame
|
||||
@@ -233,7 +268,6 @@ do
|
||||
[377455] = {name = formatTextForItem(194304)}, --trinket: Iceblood Deathsnare
|
||||
[377451] = {name = formatTextForItem(194300)}, --trinket: Conjured Chillglobe
|
||||
[382097] = {name = formatTextForItem(194303)}, --trinket: Rumbling Ruby
|
||||
|
||||
[385903] = {name = formatTextForItem(193639), isPassive = true, itemId = 193639}, --trinket: Umbrelskul's Fractured Heart
|
||||
[381475] = {name = formatTextForItem(193769)}, --trinket: Erupting Spear Fragment
|
||||
[388739] = {name = formatTextForItem(193660), isPassive = true, itemId = 193660}, --trinket: Idol of Pure Decay
|
||||
@@ -247,13 +281,6 @@ do
|
||||
[214985] = {name = formatTextForItem(137486)}, --trinket: Windscar Whetstone
|
||||
[384004] = {name = formatTextForItem(193815)}, --trinket: Homeland Raid Horn
|
||||
[377459] = {name = formatTextForItem(194306)}, --trinket: All-Totem of the Master
|
||||
|
||||
--[] = {name = GetSpellInfo() .. formatTextForItem(193757), isPassive = true}, --trinket: Ruby Whelp Shell
|
||||
--to check an item : /dump C_Item.GetItemNameByID(137486)
|
||||
--get the itemId from default tooltip using /code > script name > "SpellID on Tooltip"
|
||||
--spellId is from details breakdown
|
||||
--/de trinket on the spell icon on the breakdown, trinket equipped
|
||||
|
||||
[408815] = {name = formatTextForItem(202569)}, --weapon: Djaruun, Pillar of the Elder Flame
|
||||
[407961] = {name = formatTextForItem(203996), isPassive = true, itemId = 203996}, --trinket: Igneous Flowstone
|
||||
[408682] = {name = formatTextForItem(202610)}, --trinket: Dragonfire Bomb Dispenser
|
||||
@@ -266,6 +293,12 @@ do
|
||||
[381760] = {name = formatTextForItem(193786), isPassive = true, itemId = 193786}, --trinket: Mutated Magmammoth Scale (melee)
|
||||
}
|
||||
|
||||
--[] = {name = GetSpellInfo() .. formatTextForItem(193757), isPassive = true}, --trinket: Ruby Whelp Shell
|
||||
--to check an item : /dump C_Item.GetItemNameByID(137486)
|
||||
--get the itemId from default tooltip using /code > script name > "SpellID on Tooltip"
|
||||
--spellId is from details breakdown
|
||||
--/de trinket on the spell icon on the breakdown, trinket equipped
|
||||
|
||||
for spellId, spellCustomization in pairs(dragonflightTrinkets) do
|
||||
defaultSpellCustomization[spellId] = spellCustomization
|
||||
end
|
||||
@@ -274,9 +307,9 @@ do
|
||||
|
||||
if (LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) then
|
||||
for spellId, customTable in pairs(LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) do
|
||||
local name = customTable.name
|
||||
if (name) then
|
||||
defaultSpellCustomization[spellId] = name
|
||||
local customName = customTable.name
|
||||
if (customName) then
|
||||
defaultSpellCustomization[spellId] = customName
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -285,88 +318,88 @@ do
|
||||
return defaultSpellCustomization
|
||||
end
|
||||
|
||||
function Details:UserCustomSpellUpdate (index, name, icon)
|
||||
local t = Details.savedCustomSpells[index]
|
||||
if (t) then
|
||||
t [2], t [3] = name or t [2], icon or t [3]
|
||||
return rawset (Details.spellcache, t [1], {t [2], 1, t [3]})
|
||||
function Details:UserCustomSpellUpdate(index, spellName, spellIcon)
|
||||
---@type savedspelldata
|
||||
local savedSpellData = Details.savedCustomSpells[index]
|
||||
if (savedSpellData) then
|
||||
savedSpellData[2], savedSpellData[3] = spellName or savedSpellData[2], spellIcon or savedSpellData[3]
|
||||
return rawset (Details.spellcache, savedSpellData[1], {savedSpellData[2], 1, savedSpellData[3]})
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function Details:UserCustomSpellReset (index)
|
||||
local t = Details.savedCustomSpells[index]
|
||||
if (t) then
|
||||
local spellid = t [1]
|
||||
local name, _, icon = _GetSpellInfo(spellid)
|
||||
function Details:UserCustomSpellReset(index)
|
||||
---@type savedspelldata
|
||||
local savedSpellData = Details.savedCustomSpells[index]
|
||||
if (savedSpellData) then
|
||||
local spellId = savedSpellData [1]
|
||||
local spellName, _, spellIcon = GetSpellInfo(spellId)
|
||||
|
||||
if (defaultSpellCustomization [spellid]) then
|
||||
name = defaultSpellCustomization [spellid].name
|
||||
icon = defaultSpellCustomization [spellid].icon or icon or [[Interface\InventoryItems\WoWUnknownItem01]]
|
||||
if (defaultSpellCustomization[spellId]) then
|
||||
spellName = defaultSpellCustomization[spellId].name
|
||||
spellIcon = defaultSpellCustomization[spellId].icon or spellIcon or [[Interface\InventoryItems\WoWUnknownItem01]]
|
||||
end
|
||||
|
||||
if (not name) then
|
||||
name = "Unknown"
|
||||
if (not spellName) then
|
||||
spellName = "Unknown"
|
||||
end
|
||||
if (not icon) then
|
||||
icon = [[Interface\InventoryItems\WoWUnknownItem01]]
|
||||
if (not spellIcon) then
|
||||
spellIcon = [[Interface\InventoryItems\WoWUnknownItem01]]
|
||||
end
|
||||
|
||||
rawset (Details.spellcache, spellid, {name, 1, icon})
|
||||
rawset(Details.spellcache, spellId, {spellName, 1, spellIcon})
|
||||
|
||||
t[2] = name
|
||||
t[3] = icon
|
||||
savedSpellData[2] = spellName
|
||||
savedSpellData[3] = spellIcon
|
||||
end
|
||||
end
|
||||
|
||||
function Details:FillUserCustomSpells()
|
||||
for spellid, spellTable in pairs(defaultSpellCustomization) do
|
||||
local spellName, _, spellIcon = Details.GetSpellInfo(spellid)
|
||||
Details:UserCustomSpellAdd(spellid, spellTable.name or spellName or "Unknown", spellTable.icon or spellIcon or [[Interface\InventoryItems\WoWUnknownItem01]])
|
||||
for spellId, spellTable in pairs(defaultSpellCustomization) do
|
||||
local spellName, _, spellIcon = Details.GetSpellInfo(spellId)
|
||||
Details:UserCustomSpellAdd(spellId, spellTable.name or spellName or "Unknown", spellTable.icon or spellIcon or [[Interface\InventoryItems\WoWUnknownItem01]])
|
||||
end
|
||||
|
||||
for i = #Details.savedCustomSpells, 1, -1 do
|
||||
local spelltable = Details.savedCustomSpells [i]
|
||||
local spellid = spelltable [1]
|
||||
if (spellid > 10) then
|
||||
local exists = _GetSpellInfo(spellid)
|
||||
if (not exists) then
|
||||
---@type savedspelldata
|
||||
local savedSpellData = Details.savedCustomSpells[i]
|
||||
local spellId = savedSpellData[1]
|
||||
if (spellId > 10) then
|
||||
local doesSpellExists = GetSpellInfo(spellId)
|
||||
if (not doesSpellExists) then
|
||||
tremove(Details.savedCustomSpells, i)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
C_Timer.After(0, function()
|
||||
Details:FillUserCustomSpells()
|
||||
end)
|
||||
|
||||
function Details:UserCustomSpellAdd(spellid, name, icon)
|
||||
function Details:UserCustomSpellAdd(spellId, spellName, spellIcon)
|
||||
local isOverwrite = false
|
||||
for index, spellTable in ipairs(Details.savedCustomSpells) do
|
||||
if (spellTable[1] == spellid) then
|
||||
spellTable[2] = name
|
||||
spellTable[3] = icon
|
||||
for index, savedSpellData in ipairs(Details.savedCustomSpells) do
|
||||
if (savedSpellData[1] == spellId) then
|
||||
savedSpellData[2] = spellName
|
||||
savedSpellData[3] = spellIcon
|
||||
isOverwrite = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if (not isOverwrite) then
|
||||
tinsert(Details.savedCustomSpells, {spellid, name, icon})
|
||||
tinsert(Details.savedCustomSpells, {spellId, spellName, spellIcon})
|
||||
end
|
||||
|
||||
return rawset(Details.spellcache, spellid, {name, 1, icon})
|
||||
return rawset(Details.spellcache, spellId, {spellName, 1, spellIcon})
|
||||
end
|
||||
|
||||
function Details:UserCustomSpellRemove (index)
|
||||
local t = Details.savedCustomSpells [index]
|
||||
if (t) then
|
||||
local spellid = t [1]
|
||||
local name, _, icon = _GetSpellInfo(spellid)
|
||||
if (name) then
|
||||
rawset (Details.spellcache, spellid, {name, 1, icon})
|
||||
function Details:UserCustomSpellRemove(index)
|
||||
---@type savedspelldata
|
||||
local savedSpellData = Details.savedCustomSpells[index]
|
||||
if (savedSpellData) then
|
||||
local spellId = savedSpellData[1]
|
||||
local spellName, _, spellIcon = GetSpellInfo(spellId)
|
||||
if (spellName) then
|
||||
rawset(Details.spellcache, spellId, {spellName, 1, spellIcon})
|
||||
end
|
||||
return tremove(Details.savedCustomSpells, index)
|
||||
end
|
||||
@@ -375,120 +408,23 @@ do
|
||||
end
|
||||
|
||||
--overwrite for API GetSpellInfo function
|
||||
|
||||
Details.getspellinfo = function(spellid) return _unpack(Details.spellcache[spellid]) end
|
||||
Details.getspellinfo = function(spellId)
|
||||
return unpack(Details.spellcache[spellId])
|
||||
end
|
||||
Details.GetSpellInfo = Details.getspellinfo
|
||||
|
||||
--overwrite SpellInfo if the spell is a DoT, so Details.GetSpellInfo will return the name modified
|
||||
function Details:SpellIsDot(spellid)
|
||||
function Details:SpellIsDot(spellId)
|
||||
--do nothing if this spell already has a customization
|
||||
if (defaultSpellCustomization[spellid]) then
|
||||
if (defaultSpellCustomization[spellId]) then
|
||||
return
|
||||
end
|
||||
local spellName, rank, spellIcon = _GetSpellInfo(spellid)
|
||||
|
||||
local spellName, rank, spellIcon = GetSpellInfo(spellId)
|
||||
if (spellName) then
|
||||
rawset (Details.spellcache, spellid, {spellName .. Loc ["STRING_DOT"], rank, spellIcon})
|
||||
rawset (Details.spellcache, spellId, {spellName .. Loc ["STRING_DOT"], rank, spellIcon})
|
||||
else
|
||||
rawset (Details.spellcache, spellid, {"Unknown DoT Spell? " .. Loc ["STRING_DOT"], rank, [[Interface\InventoryItems\WoWUnknownItem01]]})
|
||||
rawset (Details.spellcache, spellId, {"Unknown DoT Spell? " .. Loc ["STRING_DOT"], rank, [[Interface\InventoryItems\WoWUnknownItem01]]})
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--Cache All Spells
|
||||
|
||||
function Details:BuildSpellListSlow() -- this is not in use
|
||||
|
||||
local load_frame = _G.DetailsLoadSpellCache
|
||||
if (load_frame and (load_frame.completed or load_frame.inprogress)) then
|
||||
return false
|
||||
end
|
||||
|
||||
local step = 1
|
||||
local max = 160000
|
||||
|
||||
if (not load_frame) then
|
||||
load_frame = CreateFrame("frame", "DetailsLoadSpellCache", UIParent)
|
||||
load_frame:SetFrameStrata("DIALOG")
|
||||
|
||||
local progress_label = load_frame:CreateFontString("DetailsLoadSpellCacheProgress", "overlay", "GameFontHighlightSmall")
|
||||
progress_label:SetText("Loading Spells: 0%")
|
||||
function Details:BuildSpellListSlowTick()
|
||||
progress_label:SetText("Loading Spells: " .. load_frame:GetProgress() .. "%")
|
||||
end
|
||||
load_frame.tick = Details:ScheduleRepeatingTimer ("BuildSpellListSlowTick", 1)
|
||||
|
||||
function load_frame:GetProgress()
|
||||
return math.floor(step / max * 100)
|
||||
end
|
||||
end
|
||||
|
||||
local SpellCache = {a={}, b={}, c={}, d={}, e={}, f={}, g={}, h={}, i={}, j={}, k={}, l={}, m={}, n={}, o={}, p={}, q={}, r={}, s={}, t={}, u={}, v={}, w={}, x={}, y={}, z={}}
|
||||
local _string_lower = string.lower
|
||||
local _string_sub = string.sub
|
||||
local blizzGetSpellInfo = GetSpellInfo
|
||||
|
||||
load_frame.inprogress = true
|
||||
|
||||
Details.spellcachefull = SpellCache
|
||||
|
||||
load_frame:SetScript("OnUpdate", function()
|
||||
for spellid = step, step+500 do
|
||||
local name, _, icon = blizzGetSpellInfo (spellid)
|
||||
if (name) then
|
||||
local LetterIndex = _string_lower (_string_sub (name, 1, 1)) --get the first letter
|
||||
local CachedIndex = SpellCache [LetterIndex]
|
||||
if (CachedIndex) then
|
||||
CachedIndex [spellid] = {name, icon}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
step = step + 500
|
||||
|
||||
if (step > max) then
|
||||
step = max
|
||||
_G.DetailsLoadSpellCache.completed = true
|
||||
_G.DetailsLoadSpellCache.inprogress = false
|
||||
Details:CancelTimer(_G.DetailsLoadSpellCache.tick)
|
||||
DetailsLoadSpellCacheProgress:Hide()
|
||||
load_frame:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function Details:BuildSpellList()
|
||||
|
||||
local SpellCache = {a={}, b={}, c={}, d={}, e={}, f={}, g={}, h={}, i={}, j={}, k={}, l={}, m={}, n={}, o={}, p={}, q={}, r={}, s={}, t={}, u={}, v={}, w={}, x={}, y={}, z={}}
|
||||
local _string_lower = string.lower
|
||||
local _string_sub = string.sub
|
||||
local blizzGetSpellInfo = GetSpellInfo
|
||||
|
||||
for spellid = 1, 160000 do
|
||||
local name, rank, icon = blizzGetSpellInfo (spellid)
|
||||
if (name) then
|
||||
local index = _string_lower (_string_sub (name, 1, 1))
|
||||
local CachedIndex = SpellCache [index]
|
||||
if (CachedIndex) then
|
||||
CachedIndex [spellid] = {name, icon, rank}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Details.spellcachefull = SpellCache
|
||||
return true
|
||||
end
|
||||
|
||||
function Details:ClearSpellList()
|
||||
Details.spellcachefull = nil
|
||||
collectgarbage()
|
||||
end
|
||||
|
||||
|
||||
|
||||
end
|
||||
end
|
||||
@@ -374,6 +374,11 @@ function Details:StartMeUp()
|
||||
Details:AddDefaultCustomDisplays()
|
||||
end
|
||||
|
||||
C_Timer.After(1, function()
|
||||
--load custom spells on every login
|
||||
Details:FillUserCustomSpells()
|
||||
end)
|
||||
|
||||
local lowerInstanceId = Details:GetLowerInstanceNumber()
|
||||
if (lowerInstanceId) then
|
||||
local instance = Details:GetInstance(lowerInstanceId)
|
||||
|
||||
Reference in New Issue
Block a user