Remove most C_ functions that cannot be downported
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@@ -481,7 +481,7 @@ function Details:StartMeUp()
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if (not trinketData[spellId]) then
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---@type trinketdata
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local thisTrinketData = {
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itemName = C_Item.GetItemNameByID(trinketTable.itemId),
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itemName = GetItemName(trinketTable.itemId),
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spellName = GetSpellInfo(spellId) or "spell not found",
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lastActivation = 0,
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lastPlayerName = "",
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