- Raid Check (plugin): now also show information for 50+ stats runes.
- Fixed cooldowns spell targets on overall data.
- Fixed report custom displays where sometimes it didn't report spell links.
- Replaced old report line saying 'for the last X segments' with 'overall data'.
- Mini-displays on statusbar are now more responsible to right button click.
- Added Mage's Greater Invisibility as cooldown.
- Fixed avoidance panel on Player Details Window where sometimes was giving errors.
- Fixed priest shadow and holy detection.
- Fixed blood and unholy spec icons.
- Plugin TimeAttack: fixed problem where sometimes required a reload to start a new time.
- Plugin Damage the Game!: fixed a problem where sometimes the time didn't started after level 2.
- Custom display 'Health Potion & Stone' now also track Healing Tonic.
- Custom display 'Damage Taken by Spell' now track more spells and also melee hits.
- Added 'Editing Group' check box on option panel, when enabled, settings changed also modifies on all windows in the group.
- Changing window's skin doesn't change any more settings not related with appearance, for example, Auto-Hide, Switches.\n\n
- Menus now uses 'Friz Quadrata TT' font as default, also added an option to change it on options panel -> miscellaneous.
- 'Switch to Current' feature now switches all windows which have this option enabled.
- The message telling to use '/details reinstall' now only shows if a problem happen during the addon load process.
- Segments Saved option now can be set to 25, up from 5.
- Attempt to fix the bug with the monk spell 'Storm, Earth, and Fire'.
- Fixed 'Icon Pick' panel.
- Fixed bug when reporting friendly fire through player detail window.
- Fixed bug with report window where sometimes it was reporting on a wrong channel.
- Fixed Auto-Hide where it wasn't hiding the wallpaper of the window.
- Plugin TimeAttack: fixed problem where sometimes required a reload to start a new time.
- Plugin Damage the Game!: fixed a problem where sometimes the time didn't started after level 2.
- Custom display 'Health Potion & Stone' now also track Healing Tonic.
- Custom display 'Damage Taken by Spell' now track more spells and also melee hits.
- Menus now uses 'Friz Quadrata TT' font as default, also added an option to change it on options panel -> miscellaneous.
- 'Switch to Current' feature now switches all windows which have this option enabled.
- The message telling to use '/details reinstall' now only shows if a problem happen during the addon load process.
- Segments Saved option now can be set to 25, up from 5.
- Attempt to fix the bug with the monk spell 'Storm, Earth, and Fire'.
- Fixed 'Icon Pick' panel.
- Fixed bug when reporting friendly fire through player detail window.
- Fixed bug with report window where sometimes it was reporting on a wrong channel.
- Added new custom display: Health Potion & Stone.
- Added overkill on death's tooltip.
- Created custom spells for Twin Ogron's Pulverize. Now it has 3 spells one for each wave.
- Created custom spells for Ko'ragh Overflowing Energy. Now it has 2 spells one for when the ball is catched and other when it reaches the ground and explodes.
- Changed healing multistrike to use the same format as damage done.
- Few improvements on Tiny Threat plugin: color gradient green-red is fixed, texts and bar texture now correctly uses the window settings.
- Damage Taken by Spell won't show pets in its tooltip any more.
- Enemies display won't show any more mirror images and spirit link totems.
- Enemies's tooltip now only show players and show all players instead of only 6.
- Few cooldowns shown as raid wide now shows as personal cooldowns.
- Fixed dispell tagets on dispell's tooltip.
- Fixed 'First Hit' raid tool.
- Fixed 'Open Options Panel' from interface panel.
- Enemies display won't show any more mirror images and spirit link totems.
- Enemies's tooltip now only show players and show all players instead of only 6.
- Added overkill on death's tooltip.
- Fixed dispell tagets on dispell's tooltip.
- Few cooldowns shown as raid wide now shows as personal cooldowns.
- More fixes for Korgath encounter on Highmaul.
- Added slash commands: /details reset and /details config.
- Spell bars on Player Details Window now is painted with the spell spellschool color.
- Multistrike doesn't count any more for spell's Minimal Damage.
- Resource display got an tooltip which shows what resource is and resource gained per minute.
- Clicking on report button when the report window is already open, make it close.
- Max Window Amount options can new be set to 1, before the minimum was 3.
- Fixed a problem with friendly fire tooltip where sometimes it doesn't show up.
- Fixed cooldowns tooltip which wasn't showing rounded numbers (49.99 instead of 50).
- Fixed Warrior's Shield Block which wasn't being count as a cooldown.
- Fixed a problem where sometimes when a hunter pull and reset the boss right after, was causing segments to merge.
- Fixed target names on custom displays.
- Fixed plugins icons being shown when auto hide menu is on.
- Slash command '/details worldboss' is now updated to show Draenor world bosses.
- More fixes for dungeon bosses identification.
- Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays.
- Fixed Player Details Window for friendly fire and damage taken.
- Fixed Molten Core Raid Finder version boss identification.
- New API: instance:GetRealSize() return the width and height scaled.
- New API: instance:GetPositionOnScreen() return the window x, y position on screen.
- New API: instance:SetWindowScale (scale) set the window scale.
- New API: instance:IsGroupedWith (instance) return if self is groupped with instance.
- New API: instance:GetInstanceGroup([,instance id]) return a table with instance in the group.
- Added Interrupt, cooldown usage and death announcers for raid tools.
- New API: _detalhes:SendMsgToChannel (msg, channel, towho) seng a message to a chat channel.
- New API: _detalhes:CreateEventListener() creates a table which accept Details Event Registration with RegisterEvent and receive events through OnDetailsEvent().
- New API: _detalhes:GetCooldownList (class) return a table with spellids of defensive cooldowns of the requested class.
- New Hook: DETAILS_HOOK_INTERRUPT call when a interrupt happens during a combat.
- Framework: Added CreateImage (parent, texture, w, h, layer, coords, member, name)
- Framework: Added CreateSwitch (parent, on_switch, default_value, w, h, ltext, rtext, member, name, color_inverted, switch_func, return_func)
- Added two new customs: Damage Activity Time and Healing Activity Time.
- TimeAttack plugin now have only have six time amount options.
- TimeAttack plugin can now share damage results with other players with the same class in the realm.
- New API: instance:EnableInstance() active and open a closed instance.
- New API: _detalhes:RegisterBackgroundTask (name, func, priority, ...) background task runs slowly when player isn't in group nor inside instances.
- New API: _detalhes:UnregisterBackgroundTask (name) cancel a backgroup task.
- New API: plugin:RegisterPluginComm (prefix, func) register for receive comm msg.
- New API: plugin:UnregisterPluginComm (prefix) unregister a previous registred comm.
- New API: plugin:SendPluginCommMessage (prefix, channel, ...) send a msg through channel.
- New API: _detalhes:IsConnected() return true is Details! is connected to realm comm channel.
- New API: plugin:IsPluginEnabled() return is the plugin is enabled.
- Added new profile: Minimalistic v2.
- Minimalistic v2 is now the default skin.
- Graphical changes on icon packs with transparency.
- Removed slash command '/d', added '/de' instead.
- Added custom spells for Atonement Critical, Power Word: Solace Critical, Lifebloom (the blood effect).
- Revision done on Welcome Screen, many things removed, other added.
- New API: instance:GetNumRows() return how many bars fit within the instance height.
- New API: instance:GetRow (number) return the bar object.
- New API: actorcontainer:ListActors() return a ipairs list of characters objects inside the container.
- New API: _detalhes:CreateTestBars() create 10 bars of random characters for damage and heal.
- New API: _detalhes:StartTestBarUpdate() begin to add and subtract value from created test actors.
- New API: _detalhes:StopTestBarUpdate() stop the bar update test.
- New Event: DETAILS_INSTANCE_NEWROW triggers when a new row is created. Signature: [1] instance [2] bar object.
- Align With Right Chat Window option now check if the window have statusbar enabled.
- New API: instance:UngroupInstance() remove the instance from any group.
- Added option for disable window group (snap).
- Added option for select the icon pack instead of type the file name.
- Fixed several bugs on profile and skins support.
- Few fixes on Time Attack plugin.
- New API: instance:SetMode (DETAILS_MODE_* SOLO RAID GROUP ALL) change the instance mode.
- New API: instance:SetDisplay (segment, attribute, subattribute) change instance's display.
- New API: framework:ShowTutorialAlertFrame (maintext, desctext, clickfunc) show an alert on the left side of screen.
- New API: _detalhes:GetMaxInstancesAmount() return how many windows can be opened.
- New API: _detalhes:GetFreeInstancesAmount() return how many windows can still be created.
- New API: _detalhes:GetTutorialCVar (key, default) return a value from tutorial table.
- New API: _detalhes:SetTutorialCVar (key, value) set a value on tutorial table.
- Added a profile selection screen when Details! are running for the first time on a character.
- Added Menu Text Size option over miscellaneous section on options panel.
- Rewrite on profile -> skins bridge, now skins are only stored inside the profile.
- Fixed issue with healing done player details which wans't showing pets.
- Fixed unknown owner pet summon.
- New API: _detalhes:ListInstances() return ipairs of current created instances.
- New API: instance:GetPosition() return a table with .normal and .solo with .x and .y axis.
- New API: instance:GetDisplay() return attribute, sub attribute shown in the instance.
- New API: _detalhes.table.copy (t1, t2) copy values from table 't2' to 't1'.
- Enemies now show damage taken from players on the tooltip.
- Right clicking an Enemy Real-Time Damage Taken bar, back to enemies instead of showing bookmark panel.
- Enemy Real-Time Damage Taken now show spells used by the player on its tooltip.
- Fixed a bug with the slash command show, where it was ignoring the window limit estabilished on options panel.
- Fixed few bugs with scroll bars on dropdowns and player details window.
- Tank comparison percentages now uses the same percentage calc as comparison for players.
- Added damage taken from environment, like falling, lava, drowning, etc.
- Added Fire and Brimstone spell customizations for warlocks.
- Bookmark now are shared between all characters.
- Fixed few inconsistencies with trash recognition.
- Fixed Cloud Capture where sometimes it wasn't sharing.
- Fixed report where it wasn't sharing for guild and raid when the player name box were empty.
- Report box now also saves the position and last report channel.
- You Are Not Prepared plugin now have tooltips for spells and auto open after a boss encounter.
- Advanced Death Logs plugin got full rewrite (and still are in development).
- New API: _detalhes:GetFramework() return the framework object.
- New API: combat:GetDifficult() return the raid difficult on the combat object.
- New API: combat:GetBossInfo() return the boss info object.
- New API: combat:GetDeaths() return the table used to store deaths.
- New API: _detalhes:CreatePluginOptionsFrame (name, title, template), create a preset frame for options.
- New API Alias: framework:CreateLabel (parent, text, size, color, font, member, name)
- Timeline plugin got some rework and now its window can be open while in combat.
- Plugin You Are Not Prepared, got a options panel.
- Added Data Broker for: Combat Time, Player Dps and Player Hps.
- Fixed non formatted numbers where it shows its fractional part.
- Texts on options panel now auto-resizes depending on the test's lengh.
- Slash commands now are multi language, accepting both english and the localized language.
- New API: framework:BuildMenu (parent, menu, x_offset, y_offset, height), auto build menu, similar to Ace3 GUI.
- Data send to broker now is correctly formated.
- Modified the percentage method used on Comparison Panel.
- Added options panel for Encounter Details.
- New API: _detalhes:GetCurrentCombat() returns the current combat object
- New API: _detalhes:GetCombatSegments() returns a numeric table with all stored combats.
- New API: _detalhes:GetZoneType() returns the type from GetInstanceInfo().
- New API: _detalhes:InGroup()return true if Details! is considering the player inside a group.
- New API: _detalhes:GetOnlyName (string) return self.nome or string without realm name.
- New Event: ZONE_TYPE_CHANGED, it's triggered when the player change the zoze type.
- New Event: GROUP_ONENTER GROUP_ONLEAVE, trigger when the player left or enter in a group.
- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.
- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.
- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
- Added options for lock, unlock, break snap, close, reopen and create new window.
- Added a options panel for HotCorners.
- Shortcut panel is now known as Bookmarks panel, also a revamp has been done in its frames.
- Fixed percent issue with Healing Done and HPS while in combat.
- New API: instance:IsStarted() return if the instance have its frames built.
- Healthstone now is considered both healing and cooldown attributes.
- Fixed the sort method for custom displays, now the bars wuth same value is correctly sort by alphabetical.
- Fixed non-combat switch by role where changing role wasn't changing the attribute.
- Fixed the icons hiding and showing with Alpha Modify Types.
- NickTag now don't check if a received name is invalid.
- Fixed the report bug on healing, energy and misc attributes.
- Fixed a bug where the player pet wasn't being tracked after logon in the game.
- NewAPI: instance:IsGroupMode() return if a instance is in group mode.
- NewAPI: instance:GetCustomObject() return the custom object current used by the isntance.
- NewAPI: _detalhes:GetEncounterActorsName (EJ_EncounterID) return a hash table with [bossname] -> {[model] [displayInfo]}
- NewAPI: actor:GetDisplayName() actor:Class() return the formated name; return the class.
- NewAPI: _detalhes:GetClassIcon (class) return the icon path and texcoords.