- Added Rallying Cry on warrior cooldown list.
- Healthstone now is considered both healing and cooldown attributes. - Fixed the sort method for custom displays, now the bars wuth same value is correctly sort by alphabetical. - Fixed non-combat switch by role where changing role wasn't changing the attribute. - Fixed the icons hiding and showing with Alpha Modify Types. - NickTag now don't check if a received name is invalid.
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@@ -134,6 +134,9 @@ function _G._detalhes:Start()
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self.memorycleanup = self:ScheduleRepeatingTimer ("CheckMemoryPeriodically", self.intervalo_memoria)
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self.next_memory_check = time()+self.intervalo_memoria
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--> role
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self.last_assigned_role = UnitGroupRolesAssigned ("player")
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--> start parser
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--> load parser capture options
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@@ -163,6 +166,9 @@ function _G._detalhes:Start()
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self.listener:RegisterEvent ("PET_BATTLE_OPENING_START")
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self.listener:RegisterEvent ("PET_BATTLE_CLOSE")
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self.listener:RegisterEvent ("PLAYER_ROLES_ASSIGNED")
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self.listener:RegisterEvent ("ROLE_CHANGED_INFORM")
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self.parser_frame:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
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--> group
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