- Few improvements on damage -> frags display.
- Welcome window strings passed to curseforge localization tool.
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+6
-4
@@ -278,15 +278,13 @@ function _G._detalhes:Start()
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--> check is this is the first run
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if (self.is_first_run) then
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_detalhes:OpenWelcomeWindow()
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if (#self.custom == 0) then
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_detalhes:AddDefaultCustomDisplays()
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end
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_detalhes:FillUserCustomSpells()
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end
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--> start tutorial if this is first run
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if (self.tutorial.logons < 2 and self.is_first_run) then
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self:StartTutorial()
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@@ -414,7 +412,7 @@ function _G._detalhes:Start()
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--_detalhes:OpenOptionsWindow (_detalhes.tabela_instancias[1])
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--print (_G ["DetailsClearSegmentsButton1"]:GetSize())
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--_detalhes:OpenCustomDisplayWindow()
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--_detalhes:OpenWelcomeWindow() --for debug
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--_detalhes:OpenWelcomeWindow()
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end
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_detalhes:ScheduleTimer ("OpenOptionsWindowAtStart", 2)
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--_detalhes:OpenCustomDisplayWindow()
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@@ -427,5 +425,9 @@ function _G._detalhes:Start()
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_detalhes:OpenProfiler()
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if (self.is_first_run) then
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_detalhes:OpenWelcomeWindow()
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end
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end
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