- Added Enemy Damage Taken by clicking with middle mouse button over a enemy bar.
- Implemented code for early tests with new version checker. - Renamed option menu "externals" to "Data Feed".
This commit is contained in:
@@ -8,8 +8,10 @@
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_ = nil
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0", "LibHotCorners")
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_detalhes.userversion = "v1.18.0a"
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_detalhes.version = "Alpha 020"
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_detalhes.version = "v1.18.1 (core 20)"
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_detalhes.userversion = "v1.18.1"
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_detalhes.build_counter = 1
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_detalhes.realversion = 20
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@@ -1124,9 +1124,55 @@ end
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function atributo_custom:IsSpellTarget()
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return self.spellid and self.target and true
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end
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function atributo_custom:RemoveCustom (index)
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if (not _detalhes.tabela_instancias) then
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--> do not remove customs while the addon is loading.
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return
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end
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table.remove (_detalhes.custom, index)
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for _, instance in _ipairs (_detalhes.tabela_instancias) do
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if (instance.atributo == 5 and instance.sub_atributo == index) then
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instance:ResetAttribute()
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elseif (instance.atributo == 5 and instance.sub_atributo > index) then
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instance.sub_atributo = instance.sub_atributo - 1
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instance.sub_atributo_last [5] = 1
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else
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instance.sub_atributo_last [5] = 1
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end
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end
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_detalhes.switch:OnRemoveCustom (index)
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end
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function _detalhes.refresh:r_atributo_custom()
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for _, custom_object in _ipairs (_detalhes.custom) do
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--> check for non used temp displays
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if (_detalhes.tabela_instancias) then
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for i = #_detalhes.custom, 1, -1 do
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local custom_object = _detalhes.custom [i]
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if (custom_object.temp) then
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--> check if there is a instance showing this custom
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local showing = false
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for index, instance in _ipairs (_detalhes.tabela_instancias) do
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if (instance.atributo == 5 and instance.sub_atributo == i) then
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showing = true
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end
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end
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if (not showing) then
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atributo_custom:RemoveCustom (i)
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end
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end
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end
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end
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--> restore metatable and indexes
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for index, custom_object in _ipairs (_detalhes.custom) do
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_setmetatable (custom_object, atributo_custom)
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custom_object.__index = atributo_custom
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end
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@@ -1691,6 +1691,13 @@ function atributo_damage:ToolTip_DamageDone (instancia, numero, barra, keydown)
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end
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--> enemies
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if (instancia.sub_atributo == 6) then
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GameCooltip:AddLine (" ")
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GameCooltip:AddLine ("|cFFFFCC00middle button|r: real-time damage taken")
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GameCooltip:AddIcon ([[Interface\TUTORIALFRAME\UI-TUTORIAL-FRAME]], 1, 1, 12, 16, 14/512, 64/512, 127/512, 204/512)
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end
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return true
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end
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@@ -2011,7 +2011,12 @@ function _detalhes:MontaAtributosOption (instancia, func)
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CoolTip:AddMenu (2, _detalhes.OpenCustomDisplayWindow, nil, nil, nil, Loc ["STRING_CUSTOM_NEW"], "Interface\\PaperDollInfoFrame\\Character-Plus", true)
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for index, custom in _ipairs (_detalhes.custom) do
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CoolTip:AddLine (custom.name, nil, 2)
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if (custom.temp) then
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CoolTip:AddLine (custom.name .. Loc ["STRING_CUSTOM_TEMPORARILY"], nil, 2)
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else
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CoolTip:AddLine (custom.name, nil, 2)
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end
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CoolTip:AddMenu (2, func, true, 5, index)
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CoolTip:AddIcon (custom.icon, 2, 1, 16, 16)
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end
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@@ -1217,10 +1217,23 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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if (_IsInRaid()) then
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local pot_usage = {}
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local pot_usage_test = {}
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for raidIndex = 1, _GetNumGroupMembers() do
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for buffIndex = 1, 41 do
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local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura ("raid"..raidIndex, buffIndex, nil, "HELPFUL")
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if (in_or_out == "BUFF_UPTIME_IN") then
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if (_detalhes.PotionList [spellid]) then
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print ("Pre Potion Found on raidIndex", raidIndex, unitCaster, spellid)
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local playerName, realmName = _UnitName ("raid"..raidIndex)
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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pot_usage_test [playerName] = spellid
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end
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end
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--print (name, unitCaster, "==", "raid"..raidIndex)
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if (name and unitCaster == "raid"..raidIndex) then
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@@ -1243,7 +1256,7 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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end
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end
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--> i don't remmember why do we iterate through the player again.
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--> unitCaster return player instead of raidIndex
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for buffIndex = 1, 41 do
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local name, _, _, _, _, _, _, unitCaster, _, _, spellid = _UnitAura ("player", buffIndex, nil, "HELPFUL")
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if (name and unitCaster == "player") then
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@@ -1262,17 +1275,24 @@ function _detalhes:CatchRaidBuffUptime (in_or_out)
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end
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if (in_or_out == "BUFF_UPTIME_IN") then
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local string_output = "pre-potion: "
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local string_output = "pre-potion raw: "
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for playername, potspellid in _pairs (pot_usage_test) do
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local name, _, icon = _GetSpellInfo (potspellid)
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local _, class = UnitClass (playername)
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local class_color = RAID_CLASS_COLORS [class].colorStr
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string_output = string_output .. "|c" .. class_color .. playername .. "|r |T" .. icon .. ":14:14:0:0:64:64:0:64:0:64|t "
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end
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_detalhes.debug_pots1 = string_output
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local string_output = "pre-potion: "
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for playername, potspellid in _pairs (pot_usage) do
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local name, _, icon = _GetSpellInfo (potspellid)
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local _, class = UnitClass (playername)
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local class_color = RAID_CLASS_COLORS [class].colorStr
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string_output = string_output .. "|c" .. class_color .. playername .. "|r |T" .. icon .. ":14:14:0:0:64:64:0:64:0:64|t "
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end
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_detalhes:Msg (string_output)
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_detalhes.debug_pots2 = string_output
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end
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@@ -461,6 +461,11 @@
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if (_detalhes.tabela_vigente.instance_type == "raid") then
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_detalhes.last_encounter2 = _detalhes.last_encounter
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_detalhes.last_encounter = _detalhes.tabela_vigente.is_boss.name
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--debug
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_detalhes:Msg (_detalhes.debug_pots1 or "")
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_detalhes:Msg (_detalhes.debug_pots2 or "")
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end
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if (bossKilled) then
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+209
-1
@@ -361,4 +361,212 @@
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end
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end
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end
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end
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end
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-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--> update
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function _detalhes:CheckVersion()
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local room_name = "DetailsVCheck"
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local CONST_VERSION_CHECK = "VCHECK"
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local CONST_VERSION = "VERSION"
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local CONST_SEND_OWNER = "SOWNER"
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local CONST_OWNER_OUTDATE = "OWNEROUT"
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local waiting_version = false
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local waiting_owner = false
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--entrar na sala
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JoinChannelByName (room_name)
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function _detalhes:GetChannelId()
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local list = {GetChannelList()}
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for i = 1, #list, 2 do
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if (list [i+1] == room_name) then
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return list [i]
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end
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end
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return nil
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end
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function _detalhes:GetChannelInternalId()
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for id = 1, GetNumDisplayChannels() do
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local name = GetChannelDisplayInfo (id)
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if (name == room_name) then
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return id
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end
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end
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end
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function _detalhes:IamOwner()
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local channel_id = _detalhes:GetChannelId()
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local channel_id_internal = _detalhes:GetChannelInternalId()
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if (not channel_id or not channel_id_internal) then
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return
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end
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SetSelectedDisplayChannel (channel_id)
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local name, _, _, _, count = GetChannelDisplayInfo (channel_id_internal)
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if (name ~= room_name) then
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return
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end
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for i = 1, count do
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local name, owner = GetChannelRosterInfo (channel_id_internal, i)
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if (name and name == _detalhes.playername) then
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return owner
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end
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end
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end
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function _detalhes:LeaveChannel (force_leave)
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if (_detalhes:IamOwner() and not force_leave) then
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) fail to leave the channel, we are the owner.")
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end
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return
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end
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) leaving the update channel.")
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end
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LeaveChannelByName (room_name)
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end
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function _detalhes:CheckVersionChannel()
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local channel_id = _detalhes:GetChannelId()
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) requesting version on update channel: ", channel_id)
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end
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if (not channel_id) then
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return
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end
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waiting_version = true
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SendChatMessage (room_name .. CONST_VERSION_CHECK .. " " .. _detalhes.build_counter, "CHANNEL", nil, channel_id)
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end
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_detalhes:ScheduleTimer ("CheckVersionChannel", 4)
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self.listener:RegisterEvent ("CHAT_MSG_CHANNEL")
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function _detalhes.parser_functions:CHAT_MSG_CHANNEL (...)
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local channel_id = _detalhes:GetChannelId()
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if (not channel_id) then
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return
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end
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local message, sender, language, channelString, target, flags, unknown, channelNumber, channelName, unknown, counter, guid = ...
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if (channelName == room_name) then
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local key, value, extra = message:gsub (room_name, ""):match ("^(%S*)%s*(.-)$")
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value, extra = value:match ("^(%S*)%s*(.-)$")
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) update channel received command: ", key, value, extra)
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end
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--> send version
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if (key == CONST_VERSION_CHECK) then
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if (_detalhes:IamOwner()) then
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if (IsInRaid() or IsInGroup()) then
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SendChatMessage (room_name .. CONST_VERSION .. " " .. _detalhes.build_counter .. " 1", "CHANNEL", nil, channel_id)
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waiting_owner = true
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) version sent (we need a new owner).")
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end
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else
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SendChatMessage (room_name .. CONST_VERSION .. " " .. _detalhes.build_counter, "CHANNEL", nil, channel_id)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) version sent.")
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end
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end
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end
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elseif (key == CONST_VERSION and waiting_version) then
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waiting_version = false
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value = tonumber (value)
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if (value > _detalhes.build_counter) then
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--> nova versao encontrada
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-- avisar o jogador
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_detalhes:ScheduleTimer ("LeaveChannel", 5)
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (lower_instance) then
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lower_instance = _detalhes:GetInstance (lower_instance)
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if (lower_instance) then
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lower_instance:InstanceAlert ("Update Available!", {[[Interface\GossipFrame\AvailableQuestIcon]], 16, 16, false}, 60, {function() _detalhes:Msg ("Check curse client to download the newer version.") end})
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end
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end
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) found a new version.")
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end
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elseif (value == _detalhes.build_counter) then
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--> mesma versao
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) no newer version found.")
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end
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if (extra and tonumber (extra)) then
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if (not IsInRaid() and not IsInGroup()) then
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) owner need to leave, we can be the new owner.")
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end
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SendChatMessage (room_name .. CONST_SEND_OWNER, "CHANNEL", nil, channel_id)
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end
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end
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_detalhes:ScheduleTimer ("LeaveChannel", 10)
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elseif (value < _detalhes.build_counter) then
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--> a versao do owner esta desatualizada
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SendChatMessage (room_name .. CONST_OWNER_OUTDATE, "CHANNEL", nil, channel_id)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) owner have a out date version, warning him.")
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end
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end
|
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|
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elseif (key == CONST_SEND_OWNER) then
|
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if (_detalhes:IamOwner() and waiting_owner) then
|
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SetChannelOwner (room_name, sender)
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waiting_owner = false
|
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_detalhes:ScheduleTimer ("LeaveChannel", 5)
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|
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if (_detalhes.debug) then
|
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_detalhes:Msg ("(debug) we found a new owner, leaving the channel.")
|
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end
|
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end
|
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|
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elseif (key == CONST_OWNER_OUTDATE) then
|
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if (_detalhes:IamOwner()) then
|
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_detalhes:ScheduleTimer ("LeaveChannel", 5, true)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) Oh ho, we are owner and our version is old, leaving...")
|
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end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
@@ -79,6 +79,10 @@ function SlashCmdList.DETAILS (msg, editbox)
|
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|
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-------- debug ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
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elseif (msg == "chatmsg") then
|
||||
|
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SendChatMessage("[RCELVA]"..RC.version.."_"..id.."_announce_"..time().."_", "CHANNEL", nil, RC:getChanID(GetChannelList()))
|
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|
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elseif (msg == "chaticon") then
|
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_detalhes:Msg ("|TInterface\\AddOns\\Details\\images\\icones_barra:" .. 14 .. ":" .. 14 .. ":0:0:256:32:0:32:0:32|tteste")
|
||||
|
||||
@@ -245,6 +249,28 @@ function SlashCmdList.DETAILS (msg, editbox)
|
||||
print ("GetTime()", GetTime())
|
||||
print ("time()", time())
|
||||
|
||||
elseif (msg == "buffs") then
|
||||
|
||||
for buffIndex = 1, 41 do
|
||||
|
||||
--local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("player", buffIndex, nil, "HELPFUL")
|
||||
--if (name) then
|
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-- print (name, unitCaster, spellid)
|
||||
--end
|
||||
|
||||
local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid1", buffIndex, nil, "HELPFUL")
|
||||
if (name) then
|
||||
print (name, unitCaster, spellid)
|
||||
end
|
||||
|
||||
local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid2", buffIndex, nil, "HELPFUL")
|
||||
if (name) then
|
||||
print (name, unitCaster, spellid)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
elseif (msg == "malkorok") then
|
||||
|
||||
print ("nome | count | unitCaster | spellId | isBossDebuff | value1 | value2 | value3")
|
||||
|
||||
+1
-173
@@ -1456,176 +1456,4 @@
|
||||
_G.DetailsCustomPanel:Show()
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
--init:
|
||||
local combat, instance_container, instance = ...
|
||||
local total, top, amount = 0, 0, 0
|
||||
|
||||
--get the misc actor container
|
||||
local misc_container = combat:GetActorList ( DETAILS_ATTRIBUTE_MISC )
|
||||
|
||||
--do the loop:
|
||||
for _, player in ipairs ( misc_container ) do
|
||||
|
||||
--only player in group
|
||||
if (player:IsGroupPlayer()) then
|
||||
|
||||
local found_potion = false
|
||||
|
||||
--get the spell debuff uptime container
|
||||
local debuff_uptime_container = player.debuff_uptime and player.debuff_uptime_spell_tables and player.debuff_uptime_spell_tables._ActorTable
|
||||
if (debuff_uptime_container) then
|
||||
--potion of focus (can't use as pre-potion, so, its amount is always 1)
|
||||
local focus_potion = debuff_uptime_container [105701]
|
||||
if (focus_potion) then
|
||||
total = total + 1
|
||||
found_potion = true
|
||||
if (top < 1) then
|
||||
top = 1
|
||||
end
|
||||
--add amount to the player
|
||||
instance_container:AddValue (player, 1)
|
||||
end
|
||||
end
|
||||
|
||||
--get the spell buff uptime container
|
||||
local buff_uptime_container = player.buff_uptime and player.buff_uptime_spell_tables and player.buff_uptime_spell_tables._ActorTable
|
||||
if (buff_uptime_container) then
|
||||
|
||||
--potion of the jade serpent
|
||||
local jade_serpent_potion = buff_uptime_container [105702]
|
||||
if (jade_serpent_potion) then
|
||||
local used = jade_serpent_potion.activedamt
|
||||
if (used > 0) then
|
||||
total = total + used
|
||||
found_potion = true
|
||||
if (used > top) then
|
||||
top = used
|
||||
end
|
||||
--add amount to the player
|
||||
instance_container:AddValue (player, used)
|
||||
end
|
||||
end
|
||||
|
||||
--potion of mogu power
|
||||
local mogu_power_potion = buff_uptime_container [105706]
|
||||
if (mogu_power_potion) then
|
||||
local used = mogu_power_potion.activedamt
|
||||
if (used > 0) then
|
||||
total = total + used
|
||||
found_potion = true
|
||||
if (used > top) then
|
||||
top = used
|
||||
end
|
||||
--add amount to the player
|
||||
instance_container:AddValue (player, used)
|
||||
end
|
||||
end
|
||||
|
||||
--virmen's bite
|
||||
local virmens_bite_potion = buff_uptime_container [105697]
|
||||
if (virmens_bite_potion) then
|
||||
local used = virmens_bite_potion.activedamt
|
||||
if (used > 0) then
|
||||
total = total + used
|
||||
found_potion = true
|
||||
if (used > top) then
|
||||
top = used
|
||||
end
|
||||
--add amount to the player
|
||||
instance_container:AddValue (player, used)
|
||||
end
|
||||
end
|
||||
|
||||
--potion of the mountains
|
||||
local mountains_potion = buff_uptime_container [105698]
|
||||
if (mountains_potion) then
|
||||
local used = mountains_potion.activedamt
|
||||
if (used > 0) then
|
||||
total = total + used
|
||||
found_potion = true
|
||||
if (used > top) then
|
||||
top = used
|
||||
end
|
||||
--add amount to the player
|
||||
instance_container:AddValue (player, used)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (found_potion) then
|
||||
amount = amount + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--return:
|
||||
return total, top, amount
|
||||
|
||||
tooltip =
|
||||
--init:
|
||||
local player, combat, instance = ...
|
||||
|
||||
--get the debuff container for potion of focus
|
||||
local debuff_uptime_container = player.debuff_uptime and player.debuff_uptime_spell_tables and player.debuff_uptime_spell_tables._ActorTable
|
||||
if (debuff_uptime_container) then
|
||||
local focus_potion = debuff_uptime_container [105701]
|
||||
if (focus_potion) then
|
||||
local name, _, icon = GetSpellInfo (105701)
|
||||
GameCooltip:AddLine (name, 1) --> can use only 1 focus potion (can't be pre-potion)
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
|
||||
end
|
||||
end
|
||||
|
||||
--get the buff container for all the others potions
|
||||
local buff_uptime_container = player.buff_uptime and player.buff_uptime_spell_tables and player.buff_uptime_spell_tables._ActorTable
|
||||
if (buff_uptime_container) then
|
||||
--potion of the jade serpent
|
||||
local jade_serpent_potion = buff_uptime_container [105702]
|
||||
if (jade_serpent_potion) then
|
||||
local name, _, icon = GetSpellInfo (105702)
|
||||
GameCooltip:AddLine (name, jade_serpent_potion.activedamt)
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
|
||||
end
|
||||
|
||||
--potion of mogu power
|
||||
local mogu_power_potion = buff_uptime_container [105706]
|
||||
if (mogu_power_potion) then
|
||||
local name, _, icon = GetSpellInfo (105706)
|
||||
GameCooltip:AddLine (name, mogu_power_potion.activedamt)
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
|
||||
end
|
||||
|
||||
--virmen's bite
|
||||
local virmens_bite_potion = buff_uptime_container [105697]
|
||||
if (virmens_bite_potion) then
|
||||
local name, _, icon = GetSpellInfo (105697)
|
||||
GameCooltip:AddLine (name, virmens_bite_potion.activedamt)
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
|
||||
end
|
||||
|
||||
--potion of the mountains
|
||||
local mountains_potion = buff_uptime_container [105698]
|
||||
if (mountains_potion) then
|
||||
local name, _, icon = GetSpellInfo (105698)
|
||||
GameCooltip:AddLine (name, mountains_potion.activedamt)
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
|
||||
end
|
||||
end
|
||||
|
||||
local spell = actor.spell_tables._ActorTable [15407]
|
||||
spell.targets:SortByKey ("total")
|
||||
for _, target in ipairs (spell.targets._ActorTable) do
|
||||
GameCooltip:AddLine (target.nome, _detalhes.ToKFunctions [_detalhes.tooltip.abbreviation] (_, target.total))
|
||||
_detalhes:AddTooltipBackgroundStatusbar()
|
||||
GameCooltip:AddIcon ("Interface\\FriendsFrame\\StatusIcon-Offline", 1, 1, 14, 14)
|
||||
end
|
||||
|
||||
|
||||
--]]
|
||||
|
||||
@@ -2357,7 +2357,7 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
if (player2_misc) then
|
||||
local spell = player2_misc.debuff_uptime_spell_tables and player2_misc.debuff_uptime_spell_tables._ActorTable and player2_misc.debuff_uptime_spell_tables._ActorTable [spellid]
|
||||
if (spell) then
|
||||
if (spell and spell.uptime) then
|
||||
local minutos, segundos = _math_floor (spell.uptime/60), _math_floor (spell.uptime%60)
|
||||
if (player1_uptime > spell.uptime) then
|
||||
local diff = player1_uptime - spell.uptime
|
||||
@@ -2414,7 +2414,7 @@ function gump:CriaJanelaInfo()
|
||||
|
||||
if (player3_misc) then
|
||||
local spell = player3_misc.debuff_uptime_spell_tables and player3_misc.debuff_uptime_spell_tables._ActorTable and player3_misc.debuff_uptime_spell_tables._ActorTable [spellid]
|
||||
if (spell) then
|
||||
if (spell and spell.uptime) then
|
||||
local minutos, segundos = _math_floor (spell.uptime/60), _math_floor (spell.uptime%60)
|
||||
if (player1_uptime > spell.uptime) then
|
||||
local diff = player1_uptime - spell.uptime
|
||||
|
||||
@@ -392,7 +392,7 @@ function _detalhes:OpenOptionsWindow (instance, no_reopen)
|
||||
--> left panel buttons
|
||||
|
||||
local menus = { --labels nos menus
|
||||
{"Display", "Combat", "Tooltips", "Externals", "Profiles"},
|
||||
{"Display", "Combat", "Tooltips", "Data Feed", "Profiles"},
|
||||
{"Skin Selection", "Row Settings", "Row Texts", "Show & Hide Settings", "Window Settings", "Title Text", "Menus: Left Buttons", "Menus: Right Buttons", "Wallpaper", "Miscellaneous"},
|
||||
{"Data Collector", "Performance Tweaks", "Plugins Management", "Spell Customization", "Data for Charts"}
|
||||
}
|
||||
@@ -416,7 +416,7 @@ local menus = { --labels nos menus
|
||||
"Data for Charts", --16
|
||||
"Show & Hide Settings", --17
|
||||
"Miscellaneous", --18
|
||||
"Externals", --19
|
||||
"Data Feed", --19
|
||||
"Tooltip", --20
|
||||
}
|
||||
|
||||
@@ -600,7 +600,7 @@ local menus = { --labels nos menus
|
||||
[16] = {}, --charts data
|
||||
[17] = {}, --instance settings
|
||||
[18] = {}, --miscellaneous settings
|
||||
[19] = {}, --externals widgets
|
||||
[19] = {}, --data feed widgets
|
||||
[20] = {}, --tooltips
|
||||
} --> vai armazenar os frames das opções
|
||||
|
||||
@@ -1333,7 +1333,7 @@ function window:CreateFrame20()
|
||||
|
||||
end
|
||||
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- Advanced Settings - Externals Widgets ~19
|
||||
-- Advanced Settings - Data Feed Widgets ~19
|
||||
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
function window:CreateFrame19()
|
||||
|
||||
|
||||
@@ -1397,9 +1397,47 @@ local function barra_scripts (esta_barra, instancia, i)
|
||||
if (esta_barra.fading_in) then
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
if (button == "RightButton") then
|
||||
return _detalhes.switch:ShowMe (instancia)
|
||||
|
||||
elseif (button == "MiddleButton") then
|
||||
--> verifica se é damage taken
|
||||
if (instancia.atributo == 1 and instancia.sub_atributo == 6) then --> enemies
|
||||
|
||||
local inimigo = esta_barra.minha_tabela.nome
|
||||
local custom_name = inimigo .. Loc ["STRING_CUSTOM_ENEMY_DT"]
|
||||
|
||||
--> procura se já tem um custom:
|
||||
for index, CustomObject in _ipairs (_detalhes.custom) do
|
||||
if (CustomObject:GetName() == custom_name) then
|
||||
return instancia:TrocaTabela (instancia.segmento, 5, index)
|
||||
end
|
||||
end
|
||||
|
||||
--> criar um custom para este actor.
|
||||
local new_custom_object = {
|
||||
name = custom_name,
|
||||
icon = [[Interface\ICONS\Pet_Type_Undead]],
|
||||
attribute = "damagedone",
|
||||
author = _detalhes.playername,
|
||||
desc = inimigo .. " Damage Taken",
|
||||
source = "[raid]",
|
||||
target = inimigo,
|
||||
script = false,
|
||||
tooltip = false,
|
||||
temp = true
|
||||
}
|
||||
|
||||
tinsert (_detalhes.custom, new_custom_object)
|
||||
setmetatable (new_custom_object, _detalhes.atributo_custom)
|
||||
new_custom_object.__index = _detalhes.atributo_custom
|
||||
|
||||
instancia:TrocaTabela (instancia.segmento, 5, #_detalhes.custom)
|
||||
--func, true, 5, index
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
esta_barra.texto_direita:SetPoint ("right", esta_barra.statusbar, "right", 1, -1)
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -206,6 +206,9 @@ function _G._detalhes:Start()
|
||||
end
|
||||
end
|
||||
|
||||
--> check version
|
||||
_detalhes:CheckVersion()
|
||||
|
||||
--> restore cooltip anchor position
|
||||
DetailsTooltipAnchor:Restore()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user