- Added hotcorner support.
This commit is contained in:
+31
-19
@@ -170,24 +170,25 @@
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end
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local mostrando = self.mostrando
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--
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--> get sizes
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local baseframe_width = self.baseframe:GetWidth()
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local baseframe_height = self.baseframe:GetHeight()
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if (not baseframe_width) then
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return _detalhes:ScheduleTimer ("SaveMainWindowPosition", 1, self)
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end
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--
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--> calc position
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local xOfs, yOfs = self.baseframe:GetCenter()
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if (not xOfs) then
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return _detalhes:ScheduleTimer ("SaveMainWindowPosition", 1, self)
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end
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--
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local _scale = self.baseframe:GetEffectiveScale()
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local _UIscale = _UIParent:GetScale()
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--
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xOfs = xOfs*_scale - _GetScreenWidth()*_UIscale/2
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yOfs = yOfs*_scale - _GetScreenHeight()*_UIscale/2
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--> save the position
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local _w = baseframe_width
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local _h = baseframe_height
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local _x = xOfs/_UIscale
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@@ -198,6 +199,7 @@
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self.posicao[mostrando].w = _w
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self.posicao[mostrando].h = _h
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--> update the 4 points for window groups
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local metade_largura = _w/2
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local metade_altura = _h/2
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@@ -1459,7 +1461,7 @@
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end
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--> minimap icon and hotcorner
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function _detalhes:RegisterMinimapAndHotCorner()
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function _detalhes:RegisterMinimap()
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local LDB = LibStub ("LibDataBroker-1.1", true)
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local LDBIcon = LDB and LibStub ("LibDBIcon-1.0", true)
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@@ -1572,7 +1574,9 @@
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_detalhes.databroker = databroker
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end
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end
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function _detalhes:DoRegisterHotCorner()
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--register lib-hotcorners
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local on_click_on_hotcorner_button = function (frame, button)
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if (_detalhes.hotcorner_topleft.onclick_what_todo == 1) then
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@@ -1589,20 +1593,19 @@
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_detalhes.tabela_historico:resetar()
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end
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end
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local quickclick_func1 = function (frame, button)
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_detalhes.tabela_historico:resetar()
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end
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local on_click_on_quickclick_button = function (frame, button)
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if (_detalhes.hotcorner_topleft.quickclick_what_todo == 1) then
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (not lower_instance) then
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local instance = _detalhes:GetInstance (1)
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_detalhes.CriarInstancia (_, _, 1)
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_detalhes:OpenOptionsWindow (instance)
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else
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_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lower_instance))
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end
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elseif (_detalhes.hotcorner_topleft.quickclick_what_todo == 2) then
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_detalhes.tabela_historico:resetar()
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local quickclick_func2 = function (frame, button)
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (not lower_instance) then
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local instance = _detalhes:GetInstance (1)
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_detalhes.CriarInstancia (_, _, 1)
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_detalhes:OpenOptionsWindow (instance)
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else
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_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lower_instance))
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end
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end
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@@ -1636,7 +1639,16 @@
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--> menus
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nil,
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--> quick click
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on_click_on_quickclick_button
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{
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{func = quickclick_func1, name = "Details! - Reset Data"},
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{func = quickclick_func2, name = "Details! - Open Options"}
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},
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--> onenter
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nil,
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--> onleave
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nil,
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--> is install
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true
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)
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end
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end
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@@ -664,9 +664,9 @@ local default_profile = {
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},
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--> minimap
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minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1, HotCornerIgnore = true},
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minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1},
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--> horcorner
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hotcorner_topleft = {hide = false, onclick_what_todo = 1, topleft_quickclick = true, quickclick_what_todo = 2},
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hotcorner_topleft = {hide = false},
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--> PvP
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only_pvp_frags = false,
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@@ -1416,63 +1416,10 @@ function window:CreateFrame19()
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frame19.hotcornerSlider:SetPoint ("left", frame19.hotcornerLabel, "right", 2, 0)
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frame19.hotcornerSlider.OnSwitch = function (self, _, value)
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_detalhes:HideHotCornerButton ("Details!", "TOPLEFT", not value)
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_G.HotCorners:HideHotCornerButton ("Details!", "TOPLEFT", not value)
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end
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window:CreateLineBackground2 (frame19, "hotcornerSlider", "hotcornerLabel", Loc ["STRING_OPTIONS_HOTCORNER_DESC"])
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--on click action
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do
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g:NewLabel (frame19, _, "$parentHotcornerActionLabel", "hotcornerActionLabel", Loc ["STRING_OPTIONS_HOTCORNER_ACTION"], "GameFontHighlightLeft")
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local on_select = function (_, _, option)
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_detalhes.hotcorner_topleft.onclick_what_todo = option
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end
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local build_menu = function()
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return {
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{value = 1, label = Loc ["STRING_OPTIONS_MINIMAP_ACTION1"], onclick = on_select, icon = [[Interface\FriendsFrame\FriendsFrameScrollIcon]]},
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{value = 2, label = Loc ["STRING_OPTIONS_MINIMAP_ACTION2"], onclick = on_select, icon = [[Interface\Buttons\UI-GuildButton-PublicNote-Up]], iconcolor = {1, .8, 0, 1}},
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}
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end
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local dropdown = g:NewDropDown (frame19, _, "$parentHotcornerActionDropdown", "hotcornerActionDropdown", 160, 20, build_menu, _detalhes.hotcorner_topleft.onclick_what_todo)
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dropdown.onenter_backdrop = dropdown_backdrop_onenter
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dropdown.onleave_backdrop = dropdown_backdrop_onleave
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dropdown:SetBackdrop (dropdown_backdrop)
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dropdown:SetBackdropColor (unpack (dropdown_backdrop_onleave))
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frame19.hotcornerActionDropdown:SetPoint ("left", frame19.hotcornerActionLabel, "right", 2, 0)
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window:CreateLineBackground2 (frame19, "hotcornerActionDropdown", "hotcornerActionLabel", Loc ["STRING_OPTIONS_HOTCORNER_ACTION_DESC"])
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end
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--quick click enabled
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g:NewLabel (frame19, _, "$parentHotcornerQuickClickLabel", "hotcornerQuickClickLabel", Loc ["STRING_OPTIONS_HOTCORNER_QUICK_CLICK"], "GameFontHighlightLeft")
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g:NewSwitch (frame19, _, "$parentHotcornerQuickClickSlider", "hotcornerQuickClickSlider", 60, 20, _, _, _detalhes.hotcorner_topleft.topleft_quick_click)
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frame19.hotcornerQuickClickSlider:SetPoint ("left", frame19.hotcornerQuickClickLabel, "right", 2, 0)
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frame19.hotcornerQuickClickSlider.OnSwitch = function (self, _, value)
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_detalhes:QuickHotCornerEnable ("Details!", "TOPLEFT", value)
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end
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window:CreateLineBackground2 (frame19, "hotcornerQuickClickSlider", "hotcornerQuickClickLabel", Loc ["STRING_OPTIONS_HOTCORNER_QUICK_CLICK_DESC"])
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--quick click function
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do
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g:NewLabel (frame19, _, "$parentQuickClickLabel", "quickClickLabel", Loc ["STRING_OPTIONS_HOTCORNER_QUICK_CLICK_FUNC"], "GameFontHighlightLeft")
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local on_select = function (_, _, option)
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_detalhes.hotcorner_topleft.quickclick_what_todo = option
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end
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local build_menu = function()
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return {
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{value = 1, label = Loc ["STRING_OPTIONS_MINIMAP_ACTION1"], onclick = on_select, icon = [[Interface\FriendsFrame\FriendsFrameScrollIcon]]},
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{value = 2, label = Loc ["STRING_OPTIONS_MINIMAP_ACTION2"], onclick = on_select, icon = [[Interface\Buttons\UI-GuildButton-PublicNote-Up]], iconcolor = {1, .8, 0, 1}},
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}
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end
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local dropdown = g:NewDropDown (frame19, _, "$parentQuickClickDropdown", "quickClickDropdown", 160, 20, build_menu, _detalhes.hotcorner_topleft.quickclick_what_todo)
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dropdown.onenter_backdrop = dropdown_backdrop_onenter
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dropdown.onleave_backdrop = dropdown_backdrop_onleave
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dropdown:SetBackdrop (dropdown_backdrop)
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dropdown:SetBackdropColor (unpack (dropdown_backdrop_onleave))
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frame19.quickClickDropdown:SetPoint ("left", frame19.quickClickLabel, "right", 2, 0)
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window:CreateLineBackground2 (frame19, "quickClickDropdown", "quickClickLabel", Loc ["STRING_OPTIONS_HOTCORNER_QUICK_CLICK_FUNC_DESC"])
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end
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--> broker
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--anchor
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g:NewLabel (frame19, _, "$parentHotcornerAnchor", "brokerAnchorLabel", Loc ["STRING_OPTIONS_DATABROKER"], "GameFontNormal")
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@@ -1520,11 +1467,8 @@ function window:CreateFrame19()
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{"minimapActionLabel", 3},
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{"hotcornerAnchorLabel", 4, true},
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{"hotcornerLabel", 5},
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{"hotcornerActionLabel", 6},
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{"hotcornerQuickClickLabel", 7},
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{"quickClickLabel", 8},
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{"brokerAnchorLabel", 9, true},
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{"brokerTextLabel", 10},
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{"brokerAnchorLabel", 6, true},
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{"brokerTextLabel", 7},
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}
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window:arrange_menu (frame19, left_side, x, -90)
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@@ -7679,20 +7623,15 @@ function window:update_all (editing_instance)
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--> window 19
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_G.DetailsOptionsWindow19MinimapSlider.MyObject:SetValue (not _detalhes.minimap.hide)
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_G.DetailsOptionsWindow19MinimapActionDropdown.MyObject:Select (_detalhes.minimap.onclick_what_todo)
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_G.DetailsOptionsWindow19HotcornerSlider.MyObject:SetValue (not _detalhes.hotcorner_topleft.hide)
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_G.DetailsOptionsWindow19HotcornerActionDropdown.MyObject:Select (_detalhes.hotcorner_topleft.onclick_what_todo)
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_G.DetailsOptionsWindow19HotcornerQuickClickSlider.MyObject:SetValue (_detalhes.hotcorner_topleft.topleft_quickclick)
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_G.DetailsOptionsWindow19QuickClickDropdown.MyObject:Select (_detalhes.hotcorner_topleft.quickclick_what_todo)
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_G.DetailsOptionsWindow19BrokerTextDropdown.MyObject:Select (_detalhes.minimap.text_type)
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if (not _G.HotCorners) then
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_G.DetailsOptionsWindow19HotcornerSlider.MyObject:Disable()
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_G.DetailsOptionsWindow19HotcornerActionDropdown.MyObject:Disable()
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_G.DetailsOptionsWindow19HotcornerQuickClickSlider.MyObject:Disable()
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_G.DetailsOptionsWindow19QuickClickDropdown.MyObject:Disable()
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if (not _G.DetailsOptionsWindow19HotcornerAnchor.MyObject:GetText():find ("not installed")) then
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_G.DetailsOptionsWindow19HotcornerAnchor.MyObject:SetText (_G.DetailsOptionsWindow19HotcornerAnchor.MyObject:GetText() .. " |cFFFF5555(not installed)|r")
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end
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else
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_G.DetailsOptionsWindow19HotcornerSlider.MyObject:SetValue (not _detalhes.hotcorner_topleft.hide)
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end
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--> window 20
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+75
-68
@@ -2310,24 +2310,29 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
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-- main frames -----------------------------------------------------------------------------------------------------------------------------------------------
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local baseframe = CreateFrame ("scrollframe", "DetailsBaseFrame"..ID, _UIParent) --> main frame
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--> create the base frame, everything connect in this frame except the rows.
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local baseframe = CreateFrame ("scrollframe", "DetailsBaseFrame"..ID, _UIParent)
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baseframe.instance = instancia
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baseframe:SetFrameStrata (baseframe_strata)
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baseframe:SetFrameLevel (2)
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local backgroundframe = CreateFrame ("scrollframe", "Details_WindowFrame"..ID, baseframe) --> main window
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local backgrounddisplay = CreateFrame ("frame", "Details_GumpFrame"..ID, backgroundframe) --> background window
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--> background holds the wallpaper, alert strings ans textures, have setallpoints on baseframe
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--> backgrounddisplay is a scrollschild of backgroundframe
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local backgroundframe = CreateFrame ("scrollframe", "Details_WindowFrame"..ID, baseframe)
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local backgrounddisplay = CreateFrame ("frame", "Details_GumpFrame"..ID, backgroundframe)
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backgroundframe:SetFrameLevel (3)
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backgrounddisplay:SetFrameLevel (3)
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backgroundframe.instance = instancia
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backgrounddisplay.instance = instancia
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local rowframe = CreateFrame ("frame", "DetailsRowFrame"..ID, _UIParent) --> main frame
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--> row frame is the parent of rows, it have setallpoints on baseframe
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local rowframe = CreateFrame ("frame", "DetailsRowFrame"..ID, _UIParent)
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rowframe:SetAllPoints (baseframe)
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rowframe:SetFrameStrata (baseframe_strata)
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rowframe:SetFrameLevel (2)
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instancia.rowframe = rowframe
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--> right click bookmark
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local switchbutton = gump:NewDetailsButton (backgrounddisplay, baseframe, nil, function() end, nil, nil, 1, 1, "", "", "", "",
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{rightFunc = {func = function() _detalhes.switch:ShowMe (instancia) end, param1 = nil, param2 = nil}}, "Details_SwitchButtonFrame" .. ID)
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@@ -2335,15 +2340,16 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
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switchbutton:SetPoint ("bottomright", backgrounddisplay, "bottomright")
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switchbutton:SetFrameLevel (backgrounddisplay:GetFrameLevel()+1)
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--> avoid mouse hover over a high window when the menu is open for a lower instance.
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local anti_menu_overlap = CreateFrame ("frame", "Details_WindowFrameAntiMenuOverlap" .. ID, baseframe)
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anti_menu_overlap:SetSize (100, 13)
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anti_menu_overlap:SetFrameStrata ("DIALOG")
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anti_menu_overlap:EnableMouse (true)
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anti_menu_overlap:Hide()
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--anti_menu_overlap:SetBackdrop (gump_fundo_backdrop)
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baseframe.anti_menu_overlap = anti_menu_overlap
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-- scroll bar -----------------------------------------------------------------------------------------------------------------------------------------------
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--> create the scrollbar, almost not used.
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local scrollbar = CreateFrame ("slider", "Details_ScrollBar"..ID, backgrounddisplay) --> scroll
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@@ -2400,7 +2406,7 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
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--> config set
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scrollbar:SetOrientation ("VERTICAL")
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scrollbar.scrollMax = 0 --default - tamanho da janela de fundo
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scrollbar.scrollMax = 0
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scrollbar:SetMinMaxValues (0, 0)
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scrollbar:SetValue (0)
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scrollbar.ultimo = 0
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@@ -2441,8 +2447,6 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
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-- main window config -------------------------------------------------------------------------------------------------------------------------------------------------
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baseframe:SetClampedToScreen (true)
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--baseframe:SetClampRectInsets (unpack (_detalhes.window_clamp))
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baseframe:SetSize (_detalhes.new_window_size.width, _detalhes.new_window_size.height)
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baseframe:SetPoint ("center", _UIParent)
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@@ -2779,95 +2783,98 @@ _detalhes.barras_criadas = 0
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--> search key: ~row ~barra
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function gump:CriaNovaBarra (instancia, index)
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--> instancia = window object, index = row number
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local baseframe = instancia.baseframe
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local rowframe = instancia.rowframe
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local esta_barra = CreateFrame ("button", "DetailsBarra_"..instancia.meu_id.."_"..index, rowframe)
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--> create the bar with rowframe as parent
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local new_row = CreateFrame ("button", "DetailsBarra_"..instancia.meu_id.."_"..index, rowframe)
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esta_barra.row_id = index
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esta_barra.instance_id = instancia.meu_id
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esta_barra.animacao_fim = 0
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esta_barra.animacao_fim2 = 0
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new_row.row_id = index
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new_row.instance_id = instancia.meu_id
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new_row.animacao_fim = 0
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new_row.animacao_fim2 = 0
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local y = instancia.row_height*(index-1)
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--> set point, almost irrelevant here, it recalc this on SetBarGrowDirection()
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local y = instancia.row_height * (index-1)
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if (instancia.bars_grow_direction == 1) then
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y = y*-1
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esta_barra:SetPoint ("topleft", baseframe, "topleft", instancia.row_info.space.left, y)
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new_row:SetPoint ("topleft", baseframe, "topleft", instancia.row_info.space.left, y)
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elseif (instancia.bars_grow_direction == 2) then
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esta_barra:SetPoint ("bottomleft", baseframe, "bottomleft", instancia.row_info.space.left, y + 2)
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new_row:SetPoint ("bottomleft", baseframe, "bottomleft", instancia.row_info.space.left, y + 2)
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end
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esta_barra:SetHeight (instancia.row_info.height) --> altura determinada pela instância
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esta_barra:SetWidth (baseframe:GetWidth()+instancia.row_info.space.right)
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--> row height
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new_row:SetHeight (instancia.row_info.height)
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new_row:SetWidth (baseframe:GetWidth()+instancia.row_info.space.right)
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new_row:SetFrameLevel (baseframe:GetFrameLevel() + 4)
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new_row.last_value = 0
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new_row.w_mod = 0
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new_row:EnableMouse (true)
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new_row:RegisterForClicks ("LeftButtonDown", "RightButtonDown")
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esta_barra:SetFrameLevel (baseframe:GetFrameLevel() + 4)
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--> statusbar
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new_row.statusbar = CreateFrame ("StatusBar", "DetailsBarra_Statusbar_"..instancia.meu_id.."_"..index, new_row)
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--> frame for hold the backdrop border
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new_row.border = CreateFrame ("Frame", "DetailsBarra_Border_" .. instancia.meu_id .. "_" .. index, new_row.statusbar)
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new_row.border:SetFrameLevel (new_row.statusbar:GetFrameLevel()+1)
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new_row.border:SetAllPoints (new_row)
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esta_barra.last_value = 0
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esta_barra.w_mod = 0
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esta_barra:EnableMouse (true)
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esta_barra:RegisterForClicks ("LeftButtonDown", "RightButtonDown")
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esta_barra.statusbar = CreateFrame ("StatusBar", "DetailsBarra_Statusbar_"..instancia.meu_id.."_"..index, esta_barra)
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--> create textures and icons
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new_row.textura = new_row.statusbar:CreateTexture (nil, "artwork")
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new_row.textura:SetHorizTile (false)
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new_row.textura:SetVertTile (false)
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esta_barra.border = CreateFrame ("Frame", "DetailsBarra_Border_" .. instancia.meu_id .. "_" .. index, esta_barra.statusbar)
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esta_barra.border:SetFrameLevel (esta_barra.statusbar:GetFrameLevel()+1)
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esta_barra.border:SetAllPoints (esta_barra)
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--> row background texture
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new_row.background = new_row:CreateTexture (nil, "background")
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new_row.background:SetTexture()
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new_row.background:SetAllPoints (new_row)
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esta_barra.textura = esta_barra.statusbar:CreateTexture (nil, "artwork")
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esta_barra.textura:SetHorizTile (false)
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esta_barra.textura:SetVertTile (false)
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esta_barra.background = esta_barra:CreateTexture (nil, "background")
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esta_barra.background:SetTexture()
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esta_barra.background:SetAllPoints (esta_barra)
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new_row.statusbar:SetStatusBarColor (0, 0, 0, 0)
|
||||
new_row.statusbar:SetStatusBarTexture (new_row.textura)
|
||||
new_row.statusbar:SetMinMaxValues (0, 100)
|
||||
new_row.statusbar:SetValue (0)
|
||||
|
||||
esta_barra.statusbar:SetStatusBarColor (0, 0, 0, 0)
|
||||
esta_barra.statusbar:SetStatusBarTexture (esta_barra.textura)
|
||||
|
||||
esta_barra.statusbar:SetMinMaxValues (0, 100)
|
||||
esta_barra.statusbar:SetValue (0)
|
||||
|
||||
local icone_classe = esta_barra.statusbar:CreateTexture (nil, "overlay")
|
||||
--> class icon
|
||||
local icone_classe = new_row.statusbar:CreateTexture (nil, "overlay")
|
||||
icone_classe:SetHeight (instancia.row_info.height)
|
||||
icone_classe:SetWidth (instancia.row_info.height)
|
||||
icone_classe:SetTexture (instancia.row_info.icon_file)
|
||||
icone_classe:SetTexCoord (.75, 1, .75, 1)
|
||||
esta_barra.icone_classe = icone_classe
|
||||
new_row.icone_classe = icone_classe
|
||||
|
||||
icone_classe:SetPoint ("left", esta_barra, "left")
|
||||
icone_classe:SetPoint ("left", new_row, "left")
|
||||
new_row.statusbar:SetPoint ("topleft", icone_classe, "topright")
|
||||
new_row.statusbar:SetPoint ("bottomright", new_row, "bottomright")
|
||||
|
||||
esta_barra.statusbar:SetPoint ("topleft", icone_classe, "topright")
|
||||
esta_barra.statusbar:SetPoint ("bottomright", esta_barra, "bottomright")
|
||||
--> left text
|
||||
new_row.texto_esquerdo = new_row.statusbar:CreateFontString (nil, "overlay", "GameFontHighlight")
|
||||
new_row.texto_esquerdo:SetPoint ("left", new_row.icone_classe, "right", 3, 0)
|
||||
new_row.texto_esquerdo:SetJustifyH ("left")
|
||||
new_row.texto_esquerdo:SetNonSpaceWrap (true)
|
||||
|
||||
--> right text
|
||||
new_row.texto_direita = new_row.statusbar:CreateFontString (nil, "overlay", "GameFontHighlight")
|
||||
new_row.texto_direita:SetPoint ("right", new_row.statusbar, "right")
|
||||
new_row.texto_direita:SetJustifyH ("right")
|
||||
|
||||
esta_barra.texto_esquerdo = esta_barra.statusbar:CreateFontString (nil, "overlay", "GameFontHighlight")
|
||||
--> set the onclick, on enter scripts
|
||||
barra_scripts (new_row, instancia, index)
|
||||
|
||||
esta_barra.texto_esquerdo:SetPoint ("left", esta_barra.icone_classe, "right", 3, 0)
|
||||
esta_barra.texto_esquerdo:SetJustifyH ("left")
|
||||
esta_barra.texto_esquerdo:SetNonSpaceWrap (true)
|
||||
--> hide
|
||||
gump:Fade (new_row, 1)
|
||||
|
||||
esta_barra.texto_direita = esta_barra.statusbar:CreateFontString (nil, "overlay", "GameFontHighlight")
|
||||
|
||||
esta_barra.texto_direita:SetPoint ("right", esta_barra.statusbar, "right")
|
||||
esta_barra.texto_direita:SetJustifyH ("right")
|
||||
--> adds the window container
|
||||
instancia.barras [index] = new_row
|
||||
|
||||
--> inicia os scripts da barra
|
||||
barra_scripts (esta_barra, instancia, index)
|
||||
|
||||
--> hida a barra
|
||||
gump:Fade (esta_barra, 1)
|
||||
|
||||
--> adiciona ela ao container de barras
|
||||
instancia.barras [index] = esta_barra
|
||||
|
||||
--> seta o texto da esqueda
|
||||
esta_barra.texto_esquerdo:SetText (Loc ["STRING_NEWROW"])
|
||||
--> set the left text
|
||||
new_row.texto_esquerdo:SetText (Loc ["STRING_NEWROW"])
|
||||
|
||||
--> refresh rows
|
||||
instancia:InstanceRefreshRows()
|
||||
|
||||
return esta_barra
|
||||
return new_row
|
||||
end
|
||||
|
||||
function _detalhes:SetBarTextSettings (size, font, fixedcolor, leftcolorbyclass, rightcolorbyclass, leftoutline, rightoutline, customrighttextenabled, customrighttext, percentage_type, showposition, customlefttextenabled, customlefttext)
|
||||
|
||||
+6
-2
@@ -405,9 +405,13 @@ function _G._detalhes:Start()
|
||||
end
|
||||
|
||||
--> minimap
|
||||
_detalhes:RegisterMinimapAndHotCorner()
|
||||
_detalhes:RegisterMinimap()
|
||||
|
||||
function _detalhes:RegisterHotCorner()
|
||||
_detalhes:DoRegisterHotCorner()
|
||||
end
|
||||
_detalhes:ScheduleTimer ("RegisterHotCorner", 5)
|
||||
|
||||
|
||||
function _detalhes:OpenOptionsWindowAtStart()
|
||||
--_detalhes:OpenOptionsWindow (_detalhes.tabela_instancias[1])
|
||||
--print (_G ["DetailsClearSegmentsButton1"]:GetSize())
|
||||
|
||||
Reference in New Issue
Block a user