Fixed an issue where after reloading, overall data won't show the players nickname.
Fixed overkill damage on death log tooltip.
Fixed the percent bars for the healing done target on the player breakdown window.
Fixed an issue with resource tooltips.
And more...
- Added Phial of Serenity from Kyrians to Potion Usage.
- Merged all warriors whirlwind.
- Cleanup on old cooldowns.
- Added Rake and Binding Shot to Crowd Control.
- Fixed some cases of DeathLog not showing healing.
- Added the command '/details coach' to enabled coach mode, need to be raid leader and all members must have details up to date.
- Fixed Tiny Threat not showing threat.
- Fixed annoucement interrupt toggle enable was reseting on logon.
- Added container_spells:GetOrCreateSpell(id, shouldCreate, token)
- Added Details:GetRaidLeader(), return the RL name.
- Framework update.
- added reflected spells in the player tooltip.
- added reflected spell in the player details window.
- reflection spells like Warrior's Spell Reflection now has a new spell school called "Reflection".
- soft tooltips and player details window improvements.
- damage spell object now has the member 'extra' which is a table that can store hash data.
- profile.tooltip.tooltip_max_abilities won't be forced to 6 any more, to set your own amount of spells shown on tooltips use:
/run Details.tooltip.tooltip_max_abilities = number;
Further versions will support ingame time line analysis using the combat log event records, at the moment it is available for early adopters.
To enable, edit the line '_is_storing_cleu' to true in Parser.lua.
Also on this version: added early implementation of damage chart in the Player Detail Breakdown window, it is disabled by default for users.