added libRaidStatus

This commit is contained in:
Tercio Jose
2020-12-07 22:09:25 -03:00
parent 0ca2822753
commit f4be41b115
13 changed files with 2419 additions and 69 deletions
+1 -1
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@@ -67,7 +67,7 @@ frames\window_copy.lua
frames\window_options2.lua
frames\window_options2_sections.lua
frames\window_api.lua
#frames\window_cdtracker.lua
frames\window_cdtracker.lua
frames\window_playerbreakdown.lua
frames\window_playerbreakdown_list.lua
frames\window_report.lua
+25 -1
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@@ -1,6 +1,6 @@
local dversion = 220
local dversion = 221
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary (major, minor)
@@ -3509,6 +3509,30 @@ DF.AlliedRaceList = {
[41] = "MagharOrc",
}
local slotIdToIcon = {
[1] = "Interface\\ICONS\\" .. "INV_Helmet_29", --head
[2] = "Interface\\ICONS\\" .. "INV_Jewelry_Necklace_07", --neck
[3] = "Interface\\ICONS\\" .. "INV_Shoulder_25", --shoulder
[5] = "Interface\\ICONS\\" .. "INV_Chest_Cloth_08", --chest
[6] = "Interface\\ICONS\\" .. "INV_Belt_15", --waist
[7] = "Interface\\ICONS\\" .. "INV_Pants_08", --legs
[8] = "Interface\\ICONS\\" .. "INV_Boots_Cloth_03", --feet
[9] = "Interface\\ICONS\\" .. "INV_Bracer_07", --wrist
[10] = "Interface\\ICONS\\" .. "INV_Gauntlets_17", --hands
[11] = "Interface\\ICONS\\" .. "INV_Jewelry_Ring_22", --finger 1
[12] = "Interface\\ICONS\\" .. "INV_Jewelry_Ring_22", --finger 2
[13] = "Interface\\ICONS\\" .. "INV_Jewelry_Talisman_07", --trinket 1
[14] = "Interface\\ICONS\\" .. "INV_Jewelry_Talisman_07", --trinket 2
[15] = "Interface\\ICONS\\" .. "INV_Misc_Cape_19", --back
[16] = "Interface\\ICONS\\" .. "INV_Sword_39", --main hand
[17] = "Interface\\ICONS\\" .. "INV_Sword_39", --off hand
}
function DF:GetArmorIconByArmorSlot(equipSlotId)
return slotIdToIcon[equipSlotId] or ""
end
--> store and return a list of character races, always return the non-localized value
DF.RaceCache = {}
function DF:GetCharacterRaceList (fullList)
+9 -2
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@@ -879,9 +879,7 @@ for specId, cooldownTable in pairs (DF.CooldownsBySpec) do
end
DF.CooldownToClass [spellId] = DF.SpecIds [spellId]
end
end
function DF:FindClassForCooldown (spellId)
@@ -900,6 +898,15 @@ end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--consumables
DF.WeaponEnchantIds = {
[6188] = true, --shadowcore oil
[6190] = true, --embalmer's oil
[6201] = true, --weighted
[6200] = true, --sharpened
[5400] = true, --flametongue
[5401] = true, --windfury
}
DF.FlaskIDs = {
--Shadowlands
[307185] = true, --Spectral Flask of Power
File diff suppressed because it is too large Load Diff
+5
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@@ -0,0 +1,5 @@
## Interface: 90002
## Title: Library Raid Status
## Notes: This is a library used by addons.
lib.xml
+789
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@@ -0,0 +1,789 @@
--data which main need maintenance over time
if (not LIB_RAID_STATUS_CAN_LOAD) then
return
end
--which gear slots can be enchanted on the latest retail version of the game
--when the value is a number, the slot only receives enchants for a specific attribute
LIB_RAID_STATUS_ENCHANT_SLOTS = {
--[INVSLOT_NECK] = true,
[INVSLOT_BACK] = true, --for all
[INVSLOT_CHEST] = true, --for all
[INVSLOT_FINGER1] = true, --for all
[INVSLOT_FINGER2] = true, --for all
[INVSLOT_MAINHAND] = true, --for all
[INVSLOT_FEET] = 2, --agility only
[INVSLOT_WRIST] = 1, --intellect only
[INVSLOT_HAND] = 3, --strenth only
}
-- how to get the enchantId:
-- local itemLink = GetInventoryItemLink("player", slotId)
-- local enchandId = select (3, strsplit(":", itemLink))
-- print("enchantId:", enchandId)
LIB_RAID_STATUS_ENCHANT_IDS = {
--FEET
--[6207] = INVSLOT_FEET, --[Enchant Boots - Speed of Soul]
[6211] = INVSLOT_FEET, --[Enchant Boots - Eternal Agility] + 15 agi
[6212] = INVSLOT_FEET, --[Enchant Boots - Agile Soulwalker] + 10 agi
--WRIST
--[6222] = INVSLOT_WRIST, [Enchant Bracers - Shaded Hearthing]
[6219] = INVSLOT_WRIST, --[Enchant Bracers - Illuminated Soul] + 10 int
[6220] = INVSLOT_WRIST, --[Enchant Bracers - Eternal Intellect] + 15 int
--HAND
--[6205] = INVSLOT_HAND, --[Enchant Gloves - Shadowlands Gathering]
[6209] = INVSLOT_HAND, --[Enchant Gloves - Strength of Soul] +10 str
[6210] = INVSLOT_HAND, --[Enchant Gloves - Eternal Strength] +15 str
--FINGER
[6164] = INVSLOT_FINGER1, --[Enchant Ring - Tenet of Critical Strike] +16
[6166] = INVSLOT_FINGER1, --[Enchant Ring - Tenet of Haste] +16
[6168] = INVSLOT_FINGER1, --[Enchant Ring - Tenet of Mastery] +16
[6170] = INVSLOT_FINGER1, --[Enchant Ring - Tenet of Versatility] +16
--BACK
[6202] = INVSLOT_BACK, --[Enchant Cloak - Fortified Speed] +20 stam +30 speed
[6203] = INVSLOT_BACK, --[Enchant Cloak - Fortified Avoidance] +20 stam +30 avoidance
[6204] = INVSLOT_BACK, --[Enchant Cloak - Fortified Leech]
[6208] = INVSLOT_BACK, --[Enchant Cloak - Soul Vitality]
--CHEST
[6213] = INVSLOT_CHEST, --[Enchant Chest - Eternal Bulwark] +25 armor +20 agi or str
[6214] = INVSLOT_CHEST, --[Enchant Chest - Eternal Skirmish] +20 agi or str +more white damage
[6217] = INVSLOT_CHEST, --[Enchant Chest - Eternal Bounds] +20 int + 6% mana
[6216] = INVSLOT_CHEST, --[Enchant Chest - Sacred Stats] +20 all stats
[6230] = INVSLOT_CHEST, --[Enchant Chest - Eternal Stats] +30 all stats
--MAINHAND
[6223] = INVSLOT_MAINHAND, --[Enchant Weapon - Lightless Force] + shadow wave damage
[6226] = INVSLOT_MAINHAND, --[Enchant Weapon - Eternal Grace] + burst of healing done
[6227] = INVSLOT_MAINHAND, --[Enchant Weapon - Ascended Vigor] + healing received increased
[6228] = INVSLOT_MAINHAND, --[Enchant Weapon - Sinful Revelation] + 6% bleed damage
[6229] = INVSLOT_MAINHAND, --[Enchant Weapon - Celestial Guidance] + 5% agility
}
-- how to get the gemId:
-- local itemLink = GetInventoryItemLink("player", slotId)
-- local gemId = select (4, strsplit(":", itemLink))
-- print("gemId:", gemId)
LIB_RAID_STATUS_GEM_IDS = {
[173126] = true, --Straddling Jewel Doublet (green, +12 speed)
[173125] = true, --Revitalizing Jewel Doublet (green, +100 health)
[173130] = true, --Masterful Jewel Cluster (blue, master)
[173129] = true, --Versatile Jewel Cluster (blue, versatility)
[173127] = true, --Deadly Jewel Cluster (blue, crit)
[173128] = true, --Quick Jewel Cluster (blue, haste)
}
LIB_RAID_STATUS_WEAPON_ENCHANT_IDS = {
[6188] = true, --shadowcore oil
[6190] = true, --embalmer's oil
[6201] = true, --weighted
[6200] = true, --sharpened
[5400] = true, --flametongue
[5401] = true, --windfury
}
LIB_RAID_STATUS_COOLDOWNS_BY_SPEC = {
-- 1 attack cooldown
-- 2 personal defensive cooldown
-- 3 targetted defensive cooldown
-- 4 raid defensive cooldown
-- 5 personal utility cooldown
--Shadowlands 9.0.2 revision by Juliana Maison
--MAGE
--arcane
[62] = {
[12042] = 1, --Arcane Power
[55342] = 1, --Mirror Image
[45438] = 2, --Ice Block
[12051] = 5, --Evocation
[110960] = 5, --Greater Invisibility
[235450] = 5, --Prismatic Barrier
},
--fire
[63] = {
[190319] = 1, --Combustion
[55342] = 1, --Mirror Image
[45438] = 2, --Ice Block
[66] = 5, --Invisibility
[235313] = 5, --Blazing Barrier
},
--frost
[64] = {
[12472] = 1, --Icy Veins
[205021] = 1, --Ray of Frost (talent)
[55342] = 1, --Mirror Image
[45438] = 2, --Ice Block
[66] = 5, --Invisibility
[235219] = 5, --Cold Snap
[11426] = 5, --Ice Barrier
[113724] = 5, --Ring of Frost (talent)
},
--PRIEST
--discipline
[256] = {
[10060] = 1, --Power Infusion
[34433] = 1, --Shadowfiend
[123040] = 1, --Mindbender
[33206] = 3, --Pain Suppression
[62618] = 4, --Power Word: Barrier
[271466] = 4, --Luminous Barrier (talent)
[109964] = 4, --Spirit Shell (talent)
[47536] = 5, --Rapture
[19236] = 5, --Desperate Prayer
[8122] = 5, --Psychic Scream
},
--holy
[257] = {
[10060] = 1, --Power Infusion
[200183] = 2, --Apotheosis
[47788] = 3, --Guardian Spirit
[64844] = 4, --Divine Hymn
[64901] = 4, --Symbol of Hope
[265202] = 4, --Holy Word: Salvation (talent)
[88625] = 5, --Holy Word: Chastise
[34861] = 5, --Holy Word: Sanctify
[2050] = 5, --Holy Word: Serenity
[19236] = 5, --Desperate Prayer
[8122] = 5, --Psychic Scream
},
--shadow priest
[258] = {
[10060] = 1, --Power Infusion
[34433] = 1, --Shadowfiend
[200174] = 1, --Mindbender
[205385] = 1, --Shadow Clash
[193223] = 1, --Surrender to Madness
[47585] = 2, --Dispersion
[15286] = 4, --Vampiric Embrace
[19236] = 5, --Desperate Prayer
[64044] = 5, --Psychic Horror
[8122] = 5, --Psychic Scream
[205369] = 5, --Mind Bomb
},
--ROGUE
--assassination
[259] = {
[79140] = 1, --Vendetta
[1856] = 2, --Vanish
[5277] = 2, --Evasion
[31224] = 2, --Cloak of Shadows
[2094] = 5, --Blind
[185311] = 5, --Crimson Vial
[114018] = 5, --Shroud of Concealment
},
--outlaw
[260] = {
[13750] = 1, --Adrenaline Rush
[51690] = 1, --Killing Spree (talent)
[199754] = 2, --Riposte
[31224] = 2, --Cloak of Shadows
[5277] = 2, --Evasion
[1856] = 2, --Vanish
[2094] = 5, --Blind
[185311] = 5, --Crimson Vial
[114018] = 5, --Shroud of Concealment
[343142] = 5, --Dreadblades
},
--subtlety
[261] = {
[121471] = 1, --Shadow Blades
[31224] = 2, --Cloak of Shadows
[1856] = 2, --Vanish
[5277] = 2, --Evasion
[2094] = 5, --Blind
[185311] = 5, --Crimson Vial
[114018] = 5, --Shroud of Concealment
},
--WARLOCK
--affliction
[265] = {
[205180] = 1, --Summon Darkglare
[342601] = 1, --Ritual of Doom
[113860] = 1, --Dark Soul: Misery (talent)
[104773] = 2, --Unending Resolve
[108416] = 2, --Dark Pact (talent)
[30283] = 5, --Shadowfury
[6789] = 5, --Mortal Coil (talent)
[333889] = 5, --Fel Domination
},
--demonology
[266] = {
[265187] = 1, --Summon Demonic Tyrant
[342601] = 1, --Ritual of Doom
[267171] = 1, --Demonic Strength (talent)
[111898] = 1, --Grimoire: Felguard (talent)
[267217] = 1, --Nether Portal (talent)
[104773] = 2, --Unending Resolve
[108416] = 2, --Dark Pact (talent)
[30283] = 5, --Shadowfury
[6789] = 5, --Mortal Coil (talent)
[5484] = 5, --Howl of Terror (talent)
[333889] = 5, --Fel Domination
},
--destruction
[267] = {
[1122] = 1, --Summon Infernal
[342601] = 1, --Ritual of Doom
[113858] = 1, --Dark Soul: Instability (talent)
[104773] = 2, --Unending Resolve
[108416] = 2, --Dark Pact (talent)
[6789] = 5, --Mortal Coil (talent)
[30283] = 5, --Shadowfury
[333889] = 5, --Fel Domination
},
--WARRIOR
--Arms
[71] = {
[107574] = 1, --Avatar (talent)
[227847] = 1, --Bladestorm
[152277] = 1, --Ravager (talent)
[118038] = 2, --Die by the Sword
[97462] = 4, --Rallying Cry
[64382] = 5, --Shattering Throw
[18499] = 5, --Berserker Rage
[5246] = 5, --Intimidating Shout
},
--Fury
[72] = {
[1719] = 1, --Recklessness
[46924] = 1, --Bladestorm (talent)
[184364] = 2, --Enraged Regeneration
[97462] = 4, --Rallying Cry
[64382] = 5, --Shattering Throw
[18499] = 5, --Berserker Rage
[5246] = 5, --Intimidating Shout
},
--Protection
[73] = {
[228920] = 1, --Ravager (talent)
[107574] = 1, --Avatar
[12975] = 2, --Last Stand
[871] = 2, --Shield Wall
[97462] = 4, --Rallying Cry
[64382] = 5, --Shattering Throw
[18499] = 5, --Berserker Rage
[5246] = 5, --Intimidating Shout
},
--PALADIN
--holy
[65] = {
[31884] = 1, --Avenging Wrath
[216331] = 1, --Avenging Crusader (talent)
[498] = 2, --Divine Protection
[642] = 2, --Divine Shield
[105809] = 2, --Holy Avenger (talent)
[152262] = 2, --Seraphim
[633] = 3, --Lay on Hands
[1022] = 3, --Blessing of Protection
[6940] = 3, --Blessing of Sacrifice
[31821] = 4, --Aura Mastery
[1044] = 5, --Blessing of Freedom
[853] = 5, --Hammer of Justice
[115750] = 5, --Blinding Light (talent)
},
--protection
[66] = {
[31884] = 1, --Avenging Wrath
[327193] = 1, --Moment of Glory (talent)
[31850] = 2, --Ardent Defender
[86659] = 2, --Guardian of Ancient Kings
[105809] = 2, --Holy Avenger (talent)
[152262] = 2, --Seraphim
[1022] = 3, --Blessing of Protection
[204018] = 3, --Blessing of Spellwarding (talent)
[6940] = 3, --Blessing of Sacrifice
[1044] = 5, --Blessing of Freedom
[853] = 5, --Hammer of Justice
[115750] = 5, --Blinding Light (talent)
},
--retribution
[70] = {
[31884] = 1, --Avenging Wrath
[231895] = 1, --Crusade (talent)
[205191] = 2, --Eye for an Eye (talent)
[184662] = 2, --Shield of Vengeance
[642] = 2, --Divine Shield
[1022] = 3, --Blessing of Protection
[6940] = 3, --Blessing of Sacrifice
[633] = 3, --Lay on Hands
[1044] = 5, --Blessing of Freedom
[853] = 5, --Hammer of Justice
[115750] = 5, --Blinding Light (talent)
},
--DEMON HUNTER
--havoc
[577] = {
[200166] = 1, --Metamorphosis
[198589] = 2, --Blur
[196555] = 2, --Netherwalk (talent)
[196718] = 4, --Darkness
[188501] = 5, --Spectral Sight
[179057] = 5, --Chaos Nova
[211881] = 5, --Fel Eruption (talent)
},
--vengeance
[581] = {
[320341] = 1, --Bulk Extraction (talent)
[187827] = 2, --Metamorphosis
[204021] = 2, --Fiery Brand
[263648] = 2, --Soul Barrier (talent)
[207684] = 5, --Sigil of Misery
[202137] = 5, --Sigil of Silence
[202138] = 5, --Sigil of Chains (talent)
[188501] = 5, --Spectral Sight
},
--DEATH KNIGHT
--unholy
[252] = {
[275699] = 1, --Apocalypse
[42650] = 1, --Army of the Dead
[49206] = 1, --Summon Gargoyle (talent)
[207289] = 1, --Unholy Assault (talent)
[48707] = 2, --Anti-magic Shell
[48792] = 2, --Icebound Fortitude
[48743] = 2, --Death Pact (talent)
[51052] = 4, --Anti-magic Zone
[108194] = 5, --Asphyxiate (talent)
[287081] = 5, --Lichborne
[212552] = 5, --Wraith walk (talent)
},
--frost
[251] = {
[152279] = 1, --Breath of Sindragosa (talent)
[47568] = 1, --Empower Rune Weapon
[279302] = 1, --Frostwyrm's Fury
[48707] = 2, --Anti-magic Shell
[48792] = 2, --Icebound Fortitude
[48743] = 2, --Death Pact (talent)
[51052] = 4, --Anti-magic Zone
[207167] = 5, --Blinding Sleet (talent)
[108194] = 5, --Asphyxiate (talent)
[287081] = 5, --Lichborne
[212552] = 5, --Wraith walk (talent)
},
--blood
[250] = {
[49028] = 1, --Dancing Rune Weapon
[48707] = 2, --Anti-magic Shell
[48743] = 2, --Death Pact (talent)
[219809] = 2, --Tombstone (talent)
[55233] = 2, --Vampiric Blood
[48792] = 2, --Icebound Fortitude
[51052] = 4, --Anti-magic Zone
[108199] = 5, --Gorefiend's Grasp
[221562] = 5, --Asphyxiate
[212552] = 5, --Wraith walk (talent)
},
--DRUID
--Balance
[102] = {
[194223] = 1, --Celestial Alignment
[102560] = 1, --Incarnation: Chosen of Elune (talent)
[22812] = 2, --Barkskin
[108238] = 2, --Renewal (talent)
[29166] = 3, --Innervate
[77761] = 4, --Stampeding Roar
[99] = 5, --Incapacitating Roar
[319454] = 5, --Heart of the Wild (talent)
[132469] = 5, --Typhoon
[78675] = 5, --Solar Beam
},
--Feral
[103] = {
[106951] = 1, --Berserk
[102543] = 1, --Incarnation: King of the Jungle (talent)
[22812] = 2, --Barkskin
[61336] = 2, --Survival Instincts
[108238] = 2, --Renewal (talent)
[77764] = 4, --Stampeding Roar
[132469] = 5, --Typhoon
[319454] = 5, --Heart of the Wild (talent)
},
--Guardian
[104] = {
[106951] = 1, --Berserk
[204066] = 1, --Lunar Beam
[22812] = 2, --Barkskin
[61336] = 2, --Survival Instincts
[102558] = 2, --Incarnation: Guardian of Ursoc (talent)
[108238] = 2, --Renewal (talent)
[77761] = 4, --Stampeding Roar
[132469] = 5, --Typhoon
[99] = 5, --Incapacitating Roar
[319454] = 5, --Heart of the Wild (talent)
},
--Restoration
[105] = {
[22812] = 2, --Barkskin
[108238] = 2, --Renewal (talent)
[33891] = 2, --Incarnation: Tree of Life (talent)
[102342] = 3, --Ironbark
[29166] = 3, --Innervate
[203651] = 3, --Overgrowth (talent)
[740] = 4, --Tranquility
[197721] = 4, --Flourish (talent)
[77761] = 4, --Stampeding Roar
[319454] = 5, --Heart of the Wild (talent)
[102793] = 5, --Ursol's Vortex
},
--HUNTER
--beast mastery
[253] = {
[193530] = 1, --Aspect of the Wild
[19574] = 1, --Bestial Wrath
[201430] = 1, --Stampede (talent)
[186265] = 2, --Aspect of the Turtle
[109304] = 2, --Exhilaration
[199483] = 2, --Camouflage (talent)
[186257] = 5, --Aspect of the cheetah
[19577] = 5, --Intimidation
[109248] = 5, --Binding Shot (talent)
[187650] = 5, --Freezing Trap
},
--marksmanship
[254] = {
[193526] = 1, --Trueshot
[260402] = 1, --Double tap
[186265] = 2, --Aspect of the Turtle
[199483] = 2, --Camouflage (talent)
[109304] = 2, --Exhilaration
[281195] = 2, --Survival of the Fittest
[186257] = 5, --Aspect of the cheetah
[187650] = 5, --Freezing Trap
},
--survival
[255] = {
[266779] = 1, --Coordinated Assault
[186265] = 2, --Aspect of the Turtle
[199483] = 2, --Camouflage (talent)
[109304] = 2, --Exhilaration
[186289] = 5, --Aspect of the eagle
[19577] = 5, --Intimidation
[187650] = 5, --Freezing Trap
},
--MONK
--brewmaster
[268] = {
[132578] = 1, --Invoke Niuzao, the Black Ox
[115080] = 1, --Touch of Death
[115203] = 2, --Fortifying Brew
[115399] = 2, --Black Ox brew (talent)
[115176] = 2, --Zen Meditation
[122278] = 2, --Dampen Harm (talent)
[116844] = 5, --Ring of peace (talent)
[119381] = 5, --Leg Sweep
},
--windwalker
[269] = {
[137639] = 1, --Storm, Earth, and Fire
[123904] = 1, --Invoke Xuen, the White Tiger
[152173] = 1, --Serenity (talent)
[115080] = 1, --Touch of Death
[115203] = 2, --Fortifying Brew
[122470] = 2, --Touch of Karma
[122278] = 2, --Dampen Harm (talent)
[122783] = 2, --Diffuse Magic (talent)
[116844] = 5, --Ring of peace (talent)
[119381] = 5, --Leg Sweep
},
--mistweaver
[270] = {
[115080] = 1, --Touch of Death
[122278] = 2, --Dampen Harm (talent)
[243435] = 2, --Fortifying Brew
[122783] = 2, --Diffuse Magic (talent)
[116849] = 3, --Life Cocoon
[322118] = 4, --Invoke Yulon, the Jade serpent
-- [198664] = 4, --Invoke Chi-Ji, the Red Crane (talent)
[115310] = 4, --Revival
[116844] = 5, --Ring of peace (talent)
[197908] = 5, --Mana tea (talent)
[119381] = 5, --Leg Sweep
},
--SHAMAN
--elemental
[262] = {
[198067] = 1, --Fire Elemental
[192249] = 1, --Storm Elemental (talent)
[114050] = 1, --Ascendance (talent)
[108271] = 2, --Astral Shift
[108281] = 4, --Ancestral Guidance (talent)
[198103] = 2, --Earth Elemental
[79206] = 5, --Spiritwalkers grace
[65992] = 5, --Tremor Totem
[192058] = 5, --Capacitor Totem
[192077] = 5, --Wind Rush Totem (talent)
},
--enhancement
[263] = {
[51533] = 1, --Feral Spirit
[114051] = 1, --Ascendance (talent)
[108271] = 2, --Astral Shift
[198103] = 2, --Earth Elemental
[65992] = 5, --Tremor Totem
[192058] = 5, --Capacitor Totem
},
--restoration
[264] = {
[108271] = 2, --Astral Shift
[114052] = 2, --Ascendance (talent)
[98008] = 4, --Spirit Link Totem
[108280] = 4, --Healing Tide Totem
[16191] = 4, --Mana Tide Totem
[207399] = 4, --Ancestral Protection Totem (talent)
[198103] = 2, --Earth Elemental
[65992] = 5, --Tremor Totem
},
}
--tells the duration, requirements and cooldown
--information about a cooldown is mainly get from tooltips
--if talent is required, use the command:
--/dump GetTalentInfo (talentTier, talentColumn, 1)
--example: to get the second talent of the last talent line, use: /dump GetTalentInfo (7, 2, 1)
LIB_RAID_STATUS_COOLDOWNS_INFO = {
--> paladin
[31884] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "PALADIN", type = 1}, --Avenging Wrath
[216331] = {cooldown = 120, duration = 20, talent = 22190, charges = 1, class = "PALADIN", type = 1}, --Avenging Crusader (talent)
[498] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection
[642] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield
[105809] = {cooldown = 90, duration = 20, talent = 22164, charges = 1, class = "PALADIN", type = 2}, --Holy Avenger (talent)
[152262] = { cooldown = 45, duration = 15, talent = 17601, charges = 1, class = "PALADIN", type = 2}, --Seraphim
[633] = {cooldown = 600, duration = false, talent = false, charges = 1, class = "PALADIN", type = 3}, --Lay on Hands
[1022] = {cooldown = 300, duration = 10, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Protection
[6940] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice
[31821] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 4}, --Aura Mastery
[1044] = {cooldown = 25, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 5}, --Blessing of Freedom
[853] = {cooldown = 60, duration = 6, talent = false, charges = 1, class = "PALADIN", type = 5}, --Hammer of Justice
[115750] = {cooldown = 90, duration = 6, talent = 21811, charges = 1, class = "PALADIN", type = 5}, --Blinding Light(talent)
[327193] = {cooldown = 90, duration = 15, talent = 23468, charges = 1, class = "PALADIN", type = 1}, --Moment of Glory (talent)
[31850] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Ardent Defender
[86659] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Guardian of Ancient Kings
[204018] = {cooldown = 180, duration = 10, talent = 22435, charges = 1, class = "PALADIN", type = 3}, --Blessing of Spellwarding (talent)
[231895] = {cooldown = 120, duration = 25, talent = 22215, charges = 1, class = "PALADIN", type = 1}, --Crusade (talent)
[205191] = {cooldown = 60, duration = 10, talent = 22183, charges = 1, class = "PALADIN", type = 2}, --Eye for an Eye (talent)
[184662] = {cooldown = 120, duration = 15, talent = false, charges = 1, class = "PALADIN", type = 2}, --Shield of Vengeance
--> warrior
[107574] = {cooldown = 90, duration = 20, talent = 22397, charges = 1, class = "WARRIOR", type = 1}, --Avatar
[227847] = {cooldown = 90, duration = 5, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm
[152277] = {cooldown = 60, duration = 6, talent = 21667, charges = 1, class = "WARRIOR", type = 1}, --Ravager (talent)
[118038] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Die by the Sword
[97462] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "WARRIOR", type = 4}, --Rallying Cry
[1719] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Recklessness
[46924] = {cooldown = 60, duration = 4, talent = 22400, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm (talent)
[184364] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Enraged Regeneration
[228920] = {cooldown = 60, duration = 6, talent = 23099, charges = 1, class = "WARRIOR", type = 1}, --Ravager (talent)
[12975] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Last Stand
[871] = {cooldown = 8, duration = 240, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Shield Wall
[64382] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Shattering Throw
[5246] = {cooldown = 90, duration = 8, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Intimidating Shout
--> warlock
[205180] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Darkglare
[342601] = {cooldown = 3600, duration = false, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Ritual of Doom
[113860] = {cooldown = 120, duration = 20, talent = 19293, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Misery (talent)
[104773] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "WARLOCK", type = 2}, --Unending Resolve
[108416] = {cooldown = 60, duration = 20, talent = 19286, charges = 1, class = "WARLOCK", type = 2}, --Dark Pact (talent)
[265187] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Demonic Tyrant
[111898] = {cooldown = 120, duration = 15, talent = 21717, charges = 1, class = "WARLOCK", type = 1}, --Grimoire: Felguard (talent)
[267171] = {cooldown = 60, duration = false, talent = 23138, charges = 1, class = "WARLOCK", type = 1}, --Demonic Strength (talent)
[267217] = {cooldown = 180, duration = 20, talent = 23091, charges = 1, class = "WARLOCK", type = 1}, --Nether Portal
[1122] = {cooldown = 180, duration = 30, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Infernal
[113858] = {cooldown = 120, duration = 20, talent = 23092, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Instability (talent)
[30283] = {cooldown = 60, duration = 3, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Shadowfury
[333889] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Fel Domination
--> shaman
[198067] = {cooldown = 150, duration = 30, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Fire Elemental
[192249] = {cooldown = 150, duration = 30, talent = 19272, charges = 1, class = "SHAMAN", type = 1}, --Storm Elemental (talent)
[108271] = {cooldown = 90, duration = 8, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Astral Shift
[108281] = {cooldown = 120, duration = 10, talent = 22172, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Guidance (talent)
[51533] = {cooldown = 120, duration = 15, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Feral Spirit
[114050] = {cooldown = 180, duration = 15, talent = 21675, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
[114051] = {cooldown = 180, duration = 15, talent = 21972, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
[114052] = {cooldown = 180, duration = 15, talent = 22359, charges = 1, class = "SHAMAN", type = 2}, --Ascendance (talent)
[98008] = {cooldown = 180, duration = 6, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Spirit Link Totem
[108280] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Healing Tide Totem
[207399] = {cooldown = 240, duration = 30, talent = 22323, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Protection Totem (talent)
[16191] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem
[198103] = {cooldown = 300, duration = 60, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Earth Elemental
[192058] = {cooldown = 60, duration = false, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Capacitor Totem
[65992] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
[192077] = {cooldown = 120, duration = 15, talent = 21966, charges = 1, class = "SHAMAN", type = 5}, --Wind Rush Totem (talent)
--> monk
[132578] = {cooldown = 180, duration = 25, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Niuzao, the Black Ox
[115080] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "MONK", type = 1}, --Touch of Death
[115203] = {cooldown = 420, duration = 15, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
[115176] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "MONK", type = 2}, --Zen Meditation
[115399] = {cooldown = 120, duration = false, talent = 19992, charges = 1, class = "MONK", type = 2}, --Black Ox brew (talent)
[122278] = {cooldown = 120, duration = 10, talent = 20175, charges = 1, class = "MONK", type = 2}, --Dampen Harm (talent)
[137639] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "MONK", type = 1}, --Storm, Earth, and Fire
[123904] = {cooldown = 120, duration = 24, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Xuen, the White Tiger
[152173] = {cooldown = 90, duration = 12, talent = 21191, charges = 1, class = "MONK", type = 1}, --Serenity (talent)
[122470] = {cooldown = 90, duration = 6, talent = false, charges = 1, class = "MONK", type = 2}, --Touch of Karma
[322118] = {cooldown = 180, duration = 25, talent = false, charges = 1, class = "MONK", type = 4}, --Invoke Yulon, the Jade serpent
-- [198664] = {cooldown = 180, duration = 25, talent = 22214, charges = 1, class = "MONK", type = 4}, --Invoke Chi-Ji, the Red Crane (talent)
[243435] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
[122783] = {cooldown = 90, duration = 6, talent = 20173, charges = 1, class = "MONK", type = 2}, --Diffuse Magic (talent)
[116849] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "MONK", type = 3}, --Life Cocoon
[115310] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "MONK", type = 4}, --Revival
[197908] = {cooldown = 90, duration = 10, talent = 22166, charges = 1, class = "MONK", type = 5}, --Mana tea (talent)
[116844] = {cooldown = 45, duration = 5, talent = 19995, charges = 1, class = "MONK", type = 5}, --Ring of peace (talent)
[119381] = {cooldown = 50, duration = 3, talent = false, charges = 1, class = "MONK", type = 5}, --Leg Sweep
--> hunter
[193530] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "HUNTER", type = 1}, --Aspect of the Wild
[19574] = {cooldown = 90, duration = 12, talent = false, charges = 1, class = "HUNTER", type = 1}, --Bestial Wrath
[201430] = {cooldown = 180, duration = 12, talent = 23044, charges = 1, class = "HUNTER", type = 1}, --Stampede (talent)
[193526] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "HUNTER", type = 1}, --Trueshot
[199483] = {cooldown = 60, duration = 60, talent = 23100, charges = 1, class = "HUNTER", type = 2}, --Camouflage (talent)
[281195] = {cooldown = 180, duration = 6, talent = false, charges = 1, class = "HUNTER", type = 2}, --Survival of the Fittest
[266779] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "HUNTER", type = 1}, --Coordinated Assault
[186265] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "HUNTER", type = 2}, --Aspect of the Turtle
[109304] = {cooldown = 120, duration = false, talent = false, charges = 1, class = "HUNTER", type = 2}, --Exhilaration
[186257] = {cooldown = 144, duration = 14, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the cheetah
[19577] = {cooldown = 60, duration = 5, talent = false, charges = 1, class = "HUNTER", type = 5}, --Intimidation
[109248] = {cooldown = 45, duration = 10, talent = 22499, charges = 1, class = "HUNTER", type = 5}, --Binding Shot (talent)
[187650] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "HUNTER", type = 5}, --Freezing Trap
[186289] = {cooldown = 72, duration = 15, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the eagle
--> druid
[194223] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "DRUID", type = 1}, --Celestial Alignment
[102560] = {cooldown = 180, duration = 30, talent = 21702, charges = 1, class = "DRUID", type = 1}, --Incarnation: Chosen of Elune (talent)
[22812] = {cooldown = 60, duration = 12, talent = false, charges = 1, class = "DRUID", type = 2}, --Barkskin
[108238] = {cooldown = 90, duration = false, talent = 18570, charges = 1, class = "DRUID", type = 2}, --Renewal (talent)
[29166] = {cooldown = 180, duration = 12, talent = false, charges = 1, class = "DRUID", type = 3}, --Innervate
[78675] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "DRUID", type = 5}, --Solar Beam
[106951] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "DRUID", type = 1}, --Berserk
[102543] = {cooldown = 30, duration = 180, talent = 21704, charges = 1, class = "DRUID", type = 1}, --Incarnation: King of the Jungle (talent)
[61336] = {cooldown = 120, duration = 6, talent = false, charges = 2, class = "DRUID", type = 2}, --Survival Instincts (2min feral 4min guardian, same spellid)
[77764] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DRUID", type = 4}, --Stampeding Roar (utility)
[102558] = {cooldown = 180, duration = 30, talent = 22388, charges = 1, class = "DRUID", type = 2}, --Incarnation: Guardian of Ursoc (talent)
[33891] = {cooldown = 180, duration = 30, talent = 22421, charges = 1, class = "DRUID", type = 2}, --Incarnation: Tree of Life (talent)
[102342] = {cooldown = 60, duration = 12, talent = false, charges = 1, class = "DRUID", type = 3}, --Ironbark
[203651] = {cooldown = 60, duration = false, talent = 22422, charges = 1, class = "DRUID", type = 3}, --Overgrowth (talent)
[740] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DRUID", type = 4}, --Tranquility
[197721] = {cooldown = 90, duration = 8, talent = 22404, charges = 1, class = "DRUID", type = 4}, --Flourish (talent)
[132469] = {cooldown = 30, duration = false, talent = false, charges = 1, class = "DRUID", type = 5}, --Typhoon
[319454] = {cooldown = 300, duration = 45, talent = 18577, charges = 1, class = "DRUID", type = 5}, --Heart of the Wild (talent)
--> death knight
[275699] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Apocalypse
[42650] = {cooldown = 480, duration = 30, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Army of the Dead
[49206] = {cooldown = 180, duration = 30, talent = 22110, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle (talent)
[207289] = {cooldown = 78, duration = 12, talent = 22538, charges = 1, class = "DEATHKNIGHT", type = 1}, --Unholy Assault (talent)
[48743] = {cooldown = 120, duration = 15, talent = 23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Death Pact (talent)
[48707] = {cooldown = 60, duration = 10, talent = 23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Anti-magic Shell
[152279] = {cooldown = 120, duration = 5, talent = 22537, charges = 1, class = "DEATHKNIGHT", type = 1}, --Breath of Sindragosa (talent)
[47568] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Empower Rune Weapon
[279302] = {cooldown = 120, duration = 10, talent = 22535, charges = 1, class = "DEATHKNIGHT", type = 1}, --Frostwyrm's Fury (talent)
[49028] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Dancing Rune Weapon
[55233] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Vampiric Blood
[48792] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Icebound Fortitude
[51052] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "DEATHKNIGHT", type = 4}, --Anti-magic Zone
[219809] = {cooldown = 60, duration = 8, talent = 23454, charges = 1, class = "DEATHKNIGHT", type = 2}, --Tombstone (talent)
[108199] = {cooldown = 120, duration = false, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Gorefiend's Grasp
[207167] = {cooldown = 60, duration = 5, talent = 22519, charges = 1, class = "DEATHKNIGHT", type = 5}, --Blinding Sleet (talent)
[108194] = {cooldown = 45, duration = 4, talent = 22520, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate (talent)
[221562] = {cooldown = 45, duration = 5, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate
--> demon hunter
[200166] = {cooldown = 240, duration = 30, talent = false, charges = 1, class = "DEMONHUNTER", type = 1}, --Metamorphosis
[198589] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Blur
[196555] = {cooldown = 120, duration = 5, talent = 21865, charges = 1, class = "DEMONHUNTER", type = 2}, --Netherwalk (talent)
[196718] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
[187827] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Metamorphosis
[196718] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
[188501] = {cooldown = 30, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Spectral Sight
[179057] = {cooldown = 60, duration = 2, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Chaos Nova
[211881] = {cooldown = 30, duration = 4, talent = 22767, charges = 1, class = "DEMONHUNTER", type = 5}, --Fel Eruption (talent)
[320341] = {cooldown = 90, duration = false, talent = 21902, charges = 1, class = "DEMONHUNTER", type = 1}, --Bulk Extraction (talent)
[204021] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Fiery Brand
[263648] = {cooldown = 30, duration = 12, talent = 22768, charges = 1, class = "DEMONHUNTER", type = 2}, --Soul Barrier (talent)
[207684] = {cooldown = 90, duration = 12, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Misery
[202137] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Silence
[202138] = {cooldown = 90, duration = 6, talent = 22511, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Chains (talent)
--> mage
[12042] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "MAGE", type = 1}, --Arcane Power
[12051] = {cooldown = 90, duration = 6, talent = false, charges = 1, class = "MAGE", type = 1}, --Evocation
[110960] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "MAGE", type = 2}, --Greater Invisibility
[235450] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Prismatic Barrier
[235313] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Blazing Barrier
[11426] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Ice Barrier
[190319] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "MAGE", type = 1}, --Combustion
[55342] = {cooldown = 120, duration = 40, talent = 22445, charges = 1, class = "MAGE", type = 1}, --Mirror Image
[66] = {cooldown = 300, duration = 20, talent = false, charges = 1, class = "MAGE", type = 2}, --Invisibility
[12472] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "MAGE", type = 1}, --Icy Veins
[205021] = {cooldown = 78, duration = 5, talent = 22309, charges = 1, class = "MAGE", type = 1}, --Ray of Frost (talent)
[45438] = {cooldown = 240, duration = 10, talent = false, charges = 1, class = "MAGE", type = 2}, --Ice Block
[235219] = {cooldown = 300, duration = false, talent = false, charges = 1, class = "MAGE", type = 5}, --Cold Snap
[113724] = {cooldown = 45, duration = 10, talent = 22471, charges = 1, class = "MAGE", type = 5}, --Ring of Frost (talent)
--> priest
[10060] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "PRIEST", type = 1}, --Power Infusion
[34433] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "PRIEST", type = 1}, --Shadowfiend
[123040] = {cooldown = 60, duration = 12, talent = 22094, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
[33206] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 3}, --Pain Suppression
[62618] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 4}, --Power Word: Barrier
[271466] = {cooldown = 180, duration = 10, talent = 21184, charges = 1, class = "PRIEST", type = 4}, --Luminous Barrier (talent)
[47536] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 5}, --Rapture
[19236] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 5}, --Desperate Prayer
[200183] = {cooldown = 120, duration = 20, talent = 21644, charges = 1, class = "PRIEST", type = 2}, --Apotheosis (talent)
[47788] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 3}, --Guardian Spirit
[64844] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 4}, --Divine Hymn
[64901] = {cooldown = 300, duration = 6, talent = false, charges = 1, class = "PRIEST", type = 4}, --Symbol of Hope
[265202] = {cooldown = 720, duration = false, talent = 23145, charges = 1, class = "PRIEST", type = 4}, --Holy Word: Salvation (talent)
[109964] = {cooldown = 60, duration = 12, talent = 21184, charges = 1, class = "PRIEST", type = 4}, --Spirit Shell (talent)
[8122] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 5}, --Psychic Scream
[200174] = {cooldown = 60, duration = 15, talent = 21719, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
[193223] = {cooldown = 240, duration = 60, talent = 21979, charges = 1, class = "PRIEST", type = 1}, --Surrender to Madness (talent)
[47585] = {cooldown = 120, duration = 6, talent = false, charges = 1, class = "PRIEST", type = 2}, --Dispersion
[15286] = {cooldown = 120, duration = 15, talent = false, charges = 1, class = "PRIEST", type = 4}, --Vampiric Embrace
--> rogue
[79140] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Vendetta
[1856] = {cooldown = 120, duration = 3, talent = false, charges = 1, class = "ROGUE", type = 2}, --Vanish
[5277] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "ROGUE", type = 2}, --Evasion
[31224] = {cooldown = 120, duration = 5, talent = false, charges = 1, class = "ROGUE", type = 2}, --Cloak of Shadows
[2094] = {cooldown = 120, duration = 60, talent = false, charges = 1, class = "ROGUE", type = 5}, --Blind
[114018] = {cooldown = 360, duration = 15, talent = false, charges = 1, class = "ROGUE", type = 5}, --Shroud of Concealment
[185311] = {cooldown = 30, duration = 15, talent = false, charges = 1, class = "ROGUE", type = 5}, --Crimson Vial
[13750] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Adrenaline Rush
[51690] = {cooldown = 120, duration = 2, talent = 23175, charges = 1, class = "ROGUE", type = 1}, --Killing Spree (talent)
[199754] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "ROGUE", type = 2}, --Riposte
[121471] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
[343142] = {cooldown = 90, duration = 10, talent = 19250, charges = 1, class = "ROGUE", type = 5}, --Dreadblades
[121471] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
}
+99
View File
@@ -0,0 +1,99 @@
Functions:
local playerGearInfo = raidStatusLib.gearManager.GetPlayerGearTable(playerName)
playerGearInfo = {
.durability = number
.ilevel = number
.noGems = {socketId}
.noEnchants = {socketId}
}
Callbacks available
"CooldownListUpdate": triggers when the lib received a list of cooldowns from another player in the group.
function MyAddonObject.OnReceiveCooldownListUpdate(unitName, cooldownTable)
--foreach player in the cooldown table
for unitName, playerCooldownTable in pairs(cooldownTable) do
for spellId, cooldownInfoTable in pairs(playerCooldownTable) do
--if timeLeft is zero, the spell is ready
local timeLeft = cooldownInfoTable[1]
--in some cases the spell is on cooldown but there's a charge to use
local charges = cooldownInfoTable[2]
end
end
--get the cooldowns for the unit which got the cooldown update
local unitCooldownTable = cooldownTable[unitName]
for spellId, cooldownInfoTable in pairs(unitCooldownTable) do
--if timeLeft is zero, the spell is ready
local timeLeft = cooldownInfoTable[1]
--in some cases the spell is on cooldown but there's a charge to use
local charges = cooldownInfoTable[2]
end
end
raidStatusLib.RegisterCallback(MyAddonObject, "CooldownListUpdate", "OnReceiveCooldownListUpdate")
"CooldownUpdate": triggered when any unit in the group used a cooldown or the timeleft got an update
function MyAddonObject.OnReceiveCooldownUpdate(unitName, spellId, cooldownTimeLeft, charges, playerCooldownTable)
local unitCooldowns = cooldownTable[unitName]
local cooldownTimeLeft2 = unitCooldowns[spellId]
print("is iqual:", cooldownTimeLeft == cooldownTimeLeft2)
--get the cooldowns for the unit which got the cooldown update
for spellId, cooldownInfoTable in pairs(playerCooldownTable) do
--if timeLeft is zero, the spell is ready
local timeLeft = cooldownInfoTable[1]
--in some cases the spell is on cooldown but there's a charge to use
local charges = cooldownInfoTable[2]
end
end
raidStatusLib.RegisterCallback(MyAddonObject, "CooldownUpdate", "OnReceiveCooldownUpdate")
"CooldownListWiped": when the list of cooldowns get a wipe, usually when the player leave the group
function MyAddonObject.OnCooldownListWipe(cooldownTable)
print ("is nil:", next(cooldownTable))
end
raidStatusLib.RegisterCallback(MyAddonObject, "CooldownListWiped", "OnCooldownListWipe")
"GearDurabilityUpdate": when a player in the group revives, the gear durability is sent
function MyAddonObject.OnGearDurabilityUpdate(playerName, durability, gearTable)
print(playerName .. " durability is now " .. durability)
end
raidStatusLib.RegisterCallback(MyAddonObject, "GearDurabilityUpdate", "OnGearDurabilityUpdate")
"GearUpdate": when received an update from a player with all information about the gear
function MyAddonObject.OnGearUpdate(playerName, playerGearInfo, gearTable)
local itemLevelNumber = playerGearInfo.ilevel
local durabilityNumber = playerGearInfo.durability
--hasWeaponEnchant is 1 have enchant or 0 is don't
local hasWeaponEnchantNumber = playerGearInfo.weaponEnchant
local noEnchantTable = playerGearInfo.noEnchants
local noGemsTable = playerGearInfo.noGems
for index, slotIdWithoutEnchant in ipairs (noEnchantTable) do
end
for index, slotIdWithEmptyGemSocket in ipairs (noGemsTable) do
end
end
raidStatusLib.RegisterCallback(MyAddonObject, "GearUpdate", "OnGearUpdate")
"GearListWiped": when the list of gear get a wipe, usually when the player leave the group
function MyAddonObject.OnGearListWiped(gearTable)
print ("is nil:", next(gearTable))
end
raidStatusLib.RegisterCallback(MyAddonObject, "GearListWiped", "OnGearListWiped")
+5
View File
@@ -0,0 +1,5 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="LibRaidStatus.lua" />
<Script file="ThingsToMantain.lua" />
</Ui>
+1
View File
@@ -17,6 +17,7 @@
<Include file="LibDeflate\lib.xml"/>
<Include file="LibItemUpgradeInfo-1.0\LibItemUpgradeInfo-1.0.xml"/>
<!-- <Include file="LibGroupInSpecT-1.1\lib.xml"/> temp disabled due to classic-->
<Include file="LibRaidStatus\lib.xml"/>
<Include file="DF\load.xml"/>
<Include file="LibTranslit\LibTranslit-1.0.xml"/>
</Ui>
+175 -52
View File
@@ -2,6 +2,11 @@
local Details = _G.Details
local DF = _G.DetailsFramework
local raidStatusLib = LibStub:GetLibrary("LibRaidStatus-1.0")
local width = 170
local height = 300
local bar_height = 20
--namespace
Details.CooldownTracking = {}
@@ -22,71 +27,90 @@ function Details:InitializeCDTrackerWindow()
--check if is enabled at startup
if (Details.CooldownTracking.IsEnabled()) then
Details.CooldownTracking.RefreshScreenPanel()
Details.CooldownTracking.EnableTracker()
end
DetailsCDTrackerWindow:Hide()
end
function Details.CooldownTracking.IsEnabled()
return Details.cd_tracker.enabled
return Details.ocd_tracker.enabled
end
function Details.CooldownTracking.EnableTracker()
Details.ocd_tracker.enabled = true
--register callbacks
raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
Details.CooldownTracking.RefreshScreenPanel()
end
function Details.CooldownTracking.DisableTracker()
Details.ocd_tracker.enabled = false
--hide the panel
if (DetailsOnlineCDTrackerScreenPanel) then
DetailsOnlineCDTrackerScreenPanel:Hide()
end
--unregister callbacks
local libRaidStatus = LibStub("LibRaidStatus-1.0")
libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
--unregister events
raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
end
function Details.CooldownTracking.CooldownListUpdateFunc()
Details.CooldownTracking.RefreshScreenPanel()
end
function Details.CooldownTracking.CooldownListWipedFunc()
Details.CooldownTracking.RefreshScreenPanel()
end
function Details.CooldownTracking.CooldownUpdateFunc()
print("cooldown update...")
Details.CooldownTracking.RefreshScreenPanel()
end
function Details.CooldownTracking.RefreshScreenPanel()
if (not DetailsOnlineCDTrackerScreenPanel) then
--screen panel (goes into the UIParent and show cooldowns there)
local screenPanel = CreateFrame("frame", "DetailsOnlineCDTrackerScreenPanel", UIParent)
local screenPanel = CreateFrame("frame", "DetailsOnlineCDTrackerScreenPanel", UIParent, "BackdropTemplate")
screenPanel:Hide()
screenPanel:SetSize(width, height)
screenPanel:SetPoint("center", 0, 0)
screenPanel:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
screenPanel:SetBackdropColor(0, 0, 0, .55)
screenPanel:SetBackdropBorderColor(0, 0, 0, .3)
screenPanel:EnableMouse(true)
--register on libwindow
local libWindow = LibStub("LibWindow-1.1")
libWindow.RegisterConfig(screenPanel, _detalhes.cd_tracker.pos)
libWindow.RegisterConfig(screenPanel, _detalhes.ocd_tracker.pos)
libWindow.MakeDraggable(screenPanel)
libWindow.RestorePosition(screenPanel)
end
local screenPanel = _G.DetailsOnlineCDTrackerScreenPanel
screenPanel.bars = {}
if (Details.cd_tracker.show_conditions.only_in_group) then
function screenPanel.HideAllBars()
for _, bar in ipairs (screenPanel.bars) do
bar:Hide()
end
end
if (Details.ocd_tracker.show_conditions.only_in_group) then
if (not IsInGroup()) then
screenPanel:Hide()
return
end
end
if (Details.cd_tracker.show_conditions.only_inside_instance) then
if (Details.ocd_tracker.show_conditions.only_inside_instance) then
local isInInstanceType = select(2, GetInstanceInfo())
if (isInInstanceType ~= "party" and isInInstanceType ~= "raid" and isInInstanceType ~= "scenario" and isInInstanceType ~= "arena") then
screenPanel:Hide()
@@ -94,15 +118,76 @@ function Details.CooldownTracking.RefreshScreenPanel()
end
end
--register callbacks from LibRaidStatus
local libRaidStatus = LibStub("LibRaidStatus-1.0")
if (libRaidStatus) then
libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
local cooldownsAvailable = raidStatusLib.cooldownManager.GetCooldownTable()
local cooldownsEnabled = Details.ocd_tracker.cooldowns
local cooldownsOrganized = {}
for classId = 1, 12 do --12 classes
cooldownsOrganized[classId] = {}
end
--parei aqui, precisa pegar a tabela de cooldowns da library e atualizar as statusbars
for playerName, allPlayerCooldowns in pairs(cooldownsAvailable) do
local _, _, classId = UnitClass(playerName)
if (classId) then
for spellId, cooldownInfo in pairs(allPlayerCooldowns) do
if (cooldownsEnabled[spellId]) then
cooldownsOrganized[classId][#cooldownsOrganized[classId]+1] = {playerName, cooldownInfo[1], cooldownInfo[2], classId, spellId} --playerName, spellId, timeLeft, chargesLeft
--local spellName = GetSpellInfo(spellId) --debug
--print("Cooldown Added", playerName, spellName) --debug
end
end
end
end
for classId = 1, 12 do --12 classes
local t = cooldownsOrganized[classId]
table.sort(t, function(t1, t2) return t1[5] < t2[5] end) --sort by spellId
end
screenPanel.HideAllBars()
local cooldownIndex = 1
for classId = 1, 12 do --12 classes
local t = cooldownsOrganized[classId]
for i = 1, #t do
local bar = screenPanel.bars[cooldownIndex]
if (not bar) then
bar = DF:CreateBar(screenPanel, [[Interface\AddOns\Details\images\bar_serenity]], width-2, bar_height-1, 100)
bar:SetPoint("topleft", screenPanel, "topleft", 1, (cooldownIndex-1)*bar_height)
tinsert(screenPanel.bars, bar)
bar:SetHook("OnTimerEnd", function()
bar:Show()
bar:SetValue(100)
bar.timer_texture:Hide()
bar.timer_textureR:Hide()
bar.div_timer:Hide()
bar.timer = false
return true
end)
end
local cooldownTable = t[i]
local spellName, _, spellIcon = GetSpellInfo(cooldownTable[5])
bar:SetLeftText(cooldownTable[1])
bar:SetIcon(spellIcon, {.1, .9, .1, .9})
bar:CancelTimerBar(true)
local timeLeft = cooldownTable[2]
if (timeLeft > 0) then
bar:SetTimer(timeLeft)
else
bar:SetValue(100)
end
bar:Show()
--print("Shown Bar", cooldownIndex) --debug
cooldownIndex = cooldownIndex + 1
end
end
DetailsOnlineCDTrackerScreenPanel:Show()
end
function Details.OpenCDTrackerWindow()
@@ -122,9 +207,9 @@ function Details.OpenCDTrackerWindow()
local options_button_template = DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
local generalOptions = {
{--enable tracking
{--enable ocd
type = "toggle",
get = function() return Details.cd_tracker.enabled end,
get = function() return Details.ocd_tracker.enabled end,
set = function (self, fixedparam, value)
if (value) then
Details.CooldownTracking.EnableTracker()
@@ -135,12 +220,34 @@ function Details.OpenCDTrackerWindow()
name = "Enable Online Cooldown Tracker",
desc = "Enable Online Cooldown Tracker",
},
}
DF:BuildMenu(generalOptions, f, 5, -5, 150, true, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
{--show only in group
type = "toggle",
get = function() return Details.ocd_tracker.show_conditions.only_in_group end,
set = function (self, fixedparam, value)
Details.ocd_tracker.show_conditions.only_in_group = value
Details.CooldownTracking.RefreshScreenPanel()
end,
name = "Only in Group",
desc = "Only in Group",
},
{--show only inside instances
type = "toggle",
get = function() return Details.ocd_tracker.show_conditions.only_inside_instance end,
set = function (self, fixedparam, value)
Details.ocd_tracker.show_conditions.only_inside_instance = value
Details.CooldownTracking.RefreshScreenPanel()
end,
name = "Only Inside Instances",
desc = "Only Inside Instances",
},
}
DF:BuildMenu(f, generalOptions, 5, -35, 150, true, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
--cooldown selection
local cooldownProfile = Details.cd_tracker.cds_enabled
local cooldownProfile = Details.ocd_tracker.cooldowns
local cooldownSelectionFrame = CreateFrame("frame", "$parentCooldownSelectionFrame", f, "BackdropTemplate")
cooldownSelectionFrame:SetPoint("topleft", f, "topleft", 0, -150)
@@ -149,43 +256,60 @@ function Details.OpenCDTrackerWindow()
--list of cooldowns to show, each one with a toggle button
local cooldownList = {}
local alreadyAdded = {}
if (LIB_RAID_STATUS_COOLDOWNS_BY_SPEC) then
for specId, cooldownTable in pairs(LIB_RAID_STATUS_COOLDOWNS_BY_SPEC) do
cooldownList[#cooldownList+1] = {type = "label", get = function() return "" .. specId end}
local currentIndex = #cooldownList+1
local cooldownAdded = false
for spellId, cooldownType in pairs(cooldownTable) do
local spellName, _, spellicon = GetSpellInfo(spellId)
if (spellName) then
if (not alreadyAdded[spellId]) then
if (cooldownType == 3 or cooldownType == 4) then
cooldownList[#cooldownList+1] = {
type = "toggle",
get = function()
if (cooldownProfile[spellId] == nil) then
if (cooldownType == 3 or cooldownType == 4) then
cooldownProfile[spellId] = true
else
cooldownProfile[spellId] = false
local spellName, _, spellIcon = GetSpellInfo(spellId)
if (spellName) then
cooldownList[#cooldownList+1] = {
type = "toggle",
get = function()
if (cooldownProfile[spellId] == nil) then
if (cooldownType == 3 or cooldownType == 4) then
cooldownProfile[spellId] = true
end
end
return cooldownProfile[spellId]
end,
set = function (self, fixedparam, value)
if (value) then
cooldownProfile[spellId] = value
else
cooldownProfile[spellId] = nil
end
return cooldownProfile[spellId]
end,
set = function (self, fixedparam, value)
cooldownProfile[spellId] = value
end,
name = spellName,
desc = spellName,
boxfirst = true,
}
end,
name = "|T" .. spellIcon .. ":" .. (16) .. ":" .. (16) .. ":0:0:64:64:" .. 0.1*64 .. ":" .. 0.9*64 .. ":" .. 0.1*64 .. ":" .. 0.9*64 .. "|t" .. spellName,
desc = spellName,
boxfirst = true,
}
alreadyAdded[spellId] = true
cooldownAdded = true
end
end
end
end
cooldownList[#cooldownList+1] = {type = "blank"}
if (cooldownAdded) then
local _, spenName, _, specIcon = GetSpecializationInfoByID(specId)
local iconString = "|T" .. specIcon .. ":" .. (16) .. ":" .. (16) .. ":0:0:64:64:" .. 0.1*64 .. ":" .. 0.9*64 .. ":" .. 0.1*64 .. ":" .. 0.9*64 .. "|t"
tinsert(cooldownList, currentIndex, {type = "label", get = function() return iconString .. " " .. spenName end})
if (currentIndex > 1) then
tinsert(cooldownList, currentIndex, {type = "blank"})
end
end
end
end
DF:BuildMenu(cooldownSelectionFrame, cooldownList, 5, -5, cooldownSelectionFrame:GetHeight(), false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
DF:BuildMenu(cooldownSelectionFrame, cooldownList, 5, -5, cooldownSelectionFrame:GetHeight() - 40, false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
@@ -193,5 +317,4 @@ function Details.OpenCDTrackerWindow()
_G.DetailsPluginContainerWindow.OpenPlugin(_G.DetailsCDTrackerWindow)
_G.DetailsCDTrackerWindow:Show()
end
+6 -1
View File
@@ -153,6 +153,10 @@ function Details.packFunctions.PackCombatData(combatObject, flags)
--if true then return exportedString end
if (isDebugging) then
print(exportedString)
end
--compress
local LibDeflate = _G.LibStub:GetLibrary("LibDeflate")
local dataCompressed = LibDeflate:CompressDeflate(exportedString, {level = 9})
@@ -1010,7 +1014,8 @@ function Details.packFunctions.UnpackTable(table, index, isPair, valueAsTable, a
return result
end
--what this function receives?
--DEPRECATED
--what this function receives:
--@packedCombatData: packed combat, ready to be unpacked
function Details.packFunctions.UnPackCombatData(packedCombatData)
+11 -11
View File
@@ -835,6 +835,17 @@ local default_profile = {
},
},
--> ocd tracker test
ocd_tracker = {
enabled = false,
cooldowns = {},
pos = {},
show_conditions = {
only_in_group = true,
only_inside_instance = true,
}
},
--> minimap
minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1, text_format = 3},
data_broker_text = "",
@@ -1104,17 +1115,6 @@ local default_player_data = {
enabled = false,
},
--> cd tracker
cd_tracker = {
pos = {},
enabled = false,
cds_enabled = {},
show_conditions = {
only_in_group = true,
only_inside_instance = true,
}
},
--> force all fonts to have this outline
force_font_outline = "",
+1 -1
View File
@@ -54,7 +54,7 @@ function Details:StartMeUp() --I'll never stop!
self:InitializePlaterIntegrationWindow()
self:InitializeMacrosWindow()
--self:InitializeCDTrackerWindow()
self:InitializeCDTrackerWindow()
--custom window
self.custom = self.custom or {}