moving Details.DontMoveMinimapIconOnBattlegroundError up in the scope

This commit is contained in:
Tercio Jose
2021-09-02 13:33:25 -03:00
parent ddbfed2fe5
commit a816bb146c
2 changed files with 40 additions and 32 deletions
+33 -31
View File
@@ -552,43 +552,45 @@ function Details:StartMeUp() --I'll never stop!
warningMessage:SetText ("< right click and choose 'Enter Battle' if 'Enter Battle' button does not work")
C_Timer.NewTicker(3, function() -- default = 1
if (StaticPopup1:IsShown() or StaticPopup2:IsShown()) then
if (StaticPopup1.which == "ADDON_ACTION_FORBIDDEN" or (StaticPopup2 and StaticPopup2:IsShown() and StaticPopup2.which == "ADDON_ACTION_FORBIDDEN")) then
if (not Details.DontMoveMinimapIconOnBattlegroundError) then
if (StaticPopup1:IsShown() or StaticPopup2:IsShown()) then
if (StaticPopup1.which == "ADDON_ACTION_FORBIDDEN" or (StaticPopup2 and StaticPopup2:IsShown() and StaticPopup2.which == "ADDON_ACTION_FORBIDDEN")) then
if (StaticPopup2:IsShown()) then
if (StaticPopup2.which == "ADDON_ACTION_FORBIDDEN") then
StaticPopup_Hide("ADDON_ACTION_FORBIDDEN")
end
end
taintWarning:Show()
taintWarning:SetPoint ("topleft", StaticPopup1, "bottomleft", 0, -10)
if (MiniMapBattlefieldFrame:IsShown() and not Details.DontMoveMinimapIconOnBattlegroundError)then
if (not originalPosition) then
local a = {}
for i = 1, MiniMapBattlefieldFrame:GetNumPoints() do
a[#a + 1] = {MiniMapBattlefieldFrame:GetPoint(i)}
if (StaticPopup2:IsShown()) then
if (StaticPopup2.which == "ADDON_ACTION_FORBIDDEN") then
StaticPopup_Hide("ADDON_ACTION_FORBIDDEN")
end
originalPosition = a
end
MiniMapBattlefieldFrame:ClearAllPoints()
MiniMapBattlefieldFrame:SetPoint("left", taintWarning, "left", 10, -2)
warningMessage:SetPoint ("left", MiniMapBattlefieldFrame, "right", 9, 0)
MiniMapBattlefieldFrame:SetFrameStrata("HIGH")
taintWarning:Show()
taintWarning:SetPoint ("topleft", StaticPopup1, "bottomleft", 0, -10)
if (MiniMapBattlefieldFrame:IsShown())then
if (not originalPosition) then
local a = {}
for i = 1, MiniMapBattlefieldFrame:GetNumPoints() do
a[#a + 1] = {MiniMapBattlefieldFrame:GetPoint(i)}
end
originalPosition = a
end
MiniMapBattlefieldFrame:ClearAllPoints()
MiniMapBattlefieldFrame:SetPoint("left", taintWarning, "left", 10, -2)
warningMessage:SetPoint ("left", MiniMapBattlefieldFrame, "right", 9, 0)
MiniMapBattlefieldFrame:SetFrameStrata("HIGH")
isOnOriginalPosition = false
isOnOriginalPosition = false
end
end
end
else
if (originalPosition and not isOnOriginalPosition) then
MiniMapBattlefieldFrame:ClearAllPoints()
for i = 1, #originalPosition do
MiniMapBattlefieldFrame:SetPoint(unpack (originalPosition[i]))
else
if (originalPosition and not isOnOriginalPosition) then
MiniMapBattlefieldFrame:ClearAllPoints()
for i = 1, #originalPosition do
MiniMapBattlefieldFrame:SetPoint(unpack (originalPosition[i]))
end
taintWarning:Hide()
isOnOriginalPosition = true
end
taintWarning:Hide()
isOnOriginalPosition = true
end
end
end)