Fixed an issue where after reloading, overall data won't show the players nickname.
Fixed overkill damage on death log tooltip.
Fixed the percent bars for the healing done target on the player breakdown window.
Fixed an issue with resource tooltips.
And more...
This commit is contained in:
Tercio Jose
2021-12-10 16:57:26 -03:00
parent 7adae64a15
commit 8be58e717b
15 changed files with 194 additions and 109 deletions
+13 -2
View File
@@ -130,9 +130,20 @@ function Details:StartMeUp() --I'll never stop!
end
function self:RefreshAfterStartup()
--repair nicknames
local currentCombat = Details:GetCurrentCombat()
local containerDamage = currentCombat:GetContainer(DETAILS_ATTRIBUTE_DAMAGE)
for _, actorObject in containerDamage:ListActors() do
--get the actor nickname
local nickname = Details:GetNickname(actorObject:Name(), false, true)
if (nickname) then
actorObject.displayName = nickname
end
end
self:RefreshMainWindow(-1, true)
local lower_instance = _detalhes:GetLowerInstanceNumber()
for index = 1, #self.tabela_instancias do