Framework update

This commit is contained in:
Tercio Jose
2021-04-29 22:01:16 -03:00
parent 2379884746
commit 56df68f4ab
3 changed files with 6 additions and 14 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
local dversion = 243
local dversion = 244
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary (major, minor)
+1 -1
View File
@@ -7200,7 +7200,7 @@ DF.StatusBarFunctions = {
{"PLAYER_ENTERING_WORLD"},
{"UNIT_HEALTH", true},
{"UNIT_MAXHEALTH", true},
--{"UNIT_HEALTH_FREQUENT", true},
{(WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE) and "UNIT_HEALTH_FREQUENT", true}, -- this one is classic-only...
{(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) and "UNIT_HEAL_PREDICTION", true},
{(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) and "UNIT_ABSORB_AMOUNT_CHANGED", true},
{(WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) and "UNIT_HEAL_ABSORB_AMOUNT_CHANGED", true},
+4 -12
View File
@@ -532,11 +532,9 @@ function Details:StartMeUp() --I'll never stop!
end
if (DetailsFramework.IsTimewalkWoW()) then
Details:Msg("TBC Beta Version: 0011")
Details:Msg("TBC Beta Version: 0012")
end
if (DetailsFramework.IsTBCWow()) then
local originalPosition
@@ -551,9 +549,9 @@ function Details:StartMeUp() --I'll never stop!
local warningMessage = taintWarning:CreateFontString (nil, "overlay", "GameFontNormal")
warningMessage:SetText ("< right click and choose 'Enter Battle' if 'Enter Battle' button does not work")
C_Timer.NewTicker(12, function() -- default = 1
if (StaticPopup1:IsShown()) then
if (StaticPopup1.which == "CONFIRM_BATTLEFIELD_ENTRY") then
C_Timer.NewTicker(3, function() -- default = 1
if (StaticPopup1:IsShown() or StaticPopup2:IsShown()) then
if (StaticPopup1.which == "ADDON_ACTION_FORBIDDEN" or (StaticPopup2 and StaticPopup2:IsShown() and StaticPopup2.which == "ADDON_ACTION_FORBIDDEN")) then
if (StaticPopup2:IsShown()) then
if (StaticPopup2.which == "ADDON_ACTION_FORBIDDEN") then
@@ -566,10 +564,6 @@ function Details:StartMeUp() --I'll never stop!
if (MiniMapBattlefieldFrame:IsShown())then
if (not originalPosition) then
--MiniMapBattlefieldFrame:Click('RightButton')
--BattlefieldFrame_UpdateStatus(true)
--ToggleDropDownMenu(1, nil, MiniMapBattlefieldDropDown, "MiniMapBattlefieldFrame", 10, -5);
local a = {}
for i = 1, MiniMapBattlefieldFrame:GetNumPoints() do
a[#a + 1] = {MiniMapBattlefieldFrame:GetPoint(i)}
@@ -582,8 +576,6 @@ function Details:StartMeUp() --I'll never stop!
warningMessage:SetPoint ("left", MiniMapBattlefieldFrame, "right", 9, 0)
MiniMapBattlefieldFrame:SetFrameStrata("HIGH")
--
isOnOriginalPosition = false
end
end