Added combatObject.bloodlust where values on this table are seconds in combat where the player received bloodlust
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
|
||||
local major = "LibOpenRaid-1.0"
|
||||
local CONST_LIB_VERSION = 20
|
||||
local CONST_LIB_VERSION = 21
|
||||
LIB_OPEN_RAID_CAN_LOAD = false
|
||||
|
||||
--declae the library within the LibStub
|
||||
|
||||
@@ -5,6 +5,14 @@ if (not LIB_OPEN_RAID_CAN_LOAD) then
|
||||
return
|
||||
end
|
||||
|
||||
LIB_OPEN_RAID_BLOODLUST = {
|
||||
[2825] = true, --bloodlust
|
||||
[32182] = true, --heroism
|
||||
[80353] = true, --timewarp
|
||||
[90355] = true, --ancient hysteria
|
||||
[309658] = true, --current exp drums
|
||||
}
|
||||
|
||||
LIB_OPEN_RAID_AUGMENTATED_RUNE = 347901
|
||||
|
||||
LIB_OPEN_RAID_COVENANT_ICONS = {
|
||||
|
||||
@@ -347,7 +347,9 @@
|
||||
--player custom bar color
|
||||
--at this position in the code, the color will replace colors from arena matches
|
||||
if (Details.use_self_color) then
|
||||
actorObject.customColor = Details.class_colors.SELF
|
||||
if (nome == _detalhes.playername) then
|
||||
actorObject.customColor = Details.class_colors.SELF
|
||||
end
|
||||
end
|
||||
|
||||
--> � um pet
|
||||
|
||||
+13
-1
@@ -2405,6 +2405,13 @@
|
||||
------------------------------------------------------------------------------------------------
|
||||
--> buff uptime
|
||||
|
||||
if (LIB_OPEN_RAID_BLOODLUST[spellid]) then
|
||||
if (_detalhes.playername == alvo_name) then
|
||||
_current_combat.bloodlust = _current_combat.bloodlust or {}
|
||||
_current_combat.bloodlust[#_current_combat.bloodlust+1] = _current_combat:GetCombatTime()
|
||||
end
|
||||
end
|
||||
|
||||
if (spellid == 27827) then --> spirit of redemption (holy priest)
|
||||
parser:dead ("UNIT_DIED", time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags)
|
||||
ignore_death [who_name] = true
|
||||
@@ -4884,7 +4891,10 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
|
||||
return _detalhes.parser_functions:ZONE_CHANGED_NEW_AREA()
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- ~encounter
|
||||
--ENCOUNTER START
|
||||
function _detalhes.parser_functions:ENCOUNTER_START(...)
|
||||
if (_detalhes.debug) then
|
||||
_detalhes:Msg ("(debug) |cFFFFFF00ENCOUNTER_START|r event triggered.")
|
||||
@@ -4976,6 +4986,9 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
|
||||
_detalhes:SendEvent ("COMBAT_ENCOUNTER_START", nil, ...)
|
||||
end
|
||||
|
||||
|
||||
|
||||
--ENCOUNRTER_END
|
||||
function _detalhes.parser_functions:ENCOUNTER_END (...)
|
||||
|
||||
if (_detalhes.debug) then
|
||||
@@ -5037,7 +5050,6 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
|
||||
npc_cache = {},
|
||||
ignore_spikeballs = 0,
|
||||
}
|
||||
--
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
+36
-34
@@ -38,70 +38,72 @@ end
|
||||
|
||||
function Details:BossModsLink()
|
||||
if (_G.DBM) then
|
||||
local dbm_callback_phase = function (event, msg, ...)
|
||||
local DBM = _G.DBM
|
||||
|
||||
--print("D!", event, msg, ...)
|
||||
local mod = Details.encounter_table.DBM_Mod
|
||||
|
||||
local DBMCallbackPhase = function(event, msg, ...)
|
||||
local encounterTable = Details.encounter_table
|
||||
|
||||
--get the mod from DBM cached within the encounter_table
|
||||
--note: encounter_table is wipped at ENCOUNTER_END
|
||||
--note 2: at the moment, the saved table 'DBM_Mod' isn't in use on Details!, need a cleanup in the future
|
||||
local mod = encounterTable.DBM_Mod
|
||||
if (not mod) then
|
||||
local id = Details:GetEncounterIdFromBossIndex (Details.encounter_table.mapid, Details.encounter_table.id)
|
||||
local id = Details:GetEncounterIdFromBossIndex(encounterTable.mapid, encounterTable.id)
|
||||
if (id) then
|
||||
for index, tmod in ipairs (DBM.Mods) do
|
||||
if (tmod.id == id) then
|
||||
Details.encounter_table.DBM_Mod = tmod
|
||||
mod = tmod
|
||||
for index, DBMMod in ipairs(DBM.Mods) do
|
||||
if (DBMMod.id == id) then
|
||||
encounterTable.DBM_Mod = DBMMod
|
||||
mod = DBMMod
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local newPhase = 1
|
||||
|
||||
--D! DBM_Announce Stage 3 136116 stagechange 0 2429 false
|
||||
event = event:lower()
|
||||
if (event:find("announce")) then
|
||||
|
||||
msg = msg:lower()
|
||||
if (msg:find("stage")) then
|
||||
|
||||
if (event == "DBM_Announce") then
|
||||
if (msg:find("Stage")) then
|
||||
msg = msg:gsub("%a", "")
|
||||
msg = msg:gsub("%s+", "")
|
||||
newPhase = tonumber(msg)
|
||||
--print("New Phase: ", newPhase)
|
||||
|
||||
local ID, msg2, someId, someNumber, aBool = ...
|
||||
|
||||
if (msg2 == "stagechange") then
|
||||
--print("D! yeash", msg2)
|
||||
--print(4,"newPhase: " .. newPhase .. "|", ID, msg2, someId, someNumber, aBool)
|
||||
end
|
||||
|
||||
local phase = newPhase
|
||||
|
||||
if (phase and Details.encounter_table.phase ~= phase) then
|
||||
Details:Msg ("Current phase is now:", phase)
|
||||
|
||||
if (phase and encounterTable.phase ~= phase) then
|
||||
Details:Msg("Current phase is now:", phase)
|
||||
Details:OnCombatPhaseChanged()
|
||||
|
||||
Details.encounter_table.phase = phase
|
||||
|
||||
local cur_combat = Details:GetCurrentCombat()
|
||||
local time = cur_combat:GetCombatTime()
|
||||
encounterTable.phase = phase
|
||||
local currentCombat = Details:GetCurrentCombat()
|
||||
local time = currentCombat:GetCombatTime()
|
||||
if (time > 5) then
|
||||
tinsert (cur_combat.PhaseData, {phase, time})
|
||||
tinsert(currentCombat.PhaseData, {phase, time})
|
||||
end
|
||||
|
||||
Details:SendEvent ("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
|
||||
Details:SendEvent("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local dbm_callback_pull = function (event, mod, delay, synced, startHp)
|
||||
Details.encounter_table.DBM_Mod = mod
|
||||
Details.encounter_table.DBM_ModTime = time()
|
||||
|
||||
local DBMCallbackPull = function(event, mod, delay, synced, startHp)
|
||||
local encounterTable = Details.encounter_table
|
||||
encounterTable.DBM_Mod = mod
|
||||
encounterTable.DBM_ModTime = time()
|
||||
end
|
||||
|
||||
DBM:RegisterCallback ("DBM_Announce", dbm_callback_phase)
|
||||
DBM:RegisterCallback ("pull", dbm_callback_pull)
|
||||
|
||||
DBM:RegisterCallback("DBM_Announce", DBMCallbackPhase)
|
||||
DBM:RegisterCallback("pull", DBMCallbackPull)
|
||||
end
|
||||
|
||||
|
||||
if (BigWigsLoader and not _G.DBM) then
|
||||
|
||||
--Bigwigs change the phase of an encounter
|
||||
|
||||
+1
-1
@@ -438,7 +438,7 @@ function Details:StartMeUp() --I'll never stop!
|
||||
_detalhes:LoadFramesForBroadcastTools()
|
||||
_detalhes:BrokerTick()
|
||||
|
||||
--boss mobs callbacks (DBM and BigWigs)
|
||||
--register boss mobs callbacks (DBM and BigWigs) -> functions/bossmods.lua
|
||||
Details.Schedules.NewTimer(5, Details.BossModsLink, Details)
|
||||
|
||||
--limit item level life for 24Hs
|
||||
|
||||
Reference in New Issue
Block a user