f41ecaf908
Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade"
Tercio Jose
2023-07-27 21:55:59 -03:00
a26186438a
Renamed "PegarCombatente" to "GetOrCreateActor"; More parser cleanup
Tercio Jose
2023-07-27 13:24:27 -03:00
f6931c2d8b
Added: Details:FindBuffCastedBy(unitId, buffSpellId, casterName), return up to 19 parameters
Tercio Jose
2023-07-26 20:48:46 -03:00
98250a2cf9
Merge pull request #579 from Flamanis/CoupleFixes
Tercio Jose
2023-07-26 13:07:25 -03:00
b6200c6086
Options fix and Cyclical pet ownership fix
Flamanis
2023-07-26 10:39:43 -05:00
90ab6ac83c
Fixed some toc file entries
Tercio Jose
2023-07-26 11:43:09 -03:00
e75c6ff43c
Don't wipe some caches when entering in combat
Tercio Jose
2023-07-26 09:03:13 -03:00
13670e8b44
framework update
Tercio Jose
2023-07-25 20:19:41 -03:00
94ae59dfa9
Stop breakdown opening when there's player data available at the window
Tercio Jose
2023-07-24 20:53:04 -03:00
762c80669d
Better options for Real Time DPS
Tercio Jose
2023-07-24 16:43:34 -03:00
ae490f434d
Added .total_extra for damage actors, when above zero, a secondary statusbar is shown in the player bar
Tercio Jose
2023-07-20 16:37:27 -03:00
22d8686b03
Fixed overall data only showing Augmented Evokers
Tercio Jose
2023-07-20 15:21:47 -03:00
c39deda381
LibOpenRaid Update
Tercio Jose
2023-07-19 18:20:08 -03:00
08ccadfbde
Add the evoker predicted damage to overall data
Tercio Jose
2023-07-19 11:13:37 -03:00
de678d70ac
Checking for windows using a combat which got destroyed while transfering the current combat to the segmentsTable
Tercio Jose
2023-07-19 10:45:10 -03:00
c3e931a459
Renamed InstaciaCallFunction to InstanceCallDetailsFunc
Tercio Jose
2023-07-19 09:57:00 -03:00
8875c15b33
General BugFixes and Changes
Tercio Jose
2023-07-18 22:06:06 -03:00
bfdce8071b
Bug Fixed
Tercio Jose
2023-07-18 18:19:38 -03:00
bfbe4ca852
Another fix for FindBuffDuration
Tercio Jose
2023-07-18 16:21:02 -03:00
3eebecda83
Fixed Details:FindDebuffDuration(unitId, spellId, casterName) which wasn't taking the casterName in consideration
Tercio Jose
2023-07-18 15:38:15 -03:00
c52f71c0d2
Use single table for spell lookup when avoiding starting combat
Flamanis
2023-07-17 21:26:47 -05:00
9b879f4baa
Details:UnpackDeathTable(deathTable) now return the spec of the character as the last parameter returned
Tercio Jose
2023-07-04 18:47:06 -03:00
f3c49ec02e
Added: Details:DoesCombatWithUIDExists(uniqueCombatId); Details:GetCombatByUID(uniqueCombatId); combat:GetCombatUID()
Tercio Jose
2023-07-04 18:46:22 -03:00
9cf94ead8c
classCombat:GetTimeData(chartName) now check if the combat has a TimeData table or return an empty table; Added classCombat:EraseTimeData(chartName)
Tercio Jose
2023-07-04 18:27:23 -03:00
978b464419
Code for Dispel has been modernized, deathTable now includes the member .spec
Tercio Jose
2023-07-04 18:25:47 -03:00
b5f302ae03
Libraries Update
Tercio Jose
2023-07-04 18:23:57 -03:00
06fda83a03
Sort damage taken tooltip on damage amount
MarkW
2023-07-04 13:06:14 +02:00
141787f401
logs changes
Tercio Jose
2023-06-23 16:01:59 -03:00
28255ac7d0
Overall segment load fix
Tercio Jose
2023-06-23 15:25:39 -03:00
a86f717200
Code cleanup, framework update and bug fixes
Tercio Jose
2023-06-23 14:16:12 -03:00
93811485c6
Ignore Vessel of Seared Shadow ticks from starting combats
Flamanis
2023-06-22 19:19:22 -05:00
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
Tercio Jose
2023-06-21 17:27:58 -03:00
a2c5e926c9
More bug fixes for destroyed combats; TimeData code modernizations
Tercio Jose
2023-06-14 18:43:33 -03:00
efd131ef04
More fixes for the "Report to Discord" bugs; Implementations to show plugins in the breakdown window;
Tercio Jose
2023-06-12 19:59:15 -03:00
f9d32df3a4
Overhall on the script for Damage Taken by Spell, now it uses modern Details API
Tercio Jose
2023-06-12 10:52:40 -03:00
bf5b3c0dda
fixed plugins_statusbar error
Tercio Jose
2023-06-12 10:10:48 -03:00
aaab652817
Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown
Tercio Jose
2023-06-11 20:46:27 -03:00
cc09a733bf
Split the window_playerbreakdown_spells.lua into three more files
Tercio Jose
2023-06-08 22:03:37 -03:00
631b3ceaa0
Time Machine overhaul
Tercio Jose
2023-06-08 22:01:34 -03:00
fb724bed5c
When destroying a combat, it'll call DestroyActor to destroy each actor on each actorContainer
Tercio Jose
2023-06-08 22:00:01 -03:00
c10cf4ed40
Fixed activity time not working when the user uses effective time
Tercio Jose
2023-06-08 13:05:53 -03:00
3714cfb824
Code Cleanup
Tercio Jose
2023-06-07 15:52:47 -03:00
44a78d477b
Code Revamp; Fixed plugins_statusbar.lua:664: attempt to call method 'GetCombatTime' (a nil value)
Tercio Jose
2023-06-06 18:53:43 -03:00
0c397b5816
container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments
Tercio Jose
2023-06-06 17:36:13 -03:00
c7a1e06638
classic toc rename
Tercio Jose
2023-06-05 15:52:42 -03:00