More code cleanup and framework update

This commit is contained in:
Tercio Jose
2023-06-25 11:29:45 -03:00
parent fae511884c
commit 7b34b88ca3
10 changed files with 383 additions and 338 deletions
+1 -1
View File
@@ -1841,7 +1841,7 @@ function DF:CreateCoolTip()
end
--~inicio ~start ~tooltip
function gameCooltip:BuildTooltip()
function gameCooltip:BuildTooltip() --~refresh
--hide select bar
gameCooltip:HideSelectedTexture(frame1)
+1 -1
View File
@@ -1,6 +1,6 @@
local dversion = 442
local dversion = 443
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary(major, minor)
+1 -1
View File
@@ -4359,7 +4359,7 @@ function detailsFramework:ApplyStandardBackdrop(frame, bUseSolidColor, alphaScal
end
if (not frame.__background) then
frame.__background = frame:CreateTexture(nil, "background")
frame.__background = frame:CreateTexture(nil, "border", nil, -6)
frame.__background:SetColorTexture(red, green, blue)
frame.__background:SetAllPoints()
end
+23
View File
@@ -235,10 +235,33 @@ detailsFramework:Mixin(ImageMetaFunctions, detailsFramework.ScriptHookMixin)
------------------------------------------------------------------------------------------------------------
--object constructor
---@class df_image : texture
---@field SetGradient fun(gradientType: "vertical"|"horizontal", fromColor: table, toColor: table)
---create an object that encapsulates a texture and add additional methods to it
---@param parent frame
---@param texture texturepath|textureid
---@param width number
---@param height number
---@param layer drawlayer
---@param coords {key1: number, key2: number, key3: number, key4: number}
---@param member string
---@param name string
---@return table|nil
function detailsFramework:CreateTexture(parent, texture, width, height, layer, coords, member, name)
return detailsFramework:NewImage(parent, texture, width, height, layer, coords, member, name)
end
---create an object that encapsulates a texture and add additional methods to it
---@param parent frame
---@param texture texturepath|textureid
---@param width number
---@param height number
---@param layer drawlayer
---@param coords {key1: number, key2: number, key3: number, key4: number}
---@param member string
---@param name string
---@return table|nil
function detailsFramework:CreateImage(parent, texture, width, height, layer, coords, member, name)
return detailsFramework:NewImage(parent, texture, width, height, layer, coords, member, name)
end
@@ -114,6 +114,7 @@
---@alias textureid number each texture from the game client has an id.
---@alias texturepath string access textures from addons.
---@alias unixtime number
---@alias valueamount number used to represent a value, such as a damage amount, a healing amount, or a resource amount.
---@class _G
---@field RegisterAttributeDriver fun(statedriver: frame, attribute: string, conditional: string)
+6 -5
View File
@@ -21,6 +21,7 @@
--[[global]] DETAILS_SEGMENTTYPE_RAID_TRASH = 7
--[[global]] DETAILS_SEGMENTTYPE_RAID_BOSS = 8
--[[global]] DETAILS_SEGMENTTYPE_MYTHICDUNGEON = 100
--[[global]] DETAILS_SEGMENTTYPE_MYTHICDUNGEON_GENERIC = 10
--[[global]] DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH = 11
--[[global]] DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL = 12
@@ -295,22 +296,22 @@
if (isMythicDungeon) then
local isMythicDungeonTrash = self.is_mythic_dungeon_trash
if (isMythicDungeonTrash) then
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH, DETAILS_SEGMENTTYPE_MYTHICDUNGEON
else
local isMythicDungeonOverall = self.is_mythic_dungeon and self.is_mythic_dungeon.OverallSegment
local isMythicDungeonTrashOverall = self.is_mythic_dungeon and self.is_mythic_dungeon.TrashOverallSegment
if (isMythicDungeonOverall) then
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL, DETAILS_SEGMENTTYPE_MYTHICDUNGEON
elseif (isMythicDungeonTrashOverall) then
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASHOVERALL
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASHOVERALL, DETAILS_SEGMENTTYPE_MYTHICDUNGEON
end
local bossEncounter = self.is_boss
if (bossEncounter) then
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSS
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSS, DETAILS_SEGMENTTYPE_MYTHICDUNGEON
end
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_GENERIC
return DETAILS_SEGMENTTYPE_MYTHICDUNGEON_GENERIC, DETAILS_SEGMENTTYPE_MYTHICDUNGEON
end
end
+18
View File
@@ -18,6 +18,24 @@
local CONST_PLUGINWINDOW_WIDTH = 925
local CONST_PLUGINWINDOW_HEIGHT = 600
---default cooltip appearance for plugin tooltips
function Details:SetCooltipForPlugins()
local gameCooltip = GameCooltip
gameCooltip:Preset(2)
gameCooltip:SetOption("TextSize", Details.font_sizes.menus)
gameCooltip:SetOption("TextFont", Details.font_faces.menus)
gameCooltip:SetOption("LineHeightSizeOffset", 0)
gameCooltip:SetOption("LineYOffset", 0)
gameCooltip:SetOption("LinePadding", -1)
gameCooltip:SetOption("FrameHeightSizeOffset", 0)
gameCooltip:SetOption("FixedWidth", 280)
gameCooltip:SetOption("StatusBarTexture", [[Interface\AddOns\Details\images\bar_serenity]])
gameCooltip:SetOption("LeftTextWidth", 280 - 22 - 90)
gameCooltip:SetOption("LeftTextHeight", 14)
Details:SetTooltipMinWidth()
end
---comment
---@param pluginAbsoluteName string
---@return unknown
+66 -70
View File
@@ -1,27 +1,24 @@
local Details = _G.Details
local DF = _G.DetailsFramework
local detailsFramework = _G.DetailsFramework
local Loc = LibStub("AceLocale-3.0"):GetLocale("Details")
--row text editor
local windowWidth = 950
local scrollWidth = 825
local panel = Details:CreateWelcomePanel ("DetailsWindowOptionsBarTextEditor", nil, windowWidth, 600, true)
local panel = Details:CreateWelcomePanel("DetailsWindowOptionsBarTextEditor", nil, windowWidth, 600, true)
panel:SetPoint("center", UIParent, "center")
panel:Hide()
panel:SetFrameStrata("FULLSCREEN")
DF:ApplyStandardBackdrop(panel)
DF:CreateTitleBar (panel, "Details! Custom Line Text Editor")
detailsFramework:ApplyStandardBackdrop(panel)
detailsFramework:CreateTitleBar(panel, "Details! Custom Line Text Editor")
function panel:Open (text, callback, host, default)
function panel:Open(text, callback, host, default)
if (host) then
panel:ClearAllPoints()
panel:SetPoint("center", host, "center")
end
text = text:gsub("||", "|")
panel.default_text = text
panel.editbox:SetText(text)
@@ -31,47 +28,46 @@ function panel:Open (text, callback, host, default)
end
local y = -32
local buttonTemplate = DF:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
local buttonTemplate = detailsFramework:GetTemplate("button", "OPTIONS_BUTTON_TEMPLATE")
local textentry = DF:NewSpecialLuaEditorEntry(panel, scrollWidth, 555, "editbox", "$parentEntry")
textentry:SetPoint("topleft", panel, "topleft", 10, y)
DF:ApplyStandardBackdrop(textentry)
DF:SetFontSize(textentry.editbox, 14)
DF:ReskinSlider(textentry.scroll)
local codeEditor = detailsFramework:NewSpecialLuaEditorEntry(panel, scrollWidth, 555, "editbox", "$parentEntry")
codeEditor:SetPoint("topleft", panel, "topleft", 10, y)
detailsFramework:ApplyStandardBackdrop(codeEditor)
detailsFramework:SetFontSize(codeEditor.editbox, 14)
detailsFramework:ReskinSlider(codeEditor.scroll)
local arg1_button = DF:NewButton(panel, nil, "$parentButton1", nil, 80, 20, function() textentry.editbox:Insert ("{data1}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "1"), 1)
local arg2_button = DF:NewButton(panel, nil, "$parentButton2", nil, 80, 20, function() textentry.editbox:Insert ("{data2}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "2"), 1)
local arg3_button = DF:NewButton(panel, nil, "$parentButton3", nil, 80, 20, function() textentry.editbox:Insert ("{data3}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "3"), 1)
arg1_button:SetPoint("topright", panel, "topright", -12, y)
arg2_button:SetPoint("topright", panel, "topright", -12, y - (20*1))
arg3_button:SetPoint("topright", panel, "topright", -12, y - (20*2))
arg1_button:SetTemplate(buttonTemplate)
arg2_button:SetTemplate(buttonTemplate)
arg3_button:SetTemplate(buttonTemplate)
arg1_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
arg2_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
arg3_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
local arg1Button = detailsFramework:NewButton(panel, nil, "$parentButton1", nil, 80, 20, function() codeEditor.editbox:Insert("{data1}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "1"), 1)
local arg2Button = detailsFramework:NewButton(panel, nil, "$parentButton2", nil, 80, 20, function() codeEditor.editbox:Insert("{data2}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "2"), 1)
local arg3Button = detailsFramework:NewButton(panel, nil, "$parentButton3", nil, 80, 20, function() codeEditor.editbox:Insert("{data3}") end, nil, nil, nil, string.format(Loc ["STRING_OPTIONS_TEXTEDITOR_DATA"], "3"), 1)
arg1Button:SetPoint("topright", panel, "topright", -12, y)
arg2Button:SetPoint("topright", panel, "topright", -12, y -(20*1))
arg3Button:SetPoint("topright", panel, "topright", -12, y -(20*2))
arg1Button:SetTemplate(buttonTemplate)
arg2Button:SetTemplate(buttonTemplate)
arg3Button:SetTemplate(buttonTemplate)
arg1Button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
arg2Button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
arg3Button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DATA_TOOLTIP"]
-- code author Saiket from http://www.wowinterface.com/forums/showpost.php?p=245759&postcount=6
--- @return StartPos, EndPos of highlight in this editbox.
local function GetTextHighlight ( self )
local function GetTextHighlight( self )
local Text, Cursor = self:GetText(), self:GetCursorPosition();
self:Insert( "" ); -- Delete selected text
local TextNew, CursorNew = self:GetText(), self:GetCursorPosition();
-- Restore previous text
self:SetText( Text );
self:SetCursorPosition( Cursor );
local Start, End = CursorNew, #Text - ( #TextNew - CursorNew );
local Start, End = CursorNew, #Text -( #TextNew - CursorNew );
self:HighlightText( Start, End );
return Start, End;
end
local StripColors;
do
local CursorPosition, CursorDelta;
--- Callback for gsub to remove unescaped codes.
local function StripCodeGsub ( Escapes, Code, End )
local function StripCodeGsub( Escapes, Code, End )
if ( #Escapes % 2 == 0 ) then -- Doesn't escape Code
if ( CursorPosition and CursorPosition >= End - 1 ) then
CursorDelta = CursorDelta - #Code;
@@ -80,14 +76,14 @@ do
end
end
--- Removes a single escape sequence.
local function StripCode ( Pattern, Text, OldCursor )
local function StripCode( Pattern, Text, OldCursor )
CursorPosition, CursorDelta = OldCursor, 0;
return Text:gsub( Pattern, StripCodeGsub ), OldCursor and CursorPosition + CursorDelta;
end
--- Strips Text of all color escape sequences.
-- @param Cursor Optional cursor position to keep track of.
-- @return Stripped text, and the updated cursor position if Cursor was given.
function StripColors ( Text, Cursor )
function StripColors( Text, Cursor )
Text, Cursor = StripCode( "(|*)(|c%x%x%x%x%x%x%x%x)()", Text, Cursor );
return StripCode( "(|*)(|r)()", Text, Cursor );
end
@@ -95,7 +91,7 @@ end
local COLOR_END = "|r";
--- Wraps this editbox's selected text with the given color.
local function ColorSelection ( self, ColorCode )
local function ColorSelection( self, ColorCode )
local Start, End = GetTextHighlight( self );
local Text, Cursor = self:GetText(), self:GetCursorPosition();
if ( Start == End ) then -- Nothing selected
@@ -107,7 +103,7 @@ local function ColorSelection ( self, ColorCode )
if ( End < #Text ) then -- There is text to color after the selection
local ActiveEnd;
local CodeEnd, _, Escapes, Color = 0;
while ( true ) do
while( true ) do
_, CodeEnd, Escapes, Color = Text:find( "(|*)(|c%x%x%x%x%x%x%x%x)", CodeEnd + 1 );
if ( not CodeEnd or CodeEnd > End ) then
break;
@@ -116,11 +112,11 @@ local function ColorSelection ( self, ColorCode )
ActiveColor, ActiveEnd = Color, CodeEnd;
end
end
if ( ActiveColor ) then
-- Check if color gets terminated before selection ends
CodeEnd = 0;
while ( true ) do
while( true ) do
_, CodeEnd, Escapes = Text:find( "(|*)|r", CodeEnd + 1 );
if ( not CodeEnd or CodeEnd > End ) then
break;
@@ -132,17 +128,17 @@ local function ColorSelection ( self, ColorCode )
end
end
end
local Selection = Text:sub( Start + 1, End );
-- Remove color codes from the selection
local Replacement, CursorReplacement = StripColors( Selection, Cursor - Start );
self:SetText( ( "" ):join(
self:SetText(( "" ):join(
Text:sub( 1, Start ),
ColorCode, Replacement, COLOR_END,
ActiveColor or "", Text:sub( End + 1 )
) );
-- Restore cursor and highlight, adjusting for wrapper text
Cursor = Start + CursorReplacement;
if ( CursorReplacement > 0 ) then -- Cursor beyond start of color code
@@ -151,48 +147,48 @@ local function ColorSelection ( self, ColorCode )
if ( CursorReplacement >= #Replacement ) then -- Cursor beyond end of color
Cursor = Cursor + #COLOR_END;
end
self:SetCursorPosition( Cursor );
-- Highlight selection and wrapper
self:HighlightText( Start, #ColorCode + ( #Replacement - #Selection ) + #COLOR_END + End );
end
local color_func = function(_, r, g, b, a)
local hex = Details:hex (a*255)..Details:hex (r*255)..Details:hex (g*255)..Details:hex (b*255)
ColorSelection ( textentry.editbox, "|c" .. hex)
local colorFunc = function(_, r, g, b, a)
local hex = Details:hex(a * 255) .. Details:hex(r * 255) .. Details:hex(g * 255) .. Details:hex(b * 255)
ColorSelection(codeEditor.editbox, "|c" .. hex)
end
local func_button = DF:NewButton(panel, nil, "$parentButton4", nil, 80, 20, function() textentry.editbox:Insert ("{func local player, combat = ...; return 0;}") end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_FUNC"], 1)
local color_button = DF:NewColorPickButton (panel, "$parentButton5", nil, color_func)
color_button:SetSize(80, 20)
color_button:SetTemplate(buttonTemplate)
local funcButton = detailsFramework:NewButton(panel, nil, "$parentButton4", nil, 80, 20, function() codeEditor.editbox:Insert("{func local player, combat = ...; return 0;}") end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_FUNC"], 1)
local colorButton = detailsFramework:NewColorPickButton(panel, "$parentButton5", nil, colorFunc)
colorButton:SetSize(80, 20)
colorButton:SetTemplate(buttonTemplate)
func_button:SetPoint("topright", panel, "topright", -12, y - (20*3))
func_button:SetTemplate(buttonTemplate)
funcButton:SetPoint("topright", panel, "topright", -12, y -(20*3))
funcButton:SetTemplate(buttonTemplate)
color_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_COLOR_TOOLTIP"]
func_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_FUNC_TOOLTIP"]
colorButton.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_COLOR_TOOLTIP"]
funcButton.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_FUNC_TOOLTIP"]
local done = function()
local text = panel.editbox:GetText()
panel.callback (text)
panel.callback(text)
panel:Hide()
end
local apply_button = DF:NewButton(panel, nil, "$parentApply", nil, 80, 20, function() panel.callback(panel.editbox:GetText()) end, nil, nil, nil, "Apply", 1) --localize-me
apply_button:SetTemplate(buttonTemplate)
apply_button:SetPoint("topright", panel, "topright", -14, -128)
local applyButton = detailsFramework:NewButton(panel, nil, "$parentApply", nil, 80, 20, function() panel.callback(panel.editbox:GetText()) end, nil, nil, nil, "Apply", 1) --localize-me
applyButton:SetTemplate(buttonTemplate)
applyButton:SetPoint("topright", panel, "topright", -14, -128)
local ok_button = DF:NewButton(panel, nil, "$parentButtonOk", nil, 80, 20, done, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_DONE"], 1)
ok_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DONE_TOOLTIP"]
ok_button:SetTemplate(buttonTemplate)
ok_button:SetPoint("topright", panel, "topright", -14, -194)
local okButton = detailsFramework:NewButton(panel, nil, "$parentButtonOk", nil, 80, 20, done, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_DONE"], 1)
okButton.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_DONE_TOOLTIP"]
okButton:SetTemplate(buttonTemplate)
okButton:SetPoint("topright", panel, "topright", -14, -194)
local reset_button = DF:NewButton(panel, nil, "$parentDefaultOk", nil, 80, 20, function() textentry.editbox:SetText(panel.default); panel.callback(panel.editbox:GetText()) end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_RESET"], 1)
reset_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_RESET_TOOLTIP"]
reset_button:SetTemplate(buttonTemplate)
reset_button:SetPoint("topright", panel, "topright", -14, -150)
local resetButton = detailsFramework:NewButton(panel, nil, "$parentDefaultOk", nil, 80, 20, function() codeEditor.editbox:SetText(panel.default); panel.callback(panel.editbox:GetText()) end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_RESET"], 1)
resetButton.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_RESET_TOOLTIP"]
resetButton:SetTemplate(buttonTemplate)
resetButton:SetPoint("topright", panel, "topright", -14, -150)
local cancel_button = DF:NewButton(panel, nil, "$parentDefaultCancel", nil, 80, 20, function() textentry.editbox:SetText(panel.default_text); done(); end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_CANCEL"], 1)
cancel_button.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_CANCEL_TOOLTIP"]
cancel_button:SetTemplate(buttonTemplate)
cancel_button:SetPoint("topright", panel, "topright", -14, -172)
local cancelButton = detailsFramework:NewButton(panel, nil, "$parentDefaultCancel", nil, 80, 20, function() codeEditor.editbox:SetText(panel.default_text); done(); end, nil, nil, nil, Loc ["STRING_OPTIONS_TEXTEDITOR_CANCEL"], 1)
cancelButton.tooltip = Loc ["STRING_OPTIONS_TEXTEDITOR_CANCEL_TOOLTIP"]
cancelButton:SetTemplate(buttonTemplate)
cancelButton:SetPoint("topright", panel, "topright", -14, -172)
+83 -100
View File
@@ -1,13 +1,11 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local _detalhes = _G.Details
local Details = _G.Details
local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
local _
local addonName, Details222 = ...
--Event types:
_detalhes.RegistredEvents = {
Details.RegistredEvents = {
--instances
["DETAILS_INSTANCE_OPEN"] = {},
["DETAILS_INSTANCE_CLOSE"] = {},
@@ -69,10 +67,10 @@
["COMM_EVENT_SENT"] = {}, --added on core 129
}
local function AlreadyRegistred (_tables, _object)
local function isAlreadyRegistred(_tables, _object)
for index, _this_object in ipairs(_tables) do
if (_this_object.__eventtable) then
if (_this_object [1] == _object) then
if (_this_object[1] == _object) then
return index
end
elseif (_this_object == _object) then
@@ -131,23 +129,22 @@ local common_events = {
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--register a event
function _detalhes:RegisterEvent(object, event, func)
if (not _detalhes.RegistredEvents [event]) then
function Details:RegisterEvent(object, event, func)
if (not Details.RegistredEvents[event]) then
if (object.Msg) then
object:DelayMsg ("[debug] unknown event:", event, object.__name)
object:DelayMsg("[debug] unknown event:", event, object.__name)
else
_detalhes:DelayMsg ("[debug] unknown event:", event, object.__name)
Details:DelayMsg("[debug] unknown event:", event, object.__name)
end
return
end
if (common_events [event]) then
if (not AlreadyRegistred (_detalhes.RegistredEvents [event], object)) then
if (common_events[event]) then
if (not isAlreadyRegistred(Details.RegistredEvents[event], object)) then
if (func) then
tinsert(_detalhes.RegistredEvents [event], {object, func, __eventtable = true})
table.insert(Details.RegistredEvents[event], {object, func, __eventtable = true})
else
tinsert(_detalhes.RegistredEvents [event], object)
table.insert(Details.RegistredEvents[event], object)
end
return true
else
@@ -155,29 +152,29 @@ local common_events = {
end
else
if (event == "BUFF_UPDATE") then
if (not AlreadyRegistred (_detalhes.RegistredEvents ["BUFF_UPDATE"], object)) then
if (not isAlreadyRegistred(Details.RegistredEvents["BUFF_UPDATE"], object)) then
if (func) then
tinsert(_detalhes.RegistredEvents ["BUFF_UPDATE"], {object, func, __eventtable = true})
table.insert(Details.RegistredEvents["BUFF_UPDATE"], {object, func, __eventtable = true})
else
tinsert(_detalhes.RegistredEvents ["BUFF_UPDATE"], object)
table.insert(Details.RegistredEvents["BUFF_UPDATE"], object)
end
_detalhes.Buffs:CatchBuffs()
_detalhes.RecordPlayerSelfBuffs = true
_detalhes:UpdateParserGears()
Details.Buffs:CatchBuffs()
Details.RecordPlayerSelfBuffs = true
Details:UpdateParserGears()
return true
else
return false
end
elseif (event == "BUFF_UPDATE_DEBUFFPOWER") then
if (not AlreadyRegistred (_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"], object)) then
if (not isAlreadyRegistred(Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"], object)) then
if (func) then
tinsert(_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"], {object, func, __eventtable = true})
table.insert(Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"], {object, func, __eventtable = true})
else
tinsert(_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"], object)
table.insert(Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"], object)
end
_detalhes.RecordPlayerAbilityWithBuffs = true
_detalhes:UpdateParserGears()
Details.RecordPlayerAbilityWithBuffs = true
Details:UpdateParserGears()
return true
else
return false
@@ -189,33 +186,32 @@ local common_events = {
------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Unregister a Event
function _detalhes:UnregisterEvent (object, event)
if (not _detalhes.RegistredEvents [event]) then
function Details:UnregisterEvent(object, event)
if (not Details.RegistredEvents[event]) then
if (object.Msg) then
object:Msg("(debug) unknown event", event)
else
_detalhes:Msg("(debug) unknown event", event)
Details:Msg("(debug) unknown event", event)
end
return
end
if (common_events [event]) then
local index = AlreadyRegistred (_detalhes.RegistredEvents [event], object)
if (common_events[event]) then
local index = isAlreadyRegistred(Details.RegistredEvents[event], object)
if (index) then
table.remove (_detalhes.RegistredEvents [event], index)
table.remove(Details.RegistredEvents[event], index)
return true
else
return false
end
else
if (event == "BUFF_UPDATE") then
local index = AlreadyRegistred (_detalhes.RegistredEvents ["BUFF_UPDATE"], object)
local index = isAlreadyRegistred(Details.RegistredEvents["BUFF_UPDATE"], object)
if (index) then
table.remove (_detalhes.RegistredEvents ["BUFF_UPDATE"], index)
if (#_detalhes.RegistredEvents ["BUFF_UPDATE"] < 1) then
_detalhes.RecordPlayerSelfBuffs = true
_detalhes:UpdateParserGears()
table.remove(Details.RegistredEvents["BUFF_UPDATE"], index)
if (#Details.RegistredEvents["BUFF_UPDATE"] < 1) then
Details.RecordPlayerSelfBuffs = true
Details:UpdateParserGears()
end
return true
else
@@ -223,12 +219,12 @@ local common_events = {
end
elseif (event == "BUFF_UPDATE_DEBUFFPOWER") then
local index = AlreadyRegistred (_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"], object)
local index = isAlreadyRegistred(Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"], object)
if (index) then
table.remove (_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"], index)
if (#_detalhes.RegistredEvents ["BUFF_UPDATE_DEBUFFPOWER"] < 1) then
_detalhes.RecordPlayerAbilityWithBuffs = false
_detalhes:UpdateParserGears()
table.remove(Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"], index)
if (#Details.RegistredEvents["BUFF_UPDATE_DEBUFFPOWER"] < 1) then
Details.RecordPlayerAbilityWithBuffs = false
Details:UpdateParserGears()
end
return true
else
@@ -242,11 +238,11 @@ local common_events = {
--internal functions
local dispatch_error = function(name, errortext)
_detalhes:Msg((name or "<no context>"), " |cFFFF9900error|r: ", errortext)
Details:Msg((name or "<no context>"), " |cFFFF9900error|r: ", errortext)
end
--safe call an external func with payload and without telling who is calling
function _detalhes:QuickDispatchEvent (func, event, ...)
function Details:QuickDispatchEvent(func, event, ...)
if (type(func) ~= "function") then
return
elseif (type(event) ~= "string") then
@@ -257,7 +253,7 @@ local common_events = {
if (not okay) then
--trigger an error msg
dispatch_error (_, errortext)
dispatch_error(_, errortext)
return
end
@@ -266,11 +262,13 @@ local common_events = {
end
--quick dispatch with context, send the caller object within the payload
function _detalhes:QuickDispatchEventWithContext (context, func, event, ...)
function Details:QuickDispatchEventWithContext(context, func, event, ...)
if (type(context) ~= "table") then
return
elseif (type(func) ~= "function") then
return
elseif (type(event) ~= "string") then
return
end
@@ -281,8 +279,7 @@ local common_events = {
--attempt to get the context name
local objectName = context.__name or context._name or context.name or context.Name
--trigger an error msg
dispatch_error (objectName, errortext)
dispatch_error(objectName, errortext)
return
end
@@ -290,119 +287,105 @@ local common_events = {
end
--Send Event
function _detalhes:SendEvent(event, object, ...)
function Details:SendEvent(event, object, ...)
--send event to all registred plugins
if (event == "PLUGIN_DISABLED" or event == "PLUGIN_ENABLED") then
return object:OnDetailsEvent (event, ...)
return object:OnDetailsEvent(event, ...)
elseif (not object) then
--iterate among all plugins which registered a function for this event
for _, PluginObject in ipairs(_detalhes.RegistredEvents[event]) do
for _, PluginObject in ipairs(Details.RegistredEvents[event]) do
--when __eventtable is true, the plugin registered a function or method name to callback
--if is false, we call OnDetailsEvent method on the plugin
if (PluginObject.__eventtable) then
local pluginTable = PluginObject [1]
local pluginTable = PluginObject[1]
--check if the plugin is enabled
if (pluginTable.Enabled and pluginTable.__enabled) then
--check if fegistered a function
if (type(PluginObject [2]) == "function") then
local func = PluginObject [2]
_detalhes:QuickDispatchEvent (func, event, ...)
--PluginObject [2] (event, ...)
if (type(PluginObject[2]) == "function") then
local func = PluginObject[2]
Details:QuickDispatchEvent(func, event, ...)
--if not it must be a method name
else
local methodName = PluginObject [2]
local func = pluginTable [methodName]
_detalhes:QuickDispatchEventWithContext (pluginTable, func, event, ...)
--PluginObject [1] [PluginObject [2]] (PluginObject, event, ...)
local methodName = PluginObject[2]
local func = pluginTable[methodName]
Details:QuickDispatchEventWithContext(pluginTable, func, event, ...)
end
end
--if no function(only registred the event) sent the event to OnDetailsEvent
else
if (PluginObject.Enabled and PluginObject.__enabled) then
_detalhes:QuickDispatchEventWithContext (PluginObject, PluginObject.OnDetailsEvent, event, ...)
--PluginObject:OnDetailsEvent (event, ...)
Details:QuickDispatchEventWithContext (PluginObject, PluginObject.OnDetailsEvent, event, ...)
end
end
end
--plugin notifications (does not send to listeners)
elseif (type(object) == "string" and object == "SEND_TO_ALL") then
for _, PluginObject in ipairs(_detalhes.RaidTables.Plugins) do
for _, PluginObject in ipairs(Details.RaidTables.Plugins) do
if (PluginObject.__enabled) then
_detalhes:QuickDispatchEventWithContext (PluginObject, PluginObject.OnDetailsEvent, event)
--PluginObject:OnDetailsEvent (event)
Details:QuickDispatchEventWithContext(PluginObject, PluginObject.OnDetailsEvent, event)
end
end
for _, PluginObject in ipairs(_detalhes.SoloTables.Plugins) do
for _, PluginObject in ipairs(Details.SoloTables.Plugins) do
if (PluginObject.__enabled) then
_detalhes:QuickDispatchEventWithContext (PluginObject, PluginObject.OnDetailsEvent, event)
--PluginObject:OnDetailsEvent (event)
Details:QuickDispatchEventWithContext(PluginObject, PluginObject.OnDetailsEvent, event)
end
end
for _, PluginObject in ipairs(_detalhes.ToolBar.Plugins) do
for _, PluginObject in ipairs(Details.ToolBar.Plugins) do
if (PluginObject.__enabled) then
_detalhes:QuickDispatchEventWithContext (PluginObject, PluginObject.OnDetailsEvent, event)
--PluginObject:OnDetailsEvent (event)
Details:QuickDispatchEventWithContext(PluginObject, PluginObject.OnDetailsEvent, event)
end
end
else
--send the event only for requested plugin
if (object.Enabled and object.__enabled) then
return _detalhes:QuickDispatchEventWithContext (object, object.OnDetailsEvent, event, ...)
--return object:OnDetailsEvent (event, ...)
return Details:QuickDispatchEventWithContext(object, object.OnDetailsEvent, event, ...)
end
end
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--special cases
function _detalhes:SendOptionsModifiedEvent (instance)
_detalhes.last_options_modified = _detalhes.last_options_modified or (GetTime() - 5)
if (_detalhes.last_options_modified + 0.3 < GetTime()) then
_detalhes:SendEvent("DETAILS_OPTIONS_MODIFIED", nil, instance)
_detalhes.last_options_modified = GetTime()
if (_detalhes.last_options_modified_schedule) then
_detalhes:CancelTimer(_detalhes.last_options_modified_schedule)
_detalhes.last_options_modified_schedule = nil
function Details:SendOptionsModifiedEvent(instance)
Details.last_options_modified = Details.last_options_modified or (GetTime() - 5)
if (Details.last_options_modified + 0.3 < GetTime()) then
Details:SendEvent("DETAILS_OPTIONS_MODIFIED", nil, instance)
Details.last_options_modified = GetTime()
if (Details.last_options_modified_schedule) then
Details:CancelTimer(Details.last_options_modified_schedule)
Details.last_options_modified_schedule = nil
end
else
if (_detalhes.last_options_modified_schedule) then
_detalhes:CancelTimer(_detalhes.last_options_modified_schedule)
if (Details.last_options_modified_schedule) then
Details:CancelTimer(Details.last_options_modified_schedule)
end
_detalhes.last_options_modified_schedule = _detalhes:ScheduleTimer("SendOptionsModifiedEvent", 0.31, instance)
Details.last_options_modified_schedule = Details:ScheduleTimer("SendOptionsModifiedEvent", 0.31, instance)
end
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--listeners
local listener_meta = setmetatable({}, _detalhes)
local listener_meta = setmetatable({}, Details)
listener_meta.__index = listener_meta
function listener_meta:RegisterEvent(event, func)
return _detalhes:RegisterEvent(self, event, func)
end
function listener_meta:UnregisterEvent (event)
return _detalhes:UnregisterEvent (self, event)
return Details:RegisterEvent(self, event, func)
end
function _detalhes:CreateEventListener()
function listener_meta:UnregisterEvent(event)
return Details:UnregisterEvent(self, event)
end
function Details:CreateEventListener()
local new = {Enabled = true, __enabled = true}
setmetatable(new, listener_meta)
return new
end
end
+183 -160
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