Details:UnpackDeathTable(deathTable) now return the spec of the character as the last parameter returned
This commit is contained in:
+5
-2
@@ -54,6 +54,7 @@
|
||||
|
||||
---@alias actorclass string this is the class of the actor, can be "WARRIOR", "PALADIN", "HUNTER", "ROGUE", "PRIEST", "DEATHKNIGHT", "SHAMAN", "MAGE", "WARLOCK", "MONK", "DRUID", "DEMONHUNTER"
|
||||
---@alias actorspec number this is the specID of the actor
|
||||
---@alias uniquecombatid number a unique ID to point to a single combat, each character has its ID counter, use with Details:DoesCombatWithUIDExists(); Details:GetCombatByUID(); retrive with combat:GetCombatUID()
|
||||
|
||||
---@class petinfo : table
|
||||
---@field key1 ownername
|
||||
@@ -86,6 +87,7 @@
|
||||
---@field dead boolean just a boolean to indicate this is a death table
|
||||
---@field last_cooldown {key1: unixtime, key2: spellid}
|
||||
---@field dead_at combattime
|
||||
---@field spec specializationid
|
||||
|
||||
---@class customspellinfo : {name: string, isPassive: boolean, itemId: number, icon: string|number}
|
||||
---@class customiteminfo: {itemId: number, isPassive: boolean}
|
||||
@@ -96,9 +98,10 @@
|
||||
---@field bIsClosed boolean if true the combat is closed (passed by the EndCombat() function)
|
||||
---@field __destroyedBy string
|
||||
---@field amountCasts {[string]: table<string, number>}
|
||||
---@field instance_type string "raid" or "party" or "pvp" or "arena" or "none"
|
||||
---@field instance_type instancetype "raid" or "party" or "pvp" or "arena" or "none" or "scenario"
|
||||
---@field end_time number
|
||||
---@field start_time number
|
||||
---@field combat_counter number
|
||||
---@field is_trash boolean while in raid this is set to true if the combat isn't raid boss, in dungeon this is set to true if the combat isn't a boss or if the dungeon isn't a mythic+
|
||||
---@field raid_roster table<string, string> [unitName] = unitGUID
|
||||
---@field overall_added boolean is true when the combat got added into the overall combat
|
||||
@@ -114,7 +117,7 @@
|
||||
---@field is_boss table
|
||||
---@field is_world_trash_combat boolean when true this combat is a regular combat done in the world, not in a dungeon, raid, battleground, arena, ...
|
||||
---@field player_last_events table<string, table[]> record the latest events of each player, latter used to build the death log
|
||||
---@field GetTimeData fun(dataName: string) : table
|
||||
---@field GetTimeData fun(combat: combat, dataName: string) : table
|
||||
---@field GetPhases fun(combat: combat) : table
|
||||
---@field GetCombatTime fun(combat) : number
|
||||
---@field GetDeaths fun(combat) : table --get the table which contains the deaths of the combat
|
||||
|
||||
@@ -690,6 +690,7 @@ do
|
||||
_detalhes.StatusBar.NameTable = {}
|
||||
|
||||
--constants
|
||||
|
||||
if(DetailsFramework.IsWotLKWow()) then
|
||||
--[[global]] DETAILS_HEALTH_POTION_ID = 33447 -- Runic Healing Potion
|
||||
--[[global]] DETAILS_HEALTH_POTION2_ID = 41166 -- Runic Healing Injector
|
||||
|
||||
+3
-1
@@ -329,6 +329,7 @@
|
||||
---@return number maxHealth max health of the actor
|
||||
---@return table deathEvents events that lead the actor to death
|
||||
---@return {key1: unixtime, key2: spellid}
|
||||
---@return specializationid specId
|
||||
function Details:UnpackDeathTable(deathTable)
|
||||
local deathevents = deathTable[1]
|
||||
local deathtime = deathTable[2]
|
||||
@@ -338,8 +339,9 @@
|
||||
local deathtimestring = deathTable[6]
|
||||
local lastcooldown = deathTable.last_cooldown
|
||||
local deathcombattime = deathTable.dead_at
|
||||
local spec = deathTable.spec
|
||||
|
||||
return playername, playerclass, deathtime, deathcombattime, deathtimestring, playermaxhealth, deathevents, lastcooldown
|
||||
return playername, playerclass, deathtime, deathcombattime, deathtimestring, playermaxhealth, deathevents, lastcooldown, spec
|
||||
end
|
||||
|
||||
---get a random fraction number
|
||||
|
||||
Reference in New Issue
Block a user