Disabled time captures for spellTables, this should be done by a plugin
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+2
-2
@@ -371,7 +371,7 @@
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Details:CatchRaidDebuffUptime ("DEBUFF_UPTIME_IN")
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Details:UptadeRaidMembersCache()
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Details222.TimeCapture.StartCombatTimer(Details.tabela_vigente)
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--Details222.TimeCapture.StartCombatTimer(Details.tabela_vigente)
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--we already have boss information? build .is_boss table
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if (Details.encounter_table.id and Details.encounter_table ["start"] >= GetTime() - 3 and not Details.encounter_table ["end"]) then
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@@ -488,7 +488,7 @@
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Details:CatchRaidDebuffUptime ("DEBUFF_UPTIME_OUT")
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Details:CloseEnemyDebuffsUptime()
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Details222.TimeCapture.StopCombat()
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--Details222.TimeCapture.StopCombat()
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--check if this isn't a boss and try to find a boss in the segment
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if (not Details.tabela_vigente.is_boss) then
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