Commit Graph

646 Commits

Author SHA1 Message Date
Tercio Jose ce8dc1b92c General Fixes for Retail and PTR 10.2
- Fixed an issue with the healing merge amount on death tooltips.
- Added custom icons for damaging spells that are triggered by the amount of tier sets the player is wearing.
- Framework upgrade.
2023-09-27 18:46:48 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose ea7027c2a0 Fixed an issue with latest alpha on Retail 2023-09-22 19:35:58 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose 2b82e4bce2 Updates
- Improved Augmented damage prediction.
- Lib Open Raid update
2023-09-08 10:41:02 -03:00
Tercio Jose 4ae7c24268 Fixed an issue with time types 2023-08-13 11:54:21 -03:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose f41ecaf908 Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade" 2023-07-27 21:55:59 -03:00
Tercio Jose 762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose 08ccadfbde Add the evoker predicted damage to overall data 2023-07-19 11:13:37 -03:00
Tercio Jose c3e931a459 Renamed InstaciaCallFunction to InstanceCallDetailsFunc 2023-07-19 09:57:00 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Flamanis 45573bf99d Use Detailsframework not DF 2023-07-11 16:43:06 -05:00
Flamanis 4f01d4665d Wrap the specid name locatlization cache in a DF+ check 2023-07-11 16:42:13 -05:00
Tercio Jose 50dc90cc6c More fixes for real time dps 2023-07-11 17:07:07 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose 6f92e054d8 Merge pull request #567 from Flamanis/Overall-Clear-Logout-fix
Don't populate overall segment on load. and force refresh window on s…
2023-07-11 10:45:23 -03:00
Flamanis 5cb48534f6 Don't populate overall segment on load. and force refresh window on segment swap 2023-07-10 20:15:32 -05:00
Flamanis 71f1ed6149 Add spec detection by tooltip. 2023-07-10 18:00:04 -05:00
Tercio Jose bff23a8a0b icon updates 2023-07-08 11:18:52 -03:00
Tercio Jose 2768b988cf removed Breath of Eons from spec detection for augmentation evokers 2023-07-08 11:18:38 -03:00
Tercio Jose 5c8b4526af When DBM/BW send a callback, check if the current combat in details is valid 2023-07-08 11:18:15 -03:00
Tercio Jose 0677e2e874 Framework, update 2023-07-07 18:49:16 -03:00
Tercio Jose 56275fecf9 Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers 2023-07-05 00:24:08 -03:00
Tercio Jose 9cf94ead8c classCombat:GetTimeData(chartName) now check if the combat has a TimeData table or return an empty table; Added classCombat:EraseTimeData(chartName) 2023-07-04 18:27:23 -03:00
Flamanis c6f3f34af7 Move and change run_code save 2023-07-02 10:59:42 -05:00
Tercio Jose 318555ae51 More fixes for Augmentation Evoker on 10.1.5 2023-06-30 15:04:05 -03:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose 7b34b88ca3 More code cleanup and framework update 2023-06-25 11:29:45 -03:00
Tercio Jose 28255ac7d0 Overall segment load fix 2023-06-23 15:25:39 -03:00
Tercio Jose a86f717200 Code cleanup, framework update and bug fixes 2023-06-23 14:16:12 -03:00
Tercio Jose 9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose a2c5e926c9 More bug fixes for destroyed combats; TimeData code modernizations 2023-06-14 18:43:33 -03:00
Tercio Jose efd131ef04 More fixes for the "Report to Discord" bugs; Implementations to show plugins in the breakdown window; 2023-06-12 19:59:15 -03:00
Tercio Jose aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose 3714cfb824 Code Cleanup 2023-06-07 15:52:47 -03:00
Tercio Jose 0c397b5816 container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments 2023-06-06 17:36:13 -03:00
Tercio Jose 3eaefdea6b Framework Update and Code improvements 2023-06-05 15:44:32 -03:00
Tercio Jose 9021a4de4d Fixing stuff from latest alpha and more development 2023-05-30 15:45:50 -03:00
Tercio Jose 0cdfa2b900 Replacing table.wipe with Details:Destroy() 2023-05-22 15:31:29 -03:00
Tercio Jose fa0d1e1d08 Renamed variables, code cleanup 2023-05-21 10:28:29 -03:00
Tercio Jose cebe150e16 General Fixes and Improvements 2023-05-16 15:21:04 -03:00
Tercio Jose 7fb0ae469c Added an option to nest pet spells within a bar showing the pet name 2023-05-14 16:30:09 -03:00
Tercio Jose 8f8a605c14 Added options "Group Player Spells With Same Name" and ""Group Pets By Spell" 2023-05-12 22:06:35 -03:00
Tercio Jose 5ff4cecadb fix for "Unknown Item" 2023-05-12 11:44:42 -03:00
Tercio Jose 90c26332ff Bug fixes, some breakdown settings remove due to their values be auto calculated now 2023-05-11 22:34:11 -03:00
Tercio Jose bad4995451 Fixed reported bugs on the new breakdown window 2023-05-11 15:02:57 -03:00
Tercio Jose 40d89df26e Fixed an issue where it throws an error when opening the Damage Taken breakdown 2023-05-10 22:43:01 -03:00