8875c15b33
- Renamed damageActor.extra_bar to damageActor.total_extra - Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount) - If any damage actor has 'total_extra' bigger than 0, the extra bar is shown. - List of spec names for spec tooltip detection now load at Startup not at lua compiling. - Fixes on Encounter Details plugin. - Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.