- Added an option to suppress segment changes after killing a boss encounter (experimental).
- Fixed an issue with bar animations starting from the middle of the bar.
- Fixed buffs and spell cast start on weakauras creator tool.
- More fixes for dungeon bosses identification.
- Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays.
- Fixed Player Details Window for friendly fire and damage taken.
- Fixed Molten Core Raid Finder version boss identification.
- Minimalistic v2 got a new texture, little more darker.
- Few tweaks to make more easy making groups of windows.
- Bookmark now accepts more than two columns.
- Rewrite on profile -> skins bridge, now skins are only stored inside the profile.
- Fixed issue with healing done player details which wans't showing pets.
- Fixed unknown owner pet summon.
- New API: _detalhes:ListInstances() return ipairs of current created instances.
- New API: instance:GetPosition() return a table with .normal and .solo with .x and .y axis.
- New API: instance:GetDisplay() return attribute, sub attribute shown in the instance.
- New API: _detalhes.table.copy (t1, t2) copy values from table 't2' to 't1'.
- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.
- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.
- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
- Added options for lock, unlock, break snap, close, reopen and create new window.
- Added a options panel for HotCorners.
- Shortcut panel is now known as Bookmarks panel, also a revamp has been done in its frames.
- Fixed percent issue with Healing Done and HPS while in combat.
- New API: instance:IsStarted() return if the instance have its frames built.
- Healthstone now is considered both healing and cooldown attributes.
- Fixed the sort method for custom displays, now the bars wuth same value is correctly sort by alphabetical.
- Fixed non-combat switch by role where changing role wasn't changing the attribute.
- Fixed the icons hiding and showing with Alpha Modify Types.
- NickTag now don't check if a received name is invalid.
- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows.
- Functions inside custom right text now receives the actor object as first parameter.
- Added a large text editor for make changes on custom texts.
- Added cosmetic menus for report and erase segments button.
- Added new option for add borders on the bars.
- Added Death Barrier as a absorb spell.
- Speed improvaments on bar animations.
- Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.
- Fixed few issues when ignoring combats with 5 seconds or less.
- Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database.
- Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps.
- Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16.
- New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings.
- New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text.
- New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance.
- New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed.
- New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance.
- New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use.
- New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use.
- New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance.
- New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
- Fixed a bug with HotCorner where the buttons doesn't hide after disabling it on options panel.
- Attempt to fix a issue with framestrata fixer addons where they mess around with frame levels.
- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.
- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
- Added option for show or hide the left buttons on menu bar.
- Added option for change the left buttons size in the menu bar.
- Added option for delete a instance.
- 'Instance Segment' Mini display now is more accuracy about telling the enemy in the segment.
- Player Details Window now show all pet abilities instead of just the total pet damage.
- Rework done on report texts, now the title is more shorter and also format Dps and Hps numbers.
- Simple Gray and again ElvUI skins got some rework.
- Added Mind Sear (mastery) for priest in the spell customization.
- Fixed the stretch button strata which was making the button shows up to any other frame when hover over.
- Lib HotCorner now is broker based and shows up all broker plugins in the bar.
- Removed the lower instance consolidate menu.
- Removed ErrorReport and SavaData plugins.
- NewAPI: _detalhes:GetCombatName() returns the combat enemy, boss, battleground.
- NewAPI: _detalhes:DeleteInstance (ID) erase a instance.
- NewAPI: _detalhes:GetClassColor (class or actor) return the table with the color.
- Added Spell Customization options where icon and the name of a spell can be changed.
- Added option to change the micro displays side, now it can be shown on the window top side.
- Added options to change the transparency when out of combat and out of a group.
- Added and Still under development the panel for create data captures for charts.
- Fixed a issue with flat skin where the close button was just too big.
- New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances.
- New Framework: gump:NewSpellEntry() create a textfield for choose a spell.
- New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight.
- New FrameWork: gump:NewFillPanel() create a panel with rows.
- Fixed issue with plugin buttons where it's alpha was changing within instance alpha.
- Fixed a issue with Tiny Threat plugin where sometimes does not properlly.
- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
- added new small tutorial bubles for common tasks.
- tutorials now are account wide and not trigger on new characters.
- small improvements on details framework.
- added new hook type: HOOK_BUFF, triggered with buff or debuff parser.
- new skin: simple gray.
- added a minimap button and a button on addons interface panel.
new Api: instance:LockInstance (boolean)
- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.
- Updated NickTag to the latest version.
- Added a welcome window on first run.
- Added a new attribute: frags, which will show adds killed.
- Added boss end which will end a combat when some requisites are done.
- Fixed a issue when ending a combat did not close heal actor timer.
- Fixed a green texture shown when an actor don't have a avatar.
- Fixed a issue on reverse report were dead shown nothing.
- Fixed bug were a instance segment didn't change while in combat.
- Fixed problem when removing a combat table did not reduce absorbs amount.
- Pet equilization at the end of a encountr has been disabled.
- Equilization at the end of a encounter has been improved.
- New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
- Added new sub attribute for Heal: Damage Prevented.
- Added new sub attribute for Misc: Cooldowns.
- All tooltips has been revised and changed.
- Fixed issue with absobed heal amount.
- Actors will be placed inside cache only if Details is in combat.
- Added support to dual status bar on CoolTips.
- Fixed some labels over info window were text was to big.
- Cosmetic changes in many places.