- Minimalistic skin is now the ols minimalistic v2.

- Minimalistic v2 got a new texture, little more darker.
- Few tweaks to make more easy making groups of windows.
- Bookmark now accepts more than two columns.
This commit is contained in:
tercio
2014-09-27 16:20:45 -03:00
parent 5adf84da6b
commit 79f4ba970a
12 changed files with 352 additions and 112 deletions
+8 -2
View File
@@ -662,7 +662,7 @@ end
--Functions for Line Graph Data
-------------------------------------------------------------------------------
function GraphFunctions:AddDataSeries(points, color, n2)
function GraphFunctions:AddDataSeries(points, color, n2, linetexture)
local data
--Make sure there is data points
if not points then
@@ -680,7 +680,13 @@ function GraphFunctions:AddDataSeries(points, color, n2)
end
end
tinsert(self.Data,{Points = data; Color = color})
if linetexture then
if not linetexture:find ("\\") and not linetexture:find ("//") then
linetexture = TextureDirectory..linetexture
end
end
tinsert(self.Data,{Points = data; Color = color; LineTexture=linetexture})
self.NeedsUpdate = true
end
+2 -2
View File
@@ -933,7 +933,8 @@ end
do
local avatar_pick_frame = CreateFrame ("frame", "AvatarPickFrame", UIParent)
avatar_pick_frame:SetFrameStrata ("DIALOG")
avatar_pick_frame:SetBackdrop ({bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], tile = true, tileSize = 32, edgeSize = 32, insets = {left = 11, right = 12, top = 12, bottom = 11}})
avatar_pick_frame:SetBackdrop ({bgFile = [[Interface\FrameGeneral\UI-Background-Marble]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], tile = true, tileSize = 256, edgeSize = 32, insets = {left = 11, right = 12, top = 12, bottom = 11}})
avatar_pick_frame:SetBackdropColor (.3, .3, .3, .9)
avatar_pick_frame:SetWidth (460)
avatar_pick_frame:SetHeight (240)
@@ -943,7 +944,6 @@ do
avatar_pick_frame.selected_texcoord = {0, 1, 0, 1}
avatar_pick_frame:SetPoint ("center", UIParent, "center", 200, 0)
---
local avatar_texture = avatar_pick_frame:CreateTexture ("AvatarPickFrameAvatarPreview", "overlay")
avatar_texture:SetPoint ("topleft", avatar_pick_frame, "topleft", 167, -10)