- Using LibItemUpgradeInfo library to retrive the item level of upgraded items.

This commit is contained in:
Tercioo
2015-12-23 10:42:09 -02:00
parent 14486169c9
commit 68f52c10a9
17 changed files with 722 additions and 15 deletions
+2 -2
View File
@@ -385,14 +385,14 @@ local ButtonMetaFunctions = {}
end
-- icon
function ButtonMetaFunctions:SetIcon (texture, width, height, layout, texcoord, overlay, textdistance, leftpadding)
function ButtonMetaFunctions:SetIcon (texture, width, height, layout, texcoord, overlay, textdistance, leftpadding, textheight)
if (not self.icon) then
self.icon = self:CreateTexture (nil, "artwork")
self.icon:SetSize (self.height*0.8, self.height*0.8)
self.icon:SetPoint ("left", self.widget, "left", 4 + (leftpadding or 0), 0)
self.icon.leftpadding = leftpadding or 0
self.widget.text:ClearAllPoints()
self.widget.text:SetPoint ("left", self.icon, "right", textdistance or 2, 0)
self.widget.text:SetPoint ("left", self.icon, "right", textdistance or 2, 0 + (textheight or 0))
end
self.icon:SetTexture (texture)
+2 -1
View File
@@ -1,5 +1,5 @@
local dversion = 13
local dversion = 14
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary (major, minor)
@@ -95,6 +95,7 @@ local embed_functions = {
"www_icons",
"GetTemplate",
"GetFrameworkFolder",
"ShowPanicWarning",
}
DF.table = {}
+23
View File
@@ -1433,6 +1433,29 @@ function DF:IconPick (callback, close_when_select, param1, param2)
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function DF:ShowPanicWarning (text)
if (not DF.PanicWarningWindow) then
DF.PanicWarningWindow = CreateFrame ("frame", "DetailsFrameworkPanicWarningWindow", UIParent)
DF.PanicWarningWindow:SetHeight (80)
DF.PanicWarningWindow:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
DF.PanicWarningWindow:SetBackdropColor (1, 0, 0, 0.2)
DF.PanicWarningWindow:SetPoint ("topleft", UIParent, "topleft", 0, -250)
DF.PanicWarningWindow:SetPoint ("topright", UIParent, "topright", 0, -250)
DF.PanicWarningWindow.text = DF.PanicWarningWindow:CreateFontString (nil, "overlay", "GameFontNormal")
DF.PanicWarningWindow.text:SetPoint ("center", DF.PanicWarningWindow, "center")
DF.PanicWarningWindow.text:SetTextColor (1, 0.6, 0)
end
DF.PanicWarningWindow.text:SetText (text)
DF.PanicWarningWindow:Show()
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local simple_panel_counter = 1
local simple_panel_mouse_down = function (self, button)
if (button == "RightButton") then
@@ -0,0 +1,14 @@
tag Release-60203-13
e6891431a6dba965732ae5a3510fab17cdb29283
Alar of Daggerspine <alar@aspide.it>
2015-11-20 13:31:33 +0100
6.2.3 Update
--------------------
Alar of Daggerspine:
- Updated for 6.2.3
Thanks to Semlar for giving me the updated ids
Signed-off-by: Alar of Daggerspine <alar@aspide.it>
+451
View File
@@ -0,0 +1,451 @@
local MAJOR, MINOR = "LibItemUpgradeInfo-1.0", 13
local type,tonumber,GetItemInfoFromHyperlink=type,tonumber,GetItemInfoFromHyperlink
local library,previous = _G.LibStub:NewLibrary(MAJOR, MINOR)
local lib=library --#lib Needed to keep Eclipse LDT happy
if not lib then return end
local pp=print
--[===[@debug@
if LibDebug then LibDebug() end
--@end-debug@]===]
local upgradeTable = {
[ 1] = { upgrade = 1, max = 1, ilevel = 8 },
[373] = { upgrade = 1, max = 3, ilevel = 4 },
[374] = { upgrade = 2, max = 3, ilevel = 8 },
[375] = { upgrade = 1, max = 3, ilevel = 4 },
[376] = { upgrade = 2, max = 3, ilevel = 4 },
[377] = { upgrade = 3, max = 3, ilevel = 4 },
[378] = { ilevel = 7 },
[379] = { upgrade = 1, max = 2, ilevel = 4 },
[380] = { upgrade = 2, max = 2, ilevel = 4 },
[445] = { upgrade = 0, max = 2, ilevel = 0 },
[446] = { upgrade = 1, max = 2, ilevel = 4 },
[447] = { upgrade = 2, max = 2, ilevel = 8 },
[451] = { upgrade = 0, max = 1, ilevel = 0 },
[452] = { upgrade = 1, max = 1, ilevel = 8 },
[453] = { upgrade = 0, max = 2, ilevel = 0 },
[454] = { upgrade = 1, max = 2, ilevel = 4 },
[455] = { upgrade = 2, max = 2, ilevel = 8 },
[456] = { upgrade = 0, max = 1, ilevel = 0 },
[457] = { upgrade = 1, max = 1, ilevel = 8 },
[458] = { upgrade = 0, max = 4, ilevel = 0 },
[459] = { upgrade = 1, max = 4, ilevel = 4 },
[460] = { upgrade = 2, max = 4, ilevel = 8 },
[461] = { upgrade = 3, max = 4, ilevel = 12 },
[462] = { upgrade = 4, max = 4, ilevel = 16 },
[465] = { upgrade = 0, max = 2, ilevel = 0 },
[466] = { upgrade = 1, max = 2, ilevel = 4 },
[467] = { upgrade = 2, max = 2, ilevel = 8 },
[468] = { upgrade = 0, max = 4, ilevel = 0 },
[469] = { upgrade = 1, max = 4, ilevel = 4 },
[470] = { upgrade = 2, max = 4, ilevel = 8 },
[471] = { upgrade = 3, max = 4, ilevel = 12 },
[472] = { upgrade = 4, max = 4, ilevel = 16 },
[491] = { upgrade = 0, max = 4, ilevel = 0 },
[492] = { upgrade = 1, max = 4, ilevel = 4 },
[493] = { upgrade = 2, max = 4, ilevel = 8 },
[494] = { upgrade = 0, max = 6, ilevel = 0 },
[495] = { upgrade = 1, max = 6, ilevel = 4 },
[496] = { upgrade = 2, max = 6, ilevel = 8 },
[497] = { upgrade = 3, max = 6, ilevel = 12 },
[498] = { upgrade = 4, max = 6, ilevel = 16 },
[503] = { upgrade = 3, max = 3, ilevel = 1 },
[504] = { upgrade = 3, max = 4, ilevel = 12 },
[505] = { upgrade = 4, max = 4, ilevel = 16 },
[506] = { upgrade = 5, max = 6, ilevel = 20 },
[507] = { upgrade = 6, max = 6, ilevel = 24 },
[529] = { upgrade = 0, max = 2, ilevel = 0 },
[530] = { upgrade = 1, max = 2, ilevel = 5 },
[531] = { upgrade = 2, max = 2, ilevel = 10 },
}
do
local stub = { ilevel = 0 }
setmetatable(upgradeTable, { __index = function(t, key)
return stub
end})
end
-- GetUpgradeID(itemString)
--
-- Arguments:
-- itemString - String - An itemLink or itemString denoting the item
--
-- Returns:
-- Number - The upgrade ID (possibly 0), or nil if the input is invalid or
-- does not contain upgrade info
function lib:GetUpgradeID(itemString)
--local instaid,upgradeid =itemString:match("item:%d+:%d+:%d+:%d+:%d+:%d+:%-?%d+:%-?%d+:%d+:(%d+):%d:%d:(%d)")
local instaid,upgradeid =itemString:match("item:%d+:%d+:%d+:%d+:%d+:%d+:%-?%d+:%-?%d+:%d+:%d+:(%d+):%d+:%d+:(%d+)")
instaid=tonumber(instaid) or 7
if instaid >0 and (instaid-4)%8==0 then
return tonumber(upgradeid)
end
end
-- GetCurrentUpgrade(id)
--
-- Returns the current upgrade level of the item, e.g. 1 for a 1/2 item.
--
-- Arguments:
-- id - Number - The upgrade ID of the item (obtained via GetUpgradeID())
--
-- Returns:
-- Number - The current upgrade level of the item. Returns nil if the item
-- cannot be upgraded
function lib:GetCurrentUpgrade(id)
return upgradeTable[id].upgrade
end
-- GetMaximumUpgrade(id)
--
-- Returns the maximum upgrade level of the item, e.g. 2 for a 1/2 item.
--
-- Arguments:
-- id - Number - The upgrade ID of the item (obtained via GetUpgradeID())
--
-- Returns:
-- Number - The maximum upgrade level of the item. Returns nil if the item
-- cannot be upgraded
function lib:GetMaximumUpgrade(id)
return upgradeTable[id].max
end
-- GetItemLevelUpgrade(id)
--
-- Returns the item level increase that this upgrade is worth, e.g. 4 for a
-- 1/2 item or 8 for a 2/2 item.
--
-- Arguments:
-- id - Number - The upgrade ID of the item (obtained via GetUpgradeID())
--
-- Returns:
-- Number - The item level increase of the item. Returns 0 if the item
-- cannot be or has not been upgraded
function lib:GetItemLevelUpgrade(id)
return upgradeTable[id].ilevel
end
-- GetItemUpgradeInfo(itemString)
--
-- Returns the current upgrade level, maximum upgrade level, and item level
-- increase for an item.
--
-- Arguments:
-- itemString - String - An itemLink or itemString denoting the item
--
-- Returns if the item can be upgraded:
-- Number - The current upgrade level of the item
-- Number - The maximum upgrade level of the item
-- Number - The item level increase of the item
-- or if the item cannot be upgraded:
-- nil
-- nil
-- 0
-- or if the item is invalid or does not contain upgrade info:
-- nil
function lib:GetItemUpgradeInfo(itemString)
local id = self:GetUpgradeID(itemString)
if id then
local cur = self:GetCurrentUpgrade(id)
local max = self:GetMaximumUpgrade(id)
local delta = self:GetItemLevelUpgrade(id)
return cur, max, delta
end
return nil
end
-- GetHeirloomTrueLevel(itemString)
--
-- Returns the true item level for an heirloom.
--
-- Arguments:
-- itemString - String - An itemLink or itemString denoting the item
--
-- Returns:
-- Number, Boolean - The true item level of the item. If the item is not
-- an heirloom, or an error occurs when trying to scan the
-- item tooltip, the second return value is false. Otherwise
-- the second return value is true. If the input is invalid,
-- (nil, false) is returned.
do
-- Convert the ITEM_LEVEL constant into a pattern for our use
local itemLevelPattern = _G["ITEM_LEVEL"]:gsub("%%d", "(%%d+)")
local scanningTooltip
local heirloomCache = {}
function lib:GetHeirloomTrueLevel(itemString)
if type(itemString) ~= "string" then return nil,false end
local scantooltip=false
local header,s1,s2,s3,s4,s5,s6,s7,s8,s9,s10,s11,s12,s13,s14 = strsplit(":", itemString, 16)
s13=tonumber(s13) or 0
s14=tonumber(s14) or 0
scantooltip=(s13==1 or s13==2) and (s14==693 or s14==615) -- Really to be better tested
scantooltip=true
local _, itemLink, rarity, itemLevel = GetItemInfo(itemString)
if (not itemLink) then
return nil,false
end
if not scantooltip then
scantooltip=rarity == _G.LE_ITEM_QUALITY_HEIRLOOM
end
if scantooltip then
local ilvl = heirloomCache[itemLink]
if ilvl ~= nil then
return ilvl, true
end
if not scanningTooltip then
scanningTooltip = _G.CreateFrame("GameTooltip", "LibItemUpgradeInfoTooltip", nil, "GameTooltipTemplate")
scanningTooltip:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
end
scanningTooltip:ClearLines()
local rc,message=pcall(scanningTooltip.SetHyperlink,scanningTooltip,itemLink)
if (not rc) then
return nil,false
end
-- line 1 is the item name
-- line 2 may be the item level, or it may be a modifier like "Heroic"
-- check up to line 4 just in case
for i = 2, 4 do
local label, text = _G["LibItemUpgradeInfoTooltipTextLeft"..i], nil
if label then text=label:GetText() end
if text then
ilvl = tonumber(text:match(itemLevelPattern))
if ilvl ~= nil then
heirloomCache[itemLink] = ilvl
return ilvl, true
end
end
end
end
return itemLevel, false
end
end
-- GetUpgradedItemLevel(itemString)
--
-- Returns the true item level of the item, including upgrades and heirlooms.
--
-- Arguments:
-- itemString - String - An itemLink or itemString denoting the item
--
-- Returns:
-- Number - The true item level of the item, or nil if the input is invalid
function lib:GetUpgradedItemLevel(itemString)
-- check for heirlooms first
local ilvl, isTrue = self:GetHeirloomTrueLevel(itemString)
if isTrue then
return ilvl
end
-- not an heirloom? fall back to the regular item logic
local id = self:GetUpgradeID(itemString)
if ilvl and id then
ilvl = ilvl + self:GetItemLevelUpgrade(id)
end
return ilvl
end
local GetItemInfo=GetItemInfo
lib.itemcache=lib.itemcache or
setmetatable({miss=0,tot=0},{
__index=function(table,key)
if (not key) then return "" end
if (key=="miss") then return 0 end
if (key=="tot") then return 0 end
local cached={GetItemInfo(key)}
if #cached==0 then return nil end
local itemLink=cached[2]
if not itemLink then return nil end
local itemID=lib:GetItemID(itemLink)
local name=cached[1]
rawset(table,itemLink,cached)
rawset(table,itemID,cached)
rawset(table,name,cached)
table.miss=table.miss+1
return cached
end
})
local CachedGetItemInfo --#function
do
local cache,select,unpack=lib.itemcache,select,unpack
function CachedGetItemInfo(key,index)
if not key then return nil end
index=index or 1
cache.tot=cache.tot+1
local cached=cache[key]
if cached and type(cached)=='table' then
return select(index,unpack(cached))
else
rawset(cache,key,nil) -- voiding broken cache entry
end
end
end
---
-- Parses an itemlink and returns itemId without calling API again
-- @param #Lib self
-- @param #string itemlink
-- @return #number itemId or 0
function lib:GetItemID(itemlink)
if (type(itemlink)=="string") then
local itemid,context=GetItemInfoFromHyperlink(itemlink)
return tonumber(itemid) or 0
--return tonumber(itemlink:match("Hitem:(%d+):")) or 0
else
return 0
end
end
---
--
-- Returns a caching version of GetItemInfo. Can be used to override the original one.
-- Adds a second parameter to directly retrieving a specific value
-- (Note: internally uses select so it's actually like calling select(n,GetItemInfo(itemID))
--
-- Arguments:
-- self #lib self
--
-- Returns:
-- #function The new function
function lib:GetCachingGetItemInfo()
return CachedGetItemInfo
end
function lib:GetCacheStats()
local c=lib.itemcache
local h=c.tot-c.miss
local perc=( h>0) and h/c.tot*100 or 0
return c.miss,h,perc
end
if lib.itemframe and lib.itemframe.UnregisterEvent then
lib.itemframe:UnregisterEvent('GET_ITEM_INFO_RECEIVED')
end
--[===========[ ]===========]
--[===[ Debug utilities ]===]
--[===========[ ]===========]
local function compareTables(t1, t2)
local seen = {}
for k, v1 in pairs(t1) do
seen[k] = true
local v2 = rawget(t2, k)
if not v2 then return false end
if type(v1) ~= type(v2) then return false end
if type(v1) == "table" then
if not compareTables(v1, v2) then return false end
elseif v1 ~= v2 then return false end
end
for k in pairs(t2) do
if not seen[k] then return false end
end
return true
end
-- prints the table rows in red and green
-- omits the lead { and the trailing }
local function printDiffTable(t1, t2)
local keys, seen = {}, {}
for k in pairs(t1) do
keys[#keys+1] = k
seen[k] = true
end
for k in pairs(t2) do
if not seen[k] then
keys[#keys+1] = k
end
end
table.sort(keys)
local function formatTable(t)
local comps = {}
for k, v in pairs(t) do
comps[#comps+1] = ("%s = %d"):format(k, v)
end
return "{ " .. table.concat(comps, ", ") .. " }"
end
for _, k in ipairs(keys) do
local v1, v2 = rawget(t1, k), rawget(t2, k)
local equal
if type(v1) == "table" and type(v2) == "table" then equal = compareTables(v1, v2)
else equal = v1 == v2 end
if not equal then
if v1 then
pp(("|cffff0000 [%d] = %s,|r"):format(k, formatTable(v1)))
end
if v2 then
pp(("|cff00ff00 [%d] = %s,|r"):format(k, formatTable(v2)))
end
end
end
end
-- Scans the first 10000 upgrade IDs
-- Run this with /run LibStub:GetLibrary("LibItemUpgradeInfo-1.0"):_CheckUpgradeTable()
-- If you don't have Aspirant's Staff of Harmony cached it may error out, just try again.
do
local debugFrame
local worker
local newTable
local debugTooltip
function lib:_CheckUpgradeTable(itemLink)
if worker then
pp("|cffff0000LibItemUpgradeInfo-1.0: upgrade check already in progress")
return
end
if not debugFrame then
debugFrame = _G.CreateFrame("frame")
debugFrame:Hide()
debugFrame:SetScript("OnUpdate", function()
local ok, result, count, max = pcall(worker)
if not ok or result then
debugFrame:Hide()
worker = nil
end
if not ok then
pp("|cffff0000LibItemUpgradeInfo-1.0 error: " .. result .. "|r")
elseif result then
pp("LibItemUpgradeInfo-1.0: scan complete")
if compareTables(upgradeTable, newTable) then
pp("LibItemUpgradeInfo-1.0: |cff00ff00No changes|r")
else
pp("LibItemUpgradeInfo-1.0: |cffff0000New table:|r {")
ppDiffTable(upgradeTable, newTable)
pp("}")
end
else
pp("LibItemUpgradeInfo-1.0: scanning " .. count .. "/" .. max)
end
end)
end
if not debugTooltip then
debugTooltip = _G.CreateFrame("GameTooltip", "LibItemUpgradeInfoDebugTooltip", nil, "GameTooltipTemplate")
debugTooltip:SetOwner(_G.WorldFrame, "ANCHOR_NONE")
end
newTable = {}
--local itemLink = "|cff0070dd|Hitem:89551:0:0:0:0:0:0:0:90:253:0:0:1:0|h[Aspirant's Staff of Harmony]|h|r"
local itemLink = itemLink or "|cff0070dd|Hitem:89551:0:0:0:0:0:0:0:100:253:4:0:0:0|h[Aspirant's Staff of Harmony]|h|r"
-- Livello è il 9,upgradeid il 14. Al decimo posto, un valore che deve essere 4 o 4+n *8) per far scattare l'uso dell'upgradeid
local itemLevel = select(4, _G.GetItemInfo(itemLink))
assert(itemLevel, "Can't find item level for itemLink")
local count, max, batchsize = 0, 10000, 200
worker = function()
for i = count, math.min(max, count+batchsize) do
local link = itemLink:gsub("%d+|h", i.."|h")
debugTooltip:ClearLines()
debugTooltip:SetHyperlink(link)
local upgrade, max
local curLevel, maxLevel = _G.LibItemUpgradeInfoDebugTooltipTextLeft3:GetText():match("^Upgrade Level: (%d+)/(%d+)")
local ilvl = tonumber(_G.LibItemUpgradeInfoDebugTooltipTextLeft2:GetText():match("Item Level (%d+)"))
if not ilvl then
ilvl = tonumber(_G.LibItemUpgradeInfoDebugTooltipTextLeft3:GetText():match("Item Level (%d+)"))
end
assert(ilvl ~= nil, "Can't find ItemLevel in tooltip: " .. _G.LibItemUpgradeInfoDebugTooltipTextLeft2:GetText())
if curLevel or maxLevel or ilvl ~= itemLevel then
newTable[i] = { upgrade = tonumber(curLevel), max = tonumber(maxLevel), ilevel = ilvl - itemLevel }
end
end
count = count + batchsize
return (count > max), count, max
end
debugFrame:Show()
end
end
-- vim: set noet sw=4 ts=4:
@@ -0,0 +1,13 @@
## Interface: 60200
## Title: Lib: ItemUpgradeInfo-1.0
## Notes: Database of item upgrade IDs
## Author: eridius
## Version: Release-60203-13 6.2.2
## X-Revision: 3155174
## X-Category: Library
## X-Curse-Packaged-Version: Release-60203-13
## X-Curse-Project-Name: LibItemUpgradeInfo-1.0
## X-Curse-Project-ID: libitemupgradeinfo-1-0
## X-Curse-Repository-ID: wow/libitemupgradeinfo-1-0/mainline
LibItemUpgradeInfo-1.0.xml
@@ -0,0 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
<Script file="LibStub\LibStub.lua"/>
<Script file="Core.lua"/>
</Ui>
@@ -0,0 +1,51 @@
-- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
-- LibStub is hereby placed in the Public Domain
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
local LibStub = _G[LIBSTUB_MAJOR]
-- Check to see is this version of the stub is obsolete
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
LibStub = LibStub or {libs = {}, minors = {} }
_G[LIBSTUB_MAJOR] = LibStub
LibStub.minor = LIBSTUB_MINOR
-- LibStub:NewLibrary(major, minor)
-- major (string) - the major version of the library
-- minor (string or number ) - the minor version of the library
--
-- returns nil if a newer or same version of the lib is already present
-- returns empty library object or old library object if upgrade is needed
function LibStub:NewLibrary(major, minor)
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
local oldminor = self.minors[major]
if oldminor and oldminor >= minor then return nil end
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
return self.libs[major], oldminor
end
-- LibStub:GetLibrary(major, [silent])
-- major (string) - the major version of the library
-- silent (boolean) - if true, library is optional, silently return nil if its not found
--
-- throws an error if the library can not be found (except silent is set)
-- returns the library object if found
function LibStub:GetLibrary(major, silent)
if not self.libs[major] and not silent then
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
end
return self.libs[major], self.minors[major]
end
-- LibStub:IterateLibraries()
--
-- Returns an iterator for the currently registered libraries
function LibStub:IterateLibraries()
return pairs(self.libs)
end
setmetatable(LibStub, { __call = LibStub.GetLibrary })
end
@@ -0,0 +1,13 @@
## Interface: 50001
## Title: Lib: LibStub
## Notes: Universal Library Stub
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
## X-Website: http://www.wowace.com/addons/libstub/
## X-Category: Library
## X-License: Public Domain
## X-Curse-Packaged-Version: Release-60203-13
## X-Curse-Project-Name: LibItemUpgradeInfo-1.0
## X-Curse-Project-ID: libitemupgradeinfo-1-0
## X-Curse-Repository-ID: wow/libitemupgradeinfo-1-0/mainline
LibStub.lua
@@ -0,0 +1,41 @@
debugstack = debug.traceback
strmatch = string.match
loadfile("../LibStub.lua")()
local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy
assert(lib) -- should return the library table
assert(not oldMinor) -- should not return the old minor, since it didn't exist
-- the following is to create data and then be able to check if the same data exists after the fact
function lib:MyMethod()
end
local MyMethod = lib.MyMethod
lib.MyTable = {}
local MyTable = lib.MyTable
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail
assert(not newLib) -- should not return since out of date
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail
assert(not newLib) -- should not return since out of date
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version
assert(newLib) -- library table
assert(rawequal(newLib, lib)) -- should be the same reference as the previous
assert(newOldMinor == 1) -- should return the minor version of the previous version
assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved
assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number)
assert(newLib) -- library table
assert(newOldMinor == 2) -- previous version was 2
local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number)
assert(newLib)
assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string)
local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string
assert(newLib)
assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
@@ -0,0 +1,27 @@
debugstack = debug.traceback
strmatch = string.match
loadfile("../LibStub.lua")()
for major, library in LibStub:IterateLibraries() do
-- check that MyLib doesn't exist yet, by iterating through all the libraries
assert(major ~= "MyLib")
end
assert(not LibStub:GetLibrary("MyLib", true)) -- check that MyLib doesn't exist yet by direct checking
assert(not pcall(LibStub.GetLibrary, LibStub, "MyLib")) -- don't silently fail, thus it should raise an error.
local lib = LibStub:NewLibrary("MyLib", 1) -- create the lib
assert(lib) -- check it exists
assert(rawequal(LibStub:GetLibrary("MyLib"), lib)) -- verify that :GetLibrary("MyLib") properly equals the lib reference
assert(LibStub:NewLibrary("MyLib", 2)) -- create a new version
local count=0
for major, library in LibStub:IterateLibraries() do
-- check that MyLib exists somewhere in the libraries, by iterating through all the libraries
if major == "MyLib" then -- we found it!
count = count +1
assert(rawequal(library, lib)) -- verify that the references are equal
end
end
assert(count == 1) -- verify that we actually found it, and only once
@@ -0,0 +1,14 @@
debugstack = debug.traceback
strmatch = string.match
loadfile("../LibStub.lua")()
local proxy = newproxy() -- non-string
assert(not pcall(LibStub.NewLibrary, LibStub, proxy, 1)) -- should error, proxy is not a string, it's userdata
local success, ret = pcall(LibStub.GetLibrary, proxy, true)
assert(not success or not ret) -- either error because proxy is not a string or because it's not actually registered.
assert(not pcall(LibStub.NewLibrary, LibStub, "Something", "No number in here")) -- should error, minor has no string in it.
assert(not LibStub:GetLibrary("Something", true)) -- shouldn't've created it from the above statement
@@ -0,0 +1,41 @@
debugstack = debug.traceback
strmatch = string.match
loadfile("../LibStub.lua")()
-- Pretend like loaded libstub is old and doesn't have :IterateLibraries
assert(LibStub.minor)
LibStub.minor = LibStub.minor - 0.0001
LibStub.IterateLibraries = nil
loadfile("../LibStub.lua")()
assert(type(LibStub.IterateLibraries)=="function")
-- Now pretend that we're the same version -- :IterateLibraries should NOT be re-created
LibStub.IterateLibraries = 123
loadfile("../LibStub.lua")()
assert(LibStub.IterateLibraries == 123)
-- Now pretend that a newer version is loaded -- :IterateLibraries should NOT be re-created
LibStub.minor = LibStub.minor + 0.0001
loadfile("../LibStub.lua")()
assert(LibStub.IterateLibraries == 123)
-- Again with a huge number
LibStub.minor = LibStub.minor + 1234567890
loadfile("../LibStub.lua")()
assert(LibStub.IterateLibraries == 123)
print("OK")
+1
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@@ -14,6 +14,7 @@
<Script file="LibGraph-2.0\LibGraph-2.0.lua"/>
<Script file="LibWindow-1.1\LibWindow-1.1.lua"/>
<Include file="LibCompress\lib.xml"/>
<Include file="LibItemUpgradeInfo-1.0\LibItemUpgradeInfo-1.0.xml"/>
<Include file="DF\load.xml"/>
</Ui>
+4 -9
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+19 -1
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@@ -9,6 +9,8 @@ local floor = floor
local GetNumGroupMembers = GetNumGroupMembers
local ItemUpgradeInfo = LibStub("LibItemUpgradeInfo-1.0")
function _detalhes:UpdateGears()
_detalhes:UpdateParser()
@@ -1105,9 +1107,24 @@ function ilvl_core:CalcItemLevel (unitid, guid, shout)
local _, _, _, iLevel, _, _, _, _, equipSlot = GetItemInfo (item)
if (iLevel and iLevel >= 100) then
local _, _, _, _, _, _, _, _, _, _, _, upgradeTypeID, _, numBonusIDs, bonusID1, bonusID2 = strsplit (":", item)
--local _, _, _, _, _, _, _, _, _, _, _, upgradeTypeID, _, numBonusIDs, bonusID1, bonusID2 = strsplit (":", item)
--> upgrades handle by LibItemUpgradeInfo-1.0
--> http://www.wowace.com/addons/libitemupgradeinfo-1-0/
if (ItemUpgradeInfo) then
local upgrade, max, delta = ItemUpgradeInfo:GetItemUpgradeInfo (item)
if (upgrade) then
local ilvl = ItemUpgradeInfo:GetUpgradedItemLevel (item)
item_level = item_level + (ilvl or iLevel)
else
item_level = item_level + iLevel
end
else
item_level = item_level + iLevel
end
--> timewarped
--[[
if (upgradeTypeID == "512" and bonusID1 == "615") then
item_level = item_level + 660
if (bonusID2 == "656") then
@@ -1116,6 +1133,7 @@ function ilvl_core:CalcItemLevel (unitid, guid, shout)
else
item_level = item_level + iLevel
end
--]]
--> 16 = main hand 17 = off hand
--> if using a two-hand, ignore the off hand slot
+2 -2
View File
@@ -1233,10 +1233,10 @@
new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@spellid", spellid)
new_aura.trigger.custom = new_aura.trigger.custom:gsub ("@spell_casted", icon_text)
--> size
new_aura.fontSize = min (icon_size, 24)
elseif (target == 42) then -- dispell
chat = nil