- Now when showing custom displays, clicking on a bar report what is shown on bar's tooltip.
- More fixes for dungeon bosses identification. - Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays. - Fixed Player Details Window for friendly fire and damage taken. - Fixed Molten Core Raid Finder version boss identification.
This commit is contained in:
@@ -20,8 +20,10 @@
|
||||
--
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||||
-- Can run as a standalone addon also, but, really, just embed it! :-)
|
||||
--
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||||
-- LICENSE: ChatThrottleLib is released into the Public Domain
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||||
--
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||||
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||||
local CTL_VERSION = 22
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||||
local CTL_VERSION = 23
|
||||
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local _G = _G
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||||
|
||||
@@ -71,8 +73,10 @@ local math_min = math.min
|
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local math_max = math.max
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||||
local next = next
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local strlen = string.len
|
||||
local GetFrameRate = GetFrameRate
|
||||
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local GetFramerate = GetFramerate
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local strlower = string.lower
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local unpack,type,pairs,wipe = unpack,type,pairs,wipe
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local UnitInRaid,UnitInParty = UnitInRaid,UnitInParty
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||||
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||||
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-----------------------------------------------------------------------
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@@ -115,24 +119,20 @@ end
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|
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-----------------------------------------------------------------------
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-- Recycling bin for pipes
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-- A pipe is a plain integer-indexed queue, which also happens to be a ring member
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-- A pipe is a plain integer-indexed queue of messages
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-- Pipes normally live in Rings of pipes (3 rings total, one per priority)
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ChatThrottleLib.PipeBin = nil -- pre-v19, drastically different
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local PipeBin = setmetatable({}, {__mode="k"})
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local function DelPipe(pipe)
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for i = #pipe, 1, -1 do
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pipe[i] = nil
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end
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pipe.prev = nil
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pipe.next = nil
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PipeBin[pipe] = true
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end
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local function NewPipe()
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local pipe = next(PipeBin)
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if pipe then
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wipe(pipe)
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PipeBin[pipe] = nil
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return pipe
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end
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@@ -281,12 +281,16 @@ end
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-----------------------------------------------------------------------
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-- Despooling logic
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-- Reminder:
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-- - We have 3 Priorities, each containing a "Ring" construct ...
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-- - ... made up of N "Pipe"s (1 for each destination/pipename)
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-- - and each pipe contains messages
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function ChatThrottleLib:Despool(Prio)
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local ring = Prio.Ring
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while ring.pos and Prio.avail > ring.pos[1].nSize do
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local msg = table_remove(Prio.Ring.pos, 1)
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if not Prio.Ring.pos[1] then
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local msg = table_remove(ring.pos, 1)
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if not ring.pos[1] then -- did we remove last msg in this pipe?
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local pipe = Prio.Ring.pos
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||||
Prio.Ring:Remove(pipe)
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Prio.ByName[pipe.name] = nil
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||||
@@ -294,15 +298,26 @@ function ChatThrottleLib:Despool(Prio)
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else
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Prio.Ring.pos = Prio.Ring.pos.next
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end
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Prio.avail = Prio.avail - msg.nSize
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bMyTraffic = true
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msg.f(unpack(msg, 1, msg.n))
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bMyTraffic = false
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Prio.nTotalSent = Prio.nTotalSent + msg.nSize
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DelMsg(msg)
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if msg.callbackFn then
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msg.callbackFn (msg.callbackArg)
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local didSend=false
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local lowerDest = strlower(msg[3] or "")
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if lowerDest == "raid" and not UnitInRaid("player") then
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-- do nothing
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elseif lowerDest == "party" and not UnitInParty("player") then
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-- do nothing
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else
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Prio.avail = Prio.avail - msg.nSize
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bMyTraffic = true
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msg.f(unpack(msg, 1, msg.n))
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bMyTraffic = false
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Prio.nTotalSent = Prio.nTotalSent + msg.nSize
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DelMsg(msg)
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didSend = true
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end
|
||||
-- notify caller of delivery (even if we didn't send it)
|
||||
if msg.callbackFn then
|
||||
msg.callbackFn (msg.callbackArg, didSend)
|
||||
end
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||||
-- USER CALLBACK MAY ERROR
|
||||
end
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||||
end
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||||
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||||
@@ -374,7 +389,6 @@ end
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||||
-----------------------------------------------------------------------
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||||
-- Spooling logic
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|
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function ChatThrottleLib:Enqueue(prioname, pipename, msg)
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local Prio = self.Prio[prioname]
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local pipe = Prio.ByName[pipename]
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||||
@@ -391,8 +405,6 @@ function ChatThrottleLib:Enqueue(prioname, pipename, msg)
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||||
self.bQueueing = true
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||||
end
|
||||
|
||||
|
||||
|
||||
function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, language, destination, queueName, callbackFn, callbackArg)
|
||||
if not self or not prio or not prefix or not text or not self.Prio[prio] then
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||||
error('Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]', 2)
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@@ -417,8 +429,9 @@ function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, languag
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||||
bMyTraffic = false
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||||
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||||
if callbackFn then
|
||||
callbackFn (callbackArg)
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||||
callbackFn (callbackArg, true)
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||||
end
|
||||
-- USER CALLBACK MAY ERROR
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||||
return
|
||||
end
|
||||
|
||||
@@ -469,8 +482,9 @@ function ChatThrottleLib:SendAddonMessage(prio, prefix, text, chattype, target,
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bMyTraffic = false
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||||
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||||
if callbackFn then
|
||||
callbackFn (callbackArg)
|
||||
callbackFn (callbackArg, true)
|
||||
end
|
||||
-- USER CALLBACK MAY ERROR
|
||||
return
|
||||
end
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||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
-- AceTimer supports one-shot timers and repeating timers. All timers are stored in an efficient
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-- data structure that allows easy dispatching and fast rescheduling. Timers can be registered
|
||||
-- or canceled at any time, even from within a running timer, without conflict or large overhead.\\
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||||
-- AceTimer is currently limited to firing timers at a frequency of 0.01s. This constant may change
|
||||
-- in the future, but for now it's required as animations with lower frequencies are buggy.
|
||||
-- AceTimer is currently limited to firing timers at a frequency of 0.01s as this is what the WoW timer API
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||||
-- restricts us to.
|
||||
--
|
||||
-- All `:Schedule` functions will return a handle to the current timer, which you will need to store if you
|
||||
-- need to cancel the timer you just registered.
|
||||
@@ -15,79 +15,63 @@
|
||||
-- make into AceTimer.
|
||||
-- @class file
|
||||
-- @name AceTimer-3.0
|
||||
-- @release $Id: AceTimer-3.0.lua 1079 2013-02-17 19:56:06Z funkydude $
|
||||
-- @release $Id: AceTimer-3.0.lua 1119 2014-10-14 17:23:29Z nevcairiel $
|
||||
|
||||
local MAJOR, MINOR = "AceTimer-3.0", 16 -- Bump minor on changes
|
||||
local MAJOR, MINOR = "AceTimer-3.0", 17 -- Bump minor on changes
|
||||
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceTimer then return end -- No upgrade needed
|
||||
|
||||
AceTimer.frame = AceTimer.frame or CreateFrame("Frame", "AceTimer30Frame") -- Animation parent
|
||||
AceTimer.inactiveTimers = AceTimer.inactiveTimers or {} -- Timer recycling storage
|
||||
AceTimer.activeTimers = AceTimer.activeTimers or {} -- Active timer list
|
||||
AceTimer.activeTimers = AceTimer.activeTimers or {} -- Active timer list
|
||||
local activeTimers = AceTimer.activeTimers -- Upvalue our private data
|
||||
|
||||
-- Lua APIs
|
||||
local type, unpack, next, error, pairs, tostring, select = type, unpack, next, error, pairs, tostring, select
|
||||
|
||||
-- Upvalue our private data
|
||||
local inactiveTimers = AceTimer.inactiveTimers
|
||||
local activeTimers = AceTimer.activeTimers
|
||||
|
||||
local function OnFinished(self)
|
||||
local id = self.id
|
||||
if type(self.func) == "string" then
|
||||
-- We manually set the unpack count to prevent issues with an arg set that contains nil and ends with nil
|
||||
-- e.g. local t = {1, 2, nil, 3, nil} print(#t) will result in 2, instead of 5. This fixes said issue.
|
||||
self.object[self.func](self.object, unpack(self.args, 1, self.argsCount))
|
||||
else
|
||||
self.func(unpack(self.args, 1, self.argsCount))
|
||||
end
|
||||
|
||||
-- If the id is different it means that the timer was already cancelled
|
||||
-- and has been used to create a new timer during the OnFinished callback.
|
||||
if not self.looping and id == self.id then
|
||||
activeTimers[self.id] = nil
|
||||
self.args = nil
|
||||
inactiveTimers[self] = true
|
||||
end
|
||||
end
|
||||
local type, unpack, next, error, select = type, unpack, next, error, select
|
||||
-- WoW APIs
|
||||
local GetTime, C_TimerAfter = GetTime, C_Timer.After
|
||||
|
||||
local function new(self, loop, func, delay, ...)
|
||||
local timer = next(inactiveTimers)
|
||||
if timer then
|
||||
inactiveTimers[timer] = nil
|
||||
else
|
||||
local anim = AceTimer.frame:CreateAnimationGroup()
|
||||
timer = anim:CreateAnimation()
|
||||
timer:SetScript("OnFinished", OnFinished)
|
||||
end
|
||||
|
||||
-- Very low delays cause the animations to fail randomly.
|
||||
-- A limited resolution of 0.01 seems reasonable.
|
||||
if delay < 0.01 then
|
||||
delay = 0.01
|
||||
delay = 0.01 -- Restrict to the lowest time that the C_Timer API allows us
|
||||
end
|
||||
|
||||
local timer = {...}
|
||||
timer.object = self
|
||||
timer.func = func
|
||||
timer.looping = loop
|
||||
timer.args = {...}
|
||||
timer.argsCount = select("#", ...)
|
||||
timer.delay = delay
|
||||
timer.ends = GetTime() + delay
|
||||
|
||||
local anim = timer:GetParent()
|
||||
if loop then
|
||||
anim:SetLooping("REPEAT")
|
||||
else
|
||||
anim:SetLooping("NONE")
|
||||
activeTimers[timer] = timer
|
||||
|
||||
-- Create new timer closure to wrap the "timer" object
|
||||
timer.callback = function()
|
||||
if not timer.cancelled then
|
||||
if type(timer.func) == "string" then
|
||||
-- We manually set the unpack count to prevent issues with an arg set that contains nil and ends with nil
|
||||
-- e.g. local t = {1, 2, nil, 3, nil} print(#t) will result in 2, instead of 5. This fixes said issue.
|
||||
timer.object[timer.func](timer.object, unpack(timer, 1, timer.argsCount))
|
||||
else
|
||||
timer.func(unpack(timer, 1, timer.argsCount))
|
||||
end
|
||||
|
||||
if timer.looping and not timer.cancelled then
|
||||
-- Compensate delay to get a perfect average delay, even if individual times don't match up perfectly
|
||||
-- due to fps differences
|
||||
local time = GetTime()
|
||||
local delay = timer.delay - (time - timer.ends)
|
||||
-- Ensure the delay doesn't go below the threshold
|
||||
if delay < 0.01 then delay = 0.01 end
|
||||
C_TimerAfter(delay, timer.callback)
|
||||
timer.ends = time + delay
|
||||
else
|
||||
activeTimers[timer.handle or timer] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
timer:SetDuration(delay)
|
||||
|
||||
local id = tostring(timer.args)
|
||||
timer.id = id
|
||||
activeTimers[id] = timer
|
||||
|
||||
anim:Play()
|
||||
return id
|
||||
C_TimerAfter(delay, timer.callback)
|
||||
return timer
|
||||
end
|
||||
|
||||
--- Schedule a new one-shot timer.
|
||||
@@ -160,15 +144,14 @@ end
|
||||
-- @param id The id of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer`
|
||||
function AceTimer:CancelTimer(id)
|
||||
local timer = activeTimers[id]
|
||||
if not timer then return false end
|
||||
|
||||
local anim = timer:GetParent()
|
||||
anim:Stop()
|
||||
|
||||
activeTimers[id] = nil
|
||||
timer.args = nil
|
||||
inactiveTimers[timer] = true
|
||||
return true
|
||||
if not timer then
|
||||
return false
|
||||
else
|
||||
timer.cancelled = true
|
||||
activeTimers[id] = nil
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
--- Cancels all timers registered to the current addon object ('self')
|
||||
@@ -186,15 +169,18 @@ end
|
||||
-- @return The time left on the timer.
|
||||
function AceTimer:TimeLeft(id)
|
||||
local timer = activeTimers[id]
|
||||
if not timer then return 0 end
|
||||
return timer:GetDuration() - timer:GetElapsed()
|
||||
if not timer then
|
||||
return 0
|
||||
else
|
||||
return timer.ends - GetTime()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- ---------------------------------------------------------------------
|
||||
-- Upgrading
|
||||
|
||||
-- Upgrade from old hash-bucket based timers to animation timers
|
||||
-- Upgrade from old hash-bucket based timers to C_Timer.After timers.
|
||||
if oldminor and oldminor < 10 then
|
||||
-- disable old timer logic
|
||||
AceTimer.frame:SetScript("OnUpdate", nil)
|
||||
@@ -204,42 +190,58 @@ if oldminor and oldminor < 10 then
|
||||
for object,timers in pairs(AceTimer.selfs) do
|
||||
for handle,timer in pairs(timers) do
|
||||
if type(timer) == "table" and timer.callback then
|
||||
local id
|
||||
local newTimer
|
||||
if timer.delay then
|
||||
id = AceTimer.ScheduleRepeatingTimer(timer.object, timer.callback, timer.delay, timer.arg)
|
||||
newTimer = AceTimer.ScheduleRepeatingTimer(timer.object, timer.callback, timer.delay, timer.arg)
|
||||
else
|
||||
id = AceTimer.ScheduleTimer(timer.object, timer.callback, timer.when - GetTime(), timer.arg)
|
||||
newTimer = AceTimer.ScheduleTimer(timer.object, timer.callback, timer.when - GetTime(), timer.arg)
|
||||
end
|
||||
-- change id to the old handle
|
||||
local t = activeTimers[id]
|
||||
activeTimers[id] = nil
|
||||
activeTimers[handle] = t
|
||||
t.id = handle
|
||||
-- Use the old handle for old timers
|
||||
activeTimers[newTimer] = nil
|
||||
activeTimers[handle] = newTimer
|
||||
newTimer.handle = handle
|
||||
end
|
||||
end
|
||||
end
|
||||
AceTimer.selfs = nil
|
||||
AceTimer.hash = nil
|
||||
AceTimer.debug = nil
|
||||
elseif oldminor and oldminor < 13 then
|
||||
for handle, id in pairs(AceTimer.hashCompatTable) do
|
||||
local t = activeTimers[id]
|
||||
if t then
|
||||
activeTimers[id] = nil
|
||||
activeTimers[handle] = t
|
||||
t.id = handle
|
||||
elseif oldminor and oldminor < 17 then
|
||||
-- Upgrade from old animation based timers to C_Timer.After timers.
|
||||
AceTimer.inactiveTimers = nil
|
||||
AceTimer.frame = nil
|
||||
local oldTimers = AceTimer.activeTimers
|
||||
-- Clear old timer table and update upvalue
|
||||
AceTimer.activeTimers = {}
|
||||
activeTimers = AceTimer.activeTimers
|
||||
for handle, timer in pairs(oldTimers) do
|
||||
local newTimer
|
||||
-- Stop the old timer animation
|
||||
local duration, elapsed = timer:GetDuration(), timer:GetElapsed()
|
||||
timer:GetParent():Stop()
|
||||
if timer.looping then
|
||||
newTimer = AceTimer.ScheduleRepeatingTimer(timer.object, timer.func, duration, unpack(timer.args, 1, timer.argsCount))
|
||||
else
|
||||
newTimer = AceTimer.ScheduleTimer(timer.object, timer.func, duration - elapsed, unpack(timer.args, 1, timer.argsCount))
|
||||
end
|
||||
-- Use the old handle for old timers
|
||||
activeTimers[newTimer] = nil
|
||||
activeTimers[handle] = newTimer
|
||||
newTimer.handle = handle
|
||||
end
|
||||
AceTimer.hashCompatTable = nil
|
||||
end
|
||||
|
||||
-- upgrade existing timers to the latest OnFinished
|
||||
for timer in pairs(inactiveTimers) do
|
||||
timer:SetScript("OnFinished", OnFinished)
|
||||
end
|
||||
|
||||
for _,timer in pairs(activeTimers) do
|
||||
timer:SetScript("OnFinished", OnFinished)
|
||||
-- Migrate transitional handles
|
||||
if oldminor < 13 and AceTimer.hashCompatTable then
|
||||
for handle, id in pairs(AceTimer.hashCompatTable) do
|
||||
local t = activeTimers[id]
|
||||
if t then
|
||||
activeTimers[id] = nil
|
||||
activeTimers[handle] = t
|
||||
t.handle = handle
|
||||
end
|
||||
end
|
||||
AceTimer.hashCompatTable = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- ---------------------------------------------------------------------
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
--[[ $Id: CallbackHandler-1.0.lua 14 2010-08-09 00:43:38Z mikk $ ]]
|
||||
--[[ $Id: CallbackHandler-1.0.lua 965 2010-08-09 00:47:52Z mikk $ ]]
|
||||
local MAJOR, MINOR = "CallbackHandler-1.0", 6
|
||||
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
--[[
|
||||
Name: LibSharedMedia-3.0
|
||||
Revision: $Revision: 69 $
|
||||
Revision: $Revision: 89 $
|
||||
Author: Elkano (elkano@gmx.de)
|
||||
Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com)
|
||||
Website: http://www.wowace.com/projects/libsharedmedia-3-0/
|
||||
@@ -9,7 +9,7 @@ Dependencies: LibStub, CallbackHandler-1.0
|
||||
License: LGPL v2.1
|
||||
]]
|
||||
|
||||
local MAJOR, MINOR = "LibSharedMedia-3.0", 4030402 -- increase manualy on changes
|
||||
local MAJOR, MINOR = "LibSharedMedia-3.0", 6000201 -- 6.0.2 v1 / increase manually on changes
|
||||
local lib = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not lib then return end
|
||||
@@ -60,9 +60,13 @@ lib.MediaType.SOUND = "sound" -- sound files
|
||||
-- BACKGROUND
|
||||
if not lib.MediaTable.background then lib.MediaTable.background = {} end
|
||||
lib.MediaTable.background["None"] = [[]]
|
||||
lib.MediaTable.background["Blizzard Collections Background"] = [[Interface\Collections\CollectionsBackgroundTile]]
|
||||
lib.MediaTable.background["Blizzard Dialog Background"] = [[Interface\DialogFrame\UI-DialogBox-Background]]
|
||||
lib.MediaTable.background["Blizzard Dialog Background Dark"] = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]]
|
||||
lib.MediaTable.background["Blizzard Dialog Background Gold"] = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]]
|
||||
lib.MediaTable.background["Blizzard Garrison Background"] = [[Interface\Garrison\GarrisonUIBackground]]
|
||||
lib.MediaTable.background["Blizzard Garrison Background 2"] = [[Interface\Garrison\GarrisonUIBackground2]]
|
||||
lib.MediaTable.background["Blizzard Garrison Background 3"] = [[Interface\Garrison\GarrisonMissionUIInfoBoxBackgroundTile]]
|
||||
lib.MediaTable.background["Blizzard Low Health"] = [[Interface\FullScreenTextures\LowHealth]]
|
||||
lib.MediaTable.background["Blizzard Marble"] = [[Interface\FrameGeneral\UI-Background-Marble]]
|
||||
lib.MediaTable.background["Blizzard Out of Control"] = [[Interface\FullScreenTextures\OutOfControl]]
|
||||
@@ -88,6 +92,36 @@ lib.DefaultMedia.border = "None"
|
||||
-- FONT
|
||||
if not lib.MediaTable.font then lib.MediaTable.font = {} end
|
||||
local SML_MT_font = lib.MediaTable.font
|
||||
--[[
|
||||
All font files are currently in all clients, the following table depicts which font supports which charset as of 5.0.4
|
||||
Fonts were checked using langcover.pl from DejaVu fonts (http://sourceforge.net/projects/dejavu/) and FontForge (http://fontforge.org/)
|
||||
latin means check for: de, en, es, fr, it, pt
|
||||
|
||||
file name latin koKR ruRU zhCN zhTW
|
||||
2002.ttf 2002 X X X - -
|
||||
2002B.ttf 2002 Bold X X X - -
|
||||
ARHei.ttf AR CrystalzcuheiGBK Demibold X - X X X
|
||||
ARIALN.TTF Arial Narrow X - X - -
|
||||
ARKai_C.ttf AR ZhongkaiGBK Medium (Combat) X - X X X
|
||||
ARKai_T.ttf AR ZhongkaiGBK Medium X - X X X
|
||||
bHEI00M.ttf AR Heiti2 Medium B5 - - - - X
|
||||
bHEI01B.ttf AR Heiti2 Bold B5 - - - - X
|
||||
bKAI00M.ttf AR Kaiti Medium B5 - - - - X
|
||||
bLEI00D.ttf AR Leisu Demi B5 - - - - X
|
||||
FRIZQT__.TTF Friz Quadrata TT X - - - -
|
||||
FRIZQT___CYR.TTF FrizQuadrataCTT x - X - -
|
||||
K_Damage.TTF YDIWingsM - X X - -
|
||||
K_Pagetext.TTF MoK X X X - -
|
||||
MORPHEUS.TTF Morpheus X - - - -
|
||||
MORPHEUS_CYR.TTF Morpheus X - X - -
|
||||
NIM_____.ttf Nimrod MT X - X - -
|
||||
SKURRI.TTF Skurri X - - - -
|
||||
SKURRI_CYR.TTF Skurri X - X - -
|
||||
|
||||
WARNING: Although FRIZQT___CYR is available on western clients, it doesn't support special European characters e.g. é, ï, ö
|
||||
Due to this, we cannot use it as a replacement for FRIZQT__.TTF
|
||||
]]
|
||||
|
||||
if locale == "koKR" then
|
||||
LOCALE_MASK = lib.LOCALE_BIT_koKR
|
||||
--
|
||||
@@ -120,11 +154,17 @@ elseif locale == "zhTW" then
|
||||
elseif locale == "ruRU" then
|
||||
LOCALE_MASK = lib.LOCALE_BIT_ruRU
|
||||
--
|
||||
SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]]
|
||||
SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT__.TTF]]
|
||||
SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS.TTF]]
|
||||
SML_MT_font["Nimrod MT"] = [[Fonts\NIM_____.ttf]]
|
||||
SML_MT_font["Skurri"] = [[Fonts\SKURRI.TTF]]
|
||||
SML_MT_font["2002"] = [[Fonts\2002.TTF]]
|
||||
SML_MT_font["2002 Bold"] = [[Fonts\2002B.TTF]]
|
||||
SML_MT_font["AR CrystalzcuheiGBK Demibold"] = [[Fonts\ARHei.TTF]]
|
||||
SML_MT_font["AR ZhongkaiGBK Medium (Combat)"] = [[Fonts\ARKai_C.TTF]]
|
||||
SML_MT_font["AR ZhongkaiGBK Medium"] = [[Fonts\ARKai_T.TTF]]
|
||||
SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]]
|
||||
SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT___CYR.TTF]]
|
||||
SML_MT_font["MoK"] = [[Fonts\K_Pagetext.TTF]]
|
||||
SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS_CYR.TTF]]
|
||||
SML_MT_font["Nimrod MT"] = [[Fonts\NIM_____.ttf]]
|
||||
SML_MT_font["Skurri"] = [[Fonts\SKURRI_CYR.TTF]]
|
||||
--
|
||||
lib.DefaultMedia.font = "Friz Quadrata TT"
|
||||
--
|
||||
@@ -132,10 +172,17 @@ else
|
||||
LOCALE_MASK = lib.LOCALE_BIT_western
|
||||
locale_is_western = true
|
||||
--
|
||||
SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]]
|
||||
SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT__.TTF]]
|
||||
SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS.TTF]]
|
||||
SML_MT_font["Skurri"] = [[Fonts\SKURRI.TTF]]
|
||||
SML_MT_font["2002"] = [[Fonts\2002.TTF]]
|
||||
SML_MT_font["2002 Bold"] = [[Fonts\2002B.TTF]]
|
||||
SML_MT_font["AR CrystalzcuheiGBK Demibold"] = [[Fonts\ARHei.TTF]]
|
||||
SML_MT_font["AR ZhongkaiGBK Medium (Combat)"] = [[Fonts\ARKai_C.TTF]]
|
||||
SML_MT_font["AR ZhongkaiGBK Medium"] = [[Fonts\ARKai_T.TTF]]
|
||||
SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]]
|
||||
SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT__.TTF]]
|
||||
SML_MT_font["MoK"] = [[Fonts\K_Pagetext.TTF]]
|
||||
SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS_CYR.TTF]]
|
||||
SML_MT_font["Nimrod MT"] = [[Fonts\NIM_____.ttf]]
|
||||
SML_MT_font["Skurri"] = [[Fonts\SKURRI_CYR.TTF]]
|
||||
--
|
||||
lib.DefaultMedia.font = "Friz Quadrata TT"
|
||||
--
|
||||
@@ -145,6 +192,7 @@ end
|
||||
if not lib.MediaTable.statusbar then lib.MediaTable.statusbar = {} end
|
||||
lib.MediaTable.statusbar["Blizzard"] = [[Interface\TargetingFrame\UI-StatusBar]]
|
||||
lib.MediaTable.statusbar["Blizzard Character Skills Bar"] = [[Interface\PaperDollInfoFrame\UI-Character-Skills-Bar]]
|
||||
lib.MediaTable.statusbar["Blizzard Raid Bar"] = [[Interface\RaidFrame\Raid-Bar-Hp-Fill]]
|
||||
lib.DefaultMedia.statusbar = "Blizzard"
|
||||
|
||||
-- SOUND
|
||||
@@ -174,7 +222,7 @@ function lib:Register(mediatype, key, data, langmask)
|
||||
error(MAJOR..":Register(mediatype, key, data, langmask) - key must be string, got "..type(key))
|
||||
end
|
||||
mediatype = mediatype:lower()
|
||||
if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end
|
||||
if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end
|
||||
if not mediaTable[mediatype] then mediaTable[mediatype] = {} end
|
||||
local mtable = mediaTable[mediatype]
|
||||
if mtable[key] then return false end
|
||||
|
||||
@@ -1,22 +1,13 @@
|
||||
-- $Id: LibStub.lua 76 2007-09-03 01:50:17Z mikk $
|
||||
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
|
||||
-- LibStub is hereby placed in the Public Domain
|
||||
-- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||
local LibStub = _G[LIBSTUB_MAJOR]
|
||||
|
||||
-- Check to see is this version of the stub is obsolete
|
||||
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
LibStub = LibStub or {libs = {}, minors = {} }
|
||||
_G[LIBSTUB_MAJOR] = LibStub
|
||||
LibStub.minor = LIBSTUB_MINOR
|
||||
|
||||
-- LibStub:NewLibrary(major, minor)
|
||||
-- major (string) - the major version of the library
|
||||
-- minor (string or number ) - the minor version of the library
|
||||
--
|
||||
-- returns nil if a newer or same version of the lib is already present
|
||||
-- returns empty library object or old library object if upgrade is needed
|
||||
function LibStub:NewLibrary(major, minor)
|
||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||
@@ -27,12 +18,6 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
return self.libs[major], oldminor
|
||||
end
|
||||
|
||||
-- LibStub:GetLibrary(major, [silent])
|
||||
-- major (string) - the major version of the library
|
||||
-- silent (boolean) - if true, library is optional, silently return nil if its not found
|
||||
--
|
||||
-- throws an error if the library can not be found (except silent is set)
|
||||
-- returns the library object if found
|
||||
function LibStub:GetLibrary(major, silent)
|
||||
if not self.libs[major] and not silent then
|
||||
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||
@@ -40,12 +25,6 @@ if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
return self.libs[major], self.minors[major]
|
||||
end
|
||||
|
||||
-- LibStub:IterateLibraries()
|
||||
--
|
||||
-- Returns an iterator for the currently registered libraries
|
||||
function LibStub:IterateLibraries()
|
||||
return pairs(self.libs)
|
||||
end
|
||||
|
||||
function LibStub:IterateLibraries() return pairs(self.libs) end
|
||||
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user