- Fixed report for custom display Crowd Control.
- Fixed role icons on custom displays.
- Fixed item level of timewarped items.
- Fixed title text width when auto-hide menu buttons is enabled.
- Fixed background alpha after stretching which wasn't correctly coming back to original color.
- Fixed an issue with dropdown boxes where wasn't showing all options.
- Added raid history panel. Open it through bookmark or /details history.
- Added support for skins for Player Detail Window.
- Added report history on report button.
- Added key bindings settings for report what is shown on window #1 or #2.
- Advanced Death Logs (plugin): bug fixes, it's important to update it.
- Time Line (plugin): bug fixes.
- Added option to disabled th eitem level tracker.
- Fixed issue with Dps/Hps data broker which wasn't respecting the type of time (effective/activity) selected.
- When the segment limit is reach, segments with less combat time will be erased instead of the olders.
- Added item level tracker.
- Details Storage now stores the item level of the character as well and only guild runs.
- Fixed window positioning when changing from Solo mode to Group mode.
- Raid Check (plugin): now also show information for 50+ stats runes.
- Fixed cooldowns spell targets on overall data.
- Fixed report custom displays where sometimes it didn't report spell links.
- Replaced old report line saying 'for the last X segments' with 'overall data'.
- Mini-displays on statusbar are now more responsible to right button click.
- Added Mage's Greater Invisibility as cooldown.
- Time Line (plugin): added options to change the background color and scale.
- Raid Check (plugin): its window is now 'always on top'.
- Accuracy adjustments on overheal of Divine Aegis and Illuminated Healing.
- Removed healthstone from cooldown list, added Nature's Vigil.
- Enemies display now shows damage taken instead of damage done.
- Tooltip for enemies display now also show damage and healing done by the enemy.
- Added an option under miscellaneous to show neutral and hostile creatures on damage taken display.
- Added an option to ignore nicknames and always use character names.
- Enabling the display icon on title bar now makes the title text automatically move slightly to right.
- Fixed issue with skin changing when the window has the statusbar enabled.
- Added window number for slash commands 'hide', 'show' and 'toggle'. Usage: '/details hide 1' to hide window 1.
- Removed keybinds for Open and Close, added toggle instead.
- Added slash command 'toggle'.
- Added display icons for all skins which still didn't have they.
- Improved 'Align with right chat' tool, now it also supports Forced Square skin.
- Improvements on Bookmark panel.
- Improvements on spec icons with transparency.
- Created custom spell for Living Bomb explosion.
- Fixed statusbar textures and mini displays.
- Fixed an issue with title bar buttons when toggling the titlebar anchor from bottom to top position.
- Fixed an issue with title bar text when toggling the statusbar position from bottom to top.
- Fixed yet another bug with avoidance tab on player detail window.
- Fixed the window ungroup button (above the resize one).
- Plugin 'Tiny Threat': fixed player name where it was showing the realm name too.
- Plugin 'Vanguard': fixed frame details (clicking on a bar) shown behind the Vanguard panel.
- Plugin 'Vanguard': fixed a problem when clicking with right button wasn't opening the bookmark panel.
- Plugin 'Vanguard': incoming heals now count shield amount on the player too.
- Plugin 'Vanguard' Known Bug: incoming damage and melee vs avoidance seems to be inaccurate by now, we need more time to study and fix it.
- Added Twins Ogron's Charge as custom spells, one for the charge by him self and other for the copies (mythic only).
- Fixed few issues when using class text colors.
- Fixed characters name outside instances, now it replaces the realm name with a * and show the complete name on tooltip.
- Fixed damage mitigation on damage taken, this affects only specific classes like monk tank.
- Fixed auto erase poping up when the player enters on its garrison.
- Fixed segments tooltip showing trash cleanup segments inside garrisons.
- Fixed command /details disable, wasn't disabling the capture of cooldowns.
- Fixed a problem with fast dps/hps when the window is in a empty segment.
- Fixed an issue using bookmark panel where it wasn't changing the display when the window is in a plugin mode.
- More fixes for Korgath encounter on Highmaul.
- Added slash commands: /details reset and /details config.
- Spell bars on Player Details Window now is painted with the spell spellschool color.
- Multistrike doesn't count any more for spell's Minimal Damage.
- Resource display got an tooltip which shows what resource is and resource gained per minute.
- Clicking on report button when the report window is already open, make it close.
- Fixed target names on custom displays.
- Fixed plugins icons being shown when auto hide menu is on.
- Slash command '/details worldboss' is now updated to show Draenor world bosses.
- Minimalistic v2 got a new texture, little more darker.
- Few tweaks to make more easy making groups of windows.
- Bookmark now accepts more than two columns.
- Added new profile: Minimalistic v2.
- Minimalistic v2 is now the default skin.
- Graphical changes on icon packs with transparency.
- Removed slash command '/d', added '/de' instead.
- Added custom spells for Atonement Critical, Power Word: Solace Critical, Lifebloom (the blood effect).
- Revision done on Welcome Screen, many things removed, other added.
- New API: instance:GetNumRows() return how many bars fit within the instance height.
- New API: instance:GetRow (number) return the bar object.
- New API: actorcontainer:ListActors() return a ipairs list of characters objects inside the container.
- New API: _detalhes:CreateTestBars() create 10 bars of random characters for damage and heal.
- New API: _detalhes:StartTestBarUpdate() begin to add and subtract value from created test actors.
- New API: _detalhes:StopTestBarUpdate() stop the bar update test.
- New Event: DETAILS_INSTANCE_NEWROW triggers when a new row is created. Signature: [1] instance [2] bar object.
- Timeline plugin got some rework and now its window can be open while in combat.
- Plugin You Are Not Prepared, got a options panel.
- Added Data Broker for: Combat Time, Player Dps and Player Hps.
- Fixed non formatted numbers where it shows its fractional part.
- Texts on options panel now auto-resizes depending on the test's lengh.
- Slash commands now are multi language, accepting both english and the localized language.
- New API: framework:BuildMenu (parent, menu, x_offset, y_offset, height), auto build menu, similar to Ace3 GUI.
- Few improvements on how instances load on logon.
- Slash commands are now more responsible, 'show' shows all windows, 'hide' hide them all, 'new' create a window.
- More Fixes for alpha mods and auto interact.
- New API: instance:InstaceAlpha (alpha) modify the alpha of window textures without saving.
- New API: instance:SetIconAlpha (alpha, hide, no_animations), modify the alpha of buttons without saving.
- Fixed the report bug on healing, energy and misc attributes.
- Fixed a bug where the player pet wasn't being tracked after logon in the game.
- NewAPI: instance:IsGroupMode() return if a instance is in group mode.
- NewAPI: instance:GetCustomObject() return the custom object current used by the isntance.
- NewAPI: _detalhes:GetEncounterActorsName (EJ_EncounterID) return a hash table with [bossname] -> {[model] [displayInfo]}
- NewAPI: actor:GetDisplayName() actor:Class() return the formated name; return the class.
- NewAPI: _detalhes:GetClassIcon (class) return the icon path and texcoords.
This new tab showns up when there is too characters with the same class and spec.
Its useful to compare skills used, uptimes and targets.
- Few improvements on Default and ElvUI skins.
- Added a button for auto align two windows within right chat window when ElvUI skin is active.
- Fixed problem with Damage -> Enemies display.
- Fixed report Player Detail Window report buttons.
- Fixed some report lines where the numbers wasn't properly formatted.
- Fixed a rare bug where the owner of some pets wasn't detected.
- Fixed issue in dungeons where capture data get paused after a boss kill.
- Fixed issue with Encounter Details showing its icon for dungeons bosses.
- Fixed a rare bug where the capture of damage stops after erasing a trash segment.
- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
- Implemented a early support for Dungeons:
the addon is now capable of distinguishing dungeon boss and trash mobs.
not all bosses are implemented yet, atm is:
*Mogu'Shan Palace
*Temple of the Jade Serpent
*Stormstout Brewery
- Implemented Overall Data: Options for it are under combat tab.
- Implemented spell targets on Player Details Window.
Also, fixed lots of small issues like showing damage done where clicking on a Dps bar.
- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows.
- Functions inside custom right text now receives the actor object as first parameter.
- Added a large text editor for make changes on custom texts.
- Added cosmetic menus for report and erase segments button.
- Added new option for add borders on the bars.
- Added Death Barrier as a absorb spell.
- Speed improvaments on bar animations.
- Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.
- Fixed few issues when ignoring combats with 5 seconds or less.
- Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database.
- Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps.
- Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16.
- New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings.
- New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text.
- New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance.
- New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed.
- New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance.
- New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use.
- New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use.
- New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance.
- New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
- Added Spell Customization options where icon and the name of a spell can be changed.
- Added option to change the micro displays side, now it can be shown on the window top side.
- Added options to change the transparency when out of combat and out of a group.
- Added and Still under development the panel for create data captures for charts.
- Fixed a issue with flat skin where the close button was just too big.
- New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances.
- New Framework: gump:NewSpellEntry() create a textfield for choose a spell.
- New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight.
- New FrameWork: gump:NewFillPanel() create a panel with rows.
- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
Added support for BattleTag friends over report window.
Added pet threat to Tiny Threat plugin when out of a party or raid group.
Fixed a issue with close button where it disappear without close the window when toolbar is in bottom side.
Also fixed a issue where swapping toolbar positioning was sometimes making close button disappear.
Fixed a problem opening options panel through minimap when there is no window opened.
- Fixed some translations between ptBR -> enUS.
- More fixes with target damage and debuff uptime on overall segment.
- Major rewrite on CC Breaks, now it's working properly.
- Non player or pet Enemies will be flagged with .monster member.
- New member for combat object: start_time, end_time = combat_object:GetDate()
- Added new sub attribute for damage: Voidzones & Auras.
- First implementation of Hooks for plugins capture parser events in realtime.
- Added API: _detalhes:InstallHook (hooktype, func).
func receive parameters: token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname
- Added Global: DETAILS_HOOK_COOLDOWN
- Added API: _detalhes:StatusBarAlert (text, icon, color, time)
- Added API: _detalhes:InstallSkin (skin_name, skin_table)
More information on skin table, see the file functions/skins.lua
- added class color and icon for frags.
- added an options to capture only frags on enemy players.
- fixed an issue with report during combat lockdown.
- fixed some bugs with pet owner recognition.
- parser code clean up.
- added API: _detalhes:hex (number) return a hex stringr.
- segment available freeze text are more brighter now.
- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.