6ac6d7fd71
Added support for BattleTag friends over report window. Added pet threat to Tiny Threat plugin when out of a party or raid group. Fixed a issue with close button where it disappear without close the window when toolbar is in bottom side. Also fixed a issue where swapping toolbar positioning was sometimes making close button disappear. Fixed a problem opening options panel through minimap when there is no window opened.
650 lines
21 KiB
Lua
650 lines
21 KiB
Lua
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local _detalhes = _G._detalhes
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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local CreateFrame = CreateFrame
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local pairs = pairs
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local UIParent = UIParent
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local UnitGUID = UnitGUID
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local tonumber= tonumber
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local LoggingCombat = LoggingCombat
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SLASH_DETAILS1, SLASH_DETAILS2, SLASH_DETAILS3 = "/details", "/dt", "/d"
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function SlashCmdList.DETAILS (msg, editbox)
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local command, rest = msg:match("^(%S*)%s*(.-)$")
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if (command == Loc ["STRING_SLASH_NEW"]) then
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_detalhes:CriarInstancia()
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elseif (command == Loc ["STRING_SLASH_WIPECONFIG"]) then
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_detalhes:WipeConfig()
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elseif (command == Loc ["STRING_SLASH_SHOW"]) then
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if (_detalhes.opened_windows == 0) then
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_detalhes:CriarInstancia()
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else
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-- ter certeza que não bugou a contagem
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local have_opened = false
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for _, instance in ipairs (_detalhes.tabela_instancias) do
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if (instance.baseframe:IsShown()) then
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have_opened = true
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break
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end
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end
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if (not have_opened) then
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_detalhes:CriarInstancia()
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end
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end
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elseif (command == Loc ["STRING_SLASH_DISABLE"]) then
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_detalhes:CaptureSet (false, "damage", true)
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_detalhes:CaptureSet (false, "heal", true)
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_detalhes:CaptureSet (false, "energy", true)
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_detalhes:CaptureSet (false, "miscdata", true)
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_detalhes:CaptureSet (false, "aura", true)
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print (Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREOFF"])
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elseif (command == Loc ["STRING_SLASH_ENABLE"]) then
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_detalhes:CaptureSet (true, "damage", true)
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_detalhes:CaptureSet (true, "heal", true)
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_detalhes:CaptureSet (true, "energy", true)
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_detalhes:CaptureSet (true, "miscdata", true)
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_detalhes:CaptureSet (true, "aura", true)
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print (Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREON"])
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elseif (command == Loc ["STRING_SLASH_OPTIONS"]) then
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if (rest and tonumber (rest)) then
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local instanceN = tonumber (rest)
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if (instanceN > 0 and instanceN <= #_detalhes.tabela_instancias) then
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local instance = _detalhes:GetInstance (instanceN)
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_detalhes:OpenOptionsWindow (instance)
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end
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else
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local lower_instance = _detalhes:GetLowerInstanceNumber()
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if (not lower_instance) then
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local instance = _detalhes:GetInstance (1)
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_detalhes.CriarInstancia (_, _, 1)
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_detalhes:OpenOptionsWindow (instance)
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else
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_detalhes:OpenOptionsWindow (_detalhes:GetInstance (lower_instance))
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end
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end
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elseif (command == Loc ["STRING_SLASH_WORLDBOSS"]) then
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--local questIds = {Galleon = 32098, Sha = 32099, Oondasta = 32519, Celestials = 33117, Ordos = 33118, Nalak = 32518}
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local questIds = {{"The Celestials", 33117}, {"Ordos", 33118}, {"Nalak", 32518}, {"Oondasta", 32519}, {"Salyis's Warband (Galleon)", 32098}, {"Sha of Anger", 32099}}
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for _, _table in pairs (questIds) do
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print (format ("%s: \124cff%s\124r", _table [1], IsQuestFlaggedCompleted (_table [2]) and "ff0000"..Loc ["STRING_KILLED"] or "00ff00"..Loc ["STRING_ALIVE"]))
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end
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elseif (command == Loc ["STRING_SLASH_CHANGES"]) then
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_detalhes:OpenNewsWindow()
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-------- debug ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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elseif (msg == "pets") then
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local f = _detalhes:CreateListPanel()
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local i = 1
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for k, v in pairs (_detalhes.tabela_pets.pets) do
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_detalhes.ListPanel:add (k..": " .. v[1] .. " | " .. v[2] .. " | " .. v[3], i)
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i = i + 1
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end
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f:Show()
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elseif (msg == "savepets") then
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_detalhes.tabela_vigente.saved_pets = {}
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for k, v in pairs (_detalhes.tabela_pets.pets) do
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_detalhes.tabela_vigente.saved_pets [k] = {v[1], v[2], v[3]}
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end
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_detalhes:Msg ("pet table has been saved on current combat.")
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elseif (msg == "move") then
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print ("moving...")
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local instance = _detalhes.tabela_instancias [1]
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instance.baseframe:ClearAllPoints()
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--instance.baseframe:SetPoint ("CENTER", UIParent, "CENTER", 300, 100)
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instance.baseframe:SetPoint ("left", DetailsWelcomeWindow, "right", 10, 0)
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elseif (msg == "time") then
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print ("GetTime()", GetTime())
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print ("time()", time())
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elseif (msg == "malkorok") then
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print ("nome | count | unitCaster | spellId | isBossDebuff | value1 | value2 | value3")
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do
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local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 1)
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if (name) then
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print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3)
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end
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end
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do
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local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 2)
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if (name) then
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print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3)
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end
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end
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do
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local name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable, shouldConsolidate, spellId, canApplyAura, isBossDebuff, value1, value2, value3 = UnitDebuff ("player", 3)
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if (name) then
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print (name, " | ", count, " | ", unitCaster, " | ",spellId, " | ", isBossDebuff, " | ", value1, " | ", value2, " | ", value3)
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end
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end
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elseif (msg == "copy") then
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_G.DetailsCopy:Show()
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_G.DetailsCopy.MyObject.text:HighlightText()
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_G.DetailsCopy.MyObject.text:SetFocus()
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elseif (msg == "garbage") then
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local a = {}
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for i = 1, 10000 do
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a [i] = {math.random (50000)}
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end
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table.wipe (a)
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elseif (msg == "unitname") then
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local nome, realm = UnitName ("target")
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if (realm) then
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nome = nome.."-"..realm
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end
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print (nome, realm)
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elseif (msg == "raid") then
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local player, realm = "Ditador", "Azralon"
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local actorName
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if (realm ~= GetRealmName()) then
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actorName = player.."-"..realm
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else
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actorName = player
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end
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print (actorName)
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local guid = _detalhes:FindGUIDFromName ("Ditador")
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print (guid)
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for i = 1, GetNumGroupMembers()-1, 1 do
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local name, realm = UnitName ("party"..i)
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print (name, " -- ", realm)
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end
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elseif (msg == "cacheparser") then
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_detalhes:PrintParserCacheIndexes()
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elseif (msg == "parsercache") then
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_detalhes:PrintParserCacheIndexes()
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elseif (msg == "captures") then
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for k, v in pairs (_detalhes.capture_real) do
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print ("real -",k,":",v)
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end
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for k, v in pairs (_detalhes.capture_current) do
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print ("current -",k,":",v)
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end
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elseif (msg == "slider") then
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local f = CreateFrame ("frame", "TESTEDESCROLL", UIParent)
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f:SetPoint ("center", UIParent, "center", 200, -2)
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f:SetWidth (300)
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f:SetHeight (150)
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f:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
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f:SetBackdropColor (0, 0, 0, 1)
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f:EnableMouseWheel (true)
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local rows = {}
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for i = 1, 7 do
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local row = CreateFrame ("frame", nil, UIParent)
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row:SetPoint ("topleft", f, "topleft", 10, -(i-1)*21)
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row:SetWidth (200)
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row:SetHeight (20)
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row:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
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local t = row:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
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t:SetPoint ("left", row, "left")
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row.text = t
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rows [#rows+1] = row
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end
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local data = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}
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elseif (msg == "bcollor") then
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--local instancia = _detalhes.tabela_instancias [1]
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_detalhes.ResetButton.Middle:SetVertexColor (1, 1, 0, 1)
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--print (_detalhes.ResetButton:GetHighlightTexture())
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local t = _detalhes.ResetButton:GetHighlightTexture()
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t:SetVertexColor (0, 1, 0, 1)
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--print (t:GetObjectType())
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--_detalhes.ResetButton:SetHighlightTexture (t)
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_detalhes.ResetButton:SetNormalTexture (t)
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print ("backdrop", _detalhes.ResetButton:GetBackdrop())
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_detalhes.ResetButton:SetBackdropColor (0, 0, 1, 1)
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--vardump (_detalhes.ResetButton)
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elseif (msg == "alert") then
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local instancia = _detalhes.tabela_instancias [1]
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local f = function() print ("teste") end
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instancia:InstanceAlert (Loc ["STRING_PLEASE_WAIT"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, 5, {f, "param1", "param2"})
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elseif (msg == "comm") then
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if (IsInRaid()) then
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for i = 1, GetNumGroupMembers() do
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local nname, server = UnitName ("raid"..i)
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print (nname, server)
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--nname = nname.."-"..server
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end
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end
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elseif (msg == "teste") then
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local a, b = _detalhes:GetEncounterEnd (1098, 3)
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print (a, unpack (b))
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elseif (msg == "yesno") then
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--_detalhes:Show()
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elseif (msg == "imageedit") then
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local callback = function (width, height, overlayColor, alpha, texCoords)
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print (width, height, alpha)
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print ("overlay: ", unpack (overlayColor))
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print ("crop: ", unpack (texCoords))
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end
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_detalhes.gump:ImageEditor (callback, "Interface\\TALENTFRAME\\bg-paladin-holy", nil, {1, 1, 1, 1}) -- {0.25, 0.25, 0.25, 0.25}
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elseif (msg == "chat") then
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local name, fontSize, r, g, b, a, shown, locked = FCF_GetChatWindowInfo (1);
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print (name,"|",fontSize,"|", r,"|", g,"|", b,"|", a,"|", shown,"|", locked)
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--local fontFile, unused, fontFlags = self:GetFont();
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--self:SetFont(fontFile, fontSize, fontFlags);
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elseif (msg == "error") then
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a = nil + 1
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--> debug
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elseif (command == "resetcapture") then
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_detalhes.capture_real = {
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["damage"] = true,
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["heal"] = true,
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["energy"] = true,
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["miscdata"] = true,
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["aura"] = true,
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}
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_detalhes.capture_current = _detalhes.capture_real
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_detalhes:CaptureRefresh()
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print (Loc ["STRING_DETAILS1"] .. "capture has been reseted.")
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--> debug
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elseif (command == "barra") then
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local qual_barra = rest and tonumber (rest) or 1
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local instancia = _detalhes.tabela_instancias [1]
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local barra = instancia.barras [qual_barra]
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for i = 1, barra:GetNumPoints() do
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local point, relativeTo, relativePoint, xOfs, yOfs = barra:GetPoint (i)
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print (point, relativeTo, relativePoint, xOfs, yOfs)
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end
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elseif (msg == "opened") then
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print ("Instances opened: " .. _detalhes.opened_windows)
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--> debug, get a guid of something
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elseif (command == "myguid") then --> localize-me
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local g = UnitGUID ("player")
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print (type (g))
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print (g)
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print (string.len (g))
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local serial = g:sub (12, 18)
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serial = tonumber ("0x"..serial)
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print (serial)
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--tonumber((UnitGUID("target")):sub(-12, -9), 16))
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elseif (command == "guid") then --> localize-me
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local pass_guid = rest:match("^(%S*)%s*(.-)$")
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if (not _detalhes.id_frame) then
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local backdrop = {
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bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
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edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
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tile = true, edgeSize = 1, tileSize = 5,
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}
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_detalhes.id_frame = CreateFrame ("Frame", "DetailsID", UIParent)
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_detalhes.id_frame:SetHeight(14)
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_detalhes.id_frame:SetWidth(120)
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_detalhes.id_frame:SetPoint ("center", UIParent, "center")
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_detalhes.id_frame:SetBackdrop(backdrop)
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tinsert (UISpecialFrames, "DetailsID")
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_detalhes.id_frame.texto = CreateFrame ("editbox", nil, _detalhes.id_frame)
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_detalhes.id_frame.texto:SetPoint ("topleft", _detalhes.id_frame, "topleft")
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_detalhes.id_frame.texto:SetAutoFocus(false)
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_detalhes.id_frame.texto:SetFontObject (GameFontHighlightSmall)
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_detalhes.id_frame.texto:SetHeight(14)
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_detalhes.id_frame.texto:SetWidth(120)
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_detalhes.id_frame.texto:SetJustifyH("CENTER")
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_detalhes.id_frame.texto:EnableMouse(true)
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_detalhes.id_frame.texto:SetBackdrop(ManualBackdrop)
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_detalhes.id_frame.texto:SetBackdropColor(0, 0, 0, 0.5)
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_detalhes.id_frame.texto:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
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_detalhes.id_frame.texto:SetText ("") --localize-me
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_detalhes.id_frame.texto.perdeu_foco = nil
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_detalhes.id_frame.texto:SetScript ("OnEnterPressed", function ()
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_detalhes.id_frame.texto:ClearFocus()
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_detalhes.id_frame:Hide()
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end)
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_detalhes.id_frame.texto:SetScript ("OnEscapePressed", function()
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_detalhes.id_frame.texto:ClearFocus()
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_detalhes.id_frame:Hide()
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end)
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end
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_detalhes.id_frame:Show()
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_detalhes.id_frame.texto:SetFocus()
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if (pass_guid == "-") then
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local guid = UnitGUID ("target")
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if (guid) then
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print (guid.. " -> " .. tonumber (guid:sub(6, 10), 16))
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_detalhes.id_frame.texto:SetText (""..tonumber (guid:sub(6, 10), 16))
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_detalhes.id_frame.texto:HighlightText()
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end
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else
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print (pass_guid.. " -> " .. tonumber (pass_guid:sub(6, 10), 16))
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_detalhes.id_frame.texto:SetText (""..tonumber (pass_guid:sub(6, 10), 16))
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_detalhes.id_frame.texto:HighlightText()
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end
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--> debug
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elseif (msg == "auras") then
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if (IsInRaid()) then
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for raidIndex = 1, GetNumGroupMembers() do
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for buffIndex = 1, 41 do
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local name, _, _, _, _, _, _, unitCaster, _, _, spellid = UnitAura ("raid"..raidIndex, buffIndex, nil, "HELPFUL")
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print (name, unitCaster, "==", "raid"..raidIndex)
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if (name and unitCaster == "raid"..raidIndex) then
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local playerName, realmName = UnitName ("raid"..raidIndex)
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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_detalhes.parser:add_buff_uptime (nil, GetTime(), UnitGUID ("raid"..raidIndex), playerName, 0x00000417, UnitGUID ("raid"..raidIndex), playerName, 0x00000417, spellid, name, in_or_out)
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else
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--break
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end
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end
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end
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end
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elseif (command == "profile") then
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local profile = rest:match("^(%S*)%s*(.-)$")
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print ("Force apply profile: ", profile)
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_detalhes:ApplyProfile (profile, false)
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elseif (msg == "users") then
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_detalhes.users = {}
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_detalhes.sent_highfive = GetTime()
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_detalhes:SendRaidData ("highfive")
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print (Loc ["STRING_DETAILS1"] .. "highfive sent.")
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elseif (command == "showusers") then
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local users = _detalhes.users
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if (not users) then
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return _detalhes:Msg ("there is no users.")
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end
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local f = _detalhes.ListPanel
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if (not f) then
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f = _detalhes:CreateListPanel()
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end
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local i = 0
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for _, t in ipairs (users) do
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i = i + 1
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f:add (t [1] .. " | " .. t [2] .. " | " .. t [3] , i)
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end
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print (i, "users found.")
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f:Show()
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elseif (command == "names") then
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local t, filter = rest:match("^(%S*)%s*(.-)$")
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|
t = tonumber (t)
|
|
if (not t) then
|
|
return print ("not T found.")
|
|
end
|
|
|
|
local f = _detalhes.ListPanel
|
|
if (not f) then
|
|
f = _detalhes:CreateListPanel()
|
|
end
|
|
|
|
local container = _detalhes.tabela_vigente [t]._NameIndexTable
|
|
|
|
local i = 0
|
|
for name, _ in pairs (container) do
|
|
i = i + 1
|
|
f:add (name, i)
|
|
end
|
|
|
|
print (i, "names found.")
|
|
|
|
f:Show()
|
|
|
|
elseif (command == "actors") then
|
|
|
|
local t, filter = rest:match("^(%S*)%s*(.-)$")
|
|
|
|
t = tonumber (t)
|
|
if (not t) then
|
|
return print ("not T found.")
|
|
end
|
|
|
|
local f = _detalhes.ListPanel
|
|
if (not f) then
|
|
f = _detalhes:CreateListPanel()
|
|
end
|
|
|
|
local container = _detalhes.tabela_vigente [t]._ActorTable
|
|
print (#container, "actors found.")
|
|
for index, actor in ipairs (container) do
|
|
f:add (actor.nome, index, filter)
|
|
end
|
|
|
|
f:Show()
|
|
|
|
--> debug
|
|
elseif (msg == "save") then
|
|
print ("running... this is a debug command, details wont work until next /reload.")
|
|
_detalhes:PrepareTablesForSave()
|
|
|
|
elseif (msg == "id") then
|
|
local one, two = rest:match("^(%S*)%s*(.-)$")
|
|
if (one ~= "") then
|
|
print("NPC ID:", one:sub(-12, -9), 16)
|
|
print("NPC ID:", tonumber((one):sub(-12, -9), 16))
|
|
else
|
|
print("NPC ID:", tonumber((UnitGUID("target")):sub(-12, -9), 16) )
|
|
end
|
|
|
|
--> debug
|
|
elseif (msg == "debug") then
|
|
if (_detalhes.debug) then
|
|
_detalhes.debug = false
|
|
print (Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned off.")
|
|
else
|
|
_detalhes.debug = true
|
|
print (Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned on.")
|
|
end
|
|
|
|
--> debug combat log
|
|
elseif (msg == "combatlog") then
|
|
if (_detalhes.isLoggingCombat) then
|
|
LoggingCombat (false)
|
|
print ("Wow combatlog record turned OFF.")
|
|
_detalhes.isLoggingCombat = nil
|
|
else
|
|
LoggingCombat (true)
|
|
print ("Wow combatlog record turned ON.")
|
|
_detalhes.isLoggingCombat = true
|
|
end
|
|
|
|
elseif (msg == "gs") then
|
|
_detalhes:teste_grayscale()
|
|
|
|
elseif (msg == "outline") then
|
|
|
|
local instancia = _detalhes.tabela_instancias [1]
|
|
for _, barra in ipairs (instancia.barras) do
|
|
local _, _, flags = barra.texto_esquerdo:GetFont()
|
|
print ("outline:",flags)
|
|
end
|
|
|
|
else
|
|
|
|
--if (_detalhes.opened_windows < 1) then
|
|
-- _detalhes:CriarInstancia()
|
|
--end
|
|
|
|
print (" ")
|
|
print (Loc ["STRING_DETAILS1"] .. "(" .. _detalhes.userversion .. ") " .. Loc ["STRING_COMMAND_LIST"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_NEW"] .. "|r: " .. Loc ["STRING_SLASH_NEW_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_SHOW"] .. "|r: " .. Loc ["STRING_SLASH_SHOW_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_ENABLE"] .. "|r: " .. Loc ["STRING_SLASH_ENABLE_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_DISABLE"] .. "|r: " .. Loc ["STRING_SLASH_DISABLE_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_OPTIONS"] .. "|r|cfffcffb0 <instance number>|r: " .. Loc ["STRING_SLASH_OPTIONS_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_CHANGES"] .. "|r: " .. Loc ["STRING_SLASH_CHANGES_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_WIPECONFIG"] .. "|r: " .. Loc ["STRING_SLASH_WIPECONFIG_DESC"])
|
|
print ("|cffffaeae/details " .. Loc ["STRING_SLASH_WORLDBOSS"] .. "|r: " .. Loc ["STRING_SLASH_WORLDBOSS_DESC"])
|
|
print (" ")
|
|
|
|
end
|
|
end
|
|
|
|
function _detalhes:CreateListPanel()
|
|
|
|
local f = _detalhes.ListPanel
|
|
if (f) then
|
|
return f
|
|
end
|
|
|
|
_detalhes.ListPanel = _detalhes.gump:NewPanel (UIParent, nil, "DetailsActorsFrame", nil, 300, 600)
|
|
_detalhes.ListPanel:SetPoint ("center", UIParent, "center", 300, 0)
|
|
_detalhes.ListPanel.barras = {}
|
|
|
|
tinsert (UISpecialFrames, "DetailsActorsFrame")
|
|
_detalhes.ListPanel.close_with_right = true
|
|
|
|
local container_barras_window = CreateFrame ("ScrollFrame", "Details_ActorsBarrasScroll", _detalhes.ListPanel.widget)
|
|
local container_barras = CreateFrame ("Frame", "Details_ActorsBarras", container_barras_window)
|
|
_detalhes.ListPanel.container = container_barras
|
|
|
|
_detalhes.ListPanel.width = 500
|
|
_detalhes.ListPanel.locked = false
|
|
|
|
container_barras_window:SetBackdrop({
|
|
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-gold-Border", tile = true, tileSize = 16, edgeSize = 5,
|
|
insets = {left = 1, right = 1, top = 0, bottom = 1},})
|
|
container_barras_window:SetBackdropBorderColor (0, 0, 0, 0)
|
|
|
|
container_barras:SetBackdrop({
|
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
|
|
insets = {left = 1, right = 1, top = 0, bottom = 1},})
|
|
container_barras:SetBackdropColor (0, 0, 0, 0)
|
|
|
|
container_barras:SetAllPoints (container_barras_window)
|
|
container_barras:SetWidth (500)
|
|
container_barras:SetHeight (150)
|
|
container_barras:EnableMouse (true)
|
|
container_barras:SetResizable (false)
|
|
container_barras:SetMovable (true)
|
|
|
|
container_barras_window:SetWidth (460)
|
|
container_barras_window:SetHeight (550)
|
|
container_barras_window:SetScrollChild (container_barras)
|
|
container_barras_window:SetPoint ("TOPLEFT", _detalhes.ListPanel.widget, "TOPLEFT", 21, -10)
|
|
|
|
_detalhes.gump:NewScrollBar (container_barras_window, container_barras, -10, -17)
|
|
container_barras_window.slider:Altura (560)
|
|
container_barras_window.slider:cimaPoint (0, 1)
|
|
container_barras_window.slider:baixoPoint (0, -3)
|
|
container_barras_window.slider:SetFrameLevel (10)
|
|
|
|
container_barras_window.ultimo = 0
|
|
|
|
container_barras_window.gump = container_barras
|
|
|
|
function _detalhes.ListPanel:add (text, index, filter)
|
|
local row = _detalhes.ListPanel.barras [index]
|
|
if (not row) then
|
|
row = {text = _detalhes.ListPanel.container:CreateFontString (nil, "overlay", "GameFontNormal")}
|
|
_detalhes.ListPanel.barras [index] = row
|
|
row.text:SetPoint ("topleft", _detalhes.ListPanel.container, "topleft", 0, -index * 15)
|
|
end
|
|
|
|
if (filter and text:find (filter)) then
|
|
row.text:SetTextColor (1, 1, 0)
|
|
else
|
|
row.text:SetTextColor (1, 1, 1)
|
|
end
|
|
|
|
row.text:SetText (text)
|
|
end
|
|
|
|
return _detalhes.ListPanel
|
|
end
|