Commit Graph

1022 Commits

Author SHA1 Message Date
Tercio Jose 9c63b08895 General Updates
- Fixed an error while scrolling down target npcs in the breakdown window.
- Fixed an error when clicking to open the Death Recap by Details!.
- End of Mythic Run panel got updates.
- Framework updated: new rounded tooltips.
2024-01-12 23:56:55 -03:00
Tercio Jose 9eb4d344e6 General Changes ad Improvements
- Added: Details:IsInMythicPlus() return true if the player is on a mythic dungeon run.
- CombatObjects now have the key 'is_challenge' if the combat is a part of a challenge mode or mythic+ run.
- Evoker extra bar tooltip's, now also show the uptime of Black Attunement and Prescience applications.
- Breakdown Window now show Plater Npc Colors in the target box.
- Added event: "COMBAT_MYTHICPLUS_OVERALL_READY", trigger when the overall segment for the mythic+ is ready.
- Added event: "COMBAT_PLAYER_LEAVING", trigger at the beginning of the leave combat process.
- Library updates: Details! Framework and Lib Open Raid.
2024-01-08 14:18:08 -03:00
Tercio Jose 64675e2f71 Framework Update and Removed Debug String 2023-12-29 17:21:09 -03:00
Tercio Jose a094f43645 Plugin Updates 2023-12-28 19:36:31 -03:00
Tercio Jose d789c8ded9 Release 12188, check ingame change logs with /details news. 2023-12-28 16:59:21 -03:00
Tercio Jose 0bd0343034 Framework Update 2023-12-19 10:30:25 -03:00
Tercio Jose 1830359943 General Fixes, Backend Improvements, Library Updates.
Release Documentation:
- Classic now uses the same combat log reader as retail (Flamanis).
- Merged Rage of Fyr'alath spells (equara).
- Added Rogue Ambushes to merged spells (WillowGryph).
- The Remove Common Segments option now also removes segments trash between raid bosses.
- Fixed an issue where auras applied before combat start, such as Power Infusion and Prescience, which are counted towards the target, were not being accounted for.
- Added to Combat Class: classCombat:GetRunTimeNoDefault(). This returns the run time of the Mythic+ if available, nil otherwise.

Technical Notes:
- Classic now uses retail parser.
- Combat class now have the member: classCombat:GetRunTimeNoDefault(); Returns the run time of a M+ (after completed).
- The Utility class's buff scan at the start of combat has been improved, and the code has been cleaned. Also, the scan runs now on the next frame after combat start.
- Augmentation Evoker won't track auras from the combat start aura scan, if the player isn't in combat (example: a player in the group enters in combat).
- Remove tier bonus for Augmentation Evoker Ebon Might damage prediction and nerfed Close as Cluthmates to 10%.
- Segments Container's ResetDataByCombatType() now supports multiple combat types per classification.
- Code cleanup on Segments menu code to use the new Mythic+ functions added to Combat class.
- Mythic+ start detection produced errors if a WORLD_STATE_TIMER_START event triggered before the CHALLENGE_MODE_START event.
- Mythic+ finish code was bugging when 'time' returned by C_ChallengeMode.GetCompletionInfo() wasn't being checked again nil value.
- Rogue's Ambush ability and Rage of Fyr'alath spellIds added to override_spellId within the parser.
- Details! Framework updated.
- Open Raid Library updated.
2023-12-14 11:33:30 -03:00
Tercio Jose 74f987ab95 Fixed dps showing wrong numbers when the combat isn't the current one 2023-12-01 22:14:36 -03:00
Tercio Jose 19562de6d2 Change logs 2023-12-01 13:44:36 -03:00
Tercio Jose 22483cb77c Fix for the CheckInteractDistance() error 2023-11-20 18:30:34 -03:00
Tercio Jose e4140664ed Fixed an issue with the options panel 2023-11-14 14:17:13 -03:00
Tercio Jose 448a31671b Fixed Details! Streamer plugin on Classic versions of the game; Moved a few things in the options panel 2023-11-14 13:42:57 -03:00
Tercio Jose cf80fe5182 Attempt to wake up CF packager 2023-11-14 09:24:22 -03:00
Tercio Jose e721a07068 Undoing changes for combatlog changes on 10.2 as the combatlog changes got reverted 2023-11-14 00:30:10 -03:00
Tercio Jose 4b7463a307 Debug print removed 2023-11-13 11:11:59 -03:00
Tercio Jose ed489fcb6b Getting Evoker Buffs fixed 2023-11-12 22:03:38 -03:00
Tercio Jose 29427009e5 More fixes for deathlog 2023-11-12 16:22:25 -03:00
Tercio Jose 7e7dda8ee7 Fixed the Mythic+ Graphic not showing after clicking in "Show"; Fixed Health Bar on deathlog; 2023-11-12 16:01:17 -03:00
Tercio Jose ba7d2c2c2d Fixed an issue where the combat time was always 1 second for some users 2023-11-12 13:23:32 -03:00
Tercio Jose 8fc05069b1 Fixed nicknames 2023-11-11 14:10:43 -03:00
Tercio Jose daaa3a7f1f Fixed an issue where UnitFullName doesn't return the realm name for units in the same realm as the player, but return the realm if querying the player itself 2023-11-10 22:34:29 -03:00
Tercio Jose 7a5529d4e4 More fixes 2023-11-10 21:10:01 -03:00
Tercio Jose d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Tercio Jose 60819b9143 Nicktag reverted; more fixes for combatlog changes on 10.2 patch 2023-11-10 19:10:29 -03:00
Tercio Jose 89b84ced68 Version for new fixes applied 2023-11-09 19:16:52 -03:00
Tercio Jose 8b026db68b Tagging release for the new fixes applied over night 2023-11-09 12:21:30 -03:00
Tercio Jose 5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose 3b2ba40b29 API 2.0 now uses Details:GetFullName(unitId) to retrieve a unit name 2023-11-08 19:01:26 -03:00
Tercio Jose dd13aff961 Attempt to fix an issue for players on realms that have a space in the realm name. 2023-11-08 12:56:16 -03:00
Tercio Jose 57535baddf Change logs and small fixes 2023-11-08 10:13:21 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose 21f30af11f Fixed Death tooltip not clamping to screen 2023-10-29 23:49:40 -03:00
Tercio Jose 718cd9b93b Release for PTR tests (fixes for combatlog changes) 2023-10-28 21:12:54 -03:00
Tercio Jose 966e0c3a99 Changelog 2023-10-27 19:26:39 -03:00
Tercio Jose ce8dc1b92c General Fixes for Retail and PTR 10.2
- Fixed an issue with the healing merge amount on death tooltips.
- Added custom icons for damaging spells that are triggered by the amount of tier sets the player is wearing.
- Framework upgrade.
2023-09-27 18:46:48 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 4d9a0d5a02 Change Logs 2023-09-13 15:19:25 -03:00
Tercio Jose 3adadfe17a Fixed an issue with classicEra and Wrath game versions 2023-09-09 17:05:46 -03:00
Tercio Jose f27d73d562 Change logs 2023-09-09 13:40:56 -03:00
Tercio Jose 5cef044c5c Framework update 2023-08-25 11:16:09 -03:00
Tercio Jose 4ae7c24268 Fixed an issue with time types 2023-08-13 11:54:21 -03:00
Tercio Jose 0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00
Tercio Jose 6bfcc14309 Fixes for the latest alpha version 2023-08-06 16:20:47 -03:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose 080c63f584 Version Bump 2023-07-31 11:27:39 -03:00
Tercio Jose 104fd7398a Fixed an issue with players with the time measurement 'real time'. 2023-07-30 10:25:16 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose 762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose ae490f434d Added .total_extra for damage actors, when above zero, a secondary statusbar is shown in the player bar 2023-07-20 16:37:27 -03:00
Tercio Jose 72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00