Framework Update and Removed Debug String

This commit is contained in:
Tercio Jose
2023-12-29 17:21:09 -03:00
parent dfc31a4aa5
commit 64675e2f71
5 changed files with 120 additions and 12 deletions
+97 -5
View File
@@ -1267,6 +1267,19 @@ function DF:CreateCoolTip()
if (height > frame.hHeight) then
frame.hHeight = height
end
--override the text width if this line has a custom width
if (type(leftTextSettings[9]) == "number") then
menuButton.leftText:SetWidth(leftTextSettings[9])
--print("width", leftTextSettings[9])
--/dump GameCooltipSecButton2_StatusBar_LeftText:GetSize()
end
--override the text height if this line has a custom height
if (type(leftTextSettings[10]) == "number") then
menuButton.leftText:SetHeight(leftTextSettings[10])
--print("height", leftTextSettings[10])
end
end
function gameCooltip:RefreshSpark(menuButton)
@@ -1844,6 +1857,81 @@ function DF:CreateCoolTip()
end
end
function gameCooltip:SetSpellByID(spellId, bShowDescriptionOnly) --~spell
if (type(spellId) == "number") then
spellId = C_SpellBook.GetOverrideSpell(spellId)
local spellName, spellRank, spellIcon, castTime, minRange, maxRange = GetSpellInfo(spellId)
if (spellName) then
local spellDescription = GetSpellDescription(spellId)
local cooldownTime, globalCooldown = GetSpellBaseCooldown(spellId)
--local cooldown = cooldownTime / 1000
local bIsPassive = IsPassiveSpell(spellId, "player")
local chargesAvailable, maxCharges, chargeCooldownStart, rechargeTime, chargeModRate = GetSpellCharges(spellId)
local tResourceCost = GetSpellPowerCost(spellId)
--[=[
hasRequiredAura=false,
type=0,
name="MANA",
cost=7000,
minCost=7000,
requiredAuraID=0,
costPercent=3,
costPerSec=0
}
--]=]
gameCooltip:Preset(2)
gameCooltip:SetOption("FixedWidth", 250)
gameCooltip:AddLine(spellName, nil, 1, 1, 1, 1, nil, 12)
gameCooltip:AddIcon(spellIcon, 1, 1, 20, 20, .1, .9, .1, .9)
if (not bShowDescriptionOnly) then
if (tResourceCost.cost and tResourceCost.cost > 0) then
if (maxRange and maxRange > 0) then
gameCooltip:AddLine(tResourceCost.cost .. " " .. (_G[tResourceCost.name] or tResourceCost.name), string.format(_G.SPELL_RANGE, math.floor(maxRange)), 1, 1, 1, 1, nil, 12)
else
gameCooltip:AddLine(tResourceCost.cost .. " " .. (_G[tResourceCost.name] or tResourceCost.name), nil, 1, 1, 1, 1, nil, 12)
end
else
if (maxRange and maxRange > 0) then
gameCooltip:AddLine(string.format(_G.SPELL_RANGE, math.floor(maxRange)), nil, 1, 1, 1, 1, nil, 12)
end
end
--SPELL_CAST_CHANNELED
if (castTime and castTime > 0) then
castTime = castTime / 1000
--recharge or cooldown time
if (cooldownTime and cooldownTime > 0) then
gameCooltip:AddLine(string.format(_G.SPELL_CAST_TIME_SEC, castTime), string.format(_G.SPELL_RECAST_TIME_SEC, cooldownTime), 1, 1, 1, 1, nil, 12)
elseif (rechargeTime and rechargeTime > 0) then
gameCooltip:AddLine(string.format(_G.SPELL_CAST_TIME_SEC, castTime), string.format(_G.SPELL_RECAST_TIME_CHARGES_SEC, rechargeTime), 1, 1, 1, 1, nil, 12)
else
gameCooltip:AddLine(string.format(_G.SPELL_CAST_TIME_SEC, castTime), nil, 1, 1, 1, 1, nil, 12)
end
elseif (castTime == 0) then --spell is instant (has no cast time)
if (cooldownTime and cooldownTime > 0) then
gameCooltip:AddLine(_G.SPELL_CAST_TIME_INSTANT, string.format(_G.SPELL_RECAST_TIME_SEC, cooldownTime/1000), 1, 1, 1, 1, nil, 12)
elseif (rechargeTime and rechargeTime > 0) then
gameCooltip:AddLine(_G.SPELL_CAST_TIME_INSTANT, string.format(_G.SPELL_RECAST_TIME_CHARGES_SEC, rechargeTime), 1, 1, 1, 1, nil, 12)
else
gameCooltip:AddLine(_G.SPELL_CAST_TIME_INSTANT, nil, 1, 1, 1, 1, nil, 12)
end
end
end
gameCooltip:AddLine(spellDescription, nil, 1, 1, 1, 1, nil, 12)
--mana range
--instant cooldown
end
end
end
--~inicio ~start ~tooltip
function gameCooltip:BuildTooltip() --~refresh
--hide select bar
@@ -3134,13 +3222,13 @@ function DF:CreateCoolTip()
--adds a line.
--only works with cooltip type1 and 2 (tooltip and tooltip with bars)
--parameters: left text, right text[, L color R, L color G, L color B, L color A[, R color R, R color G, R color B, R color A[, wrap]]]
function gameCooltip:AddDoubleLine (leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag)
return gameCooltip:AddLine(leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag)
function gameCooltip:AddDoubleLine (leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag, textWidth, textHeight) --ãddline ~addline
return gameCooltip:AddLine(leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag, textWidth, textHeight)
end
--adds a line for tooltips
--AddLine creates a new line on the tooltip
function gameCooltip:AddLine(leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag)
function gameCooltip:AddLine(leftText, rightText, menuType, ColorR1, ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag, textWidth, textHeight)
--check data integrity
local leftTextType = type(leftText)
if (leftTextType ~= "string") then
@@ -3161,7 +3249,7 @@ function DF:CreateCoolTip()
end
if (type(ColorR1) ~= "number") then
ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag = ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2
ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace, fontFlag, textWidth, textHeight = ColorG1, ColorB1, ColorA1, ColorR2, ColorG2, ColorB2, ColorA2, fontSize, fontFace
if (type(ColorR1) == "boolean" or not ColorR1) then
ColorR1, ColorG1, ColorB1, ColorA1 = 0, 0, 0, 0
else
@@ -3170,7 +3258,7 @@ function DF:CreateCoolTip()
end
if (type(ColorR2) ~= "number") then
fontSize, fontFace, fontFlag = ColorG2, ColorB2, ColorA2
fontSize, fontFace, fontFlag, textWidth, textHeight = ColorG2, ColorB2, ColorA2, fontSize, fontFace
if (type(ColorR2) == "boolean" or not ColorR2) then
ColorR2, ColorG2, ColorB2, ColorA2 = 0, 0, 0, 0
else
@@ -3269,6 +3357,8 @@ function DF:CreateCoolTip()
lineTable_Left[6] = fontSize
lineTable_Left[7] = fontFace
lineTable_Left[8] = fontFlag
lineTable_Left[9] = textWidth
lineTable_Left[10] = textHeight
lineTable_Right[1] = rightText
lineTable_Right[2] = ColorR2
@@ -3278,6 +3368,8 @@ function DF:CreateCoolTip()
lineTable_Right[6] = fontSize
lineTable_Right[7] = fontFace
lineTable_Right[8] = fontFlag
lineTable_Right[9] = textWidth
lineTable_Right[10] = textHeight
end
function gameCooltip:AddSpecial(widgetType, index, subIndex, ...)
+16 -1
View File
@@ -1,6 +1,6 @@
local dversion = 496
local dversion = 497
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary(major, minor)
@@ -523,6 +523,21 @@ function DF.table.find(t, value)
end
end
---find a value inside a sub table
---@param index number
---@param value any
---@return integer|nil
function DF.table.findsubtable(t, index, value)
for i = 1, #t do
if (type(t[i]) == "table") then
if (t[i][index] == value) then
return i
end
end
end
end
function DF:GetParentKeyPath(object)
local parentKey = object:GetParentKey()
if (not parentKey) then
+3 -3
View File
@@ -43,7 +43,7 @@ if (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE and not isExpansion_Dragonflight()) t
end
local major = "LibOpenRaid-1.0"
local CONST_LIB_VERSION = 118
local CONST_LIB_VERSION = 119
if (LIB_OPEN_RAID_MAX_VERSION) then
if (CONST_LIB_VERSION <= LIB_OPEN_RAID_MAX_VERSION) then
@@ -563,8 +563,8 @@ end
["sendPvPTalent_Schedule"] = 14,
["leaveCombat_Schedule"] = 18,
["encounterEndCooldownsCheck_Schedule"] = 24,
["sendKeystoneInfoToParty_Schedule"] = 7,
["sendKeystoneInfoToGuild_Schedule"] = 7,
["sendKeystoneInfoToParty_Schedule"] = 2,
["sendKeystoneInfoToGuild_Schedule"] = 2,
}
openRaidLib.Schedules = {
+2 -2
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@@ -13,8 +13,8 @@
local addonName, Details222 = ...
local version, build, date, tocversion = GetBuildInfo()
Details.build_counter = 12190
Details.alpha_build_counter = 12190 --if this is higher than the regular counter, use it instead
Details.build_counter = 12197
Details.alpha_build_counter = 12197 --if this is higher than the regular counter, use it instead
Details.dont_open_news = true
Details.game_version = version
Details.userversion = version .. " " .. Details.build_counter
+2 -1
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@@ -197,7 +197,8 @@ do
---@type details_encounterinfo
local encounterInfo = Details:GetEncounterInfo(encounterName)
if (not encounterInfo) then
Details:Msg("did not find encounter info for: " .. (encounterName or "no-name") .. ".")
--Details:Msg("did not find encounter info for: " .. (encounterName or "no-name") .. ".")
--print(debugstack())
return "", 32, 20, 0, 1, 0, 1
end
return encounterInfo.creatureIcon, 32, 20, 0, 1, 0, 0.9