Tercio Jose
e2e2369a81
Framework Update
2023-07-13 22:04:48 -03:00
Tercio Jose
7a0e045308
Real Time DPS, ten years old
2023-07-13 22:02:10 -03:00
Tercio Jose
fa65530a7c
update
2023-07-11 14:11:03 -03:00
Tercio Jose
9b879f4baa
Details:UnpackDeathTable(deathTable) now return the spec of the character as the last parameter returned
2023-07-04 18:47:06 -03:00
Tercio Jose
6ccb64863e
Code changes, see commit description
...
Combat Objects which has been discarded due to any reason will have the boolean member: __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.
- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)
- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.
- Added: Details:RemoveSegmentByCombatObject(combatObject)
- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.
- Initial time to send startup signal reduced from 5 to 4 seconds.
- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
2023-06-21 17:27:58 -03:00
Tercio Jose
aaab652817
Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown
2023-06-11 20:46:27 -03:00
Tercio Jose
fb724bed5c
When destroying a combat, it'll call DestroyActor to destroy each actor on each actorContainer
2023-06-08 22:00:01 -03:00
Tercio Jose
3714cfb824
Code Cleanup
2023-06-07 15:52:47 -03:00
Tercio Jose
9021a4de4d
Fixing stuff from latest alpha and more development
2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900
Replacing table.wipe with Details:Destroy()
2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08
Renamed variables, code cleanup
2023-05-21 10:28:29 -03:00
Tercio Jose
a20a4737db
Hour0 bug fix
2023-05-20 13:46:14 -03:00
Tercio Jose
64a7053089
Version Bump and Framework Update
2023-05-20 11:16:48 -03:00
Tercio Jose
907d88fad5
Changelogs
2023-05-13 14:46:46 -03:00
Tercio Jose
21da70e158
Fixed small bugs
2023-05-12 17:52:17 -03:00
Tercio Jose
bad4995451
Fixed reported bugs on the new breakdown window
2023-05-11 15:02:57 -03:00
Tercio Jose
b78b35e557
Removed the "Under Maintenance" from the breakdown window title
2023-05-09 11:43:31 -03:00
Tercio Jose
a54e80c475
Restored "right click to close" on breakdown window
2023-05-09 10:58:41 -03:00
Tercio Jose
57aa3d2ae3
Version Bump
2023-05-07 18:43:51 -03:00
Tercio Jose
cb5dc42db8
Quick fix for /de version on classic
2023-05-07 02:23:57 -03:00
Tercio Jose
950588fd42
Version Bump
2023-05-07 00:21:27 -03:00
Tercio Jose
01ee2a4ebc
Spells and Pets nested now are ordered correctly
2023-05-07 00:18:39 -03:00
Tercio Jose
b369f51e30
Version Up, Fixed a bug with Wrath
2023-05-05 01:56:55 -03:00
Tercio Jose
cfbc45eff4
Change logs and last hour fixes
2023-05-04 19:20:34 -03:00
Tercio Jose
254f6bc8bb
Fixed immersion option adding everybody in the arena on the player's group
2023-05-04 18:46:33 -03:00
Tercio Jose
e58b48ef98
add _detalhes global back into the global namespace
2023-05-01 14:21:54 -03:00
Tercio Jose
690168bef3
Fixed more bugs on the new Breakdown Window
2023-05-01 14:20:04 -03:00
Tercio Jose
11a6c48ddd
General Fixes
2023-04-30 23:23:56 -03:00
Tercio Jose
20dcfb3866
More progress on the new breakdown window
2023-04-30 18:22:39 -03:00
Tercio Jose
4ab2f1241d
'n_curado' 'n_dmg' 'c_curado' and 'c_dmg' renamed to 'n_total' and 'c_total'
2023-04-30 18:22:38 -03:00
Tercio Jose
50d848e1d1
breakdown 2.0
2023-04-30 18:22:38 -03:00
Tercio Jose
d1a78501b6
GetAddOnMetadata fix for PTR 10.1.0
2023-03-29 10:18:44 -03:00
Tercio Jose
b812a54aa8
temporary fix for cvar bug in the game client
2023-03-27 09:38:37 -03:00
Tercio Jose
52f6138a80
Fixed an issue with macros to change the Display and Segment of a window
2023-03-26 15:48:01 -03:00
Tercio Jose
2095e7da8b
Added "Merge Primordial Stones 10.0.7" setting under Options > Combat Log
2023-03-25 17:05:54 -03:00
Tercio Jose
bf4af71e84
Fix segments Lock; Unmerge Gem Stones
2023-03-25 11:50:22 -03:00
Tercio Jose
7cf01d114b
Round of fixes
2023-03-24 15:15:56 -03:00
Tercio Jose
eb515b14ae
version bump
2023-03-23 13:18:45 -03:00
Tercio Jose
e87e89d966
release for the new patch
2023-03-23 13:17:53 -03:00
Tercio Jose
4371c87972
Code cleanups
2023-03-20 21:31:18 -03:00
Tercio Jose
13b8bd8826
Internal Garbage Collector update
2023-03-19 20:10:28 -03:00
Tercio Jose
20695ea5e2
Updates on Framework and Libraries
2023-03-07 16:23:02 -03:00
Tercio Jose
671a85a48e
Change log and version up
2023-03-01 11:01:53 -03:00
Tercio Jose
bd3d37665f
Parser code cleanup
2023-02-20 12:35:22 -03:00
Tercio Jose
93dd3e2a27
Fixed bugs from latest release
2023-02-09 10:04:27 -03:00
Tercio Jose
eac488a400
Change logs, libraries update, version bump
2023-02-08 13:04:30 -03:00
Tercio Jose
7cd1839f82
Pre-Update for new features
2023-02-07 13:46:35 -03:00
Tercio Jose
c474b762bb
Open Raid Lib updates: now is capable to track item cooldown
2023-01-30 14:14:47 -03:00
Tercio Jose
59372cc0bd
Cache maintenance; Parser options
2023-01-27 14:45:33 -03:00