Commit Graph

1022 Commits

Author SHA1 Message Date
Tercio Jose e2e2369a81 Framework Update 2023-07-13 22:04:48 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose 9b879f4baa Details:UnpackDeathTable(deathTable) now return the spec of the character as the last parameter returned 2023-07-04 18:47:06 -03:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose 9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose fb724bed5c When destroying a combat, it'll call DestroyActor to destroy each actor on each actorContainer 2023-06-08 22:00:01 -03:00
Tercio Jose 3714cfb824 Code Cleanup 2023-06-07 15:52:47 -03:00
Tercio Jose 9021a4de4d Fixing stuff from latest alpha and more development 2023-05-30 15:45:50 -03:00
Tercio Jose 0cdfa2b900 Replacing table.wipe with Details:Destroy() 2023-05-22 15:31:29 -03:00
Tercio Jose fa0d1e1d08 Renamed variables, code cleanup 2023-05-21 10:28:29 -03:00
Tercio Jose a20a4737db Hour0 bug fix 2023-05-20 13:46:14 -03:00
Tercio Jose 64a7053089 Version Bump and Framework Update 2023-05-20 11:16:48 -03:00
Tercio Jose 907d88fad5 Changelogs 2023-05-13 14:46:46 -03:00
Tercio Jose 21da70e158 Fixed small bugs 2023-05-12 17:52:17 -03:00
Tercio Jose bad4995451 Fixed reported bugs on the new breakdown window 2023-05-11 15:02:57 -03:00
Tercio Jose b78b35e557 Removed the "Under Maintenance" from the breakdown window title 2023-05-09 11:43:31 -03:00
Tercio Jose a54e80c475 Restored "right click to close" on breakdown window 2023-05-09 10:58:41 -03:00
Tercio Jose 57aa3d2ae3 Version Bump 2023-05-07 18:43:51 -03:00
Tercio Jose cb5dc42db8 Quick fix for /de version on classic 2023-05-07 02:23:57 -03:00
Tercio Jose 950588fd42 Version Bump 2023-05-07 00:21:27 -03:00
Tercio Jose 01ee2a4ebc Spells and Pets nested now are ordered correctly 2023-05-07 00:18:39 -03:00
Tercio Jose b369f51e30 Version Up, Fixed a bug with Wrath 2023-05-05 01:56:55 -03:00
Tercio Jose cfbc45eff4 Change logs and last hour fixes 2023-05-04 19:20:34 -03:00
Tercio Jose 254f6bc8bb Fixed immersion option adding everybody in the arena on the player's group 2023-05-04 18:46:33 -03:00
Tercio Jose e58b48ef98 add _detalhes global back into the global namespace 2023-05-01 14:21:54 -03:00
Tercio Jose 690168bef3 Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
Tercio Jose 11a6c48ddd General Fixes 2023-04-30 23:23:56 -03:00
Tercio Jose 20dcfb3866 More progress on the new breakdown window 2023-04-30 18:22:39 -03:00
Tercio Jose 4ab2f1241d 'n_curado' 'n_dmg' 'c_curado' and 'c_dmg' renamed to 'n_total' and 'c_total' 2023-04-30 18:22:38 -03:00
Tercio Jose 50d848e1d1 breakdown 2.0 2023-04-30 18:22:38 -03:00
Tercio Jose d1a78501b6 GetAddOnMetadata fix for PTR 10.1.0 2023-03-29 10:18:44 -03:00
Tercio Jose b812a54aa8 temporary fix for cvar bug in the game client 2023-03-27 09:38:37 -03:00
Tercio Jose 52f6138a80 Fixed an issue with macros to change the Display and Segment of a window 2023-03-26 15:48:01 -03:00
Tercio Jose 2095e7da8b Added "Merge Primordial Stones 10.0.7" setting under Options > Combat Log 2023-03-25 17:05:54 -03:00
Tercio Jose bf4af71e84 Fix segments Lock; Unmerge Gem Stones 2023-03-25 11:50:22 -03:00
Tercio Jose 7cf01d114b Round of fixes 2023-03-24 15:15:56 -03:00
Tercio Jose eb515b14ae version bump 2023-03-23 13:18:45 -03:00
Tercio Jose e87e89d966 release for the new patch 2023-03-23 13:17:53 -03:00
Tercio Jose 4371c87972 Code cleanups 2023-03-20 21:31:18 -03:00
Tercio Jose 13b8bd8826 Internal Garbage Collector update 2023-03-19 20:10:28 -03:00
Tercio Jose 20695ea5e2 Updates on Framework and Libraries 2023-03-07 16:23:02 -03:00
Tercio Jose 671a85a48e Change log and version up 2023-03-01 11:01:53 -03:00
Tercio Jose bd3d37665f Parser code cleanup 2023-02-20 12:35:22 -03:00
Tercio Jose 93dd3e2a27 Fixed bugs from latest release 2023-02-09 10:04:27 -03:00
Tercio Jose eac488a400 Change logs, libraries update, version bump 2023-02-08 13:04:30 -03:00
Tercio Jose 7cd1839f82 Pre-Update for new features 2023-02-07 13:46:35 -03:00
Tercio Jose c474b762bb Open Raid Lib updates: now is capable to track item cooldown 2023-01-30 14:14:47 -03:00
Tercio Jose 59372cc0bd Cache maintenance; Parser options 2023-01-27 14:45:33 -03:00