Commit Graph

635 Commits

Author SHA1 Message Date
Tercio Jose 1830359943 General Fixes, Backend Improvements, Library Updates.
Release Documentation:
- Classic now uses the same combat log reader as retail (Flamanis).
- Merged Rage of Fyr'alath spells (equara).
- Added Rogue Ambushes to merged spells (WillowGryph).
- The Remove Common Segments option now also removes segments trash between raid bosses.
- Fixed an issue where auras applied before combat start, such as Power Infusion and Prescience, which are counted towards the target, were not being accounted for.
- Added to Combat Class: classCombat:GetRunTimeNoDefault(). This returns the run time of the Mythic+ if available, nil otherwise.

Technical Notes:
- Classic now uses retail parser.
- Combat class now have the member: classCombat:GetRunTimeNoDefault(); Returns the run time of a M+ (after completed).
- The Utility class's buff scan at the start of combat has been improved, and the code has been cleaned. Also, the scan runs now on the next frame after combat start.
- Augmentation Evoker won't track auras from the combat start aura scan, if the player isn't in combat (example: a player in the group enters in combat).
- Remove tier bonus for Augmentation Evoker Ebon Might damage prediction and nerfed Close as Cluthmates to 10%.
- Segments Container's ResetDataByCombatType() now supports multiple combat types per classification.
- Code cleanup on Segments menu code to use the new Mythic+ functions added to Combat class.
- Mythic+ start detection produced errors if a WORLD_STATE_TIMER_START event triggered before the CHALLENGE_MODE_START event.
- Mythic+ finish code was bugging when 'time' returned by C_ChallengeMode.GetCompletionInfo() wasn't being checked again nil value.
- Rogue's Ambush ability and Rage of Fyr'alath spellIds added to override_spellId within the parser.
- Details! Framework updated.
- Open Raid Library updated.
2023-12-14 11:33:30 -03:00
Tercio Jose 032279bd51 The option to remove common segments now also removes trash between raid bosses 2023-12-04 20:44:33 -03:00
Tercio Jose 1c6bf8d2f1 When a new segment starts, check for buffs to credit to the target as well (power infusion, prescience, and others) 2023-12-04 20:42:21 -03:00
Tercio Jose f82a2d8faa Added classCombat:GetRunTimeNoDefault(): return only the mythic dungeon elapsed time, return nil if the values isn't found 2023-12-04 20:39:59 -03:00
Tercio Jose 74f987ab95 Fixed dps showing wrong numbers when the combat isn't the current one 2023-12-01 22:14:36 -03:00
Tercio Jose eb8c9894a5 Added Mythic+ Overall's time types 2023-12-01 12:30:19 -03:00
Tercio Jose 0ff046b500 Major upgrade for alpha testers 2023-11-30 16:13:14 -03:00
Tercio Jose 95ba39b389 Added Erase Segment Options: "Remove Common Segments" and "Reset, but keep Mythic+ Overall Segments" 2023-11-20 19:36:28 -03:00
Flamanis 2c4bfb23c7 Handle owner flags in PetOwnerFound 2023-11-11 17:28:43 -06:00
Tercio Jose d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Tercio Jose 60819b9143 Nicktag reverted; more fixes for combatlog changes on 10.2 patch 2023-11-10 19:10:29 -03:00
Flamanis 628b14ec42 Fix single segment BG and a couple missed unitnames 2023-11-09 13:46:49 -06:00
Flamanis ce35713b50 Remove UnitIsUnit('player',X) checks, and change UnitName calls to use Details.playername 2023-11-09 00:45:20 -06:00
Tercio Jose 5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose f870036f06 10.2 always send the realm name even if the unit is from the player's realm, this patch fixes the issues caused by the change 2023-10-28 16:03:01 -03:00
Tercio Jose b304b3bbe4 Setting Details.playername cache as "player-realm" for 10.2 2023-10-28 14:58:02 -03:00
Continuity f3af2b0759 - Fix extraStatusbar showing in wrong views (non-player-dmg) 2023-10-04 19:58:51 +02:00
Tercio Jose ce8dc1b92c General Fixes for Retail and PTR 10.2
- Fixed an issue with the healing merge amount on death tooltips.
- Added custom icons for damaging spells that are triggered by the amount of tier sets the player is wearing.
- Framework upgrade.
2023-09-27 18:46:48 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose 6199bf10e0 Code cleanup 2023-09-22 09:19:17 -03:00
Tercio Jose 8875629f51 Fixed a global namespace leak 2023-09-22 09:15:36 -03:00
Tercio Jose 443c0af3ab Fixed the issue 'Segment Not Found' while resetting data
- Fixed the issue 'Segment Not Found' while resetting data.
2023-09-14 11:10:28 -03:00
Tercio Jose 4d9a0d5a02 Change Logs 2023-09-13 15:19:25 -03:00
Tercio Jose ae7af0e4be Toc Updates and More
- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
2023-09-13 12:44:32 -03:00
Tercio Jose 933c10771d Added Evoker Buff Uptime Bar
- Added an extra bar within the evoker damage bar, this new bar when hovered over shows the buff uptime of Ebon Might and Prescience on all players.
2023-09-10 14:51:29 -03:00
Tercio Jose 5e9a08ff2c Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
- Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
2023-09-09 15:08:26 -03:00
Tercio Jose f27d73d562 Change logs 2023-09-09 13:40:56 -03:00
Tercio Jose d208be1fcc Attempt to fix death log healing spam where a spell has multiple heals in the same second 2023-09-05 10:42:40 -03:00
Tercio Jose 0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00
Tercio Jose 6bfcc14309 Fixes for the latest alpha version 2023-08-06 16:20:47 -03:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose ce3a2dc8e9 Fixed custom displays ignoring actor.customColor 2023-08-05 21:32:50 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose f41ecaf908 Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade" 2023-07-27 21:55:59 -03:00
Tercio Jose a26186438a Renamed "PegarCombatente" to "GetOrCreateActor"; More parser cleanup 2023-07-27 13:24:27 -03:00
Flamanis b6200c6086 Options fix and Cyclical pet ownership fix 2023-07-26 10:39:43 -05:00
Tercio Jose 762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose ae490f434d Added .total_extra for damage actors, when above zero, a secondary statusbar is shown in the player bar 2023-07-20 16:37:27 -03:00
Tercio Jose 22d8686b03 Fixed overall data only showing Augmented Evokers 2023-07-20 15:21:47 -03:00
Tercio Jose c39deda381 LibOpenRaid Update
- Fixed an issue with the rename InstaciaCallFunction to InstanceCallDetailsFunc.
2023-07-19 18:20:08 -03:00
Tercio Jose 08ccadfbde Add the evoker predicted damage to overall data 2023-07-19 11:13:37 -03:00
Tercio Jose de678d70ac Checking for windows using a combat which got destroyed while transfering the current combat to the segmentsTable 2023-07-19 10:45:10 -03:00
Tercio Jose c3e931a459 Renamed InstaciaCallFunction to InstanceCallDetailsFunc 2023-07-19 09:57:00 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose 72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose 9a49918a9d Fixes 2023-07-11 19:36:10 -03:00
Tercio Jose 5180459d67 Using effective time when displaying tooltips information 2023-07-11 19:05:06 -03:00