Tercio Jose
0677e2e874
Framework, update
2023-07-07 18:49:16 -03:00
Tercio Jose
56275fecf9
Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers
2023-07-05 00:24:08 -03:00
Tercio Jose
9cf94ead8c
classCombat:GetTimeData(chartName) now check if the combat has a TimeData table or return an empty table; Added classCombat:EraseTimeData(chartName)
2023-07-04 18:27:23 -03:00
Flamanis
c6f3f34af7
Move and change run_code save
2023-07-02 10:59:42 -05:00
Tercio Jose
318555ae51
More fixes for Augmentation Evoker on 10.1.5
2023-06-30 15:04:05 -03:00
Tercio Jose
6ccb64863e
Code changes, see commit description
...
Combat Objects which has been discarded due to any reason will have the boolean member: __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.
- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)
- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.
- Added: Details:RemoveSegmentByCombatObject(combatObject)
- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.
- Initial time to send startup signal reduced from 5 to 4 seconds.
- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
7b34b88ca3
More code cleanup and framework update
2023-06-25 11:29:45 -03:00
Tercio Jose
28255ac7d0
Overall segment load fix
2023-06-23 15:25:39 -03:00
Tercio Jose
a86f717200
Code cleanup, framework update and bug fixes
2023-06-23 14:16:12 -03:00
Tercio Jose
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
2023-06-21 17:27:58 -03:00
Tercio Jose
a2c5e926c9
More bug fixes for destroyed combats; TimeData code modernizations
2023-06-14 18:43:33 -03:00
Tercio Jose
efd131ef04
More fixes for the "Report to Discord" bugs; Implementations to show plugins in the breakdown window;
2023-06-12 19:59:15 -03:00
Tercio Jose
aaab652817
Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown
2023-06-11 20:46:27 -03:00
Tercio Jose
3714cfb824
Code Cleanup
2023-06-07 15:52:47 -03:00
Tercio Jose
0c397b5816
container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments
2023-06-06 17:36:13 -03:00
Tercio Jose
3eaefdea6b
Framework Update and Code improvements
2023-06-05 15:44:32 -03:00
Tercio Jose
9021a4de4d
Fixing stuff from latest alpha and more development
2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900
Replacing table.wipe with Details:Destroy()
2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08
Renamed variables, code cleanup
2023-05-21 10:28:29 -03:00
Tercio Jose
cebe150e16
General Fixes and Improvements
2023-05-16 15:21:04 -03:00
Tercio Jose
7fb0ae469c
Added an option to nest pet spells within a bar showing the pet name
2023-05-14 16:30:09 -03:00
Tercio Jose
8f8a605c14
Added options "Group Player Spells With Same Name" and ""Group Pets By Spell"
2023-05-12 22:06:35 -03:00
Tercio Jose
5ff4cecadb
fix for "Unknown Item"
2023-05-12 11:44:42 -03:00
Tercio Jose
90c26332ff
Bug fixes, some breakdown settings remove due to their values be auto calculated now
2023-05-11 22:34:11 -03:00
Tercio Jose
bad4995451
Fixed reported bugs on the new breakdown window
2023-05-11 15:02:57 -03:00
Tercio Jose
40d89df26e
Fixed an issue where it throws an error when opening the Damage Taken breakdown
2023-05-10 22:43:01 -03:00
Tercio Jose
9a81a2b489
Added phase damage and healing to the new breakdown
2023-05-07 18:27:34 -03:00
Tercio Jose
7ff45dd398
Postponed item data load to fix items without their names in the breakdown
2023-05-05 22:27:58 -03:00
Tercio Jose
0a4c35b304
More fixes
2023-05-05 21:32:42 -03:00
Tercio Jose
254f6bc8bb
Fixed immersion option adding everybody in the arena on the player's group
2023-05-04 18:46:33 -03:00
Tercio Jose
ba267b3eca
Fixed issue with nested pets which wasn't showing when pressing the arrow in the bar
2023-05-01 21:30:16 -03:00
Tercio Jose
4ccf34b390
Added Reset Settings button on the options panel for the breakdown window
2023-05-01 15:00:12 -03:00
Tercio Jose
c922f3471f
Remove the spell name from the trinket name
2023-05-01 14:32:11 -03:00
Tercio Jose
690168bef3
Fixed more bugs on the new Breakdown Window
2023-05-01 14:20:04 -03:00
Tercio Jose
11a6c48ddd
General Fixes
2023-04-30 23:23:56 -03:00
Tercio Jose
d531fc95ff
Added tooltips for the targets container
2023-04-30 18:22:39 -03:00
Tercio Jose
9222cc1491
Added Targets, Added Options
2023-04-30 18:22:39 -03:00
Tercio Jose
70d9c7c4e9
Coded more implementations
2023-04-30 18:22:39 -03:00
Tercio Jose
aad91256a2
Fixed the spell container size not saving properly, fixed spellbars not being allowed to click
2023-04-30 18:22:39 -03:00
Tercio Jose
f413d52b91
Finished container resizers
2023-04-30 18:22:39 -03:00
Tercio Jose
c9b801e7f0
Added sorting to all headers to ascending and descending
2023-04-30 18:22:39 -03:00
Tercio Jose
36e5d2978f
Sort by critpercent and casts are now working; new class 'SpellTable'
2023-04-30 18:22:39 -03:00
Tercio Jose
71076bffee
Keeping my stress levels high
2023-04-30 18:22:39 -03:00
Tercio Jose
f6665201b4
Keeping the development
2023-04-30 18:22:39 -03:00
Tercio Jose
f735cb63bd
More development on the new breakdown window
2023-04-30 18:22:39 -03:00
Tercio Jose
b946da73bb
Major cleanup on breakdown main file
2023-04-30 18:22:38 -03:00
Tercio Jose
4ab2f1241d
'n_curado' 'n_dmg' 'c_curado' and 'c_dmg' renamed to 'n_total' and 'c_total'
2023-04-30 18:22:38 -03:00
Tercio Jose
50d848e1d1
breakdown 2.0
2023-04-30 18:22:38 -03:00
Flamanis
cea769a620
Re-add Overall Segment Boss Only M+ option
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Reverts commit d0ccba9
2023-04-24 15:46:18 -05:00
Flamanis
bc4aa50343
Add option to Combat Log section for merging critical heals
2023-03-26 14:20:48 -05:00