Commit Graph

774 Commits

Author SHA1 Message Date
Tercio Jose d102fe7a07 Backend improvements and bug fixes
- Fixed an error when hovering over some spells in the Auras panel on the Player Breakdown window.
- Fixed the character item level, which was not showing for players that left the party group on the Player Breakdown window.
- Fixed boss images not showing at the segments selection menu.
- Other updates related to encounter journal and mythic+, both under development.
2023-12-26 11:38:00 -03:00
Tercio Jose 0bd0343034 Framework Update 2023-12-19 10:30:25 -03:00
Tercio Jose 2a2e9eb769 Framework and Lib OpenRaid updates. 2023-12-18 17:14:26 -03:00
Tercio Jose 1830359943 General Fixes, Backend Improvements, Library Updates.
Release Documentation:
- Classic now uses the same combat log reader as retail (Flamanis).
- Merged Rage of Fyr'alath spells (equara).
- Added Rogue Ambushes to merged spells (WillowGryph).
- The Remove Common Segments option now also removes segments trash between raid bosses.
- Fixed an issue where auras applied before combat start, such as Power Infusion and Prescience, which are counted towards the target, were not being accounted for.
- Added to Combat Class: classCombat:GetRunTimeNoDefault(). This returns the run time of the Mythic+ if available, nil otherwise.

Technical Notes:
- Classic now uses retail parser.
- Combat class now have the member: classCombat:GetRunTimeNoDefault(); Returns the run time of a M+ (after completed).
- The Utility class's buff scan at the start of combat has been improved, and the code has been cleaned. Also, the scan runs now on the next frame after combat start.
- Augmentation Evoker won't track auras from the combat start aura scan, if the player isn't in combat (example: a player in the group enters in combat).
- Remove tier bonus for Augmentation Evoker Ebon Might damage prediction and nerfed Close as Cluthmates to 10%.
- Segments Container's ResetDataByCombatType() now supports multiple combat types per classification.
- Code cleanup on Segments menu code to use the new Mythic+ functions added to Combat class.
- Mythic+ start detection produced errors if a WORLD_STATE_TIMER_START event triggered before the CHALLENGE_MODE_START event.
- Mythic+ finish code was bugging when 'time' returned by C_ChallengeMode.GetCompletionInfo() wasn't being checked again nil value.
- Rogue's Ambush ability and Rage of Fyr'alath spellIds added to override_spellId within the parser.
- Details! Framework updated.
- Open Raid Library updated.
2023-12-14 11:33:30 -03:00
Tercio Jose 40766812a8 Merged Rage of Fyr'alath spells 2023-12-08 16:26:12 -03:00
Tercio Jose 28ad87eb86 Merge pull request #636 from Flamanis/master
Use original cleu handler for Era.
2023-12-08 13:49:42 -03:00
WillowGryph 740ed501e3 Update parser.lua
Added Rogue Ambushes to parser
2023-12-04 21:59:43 -05:00
Tercio Jose 3b91363fd9 Fixed an error while doing mythic+ 2023-12-04 20:45:02 -03:00
Tercio Jose 1c6bf8d2f1 When a new segment starts, check for buffs to credit to the target as well (power infusion, prescience, and others) 2023-12-04 20:42:21 -03:00
Flamanis cfe83ca1e3 Use original cleu handler for Era. 2023-12-03 16:59:48 -06:00
Tercio Jose f90a094e54 Debug line 2023-12-01 18:48:32 -03:00
Tercio Jose 0ff046b500 Major upgrade for alpha testers 2023-11-30 16:13:14 -03:00
Tercio Jose 22483cb77c Fix for the CheckInteractDistance() error 2023-11-20 18:30:34 -03:00
Tercio Jose 90746e8567 Calling CheckInteractDistance() only outside combat 2023-11-17 19:38:31 -03:00
Tercio Jose 448a31671b Fixed Details! Streamer plugin on Classic versions of the game; Moved a few things in the options panel 2023-11-14 13:42:57 -03:00
Tercio Jose e721a07068 Undoing changes for combatlog changes on 10.2 as the combatlog changes got reverted 2023-11-14 00:30:10 -03:00
Tercio Jose ed489fcb6b Getting Evoker Buffs fixed 2023-11-12 22:03:38 -03:00
Tercio Jose 29427009e5 More fixes for deathlog 2023-11-12 16:22:25 -03:00
Tercio Jose 7e7dda8ee7 Fixed the Mythic+ Graphic not showing after clicking in "Show"; Fixed Health Bar on deathlog; 2023-11-12 16:01:17 -03:00
Tercio Jose ba7d2c2c2d Fixed an issue where the combat time was always 1 second for some users 2023-11-12 13:23:32 -03:00
Tercio Jose 8fc05069b1 Fixed nicknames 2023-11-11 14:10:43 -03:00
Tercio Jose 7a5529d4e4 More fixes 2023-11-10 21:10:01 -03:00
Tercio Jose d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Tercio Jose 60819b9143 Nicktag reverted; more fixes for combatlog changes on 10.2 patch 2023-11-10 19:10:29 -03:00
Flamanis 628b14ec42 Fix single segment BG and a couple missed unitnames 2023-11-09 13:46:49 -06:00
Flamanis ce35713b50 Remove UnitIsUnit('player',X) checks, and change UnitName calls to use Details.playername 2023-11-09 00:45:20 -06:00
Tercio Jose 5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose 57535baddf Change logs and small fixes 2023-11-08 10:13:21 -03:00
Flamanis 761eaac2d1 Fix for realms with spaces and pets 2023-11-07 22:23:01 -06:00
Tercio Jose 466c67aea4 Added atonement update to all all players to see on their buff uptime 2023-11-06 15:28:14 -03:00
Tercio Jose d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose 557f54d98a More fixes for patch 10.2 combatlog changes 2023-10-28 21:11:44 -03:00
Tercio Jose f870036f06 10.2 always send the realm name even if the unit is from the player's realm, this patch fixes the issues caused by the change 2023-10-28 16:03:01 -03:00
Tercio Jose b304b3bbe4 Setting Details.playername cache as "player-realm" for 10.2 2023-10-28 14:58:02 -03:00
Tercio Jose ac21f315a3 Framework Update 2023-10-11 20:44:19 -03:00
Tercio Jose 0cca378d2b Unwanted mass rename of tinsert to table.insert 2023-10-11 20:32:32 -03:00
Continuity f3af2b0759 - Fix extraStatusbar showing in wrong views (non-player-dmg) 2023-10-04 19:58:51 +02:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose bbad3760a1 Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-09-13 12:45:27 -03:00
Tercio Jose c89acfa5b4 parser debugs 2023-09-13 12:45:25 -03:00
Tercio Jose ae7af0e4be Toc Updates and More
- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
2023-09-13 12:44:32 -03:00
Tercio Jose d15485f11a Merge pull request #605 from Flamanis/Add-era-check-for-hits-to-avoid-error-comparing-string
Add isERA check for HITS
2023-09-13 12:43:12 -03:00
Tercio Jose 3adadfe17a Fixed an issue with classicEra and Wrath game versions 2023-09-09 17:05:46 -03:00
Tercio Jose 5e9a08ff2c Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
- Buff Update now show buffs received from an Augmented Evoker and Priest's Power Infusion buff.
2023-09-09 15:08:26 -03:00
Tercio Jose 2b82e4bce2 Updates
- Improved Augmented damage prediction.
- Lib Open Raid update
2023-09-08 10:41:02 -03:00
Flamanis 4918f90c87 Add isERA check for HITS 2023-09-07 22:19:59 -05:00
Tercio Jose 2751a98b42 Merge pull request #594 from Flamanis/Era-first-hit-fix
Remove spell id check for first hit
2023-09-05 10:44:03 -03:00
Tercio Jose 636eaee60f Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-09-05 10:43:13 -03:00
Tercio Jose 7e19b3071f Framework update 2023-09-05 10:43:11 -03:00