Unwanted mass rename of tinsert to table.insert

This commit is contained in:
Tercio Jose
2023-10-11 20:32:32 -03:00
parent 115ccf7d49
commit 0cca378d2b
32 changed files with 180 additions and 180 deletions
+16 -16
View File
@@ -635,14 +635,14 @@
Details:Destroy(Details.ToKFunctions)
tinsert(Details.ToKFunctions, Details.NoToK)
tinsert(Details.ToKFunctions, Details.ToK)
tinsert(Details.ToKFunctions, Details.ToK2)
tinsert(Details.ToKFunctions, Details.ToK0)
tinsert(Details.ToKFunctions, Details.ToKMin)
tinsert(Details.ToKFunctions, Details.ToK2Min)
tinsert(Details.ToKFunctions, Details.ToK0Min)
tinsert(Details.ToKFunctions, Details.comma_value)
table.insert(Details.ToKFunctions, Details.NoToK)
table.insert(Details.ToKFunctions, Details.ToK)
table.insert(Details.ToKFunctions, Details.ToK2)
table.insert(Details.ToKFunctions, Details.ToK0)
table.insert(Details.ToKFunctions, Details.ToKMin)
table.insert(Details.ToKFunctions, Details.ToK2Min)
table.insert(Details.ToKFunctions, Details.ToK0Min)
table.insert(Details.ToKFunctions, Details.comma_value)
end
@@ -768,14 +768,14 @@
Details:Destroy(Details.ToKFunctions)
tinsert(Details.ToKFunctions, Details.NoToK)
tinsert(Details.ToKFunctions, Details.ToK)
tinsert(Details.ToKFunctions, Details.ToK2)
tinsert(Details.ToKFunctions, Details.ToK0)
tinsert(Details.ToKFunctions, Details.ToKMin)
tinsert(Details.ToKFunctions, Details.ToK2Min)
tinsert(Details.ToKFunctions, Details.ToK0Min)
tinsert(Details.ToKFunctions, Details.comma_value)
table.insert(Details.ToKFunctions, Details.NoToK)
table.insert(Details.ToKFunctions, Details.ToK)
table.insert(Details.ToKFunctions, Details.ToK2)
table.insert(Details.ToKFunctions, Details.ToK0)
table.insert(Details.ToKFunctions, Details.ToKMin)
table.insert(Details.ToKFunctions, Details.ToK2Min)
table.insert(Details.ToKFunctions, Details.ToK0Min)
table.insert(Details.ToKFunctions, Details.comma_value)
--
end
+2 -2
View File
@@ -1243,7 +1243,7 @@
if (not _G.DetailsUpdateDialog) then
local updatewindow_frame = CreateFrame("frame", "DetailsUpdateDialog", UIParent, "ButtonFrameTemplate")
updatewindow_frame:SetFrameStrata("LOW")
tinsert(UISpecialFrames, "DetailsUpdateDialog")
table.insert(UISpecialFrames, "DetailsUpdateDialog")
updatewindow_frame:SetPoint("center", UIParent, "center")
updatewindow_frame:SetSize(512, 200)
--updatewindow_frame.portrait:SetTexture([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-GNOME]])
@@ -1623,7 +1623,7 @@ function Details.ShowCopyValueFrame(textToShow)
frame:SetSize(160, 20)
frame:SetPoint("center", UIParent, "center", 0, 0)
DetailsFramework:ApplyStandardBackdrop(frame)
tinsert(UISpecialFrames, "DetailsCopyValueFrame")
table.insert(UISpecialFrames, "DetailsCopyValueFrame")
frame.editBox = CreateFrame("editbox", nil, frame)
frame.editBox:SetPoint("topleft", frame, "topleft")
+3 -3
View File
@@ -143,7 +143,7 @@ function Details:CreateAPI2Frame()
end
for apiIndex, apiDesc in ipairs(api) do
tinsert(apiFunctionNames, apiDesc.name)
table.insert(apiFunctionNames, apiDesc.name)
end
local api2ScrollMenu = DetailsFramework:CreateScrollBox (Api2Frame, "$parentApi2MenuScroll", apiMenuScrollRefresh, apiFunctionNames, scrollWidth, scrollHeight, lineAmount, lineHeight)
@@ -286,7 +286,7 @@ function Details:CreateAPI2Frame()
f.required:SetPoint("left", f, "left", space2, 0)
f.default:SetPoint("left", f, "left", space3, 0)
tinsert(parametersLines, f)
table.insert(parametersLines, f)
end
--return value box
@@ -339,7 +339,7 @@ function Details:CreateAPI2Frame()
f.desc:SetPoint("topleft", f.name, "bottomleft", 0, -5)
tinsert(returnLines, f)
table.insert(returnLines, f)
end
function Api2Frame.Refresh()
+1 -1
View File
@@ -93,7 +93,7 @@ function Details:OpenBookmarkConfig()
local label = DF:CreateLabel(set, "")
label:SetPoint("left", icon, "right", 2, 0)
tinsert(panel.blocks, {icon = icon, label = label, bg = set.bg, button = set})
table.insert(panel.blocks, {icon = icon, label = label, bg = set.bg, button = set})
end
local normal_coords = {0, 1, 0, 1}
+2 -2
View File
@@ -62,7 +62,7 @@ function Details222.CooldownTracking.GetOrCreateNewCooldownLine(cooldownFrame, l
return cooldownLine
else
cooldownLine = DF:CreateTimeBar(cooldownFrame, [[Interface\AddOns\Details\images\bar_serenity]], Details.ocd_tracker.width-2, Details.ocd_tracker.height-2, 100, nil, cooldownFrame:GetName() .. "CDFrame" .. lineId)
tinsert(cooldownFrame.bars, cooldownLine)
table.insert(cooldownFrame.bars, cooldownLine)
cooldownLine:EnableMouse(false)
return cooldownLine
end
@@ -295,7 +295,7 @@ end
Details222.CooldownTracking.SetupCooldownLine(cooldownLine)
--add the cooldown into the organized by class table
tinsert(cooldownsOrganized[classId], cooldownLine)
table.insert(cooldownsOrganized[classId], cooldownLine)
--iterate to the next cooldown line
cooldownFrame.nextLineId = cooldownFrame.nextLineId + 1
+2 -2
View File
@@ -121,7 +121,7 @@ function Details:OpenClassColorsConfig()
--all colors
local allColors = {}
for colorName, colorTable in pairs(DF:GetDefaultColorList()) do
tinsert(allColors, {colorTable, colorName, hex(colorTable[1]*255) .. hex(colorTable[2]*255) .. hex(colorTable[3]*255)})
table.insert(allColors, {colorTable, colorName, hex(colorTable[1]*255) .. hex(colorTable[2]*255) .. hex(colorTable[3]*255)})
end
table.sort(allColors, sort_color)
@@ -130,7 +130,7 @@ function Details:OpenClassColorsConfig()
local colortable = colorTable[1]
local colorname = colorTable[2]
local value = colorname .. "@" .. barType
tinsert(result, {label = colorname, value = value, color = colortable, onclick = colorSelected})
table.insert(result, {label = colorname, value = value, color = colortable, onclick = colorSelected})
end
return result
+1 -1
View File
@@ -9,7 +9,7 @@ do
local panel = CreateFrame("frame", "DetailsCopy", UIParent, "ButtonFrameTemplate")
panel:SetSize(512, 148)
tinsert(UISpecialFrames, "DetailsCopy")
table.insert(UISpecialFrames, "DetailsCopy")
panel:SetFrameStrata("TOOLTIP")
panel:SetPoint("center", UIParent, "center")
panel.locked = false
+3 -3
View File
@@ -723,8 +723,8 @@ function Details:CreateCurrentDpsFrame(parent, name)
local yellowDamageDone = thisTickYellowDamage - f.LastYellowDamage
--add the damage to buffer
tinsert(f.PlayerTeamBuffer, 1, playerTeamDamageDone)
tinsert(f.YellowTeamBuffer, 1, yellowDamageDone)
table.insert(f.PlayerTeamBuffer, 1, playerTeamDamageDone)
table.insert(f.YellowTeamBuffer, 1, yellowDamageDone)
--save the current damage amount
f.LastPlayerTeamDamage = thisTickPlayerTeamDamage
@@ -824,7 +824,7 @@ function Details:CreateCurrentDpsFrame(parent, name)
local groupDamageDoneOnThisTick = thisTickGroupDamage - f.LastTickGroupDamage
--add the damage to buffer
tinsert(f.GroupBuffer, 1, groupDamageDoneOnThisTick)
table.insert(f.GroupBuffer, 1, groupDamageDoneOnThisTick)
--save the current damage amount
f.LastTickGroupDamage = thisTickGroupDamage
+5 -5
View File
@@ -811,12 +811,12 @@ function Details:CreateEventTrackerFrame(parentObject, name)
--defensive cooldown
if (token == "SPELL_CAST_SUCCESS" and (spellInfo and defensiveCDType[spellInfo.type]) and is_player (caster_flags)) then
tinsert(CurrentShowing, 1, {SPELLTYPE_COOLDOWN, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
table.insert(CurrentShowing, 1, {SPELLTYPE_COOLDOWN, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
added = true
--offensive cooldown
elseif (token == "SPELL_CAST_SUCCESS" and (spellInfo and spellInfo.type == 1 and spellInfo.cooldown and spellInfo.cooldown >= 90) and is_player (caster_flags)) then
tinsert(CurrentShowing, 1, {SPELLTYPE_OFFENSIVE, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
table.insert(CurrentShowing, 1, {SPELLTYPE_OFFENSIVE, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
added = true
--crowd control
@@ -826,14 +826,14 @@ function Details:CreateEventTrackerFrame(parentObject, name)
--the target is a player
if (Details.event_tracker.show_crowdcontrol_pvp) then
if (Details.zone_type == "arena" or Details.zone_type == "pvp" or Details.zone_type == "none") then
tinsert(CurrentShowing, 1, {SPELLTYPE_CROWDCONTROL, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
table.insert(CurrentShowing, 1, {SPELLTYPE_CROWDCONTROL, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
added = true
end
end
if (Details.event_tracker.show_crowdcontrol_pvm) then
if (Details.zone_type == "party" or Details.zone_type == "raid") then
tinsert(CurrentShowing, 1, {SPELLTYPE_CROWDCONTROL, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
table.insert(CurrentShowing, 1, {SPELLTYPE_CROWDCONTROL, spellid, caster_name, target_name, time, false, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
added = true
end
end
@@ -842,7 +842,7 @@ function Details:CreateEventTrackerFrame(parentObject, name)
--spell interrupt
elseif (token == "SPELL_INTERRUPT") then
if (caster_flags and is_player (caster_flags)) then
tinsert(CurrentShowing, 1, {SPELLTYPE_INTERRUPT, spellid, caster_name, target_name, time, extraSpellID, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
table.insert(CurrentShowing, 1, {SPELLTYPE_INTERRUPT, spellid, caster_name, target_name, time, extraSpellID, GetTime(), caster_serial, is_enemy (caster_flags), target_serial})
added = true
end
end
+5 -5
View File
@@ -151,7 +151,7 @@ function Details:OpenForge()
function f:InstallModule (module)
if (module and type(module) == "table") then
tinsert(all_modules, module)
table.insert(all_modules, module)
end
end
@@ -479,7 +479,7 @@ function Details:OpenForge()
end
if (can_add) then
tinsert(t, {spellID, Details.classid_to_classstring [className] or className})
table.insert(t, {spellID, Details.classid_to_classstring [className] or className})
end
end
@@ -625,7 +625,7 @@ function Details:OpenForge()
end
if (can_add) then
tinsert(t, {spellID, encounterID, enemyName, bossDetails and bossDetails.boss or "--x--x--"})
table.insert(t, {spellID, encounterID, enemyName, bossDetails and bossDetails.boss or "--x--x--"})
end
end
end
@@ -734,7 +734,7 @@ function Details:OpenForge()
end
end
if (canAdd) then
tinsert(t, {npcId, npcName})
table.insert(t, {npcId, npcName})
end
end
@@ -1136,7 +1136,7 @@ function Details:OpenForge()
end
lastButton = b
tinsert(buttons, b)
table.insert(buttons, b)
end
select_module (nil, nil, 1)
+9 -9
View File
@@ -537,7 +537,7 @@ local update_line = function(self, target_frame)
ball:SetSize(16, 16)
ball:SetAlpha(0.3)
ball:SetTexCoord(410/512, 426/512, 2/512, 18/512)
tinsert(guide_balls, ball)
table.insert(guide_balls, ball)
end
ball:ClearAllPoints()
@@ -1165,7 +1165,7 @@ end
local check_snap_side = function(instanceid, snap, id, container)
local instance = Details:GetInstance(instanceid)
if (instance and instance.snap [snap] and instance.snap [snap] == id) then
tinsert(container, instance)
table.insert(container, instance)
return true
end
end
@@ -1260,7 +1260,7 @@ function Details:InstanciasVerticais(instance)
end
bottom_clamp = bottom_clamp + 20
bottom_clamp = bottom_clamp + this_instance.baseframe:GetHeight()
tinsert(on_top, this_instance)
table.insert(on_top, this_instance)
end
return on_top, bottom_clamp, top_clamp
@@ -2286,7 +2286,7 @@ function icon_frame_events:EnterCombat()
for anim, _ in pairs(Details.icon_animations.load.in_use) do
anim.anim:Stop()
anim:Hide()
tinsert(Details.icon_animations.load.available, anim)
table.insert(Details.icon_animations.load.available, anim)
anim.icon_frame.icon_animation = nil
anim.icon_frame = nil
@@ -2318,7 +2318,7 @@ function icon_frame_events:CancelAnim(anim)
end
Details.icon_animations.load.in_use[frame] = nil
tinsert(Details.icon_animations.load.available, frame)
table.insert(Details.icon_animations.load.available, frame)
frame.anim:Stop()
frame:Hide()
@@ -2335,7 +2335,7 @@ local icon_frame_inspect_callback = function(guid, unitid, iconFrame)
local inUse = Details.icon_animations.load.in_use[iconFrame.icon_animation]
if (inUse) then
tinsert(Details.icon_animations.load.available, iconFrame.icon_animation)
table.insert(Details.icon_animations.load.available, iconFrame.icon_animation)
Details.icon_animations.load.in_use[iconFrame.icon_animation] = nil
end
@@ -2363,7 +2363,7 @@ local icon_frame_create_animation = function()
t:SetAlpha(0.7)
t:SetAllPoints()
tinsert(Details.icon_animations.load.available, f)
table.insert(Details.icon_animations.load.available, f)
end
local icon_frame_on_click_down = function(self)
@@ -8385,7 +8385,7 @@ function Details:GetInstanceGroup (instance_id)
if (this_instance and this_instance:IsEnabled()) then
for side, id in pairs(this_instance.snap) do
if (id == last_id) then
tinsert(current_group, this_instance)
table.insert(current_group, this_instance)
got = true
last_id = i
end
@@ -8403,7 +8403,7 @@ function Details:GetInstanceGroup (instance_id)
if (this_instance and this_instance:IsEnabled()) then
for side, id in pairs(this_instance.snap) do
if (id == last_id) then
tinsert(current_group, this_instance)
table.insert(current_group, this_instance)
got = true
last_id = i
end
+1 -1
View File
@@ -70,7 +70,7 @@ function Details:CreateOrOpenNewsWindow()
if (not frame) then
frame = DetailsFramework:CreateSimplePanel(UIParent, 480, 560, "Details! Damage Meter " .. Details.version, "DetailsNewsWindow", panel_options, db)
tinsert(UISpecialFrames, "DetailsNewsWindow")
table.insert(UISpecialFrames, "DetailsNewsWindow")
frame:SetPoint("left", UIParent, "left", 10, 0)
frame:SetFrameStrata("FULLSCREEN")
frame:SetMovable(true)
+1 -1
View File
@@ -45,7 +45,7 @@ function Details.OpenPlaterIntegrationWindow()
local build_anchor_side_table = function(member)
local t = {}
for i = 1, 13 do
tinsert(t, {
table.insert(t, {
label = anchor_names[i],
value = i,
onclick = function(_, _, value)
+7 -7
View File
@@ -121,7 +121,7 @@ local _
Details.copypasteframe = CreateFrame("frame", "DetailsCopyPasteFrame2", UIParent, "BackdropTemplate")
Details.copypasteframe:SetFrameStrata("TOOLTIP")
Details.copypasteframe:SetPoint("CENTER", UIParent, "CENTER", 0, 50)
tinsert(UISpecialFrames, "DetailsCopyPasteFrame2")
table.insert(UISpecialFrames, "DetailsCopyPasteFrame2")
Details.copypasteframe:SetSize(400, 400)
Details.copypasteframe:Hide()
@@ -686,10 +686,10 @@ local createDropdown = function(thisFrame)
bg1:SetHorizTile(true)
bg1:SetAllPoints()
tinsert(window.all_widgets, bg1)
tinsert(window.widgets, bg1)
tinsert(window.all_widgets, titlebar)
tinsert(window.widgets, titlebar)
table.insert(window.all_widgets, bg1)
table.insert(window.widgets, bg1)
table.insert(window.all_widgets, titlebar)
table.insert(window.widgets, titlebar)
end
window.title:ClearAllPoints()
@@ -747,7 +747,7 @@ local createDropdown = function(thisFrame)
function gump:CriaJanelaReport()
--window
local window = CreateFrame("Frame", "DetailsReportWindow", UIParent, "BackdropTemplate")
tinsert(UISpecialFrames, "DetailsReportWindow")
table.insert(UISpecialFrames, "DetailsReportWindow")
window:SetPoint("CENTER", UIParent, "CENTER")
window:SetFrameStrata("DIALOG")
window.skins = {}
@@ -833,7 +833,7 @@ local createDropdown = function(thisFrame)
button.icon = icon
button.text = text
button:SetScript("OnClick", recentlyButtonOnClick)
tinsert(window.recently_report_buttons, button)
table.insert(window.recently_report_buttons, button)
end
historyBlockBackground:Hide()
+1 -1
View File
@@ -238,7 +238,7 @@ function Details:ScrollDamage()
if (not DetailsScrollDamage.Data.Started) then
DetailsScrollDamage.Data.Started = time()
end
tinsert(DetailsScrollDamage.Data, 1, {timew, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill or 0, school or 1, resisted or 0, blocked or 0, absorbed or 0, isCritical})
table.insert(DetailsScrollDamage.Data, 1, {timew, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill or 0, school or 1, resisted or 0, blocked or 0, absorbed or 0, isCritical})
Details:Destroy(DetailsScrollDamage.searchCache)
damageScroll:RefreshScroll()
+23 -23
View File
@@ -39,7 +39,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
statisticsFrame:SetMovable(true)
statisticsFrame:SetWidth(850)
statisticsFrame:SetHeight(500)
tinsert(UISpecialFrames, "DetailsRaidHistoryWindow")
table.insert(UISpecialFrames, "DetailsRaidHistoryWindow")
function statisticsFrame.OpenDB()
local db = Details.storage:OpenRaidStorage()
@@ -245,7 +245,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
playerName = playerName:gsub("%|c%x%x%x%x%x%x%x%x", "")
playerName = playerName:gsub("%|r", "")
playerName = playerName:gsub(".*%s", "")
tinsert(result, {playerName, statisticsFrame.LatestResourceTable[i][2]})
table.insert(result, {playerName, statisticsFrame.LatestResourceTable[i][2]})
else
break
end
@@ -433,7 +433,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
local roleTable = encounter [role]
for playerName, _ in pairs(roleTable) do
if (not alreadyListed [playerName]) then
tinsert(t, {value = playerName, label = playerName, icon = icon, onclick = onPlayer2Select})
table.insert(t, {value = playerName, label = playerName, icon = icon, onclick = onPlayer2Select})
alreadyListed [playerName] = true
end
end
@@ -495,7 +495,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
if (encounter) then
local instanceId = Details:GetInstanceIdFromEncounterId(dungeonEncounterID)
if (raidSelected == instanceId) then
tinsert(bossList, {value = dungeonEncounterID, label = encounter.boss, icon = icon, onclick = onSelectBoss})
table.insert(bossList, {value = dungeonEncounterID, label = encounter.boss, icon = icon, onclick = onSelectBoss})
bossRepeated[dungeonEncounterID] = true
end
@@ -513,7 +513,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
local raidIcon = raidData.raidIcon
local raidIconCoords = raidData.raidIconCoords
tinsert(raidList, {value = instance.id, label = instanceName, icon = raidIcon, texcoord = raidIconCoords, onclick = onRaidSelect})
table.insert(raidList, {value = instance.id, label = instanceName, icon = raidIcon, texcoord = raidIconCoords, onclick = onRaidSelect})
raidRepeated[instance.name] = true
end
end
@@ -523,14 +523,14 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
--add guild name to the dropdown
if (playerGuildName) then
if (not guildRepeated[playerGuildName]) then
tinsert(guildList, {value = playerGuildName, label = playerGuildName, icon = icon, onclick = onGuildSelect})
table.insert(guildList, {value = playerGuildName, label = playerGuildName, icon = icon, onclick = onGuildSelect})
guildRepeated[playerGuildName] = true
end
else
for index, encounter in ipairs(encounterTable) do
local guild = encounter.guild
if (not guildRepeated[guild]) then
tinsert(guildList, {value = guild, label = guild, icon = icon, onclick = onGuildSelect})
table.insert(guildList, {value = guild, label = guild, icon = icon, onclick = onGuildSelect})
guildRepeated[guild] = true
end
end
@@ -545,7 +545,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, 1, {value = difficulty, label = "Normal", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, 1, {value = difficulty, label = "Normal", icon = icon, onclick = onDifficultySelect})
end
elseif (difficulty == 15) then
@@ -556,7 +556,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, 1, {value = difficulty, label = "Heroic", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, 1, {value = difficulty, label = "Heroic", icon = icon, onclick = onDifficultySelect})
end
elseif (difficulty == 16) then
@@ -567,7 +567,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, {value = difficulty, label = "Mythic", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, {value = difficulty, label = "Mythic", icon = icon, onclick = onDifficultySelect})
end
end
end
@@ -631,7 +631,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
if (encounter) then
local instanceId = Details:GetInstanceIdFromEncounterId(dungeonEncounterID)
if (raidSelected == instanceId) then
tinsert(bossList, {value = dungeonEncounterID, label = encounter.boss, icon = icon, onclick = onSelectBoss})
table.insert(bossList, {value = dungeonEncounterID, label = encounter.boss, icon = icon, onclick = onSelectBoss})
bossRepeated[dungeonEncounterID] = true
end
end
@@ -646,7 +646,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, 1, {value = difficulty, label = "Normal", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, 1, {value = difficulty, label = "Normal", icon = icon, onclick = onDifficultySelect})
end
elseif (difficulty == 15) then
@@ -657,7 +657,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, 1, {value = difficulty, label = "Heroic", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, 1, {value = difficulty, label = "Heroic", icon = icon, onclick = onDifficultySelect})
end
elseif (difficulty == 16) then
@@ -668,7 +668,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
end
if (not alreadyHave) then
tinsert(difficultyList, {value = difficulty, label = "Mythic", icon = icon, onclick = onDifficultySelect})
table.insert(difficultyList, {value = difficulty, label = "Mythic", icon = icon, onclick = onDifficultySelect})
end
end
end
@@ -725,7 +725,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
if (player) then
--tinsert(data, {text = date, value = player[1], data = player, fulldate = encounter.date, elapsed = encounter.elapsed})
tinsert(data, {text = date, value = player[1]/encounter.elapsed, utext = Details:ToK2 (player[1]/encounter.elapsed), data = player, fulldate = encounter.date, elapsed = encounter.elapsed})
table.insert(data, {text = date, value = player[1]/encounter.elapsed, utext = Details:ToK2 (player[1]/encounter.elapsed), data = player, fulldate = encounter.date, elapsed = encounter.elapsed})
end
end
end
@@ -816,7 +816,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
end
local playerNameFormated = Details:GetOnlyName(playerName)
tinsert(sortTable, {
table.insert(sortTable, {
"|c" .. classColor .. playerNameFormated .. "|r",
Details:comma_value (t.ps),
Details:ToK2 (t.total),
@@ -865,7 +865,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
date = date:sub (1, -4)
amt_encounters = amt_encounters + 1
tinsert(header, {name = date, type = "text"})
table.insert(header, {name = date, type = "text"})
for playerName, playerTable in pairs(roleTable) do
local index = players_index [playerName]
@@ -875,19 +875,19 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
player = {playerName}
player_class [playerName] = playerTable [3]
for i = 1, amt_encounters-1 do
tinsert(player, "")
table.insert(player, "")
end
tinsert(player, Details:ToK2 (playerTable [1] / encounter.elapsed))
tinsert(players, player)
table.insert(player, Details:ToK2 (playerTable [1] / encounter.elapsed))
table.insert(players, player)
players_index [playerName] = #players
--print("not index", playerName, amt_encounters, date, 2, amt_encounters-1)
else
player = players [index]
for i = #player+1, amt_encounters-1 do
tinsert(player, "")
table.insert(player, "")
end
tinsert(player, Details:ToK2 (playerTable [1] / encounter.elapsed))
table.insert(player, Details:ToK2 (playerTable [1] / encounter.elapsed))
end
end
@@ -899,7 +899,7 @@ function Details:OpenRaidHistoryWindow(raidName, bossEncounterId, difficultyId,
for index, playerTable in ipairs(players) do
for i = #playerTable, amt_encounters do
tinsert(playerTable, "")
table.insert(playerTable, "")
end
local className = select(2, GetClassInfo (player_class [playerTable [1]] or 0))
+4 -4
View File
@@ -244,7 +244,7 @@ do
allDisplaysFrame.check_text_size (button.text)
button.texture:SetTexture(Details.sub_atributos [attribute].icones [i] [1])
button.texture:SetTexCoord(unpack(Details.sub_atributos [attribute].icones [i] [2]))
tinsert(allDisplaysFrame.buttons [attribute], button)
table.insert(allDisplaysFrame.buttons [attribute], button)
y = y - 17
end
@@ -302,7 +302,7 @@ do
local button = allDisplaysFrame.buttons [custom_index] [button_index]
if (not button) then
button = create_all_switch_button (custom_index, i, allDisplaysFrame.x, allDisplaysFrame.y)
tinsert(allDisplaysFrame.buttons [custom_index], button)
table.insert(allDisplaysFrame.buttons [custom_index], button)
allDisplaysFrame.y = allDisplaysFrame.y - 17
end
@@ -342,7 +342,7 @@ do
local button = allDisplaysFrame.buttons [script_index] [button_index]
if (not button) then
button = create_all_switch_button(script_index, button_index, allDisplaysFrame.x, allDisplaysFrame.y)
tinsert(allDisplaysFrame.buttons [script_index], button)
table.insert(allDisplaysFrame.buttons [script_index], button)
allDisplaysFrame.y = allDisplaysFrame.y - 17
end
@@ -561,7 +561,7 @@ function Details.switch:ShowMe(instancia)
s.HideMe = hide_label
s.ShowMe = show_label
tinsert(Details.switch.segments_blocks, s)
table.insert(Details.switch.segments_blocks, s)
return s
end
+8 -8
View File
@@ -1779,7 +1779,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
else
new_aura.trigger.spellId = tostring(spellid)
new_aura.trigger.name = spellname
tinsert(new_aura.trigger.spellIds, spellid)
table.insert(new_aura.trigger.spellIds, spellid)
end
--if is a regular aura without using spells ids
@@ -1902,7 +1902,7 @@ function _detalhes:CreateWeakAura (aura_type, spellid, use_spellid, spellname, n
end
end
tinsert(WeakAurasSaved.displays [group].controlledChildren, new_aura.id)
table.insert(WeakAurasSaved.displays [group].controlledChildren, new_aura.id)
else
new_aura.parent = nil
end
@@ -2387,11 +2387,11 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
for _, sound in ipairs(sounds) do
if (sound.name:find("D_")) then --details sound
tinsert(t, {color = "orange", label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
table.insert(t, {color = "orange", label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
elseif (sound.gamesound) then --game sound
tinsert(t, {color = "yellow", label = sound.name, value = {sound_path = sound.file}, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
table.insert(t, {color = "yellow", label = sound.name, value = {sound_path = sound.file}, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
else
tinsert(t, {label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
table.insert(t, {label = sound.name, value = sound.file, icon = [[Interface\Buttons\UI-GuildButton-MOTD-Up]], onclick = play_sound, iconsize = iconsize})
end
end
return t
@@ -2458,7 +2458,7 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
local addon_options = function()
local t = {}
if (WeakAuras) then
tinsert(t, {label = "Weak Auras 2", value = "WA", icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]]})
table.insert(t, {label = "Weak Auras 2", value = "WA", icon = [[Interface\AddOns\WeakAuras\Media\Textures\icon]]})
end
return t
end
@@ -2480,12 +2480,12 @@ function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, tr
if (WeakAuras and WeakAurasSaved) then
for display_name, aura_table in pairs(WeakAurasSaved.displays) do
if (aura_table.regionType == "dynamicgroup" or aura_table.regionType == "group") then
tinsert(t, {label = display_name, value = display_name, icon = folder_icon, texcoord = folder_texcoord, iconsize = folder_iconsize})
table.insert(t, {label = display_name, value = display_name, icon = folder_icon, texcoord = folder_texcoord, iconsize = folder_iconsize})
end
end
end
table.sort (t, sort_func)
tinsert(t, 1, {label = "No Group", value = false, icon = folder_icon, texcoord = folder_texcoord, iconcolor = {0.8, 0.2, 0.2}, iconsize = folder_iconsize})
table.insert(t, 1, {label = "No Group", value = false, icon = folder_icon, texcoord = folder_texcoord, iconcolor = {0.8, 0.2, 0.2}, iconsize = folder_iconsize})
return t
end
+12 -12
View File
@@ -406,8 +406,8 @@ local window_openned_at = time()
window.LatinAlphabetCheckBox.OnSwitch = onSelectAlphabet
window.LatinAlphabetLabel:SetPoint("left", window.LatinAlphabetCheckBox, "right", 2, 0)
tinsert(allAlphabetCheckBoxes, window.LatinAlphabetCheckBox)
tinsert(allAlphabetLabels, window.LatinAlphabetLabel)
table.insert(allAlphabetCheckBoxes, window.LatinAlphabetCheckBox)
table.insert(allAlphabetLabels, window.LatinAlphabetLabel)
--Russian
g:NewLabel(window, _, "$parentCyrillicAlphabetLabel", "CyrillicAlphabetLabel", Loc["STRING_WELCOME_75"], "GameFontHighlightLeft")
@@ -417,8 +417,8 @@ local window_openned_at = time()
window.CyrillicAlphabetCheckBox:SetTemplate(g:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
window.CyrillicAlphabetCheckBox.OnSwitch = onSelectAlphabet
window.CyrillicAlphabetLabel:SetPoint("left", window.CyrillicAlphabetCheckBox, "right", 2, 0)
tinsert(allAlphabetCheckBoxes, window.CyrillicAlphabetCheckBox)
tinsert(allAlphabetLabels, window.CyrillicAlphabetLabel)
table.insert(allAlphabetCheckBoxes, window.CyrillicAlphabetCheckBox)
table.insert(allAlphabetLabels, window.CyrillicAlphabetLabel)
--Chinese
g:NewLabel(window, _, "$parentChinaAlphabetLabel", "ChinaAlphabetLabel", Loc["STRING_WELCOME_76"], "GameFontHighlightLeft")
@@ -428,8 +428,8 @@ local window_openned_at = time()
window.ChinaCheckBox:SetTemplate(g:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
window.ChinaCheckBox.OnSwitch = onSelectAlphabet
window.ChinaAlphabetLabel:SetPoint("left", window.ChinaCheckBox, "right", 2, 0)
tinsert(allAlphabetCheckBoxes, window.ChinaCheckBox)
tinsert(allAlphabetLabels, window.ChinaAlphabetLabel)
table.insert(allAlphabetCheckBoxes, window.ChinaCheckBox)
table.insert(allAlphabetLabels, window.ChinaAlphabetLabel)
--Korea
g:NewLabel(window, _, "$parentKoreanAlphabetLabel", "KoreanAlphabetLabel", Loc["STRING_WELCOME_77"], "GameFontHighlightLeft")
@@ -439,8 +439,8 @@ local window_openned_at = time()
window.KoreanCheckBox:SetTemplate(g:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
window.KoreanCheckBox.OnSwitch = onSelectAlphabet
window.KoreanAlphabetLabel:SetPoint("left", window.KoreanCheckBox, "right", 2, 0)
tinsert(allAlphabetCheckBoxes, window.KoreanCheckBox)
tinsert(allAlphabetLabels, window.KoreanAlphabetLabel)
table.insert(allAlphabetCheckBoxes, window.KoreanCheckBox)
table.insert(allAlphabetLabels, window.KoreanAlphabetLabel)
--Taiwan
g:NewLabel(window, _, "$parentTaiwanAlphabetLabel", "TaiwanAlphabetLabel", Loc["STRING_WELCOME_78"], "GameFontHighlightLeft")
@@ -450,8 +450,8 @@ local window_openned_at = time()
window.TaiwanCheckBox:SetTemplate(g:GetTemplate("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
window.TaiwanCheckBox.OnSwitch = onSelectAlphabet
window.TaiwanAlphabetLabel:SetPoint("left", window.TaiwanCheckBox, "right", 2, 0)
tinsert(allAlphabetCheckBoxes, window.TaiwanCheckBox)
tinsert(allAlphabetLabels, window.TaiwanAlphabetLabel)
table.insert(allAlphabetCheckBoxes, window.TaiwanCheckBox)
table.insert(allAlphabetLabels, window.TaiwanAlphabetLabel)
window.LatinAlphabetCheckBox:SetPoint("topleft", texto_alphabet, "bottomleft", 0, -10)
window.CyrillicAlphabetCheckBox:SetPoint("topleft", window.LatinAlphabetCheckBox, "bottomleft", 0, -2)
@@ -653,10 +653,10 @@ local window_openned_at = time()
pages [#pages+1] = {skins_frame_alert, bg55, texto55, texto_alphabet, texto555, skins_image, changemind, texto_appearance, font_label, font_dropdown, skin_dropdown, skin_label, create_window_button, window_color, window.BarHeightLabel, window.BarHeightSlider, window.TextSizeLabel, window.TextSizeSlider, window.ShowPercentLabel, window.ShowPercentCheckBox}
for i, widget in ipairs(allAlphabetCheckBoxes) do
tinsert(pages [#pages], widget)
table.insert(pages [#pages], widget)
end
for i, widget in ipairs(allAlphabetLabels) do
tinsert(pages [#pages], widget)
table.insert(pages [#pages], widget)
end
for _, widget in ipairs(pages[#pages]) do
+32 -32
View File
@@ -98,7 +98,7 @@ Details.API_Description = {
--[=[
Details.SegmentInfo (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentInfo",
desc = "Return a table containing information about the segment.",
parameters = {
@@ -139,7 +139,7 @@ end
--[=[
Details.SegmentElapsedTime (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentElapsedTime",
desc = "Return the total elapsed time of a segment.",
parameters = {
@@ -174,7 +174,7 @@ end
--[=[
Details.SegmentDamagingUnits (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentDamagingUnits",
desc = "Return a numeric (ipairs) table with name of units that inflicted damage on the segment.",
parameters = {
@@ -253,7 +253,7 @@ end
--[=[
Details.SegmentHealingUnits (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentHealingUnits",
desc = "Return a numeric (ipairs) table with name of units that inflicted healing on the segment.",
parameters = {
@@ -332,7 +332,7 @@ end
Details.SegmentTotalDamage (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentTotalDamage",
desc = "Query the total damage done in the segment and only by players in the group.",
parameters = {
@@ -369,7 +369,7 @@ end
Details.SegmentTotalHealing (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentTotalHealing",
desc = "Query the total healing done in the segment and only by players in the group.",
parameters = {
@@ -405,7 +405,7 @@ end
Details.SegmentPhases (segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "SegmentPhases",
desc = "Return a numeric (ipairs) table with phase numbers available on the segment.",
parameters = {
@@ -452,7 +452,7 @@ end
Details.UnitInfo (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitInfo",
desc = "Query basic information about the unit, like class and spec.",
parameters = {
@@ -537,7 +537,7 @@ end
Details.UnitTexture (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitTexture",
desc = "Query the icon and texcoords for the class and spec icon.",
parameters = {
@@ -616,7 +616,7 @@ end
--[=[
Details.UnitDamage (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamage",
desc = "Query the damage of a unit.",
parameters = {
@@ -665,7 +665,7 @@ end
--[=[
Details.UnitDamageByPhase (unitId, phaseNumber, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageByPhase",
desc = "Query the damage of a unit but only for a specific phase of a boss encounter.",
parameters = {
@@ -724,7 +724,7 @@ end
--[=[
Details.UnitDamageInfo (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageInfo",
desc = "Return a table with damage information.",
parameters = {
@@ -791,7 +791,7 @@ end
--[=[
Details.UnitDamageBySpell (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageBySpell",
desc = "Query the total damage done of a spell casted by the unit.",
parameters = {
@@ -861,7 +861,7 @@ end
--[=[
Details.UnitDamageSpellInfo (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageSpellInfo",
desc = "Return a table with the spell damage information.",
parameters = {
@@ -964,7 +964,7 @@ end
--[=[
Details.UnitDamageSpellOnUnit (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageSpellOnUnit",
desc = "Query the damage done of a spell into a specific target.",
parameters = {
@@ -1039,7 +1039,7 @@ end
--[=[
Details.UnitDamageTaken (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageTaken",
desc = "Query the unit damage taken.",
parameters = {
@@ -1087,7 +1087,7 @@ end
--[=[
Details.UnitDamageOnUnit (unitId, targetUnitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageOnUnit",
desc = "Query the unit damage done on another unit.",
parameters = {
@@ -1142,7 +1142,7 @@ end
--[=[
Details.UnitDamageTakenFromSpell (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamageTakenFromSpell",
desc = "Query the unit damage taken from a spell.",
parameters = {
@@ -1218,7 +1218,7 @@ end
--[=[
Details.UnitDamagingSpells (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamagingSpells",
desc = "Return a numeric (ipairs) table with spells IDs used by the unit to apply damage.",
parameters = {
@@ -1272,7 +1272,7 @@ end
--[=[
Details.UnitDamagingTargets (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamagingTargets",
desc = "Return a numeric (ipairs) table with names of targets the unit inflicted damage. You may query the amount of damage with Details.UnitDamageOnUnit( unitId, targetName ).",
parameters = {
@@ -1326,7 +1326,7 @@ end
--[=[
Details.UnitDamagingPets (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitDamagingPets",
desc = "Return a numeric (ipairs) table with all pet names the unit used to apply damage. Individual pet information can be queried with Details.UnitDamage( petName ).",
parameters = {
@@ -1384,7 +1384,7 @@ end
--[=[
Details.UnitHealing (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealing",
desc = "Query the healing done of a unit.",
parameters = {
@@ -1433,7 +1433,7 @@ end
--[=[
Details.UnitHealingInfo (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingInfo",
desc = "Return a table with healing information.",
parameters = {
@@ -1505,7 +1505,7 @@ end
--[=[
Details.UnitHealingBySpell (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingBySpell",
desc = "Query the total healing done of a spell casted by the unit.",
parameters = {
@@ -1577,7 +1577,7 @@ end
--[=[
Details.UnitHealingSpellInfo (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingSpellInfo",
desc = "Return a table with the spell healing information.",
parameters = {
@@ -1681,7 +1681,7 @@ end
--[=[
Details.UnitHealingSpellOnUnit (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingSpellOnUnit",
desc = "Query the healing done of a spell into a specific target.",
parameters = {
@@ -1758,7 +1758,7 @@ end
--[=[
Details.UnitHealingTaken (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingTaken",
desc = "Query the unit healing taken.",
parameters = {
@@ -1808,7 +1808,7 @@ end
--[=[
Details.UnitHealingOnUnit (unitId, targetUnitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingOnUnit",
desc = "Query the unit healing done on another unit.",
parameters = {
@@ -1866,7 +1866,7 @@ end
--[=[
Details.UnitHealingTakenFromSpell (unitId, spellId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingTakenFromSpell",
desc = "Query the unit healing taken from a spell.",
parameters = {
@@ -1943,7 +1943,7 @@ end
--[=[
Details.UnitHealingSpells (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingSpells",
desc = "Return a numeric (ipairs) table with spells IDs used by the unit to apply healing.",
parameters = {
@@ -1998,7 +1998,7 @@ end
--[=[
Details.UnitHealingTargets (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingTargets",
desc = "Return a numeric (ipairs) table with names of targets the unit applied heal. You may query the amount of damage with Details.UnitHealingOnUnit( unitId, targetName ).",
parameters = {
@@ -2053,7 +2053,7 @@ end
--[=[
Details.UnitHealingPets (unitId, segment)
--=]=]
tinsert(Details.API_Description.namespaces[1].api, {
table.insert(Details.API_Description.namespaces[1].api, {
name = "UnitHealingPets",
desc = "Return a numeric (ipairs) table with all pet names the unit used to apply healing. Individual pet information can be queried with Details.UnitHealing( petName ).",
parameters = {
+2 -2
View File
@@ -49,7 +49,7 @@ function Details:BossModsLink()
local currentCombat = Details:GetCurrentCombat()
local combatTime = currentCombat:GetCombatTime()
if (combatTime > 5) then
tinsert(currentCombat.PhaseData, {phase, combatTime})
table.insert(currentCombat.PhaseData, {phase, combatTime})
end
Details:SendEvent("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
end
@@ -79,7 +79,7 @@ function Details:BossModsLink()
local currentCombat = Details:GetCurrentCombat()
local combatTime = currentCombat:GetCombatTime()
if (combatTime > 5) then
tinsert(currentCombat.PhaseData, {phase, combatTime})
table.insert(currentCombat.PhaseData, {phase, combatTime})
end
Details:SendEvent("COMBAT_ENCOUNTER_PHASE_CHANGED", nil, phase)
+1 -1
View File
@@ -435,7 +435,7 @@ function Details.Coach.Server.AddPlayerDeath(playerName, data)
local utilityActorObject = utilityContainer:GetOrCreateActor(playerGUID, playerName, playerFlag, true)
if (utilityActorObject) then
tinsert(currentCombat.last_events_tables, deathLog)
table.insert(currentCombat.last_events_tables, deathLog)
--tag the misc container as need refresh
currentCombat[DETAILS_ATTRIBUTE_MISC].need_refresh = true
end
+5 -5
View File
@@ -201,7 +201,7 @@ function Details.BuildDeathTableFromRecap (recapID)
not spellId and {spellId, spellName, texture},
}
tinsert(ArtificialDeathLog[1], ev)
table.insert(ArtificialDeathLog[1], ev)
ArtificialDeathLog.n = ArtificialDeathLog.n + 1
end
@@ -284,7 +284,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
segmentButton:SetScript("OnClick", function()
OpenDetailsDeathRecapAtSegment (i)
end)
tinsert(Details.DeathRecap.Segments, i, segmentButton)
table.insert(Details.DeathRecap.Segments, i, segmentButton)
end
end
@@ -393,7 +393,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
local BiggestDamageHits = {}
for i = #events, 1, -1 do
tinsert(BiggestDamageHits, events [i])
table.insert(BiggestDamageHits, events [i])
end
table.sort (BiggestDamageHits, function(t1, t2)
return t1[3] > t2[3]
@@ -423,7 +423,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
end
end
if (not haveHitKill) then
tinsert(BiggestDamageHits, 1, hitKill)
table.insert(BiggestDamageHits, 1, hitKill)
end
end
@@ -441,7 +441,7 @@ function Details.OpenDetailsDeathRecap (segment, RecapID, fromChat)
end
end
if (not alreadyHave) then
tinsert(BiggestDamageHits, event)
table.insert(BiggestDamageHits, event)
if (#BiggestDamageHits == 10) then
break
end
+11 -11
View File
@@ -107,7 +107,7 @@ local addPlayerDamage = function(unitName, unitRealm)
local eDps = damageDone / currentCombat:GetCombatTime()
--add the damage to the chart table
tinsert(playerData.ChartData, eDps)
table.insert(playerData.ChartData, eDps)
--mythicDungeonCharts:Debug("Added dps for " , CLName, ":", eDps)
if (eDps > playerData.ChartData.max_value) then
@@ -119,7 +119,7 @@ local addPlayerDamage = function(unitName, unitRealm)
playerData.LastDamage = damageDone
--add the damage to the chart table
tinsert(playerData.ChartData, damageDiff)
table.insert(playerData.ChartData, damageDiff)
--mythicDungeonCharts:Debug("Added damage for " , CLName, ":", damageDiff)
if (damageDiff > playerData.ChartData.max_value) then
@@ -128,7 +128,7 @@ local addPlayerDamage = function(unitName, unitRealm)
end
else
--player still didn't made anything on this combat, so just add zero
tinsert(playerData.ChartData, 0)
table.insert(playerData.ChartData, 0)
end
end
end
@@ -170,7 +170,7 @@ function mythicDungeonCharts:OnBossDefeated()
if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running and bossInfo) then
local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
tinsert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
mythicDungeonCharts:Debug("Boss defeated, time saved", currentCombat:GetCombatTime())
else
if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.EndTime ~= -1) then
@@ -180,7 +180,7 @@ function mythicDungeonCharts:OnBossDefeated()
if (bossInfo) then
local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
tinsert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
mythicDungeonCharts:Debug("Boss defeated, time saved, but used time aproximation:", mythicDungeonCharts.ChartTable.EndTime + 2, now, currentCombat:GetCombatTime())
end
end
@@ -382,7 +382,7 @@ function mythicDungeonCharts.ShowChart()
--titleLabelMinimized:SetPoint("top", titlebarMinimized , "top", 0, -5)
dungeonChartFrame.TitleTextMinimized = titleLabelMinimized
tinsert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
table.insert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
--register to libwindow
local LibWindow = LibStub("LibWindow-1.1")
@@ -651,7 +651,7 @@ function mythicDungeonCharts.ShowChart()
chartData.max_value = maxValue
mythicDungeonCharts.Frame.ChartFrame:AddLine(chartData, lineColor, lineName, combatTime, texture, "SMA")
tinsert(mythicDungeonCharts.PlayerGraphIndex, playerName)
table.insert(mythicDungeonCharts.PlayerGraphIndex, playerName)
end
mythicDungeonCharts.Frame.ChartFrame:RefreshBossTimeline(mythicDungeonCharts.ChartTable.BossDefeated, mythicDungeonCharts.ChartTable.ElapsedTime)
@@ -661,8 +661,8 @@ function mythicDungeonCharts.ShowChart()
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
local combatTime = bossTable [3] or math.random(10, 30)
tinsert(bossTimeTable, bossTable[1])
tinsert(bossTimeTable, bossTable[1] - combatTime)
table.insert(bossTimeTable, bossTable[1])
table.insert(bossTimeTable, bossTable[1] - combatTime)
end
mythicDungeonCharts.Frame.ChartFrame:AddOverlay(bossTimeTable, {1, 1, 1, 0.05}, "Show Boss", "")
@@ -757,7 +757,7 @@ function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer,
T:SetTexture(TextureDirectory.."line")
end
tinsert(C.GraphLib_Lines_Used, T)
table.insert(C.GraphLib_Lines_Used, T)
T:SetDrawLayer(layer or "ARTWORK")
@@ -832,7 +832,7 @@ function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer,
pixelFrame:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
pixelFrame:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
tinsert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
table.insert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
pixelFrame.PlayerName = playerName
pixelFrame.Height = ey
+3 -3
View File
@@ -29,7 +29,7 @@ end
function Details222.MythicPlus.LogStep(log)
local today = date("%d/%m/%y %H:%M:%S")
tinsert(Details.mythic_plus_log, 1, today .. "|" .. log)
table.insert(Details.mythic_plus_log, 1, today .. "|" .. log)
tremove(Details.mythic_plus_log, 50)
end
@@ -439,7 +439,7 @@ function DetailsMythicPlusFrame.BossDefeated(this_is_end_end, encounterID, encou
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo() -- .is_mythic_dungeon only boss, trash overall and run overall have it
if (not mythicDungeonInfo or not mythicDungeonInfo.TrashOverallSegment) then
--trash segment found, schedule to merge
tinsert(segmentsToMerge, pastCombat)
table.insert(segmentsToMerge, pastCombat)
end
end
end
@@ -545,7 +545,7 @@ function DetailsMythicPlusFrame.MythicDungeonFinished (fromZoneLeft)
end
--merge this segment
tinsert(segmentsToMerge, pastCombat)
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
+1 -1
View File
@@ -13,7 +13,7 @@ local strsplit = _G.strsplit
local floor = _G.floor
local tremove = _G.tremove
local UnitName = _G.UnitName
local tinsert = _G.tinsert
local tinsert = tinsert
local IsInRaid = _G.IsInRaid
local GetNumGroupMembers = _G.GetNumGroupMembers
local GetRaidRosterInfo = _G.GetRaidRosterInfo
+2 -2
View File
@@ -39,8 +39,8 @@ plater_integration_frame.OnTickFrameFunc = function(self, deltaTime)
damageTable.CurrentDamageFromPlayer = damageTable.CurrentDamageFromPlayer + damageOnThisUpdateFromPlayer
--add to the buffer the damage added
tinsert(damageTable.RealTimeBuffer, 1, damageOnThisUpdate)
tinsert(damageTable.RealTimeBufferFromPlayer, 1, damageOnThisUpdateFromPlayer)
table.insert(damageTable.RealTimeBuffer, 1, damageOnThisUpdate)
table.insert(damageTable.RealTimeBufferFromPlayer, 1, damageOnThisUpdateFromPlayer)
--remove the damage from the buffer
local damageRemoved = tremove(damageTable.RealTimeBuffer, CONST_BUFFER_SIZE + 1)
+1 -1
View File
@@ -3,7 +3,7 @@
local C_Timer = _G.C_Timer
local DetailsFramework = _G.DetailsFramework
local tinsert = _G.tinsert
local tinsert = tinsert
local addonName, Details222 = ...
function Details.InstallRaidInfo()
+2 -2
View File
@@ -30,7 +30,7 @@
desc = ""
end
tinsert(_detalhes.row_animation_pool, {name = name, desc = desc, func = func, options = options})
table.insert(_detalhes.row_animation_pool, {name = name, desc = desc, func = func, options = options})
return true
end
@@ -48,7 +48,7 @@
function _detalhes:GetRowAnimationList()
local t = {}
for key, value in ipairs(_detalhes.row_animation_pool) do
tinsert(t, value.name)
table.insert(t, value.name)
end
return t
end
+1 -1
View File
@@ -11,7 +11,7 @@ function Details:WipeConfig()
wipeButton:SetScript("OnClick", function() Details.wipe_full_config = true; ReloadUI(); end)
wipeButton:SetPoint("center", UIParent, "center", 0, 0)
tinsert(UISpecialFrames, "DetailsResetConfigButton")
table.insert(UISpecialFrames, "DetailsResetConfigButton")
DetailsFramework:ApplyStandardBackdrop(wipeButton)
+12 -12
View File
@@ -697,7 +697,7 @@ function SlashCmdList.DETAILS (msg, editbox)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
table.insert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
@@ -753,7 +753,7 @@ function SlashCmdList.DETAILS (msg, editbox)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
table.insert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
@@ -1077,7 +1077,7 @@ function SlashCmdList.DETAILS (msg, editbox)
for o = 1, DetailsFramework.EncounterJournal.EJ_GetNumLoot() do
local name, icon, slot, armorType, itemID, link, encounterID = DetailsFramework.EncounterJournal.EJ_GetLootInfoByIndex (o)
r[slot] = r[slot] or {}
tinsert(r[slot], {itemID, encounterID})
table.insert(r[slot], {itemID, encounterID})
total = total + 1
end
end
@@ -1183,7 +1183,7 @@ function SlashCmdList.DETAILS (msg, editbox)
local allspecs = {}
for a, b in pairs(Details.class_specs_coords) do
tinsert(allspecs, a)
table.insert(allspecs, a)
end
for i = 1, 10 do
@@ -1284,7 +1284,7 @@ function SlashCmdList.DETAILS (msg, editbox)
for o = 1, 3 do
local talentID, name, texture, selected, available = GetTalentInfo (i, o, 1)
if (selected) then
tinsert(talents, talentID)
table.insert(talents, talentID)
break
end
end
@@ -1401,18 +1401,18 @@ function SlashCmdList.DETAILS (msg, editbox)
local sectionInfo = C_EncounterJournal.GetSectionInfo (ID)
if (sectionInfo) then
tinsert(result, sectionInfo)
table.insert(result, sectionInfo)
if (sectionInfo.spellID and type(sectionInfo.spellID) == "number" and sectionInfo.spellID ~= 0) then
tinsert(spellIDs, sectionInfo.spellID)
table.insert(spellIDs, sectionInfo.spellID)
end
local nextChild, nextSibling = sectionInfo.firstChildSectionID, sectionInfo.siblingSectionID
if (nextSibling) then
tinsert(nextID, nextSibling)
table.insert(nextID, nextSibling)
end
if (nextChild) then
tinsert(nextID, nextChild)
table.insert(nextID, nextChild)
end
else
break
@@ -1677,7 +1677,7 @@ function Details.RefreshUserList (ignoreIfHidden)
end
if (not foundPlayer) then
tinsert(newList, {playerName, "--", "--"})
table.insert(newList, {playerName, "--", "--"})
end
end
end
@@ -1831,7 +1831,7 @@ function Details:CreateListPanel()
Details.ListPanel:SetPoint("center", UIParent, "center", 300, 0)
Details.ListPanel.barras = {}
tinsert(UISpecialFrames, "DetailsActorsFrame")
table.insert(UISpecialFrames, "DetailsActorsFrame")
Details.ListPanel.close_with_right = true
local container_barras_window = CreateFrame("ScrollFrame", "Details_ActorsBarrasScroll", Details.ListPanel.widget)
@@ -2345,7 +2345,7 @@ if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
table.sort(playersInTheParty, function(t1, t2) return t1[11] > t2[11] end)
for i = 1, #playersInTheParty do
local keystoneTable = playersInTheParty[i]
tinsert(newData, 1, keystoneTable)
table.insert(newData, 1, keystoneTable)
end
end
end
+1 -1
View File
@@ -9,7 +9,7 @@ do
local setmetatable = setmetatable
local GetSpellInfo = GetSpellInfo
local unpack = unpack
local tinsert = tinsert
local tinsert = table.insert
local tremove = tremove
local C_Timer = C_Timer