Commit Graph

148 Commits

Author SHA1 Message Date
Flamanis 510867a469 imit 2024-06-06 06:34:41 -05:00
Tercio Jose 5cfb67f8db Added transliteration to the pet name 2024-06-01 15:11:06 -03:00
Tercio Jose b89a550d94 Fix for the old time type '3' being deprecated and causing errors for returning players 2024-05-19 14:03:33 -03:00
Tercio Jose c031558109 Transliterate pet names on damage tooltip 2024-05-09 15:13:31 -03:00
Tercio Jose c1fa712b91 Change Augmentation tooltip color to darkgreen. When leaving a m+ dungeon, wait 40 seconds before finishing and creating the overall m+ segment. 2024-03-19 18:28:05 -03:00
Tercio Jose 2421b29665 Added an option to toggle between rounded and squared tooltips 2024-03-15 15:46:38 -03:00
Tercio Jose 2c613e063d General round of fixes, implementations and polishing
- Polished tooltips from damage and healing done.
- Added new sound: "Details Truck".
- Added 'right click to close' icons before the phrase, also the text is move visible now.
- Added ReopenAllWindows() as alias for a Portuguese function named ReabrirTodasInstancias().
- Added a close button for the breakdown options panel.
- Added support for mask in the spec icons shown in the regular window. Require to add: Instance.row_info.icon_mas = masktexture.
- Event "COMBAT_MYTHICPLUS_OVERALL_READY" now sends the overall mythic+ combat as payload.
2024-03-11 15:43:10 -03:00
Tercio Jose acc03f4769 Another round of polishing and few aditions
- Added bar texture "Skyline Compact".
- Tooltip show 8 spells, up from 6.
- Breakdown color scheme improved.
- Backend changes.
2024-03-08 14:03:34 -03:00
Tercio Jose c1e1191c07 Several tooltips now has thicker lines, bigger icons and smooth rounded corners 2024-03-07 21:20:08 -03:00
Tercio Jose 19b2556106 Added option to Enable/Disable augmentation extra bar; Disabled DataStorage for 11.0 revamp 2024-02-28 19:18:30 -03:00
Tercio Jose 32adc61608 Bug fixes, Framework update, General changes to accommodate new systems. 2024-02-26 14:12:11 -03:00
Tercio Jose cd8266fff6 More fixes for text color and bar color. Early and under development report button addon to the Player Breakdown window. 2024-02-15 17:02:29 -03:00
Tercio Jose 2fd02eebb1 General development and bug fixes (see commit description).
- Fixed the deaths display, where the windows wasn't usig custom text scripts.
- Fixed an issue with custom displays, where it was unable to use class colors in their texts.
- More development and bug fixes on the new Mythic+ Run Completion panel.
- Framework Update.
2024-02-13 13:24:28 -03:00
Tercio Jose 1c0a0eaea0 Fixed an issue with text colors and the background bar color 2024-02-08 00:36:37 -03:00
Tercio Jose 0f62e059a6 Fixed player color not showing when not using class colors 2024-02-07 11:20:55 -03:00
Tercio Jose b7c2b6c7a1 Release Candidate 1 2024-01-20 14:28:25 -03:00
Tercio Jose 4eff7b223e General Fixes after major patch 2024-01-17 11:35:18 -03:00
Tercio Jose cf591e89fb Fixes for: OpenRaidLib, Rounded Cooltip, Evoker Extra Bar and Ebon Might, Welcome Window 2024-01-16 19:48:55 -03:00
Tercio Jose 9eb4d344e6 General Changes ad Improvements
- Added: Details:IsInMythicPlus() return true if the player is on a mythic dungeon run.
- CombatObjects now have the key 'is_challenge' if the combat is a part of a challenge mode or mythic+ run.
- Evoker extra bar tooltip's, now also show the uptime of Black Attunement and Prescience applications.
- Breakdown Window now show Plater Npc Colors in the target box.
- Added event: "COMBAT_MYTHICPLUS_OVERALL_READY", trigger when the overall segment for the mythic+ is ready.
- Added event: "COMBAT_PLAYER_LEAVING", trigger at the beginning of the leave combat process.
- Library updates: Details! Framework and Lib Open Raid.
2024-01-08 14:18:08 -03:00
Tercio Jose 74f987ab95 Fixed dps showing wrong numbers when the combat isn't the current one 2023-12-01 22:14:36 -03:00
Tercio Jose eb8c9894a5 Added Mythic+ Overall's time types 2023-12-01 12:30:19 -03:00
Continuity f3af2b0759 - Fix extraStatusbar showing in wrong views (non-player-dmg) 2023-10-04 19:58:51 +02:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose 4d9a0d5a02 Change Logs 2023-09-13 15:19:25 -03:00
Tercio Jose ae7af0e4be Toc Updates and More
- Added a secondary bar to augmented evoker, which when hover over show the uptime of buffs.
2023-09-13 12:44:32 -03:00
Tercio Jose 933c10771d Added Evoker Buff Uptime Bar
- Added an extra bar within the evoker damage bar, this new bar when hovered over shows the buff uptime of Ebon Might and Prescience on all players.
2023-09-10 14:51:29 -03:00
Tercio Jose f27d73d562 Change logs 2023-09-09 13:40:56 -03:00
Tercio Jose 6bfcc14309 Fixes for the latest alpha version 2023-08-06 16:20:47 -03:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose f41ecaf908 Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade" 2023-07-27 21:55:59 -03:00
Tercio Jose 762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose ae490f434d Added .total_extra for damage actors, when above zero, a secondary statusbar is shown in the player bar 2023-07-20 16:37:27 -03:00
Tercio Jose 22d8686b03 Fixed overall data only showing Augmented Evokers 2023-07-20 15:21:47 -03:00
Tercio Jose 08ccadfbde Add the evoker predicted damage to overall data 2023-07-19 11:13:37 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose 72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose 5180459d67 Using effective time when displaying tooltips information 2023-07-11 19:05:06 -03:00
Tercio Jose 391d5ad762 Libs Updates 2023-07-11 19:01:51 -03:00
Tercio Jose 50dc90cc6c More fixes for real time dps 2023-07-11 17:07:07 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose 79353cee90 Fix icon things, improvements to class detection by using GetPlayerInfoByGUID() 2023-07-08 15:21:40 -03:00
Tercio Jose efd1e883be When the actor is ungroupped players, check if that player has a spec and show the spec icon instead 2023-07-08 11:17:37 -03:00
Tercio Jose 0677e2e874 Framework, update 2023-07-07 18:49:16 -03:00
MarkW 06fda83a03 Sort damage taken tooltip on damage amount 2023-07-04 13:06:14 +02:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose 9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose f9d32df3a4 Overhall on the script for Damage Taken by Spell, now it uses modern Details API 2023-06-12 10:52:40 -03:00