- Revamp on the Avoidance tab.
- Increased the font size of the bookmark window.
- Added Hunter's Intimidation as crowd control.
- More update on the RaidCheck plugin.
- API ingame list updated.
- API: added global consts for segment ids: DETAILS_SEGMENTID_OVERALL and DETAILS_SEGMENTID_CURRENT.
- API: added alias Details:GetActor ("playerName").
- Fixed an issue with the Plugin DPS Tuning when reseting data on Details!.
- Removed realm names from player at the Comparison Panel.
- Added new skin preset: 'New Gray'.
- Effective time will automatically be used when inside a battleground and using sync from the score board.
- Added 'hide all' option on the minimap menu.
- Added raid history panel. Open it through bookmark or /details history.
- Added support for skins for Player Detail Window.
- Added report history on report button.
- Added key bindings settings for report what is shown on window #1 or #2.
- Plugin TimeAttack: fixed problem where sometimes required a reload to start a new time.
- Plugin Damage the Game!: fixed a problem where sometimes the time didn't started after level 2.
- Custom display 'Health Potion & Stone' now also track Healing Tonic.
- Custom display 'Damage Taken by Spell' now track more spells and also melee hits.
- Menus now uses 'Friz Quadrata TT' font as default, also added an option to change it on options panel -> miscellaneous.
- 'Switch to Current' feature now switches all windows which have this option enabled.
- The message telling to use '/details reinstall' now only shows if a problem happen during the addon load process.
- Segments Saved option now can be set to 25, up from 5.
- Attempt to fix the bug with the monk spell 'Storm, Earth, and Fire'.
- Fixed 'Icon Pick' panel.
- Fixed bug when reporting friendly fire through player detail window.
- Fixed bug with report window where sometimes it was reporting on a wrong channel.
- Added new custom display: Health Potion & Stone.
- Added overkill on death's tooltip.
- Created custom spells for Twin Ogron's Pulverize. Now it has 3 spells one for each wave.
- Created custom spells for Ko'ragh Overflowing Energy. Now it has 2 spells one for when the ball is catched and other when it reaches the ground and explodes.
- Changed healing multistrike to use the same format as damage done.
- Few improvements on Tiny Threat plugin: color gradient green-red is fixed, texts and bar texture now correctly uses the window settings.
- Damage Taken by Spell won't show pets in its tooltip any more.
- Enemies display won't show any more mirror images and spirit link totems.
- Enemies's tooltip now only show players and show all players instead of only 6.
- Few cooldowns shown as raid wide now shows as personal cooldowns.
- Fixed dispell tagets on dispell's tooltip.
- Fixed 'First Hit' raid tool.
- Fixed 'Open Options Panel' from interface panel.
- Enemies display won't show any more mirror images and spirit link totems.
- Enemies's tooltip now only show players and show all players instead of only 6.
- Added overkill on death's tooltip.
- Fixed dispell tagets on dispell's tooltip.
- Few cooldowns shown as raid wide now shows as personal cooldowns.
- More fixes for dungeon bosses identification.
- Fixed a tooltip bug with Debuff Uptime and Aura & Voidzone displays.
- Fixed Player Details Window for friendly fire and damage taken.
- Fixed Molten Core Raid Finder version boss identification.
- Fixed combat encounter start if the player already is in combat when the boss is pulled.
- Fixed wheel scroll when sometimes it get doesn't scroll or scroll very slow.
- Added option 'Always Show Me' which when enabled always show your bar at the bottom of the window.
- Added option 'First Hit' which when enabled show who did the first struck in the combat.
- Added a panel to change class colors.
- Minimalistic v2 got a new texture, little more darker.
- Few tweaks to make more easy making groups of windows.
- Bookmark now accepts more than two columns.
- Added new profile: Minimalistic v2.
- Minimalistic v2 is now the default skin.
- Graphical changes on icon packs with transparency.
- Removed slash command '/d', added '/de' instead.
- Added custom spells for Atonement Critical, Power Word: Solace Critical, Lifebloom (the blood effect).
- Revision done on Welcome Screen, many things removed, other added.
- New API: instance:GetNumRows() return how many bars fit within the instance height.
- New API: instance:GetRow (number) return the bar object.
- New API: actorcontainer:ListActors() return a ipairs list of characters objects inside the container.
- New API: _detalhes:CreateTestBars() create 10 bars of random characters for damage and heal.
- New API: _detalhes:StartTestBarUpdate() begin to add and subtract value from created test actors.
- New API: _detalhes:StopTestBarUpdate() stop the bar update test.
- New Event: DETAILS_INSTANCE_NEWROW triggers when a new row is created. Signature: [1] instance [2] bar object.
- Added option for disable window group (snap).
- Added option for select the icon pack instead of type the file name.
- Fixed several bugs on profile and skins support.
- Few fixes on Time Attack plugin.
- New API: instance:SetMode (DETAILS_MODE_* SOLO RAID GROUP ALL) change the instance mode.
- New API: instance:SetDisplay (segment, attribute, subattribute) change instance's display.
- New API: framework:ShowTutorialAlertFrame (maintext, desctext, clickfunc) show an alert on the left side of screen.
- New API: _detalhes:GetMaxInstancesAmount() return how many windows can be opened.
- New API: _detalhes:GetFreeInstancesAmount() return how many windows can still be created.
- New API: _detalhes:GetTutorialCVar (key, default) return a value from tutorial table.
- New API: _detalhes:SetTutorialCVar (key, value) set a value on tutorial table.
- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.
- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.
- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
- Red and Green colors under comparison frame has been inverted.
- Fixed some report issues with dps and hps, also almost all reports now have guide lines.
- Fixed DPS and HPS bug involving 'Everything Mode'.
- NewAPI: ActorObject:GetBarColor() return the color in r, b, g which the actor's bar should be filled.
- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.
- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
- added new small tutorial bubles for common tasks.
- tutorials now are account wide and not trigger on new characters.
- small improvements on details framework.
- added new hook type: HOOK_BUFF, triggered with buff or debuff parser.
- new skin: simple gray.
- added a minimap button and a button on addons interface panel.
new Api: instance:LockInstance (boolean)
- added trash mod knowledge which will concatenate trash segments.
- added a new member on combat object: .is_trash
- added _detalhes:GetInstanceTrashInfo (mapid)
- added _detalhes member: .last_instance
- added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params)
- fixed issue were healing was not showing corrently on current segment.
- fixed issue were misc wasn't showing on everything mode.
- fixed talent and glyphs frame error.
- fixed issue with options panel were some options reset when panel is open.
- minor speedup on parser removing member last_event from shadows.
- more functions clean up avoiding garbage creation.
- fixed issue with micro displays were sometimes did lua error.
- fixed a issue when reporting to a instance group didn't work.
- fixes on siege of orgrimmar raid info.
- major fixes and improvements on internal garbage collector.
- added options for background alpha and window alpha.
- now when editing a image, the instance background changes on-the-fly.
- now if no instance have current segment when a combat start, the lower instance will switch to current.
- added a option for disable the auto switch to current.
- added the time type when reporting damage or healing done.
- added a format phrase when reporting damage or healing done.
- added a option for hide the micro display.
- added options for memory were the core changes within the value.
- little redesign on segments menu.
- Updated NickTag to the latest version.
- Added a welcome window on first run.
- Added a new attribute: frags, which will show adds killed.
- Added boss end which will end a combat when some requisites are done.
- Fixed a issue when ending a combat did not close heal actor timer.
- Fixed a green texture shown when an actor don't have a avatar.
- Fixed a issue on reverse report were dead shown nothing.
- Fixed bug were a instance segment didn't change while in combat.
- Fixed problem when removing a combat table did not reduce absorbs amount.
- Pet equilization at the end of a encountr has been disabled.
- Equilization at the end of a encounter has been improved.
- New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end.
- Details now support !Nicktag
- Fixed a bug were instances with same attribute were not updating.
- Schedule internal garbage collect if in encounter combat.
- More functions and better communication for Cloud Capture.
- New API _detalhes:FindGUIDFromName (name)
- Added new options for limit number of instances which can be opened.
- New options for custom nickname and avatar.