- Added tutorial for bookmarks.
- Added option for choose the format type of data broker's text. - New API: framework:CreateSimplePanel (parent, w, h, title, name)
This commit is contained in:
+74
-62
@@ -1166,19 +1166,78 @@
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end
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---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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local ActivityTime = {
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name = Loc ["STRING_CUSTOM_ACTIVITY_ALL"],
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icon = [[INTERFACE\ICONS\Achievement_PVP_G_15]],
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local DamageActivityTime = {
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name = Loc ["STRING_CUSTOM_ACTIVITY_DPS"],
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icon = [[Interface\ICONS\Achievement_PVP_H_06]],
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attribute = false,
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spellid = false,
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author = "Details!",
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desc = Loc ["STRING_CUSTOM_ACTIVITY_ALL_DESC"],
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desc = Loc ["STRING_CUSTOM_ACTIVITY_DPS_DESC"],
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source = false,
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target = false,
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total_script = [[
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local value, top, total, combat, instance = ...
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return math.floor (value)
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local minutos, segundos = math.floor (value/60), math.floor (value%60)
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return minutos .. "m " .. segundos .. "s"
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]],
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percent_script = [[
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local value, top, total, combat, instance = ...
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return string.format ("%.1f", value/top*100)
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]],
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script = [[
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--init:
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local combat, instance_container, instance = ...
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local total, amount = 0, 0
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--get the misc actor container
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local damage_container = combat:GetActorList ( DETAILS_ATTRIBUTE_DAMAGE )
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--do the loop:
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for _, player in ipairs ( damage_container ) do
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if (player.grupo) then
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local activity = player:Tempo()
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total = total + activity
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amount = amount + 1
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--add amount to the player
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instance_container:AddValue (player, activity)
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end
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end
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--return:
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return total, combat:GetCombatTime(), amount
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]],
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tooltip = [[
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]],
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}
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local have = false
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for _, custom in ipairs (self.custom) do
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if (custom.name == Loc ["STRING_CUSTOM_ACTIVITY_DPS"]) then
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have = true
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break
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end
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end
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if (not have) then
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setmetatable (DamageActivityTime, _detalhes.atributo_custom)
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DamageActivityTime.__index = _detalhes.atributo_custom
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self.custom [#self.custom+1] = DamageActivityTime
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end
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local HealActivityTime = {
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name = Loc ["STRING_CUSTOM_ACTIVITY_HPS"],
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icon = [[Interface\ICONS\Achievement_PVP_G_06]],
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attribute = false,
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spellid = false,
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author = "Details!",
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desc = Loc ["STRING_CUSTOM_ACTIVITY_HPS_DESC"],
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source = false,
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target = false,
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total_script = [[
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local value, top, total, combat, instance = ...
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local minutos, segundos = math.floor (value/60), math.floor (value%60)
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return minutos .. "m " .. segundos .. "s"
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]],
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percent_script = [[
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local value, top, total, combat, instance = ...
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@@ -1189,86 +1248,39 @@
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local combat, instance_container, instance = ...
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local total, top, amount = 0, 0, 0
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--get the heal actor container
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local heal_container = combat:GetActorList ( DETAILS_ATTRIBUTE_HEAL )
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--do the loop:
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for _, player in ipairs ( heal_container ) do
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if (player.grupo) then
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local activity = player:Tempo()
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total = total + activity
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amount = amount + 1
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--add amount to the player
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instance_container:AddValue (player, activity)
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if (activity > top) then
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top = activity
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end
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end
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end
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--get the damage actor container
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local damage_container = combat:GetActorList ( DETAILS_ATTRIBUTE_DAMAGE )
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--get the misc actor container
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local damage_container = combat:GetActorList ( DETAILS_ATTRIBUTE_HEAL )
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--do the loop:
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for _, player in ipairs ( damage_container ) do
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if (player.grupo) then
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local activity = player:Tempo()
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total = total + activity
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if (not instance_container._NameIndexTable [player:Name()]) then
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amount = amount + 1
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end
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amount = amount + 1
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--add amount to the player
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local value = instance_container:AddValue (player, activity)
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if (value > top) then
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top = value
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end
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instance_container:AddValue (player, activity)
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end
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end
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--return:
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return total, top, amount
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return total, combat:GetCombatTime(), amount
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]],
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tooltip = [[
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--init:
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local player, combat, instance = ...
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local damage_actor = combat (DETAILS_ATTRIBUTE_DAMAGE, player:Name())
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if (damage_actor) then
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local damage_activity = damage_actor:Tempo()
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local minutos1, segundos1 = math.floor (damage_activity/60), math.floor (damage_activity%60)
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GameCooltip:AddLine ("Damage Activity", minutos1 .. "m " .. segundos1 .. "s")
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_detalhes:AddTooltipBackgroundStatusbar()
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GameCooltip:AddIcon ('Interface\\ICONS\\Achievement_PVP_H_06', 1, 1, 14, 14)
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else
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GameCooltip:AddLine ("Damage Activity", "0m 0s")
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end
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local heal_actor = combat (DETAILS_ATTRIBUTE_HEAL, player:Name())
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if (heal_actor) then
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local heal_activity = heal_actor:Tempo()
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local minutos2, segundos2 = math.floor (heal_activity/60), math.floor (heal_activity%60)
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GameCooltip:AddLine ("Heal Activity", minutos2 .. "m " .. segundos2 .. "s")
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_detalhes:AddTooltipBackgroundStatusbar()
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GameCooltip:AddIcon ('Interface\\ICONS\\Achievement_PVP_G_06', 1, 1, 14, 14)
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else
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GameCooltip:AddLine ("Heal Activity", "0m 0s")
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end
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]],
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}
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--/run _detalhes:AddDefaultCustomDisplays()
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local have = false
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for _, custom in ipairs (self.custom) do
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if (custom.name == Loc ["STRING_CUSTOM_ACTIVITY_ALL"]) then
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if (custom.name == Loc ["STRING_CUSTOM_ACTIVITY_HPS"]) then
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have = true
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break
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end
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end
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if (not have) then
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setmetatable (ActivityTime, _detalhes.atributo_custom)
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ActivityTime.__index = _detalhes.atributo_custom
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self.custom [#self.custom+1] = ActivityTime
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setmetatable (HealActivityTime, _detalhes.atributo_custom)
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HealActivityTime.__index = _detalhes.atributo_custom
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self.custom [#self.custom+1] = HealActivityTime
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end
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end
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@@ -261,7 +261,7 @@ end
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if (config) then
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if (not _detalhes.profile_save_pos) then
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self.posicao = config.pos
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self.posicao = table_deepcopy (config.pos)
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end
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self.ativa = config.is_open
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@@ -269,10 +269,10 @@ end
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self.sub_atributo = config.sub_attribute
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self.modo = config.mode
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self.segmento = config.segment
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self.snap = config.snap or {}
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self.snap = config.snap and table_deepcopy (config.snap) or {}
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self.horizontalSnap = config.horizontalSnap
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self.verticalSnap = config.verticalSnap
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self.sub_atributo_last = config.sub_atributo_last
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self.sub_atributo_last = table_deepcopy (config.sub_atributo_last)
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self.isLocked = config.isLocked
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self.last_raid_plugin = config.last_raid_plugin
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@@ -1041,7 +1041,7 @@ end
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atributo = 1, --> dano
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sub_atributo = 1, --> damage done
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sub_atributo_last = {1, 1, 1, 1, 1},
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segmento = -1, --> combate atual
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segmento = 0, --> combate atual
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modo = modo_grupo,
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last_modo = modo_grupo,
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LastModo = modo_grupo,
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@@ -1958,6 +1958,13 @@ function _detalhes:TrocaTabela (instancia, segmento, atributo, sub_atributo, ini
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_detalhes.popup:Select (1, atributo)
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_detalhes.popup:Select (2, instancia.sub_atributo, atributo)
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end
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--_detalhes:SetTutorialCVar ("ATTRIBUTE_SELECT_TUTORIAL1", nil)
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if (not _detalhes:GetTutorialCVar ("ATTRIBUTE_SELECT_TUTORIAL1") and not _detalhes.initializing and not iniciando_instancia) then
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if (not _G ["DetailsWelcomeWindow"] or not _G ["DetailsWelcomeWindow"]:IsShown()) then
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_detalhes:TutorialBookmark (instancia)
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end
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end
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if (_detalhes.cloud_process) then
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+6
-2
@@ -271,7 +271,9 @@
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if (func) then
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func (player, realm, dversion, arg6, arg7, arg8, arg9)
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else
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_detalhes:Msg ("comm prefix not found:", prefix)
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if (_detalhes.debug) then
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_detalhes:Msg ("comm prefix not found:", prefix)
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end
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end
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end
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end
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@@ -318,7 +320,9 @@
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if (func) then
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func (_select (2, _detalhes:Deserialize (data)))
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else
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_detalhes:Msg ("comm prefix not found:", prefix)
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if (_detalhes.debug) then
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_detalhes:Msg ("comm prefix not found:", prefix)
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end
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end
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end
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@@ -151,6 +151,8 @@
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GameCooltip:SetOption ("IgnoreButtonAutoHeight", true)
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GameCooltip:SetColor (1, 0.5, 0.5, 0.5, 0.5)
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GameCooltip:SetBackdrop (1, _detalhes.tooltip_backdrop, nil, _detalhes.tooltip_border_color)
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--[[title]] GameCooltip:AddLine (button.__name, nil, 1, "orange", nil, 12, SharedMedia:Fetch ("font", "Friz Quadrata TT"))
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GameCooltip:AddIcon (button.__icon, 1, 1, 16, 16)
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----[[desc]] GameCooltip:AddLine (button.tooltip)
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+166
-1
@@ -222,7 +222,7 @@
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local _scale = self.baseframe:GetEffectiveScale()
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local _UIscale = _UIParent:GetScale()
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local novo_x = self.posicao[self.mostrando].x*_UIscale/_scale
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local novo_y = self.posicao[self.mostrando].y*_UIscale/_scale
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@@ -708,6 +708,171 @@
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end
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end
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--> tutorial bookmark
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function _detalhes:TutorialBookmark (instance)
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_detalhes:SetTutorialCVar ("ATTRIBUTE_SELECT_TUTORIAL1", true)
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local func = function()
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local f = CreateFrame ("frame", nil, instance.baseframe)
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f:SetAllPoints();
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f:SetFrameStrata ("FULLSCREEN")
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f:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 16})
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f:SetBackdropColor (0, 0, 0, 0.8)
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f.alert = CreateFrame ("frame", "DetailsTutorialBookmarkAlert", UIParent, "ActionBarButtonSpellActivationAlert")
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f.alert:SetPoint ("topleft", f, "topleft")
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f.alert:SetPoint ("bottomright", f, "bottomright")
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f.alert.animOut:Stop()
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f.alert.animIn:Play()
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f.text = f:CreateFontString (nil, "overlay", "GameFontNormal")
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f.text:SetText (Loc ["STRING_MINITUTORIAL_BOOKMARK1"])
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f.text:SetWidth (f:GetWidth()-15)
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f.text:SetPoint ("center", f)
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f.text:SetJustifyH ("center")
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f.bg = f:CreateTexture (nil, "border")
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f.bg:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-Parchment-Horizontal-Desaturated]])
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f.bg:SetAllPoints()
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f.bg:SetAlpha (0.8)
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f.textbg = f:CreateTexture (nil, "artwork")
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f.textbg:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-RecentHeader]])
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f.textbg:SetPoint ("center", f)
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f.textbg:SetAlpha (0.4)
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f.textbg:SetTexCoord (0, 1, 0, 24/32)
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f:SetScript ("OnMouseDown", function (self, button)
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if (button == "RightButton") then
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f.alert.animIn:Stop()
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f.alert.animOut:Play()
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_detalhes.switch:ShowMe (instance)
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f:Hide()
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end
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end)
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end
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_detalhes:GetFramework():ShowTutorialAlertFrame ("How to Use Bookmarks", "switch fast between displays", func)
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end
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--> config bookmarks
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function _detalhes:OpenBookmarkConfig()
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if (not _G.DetailsBookmarkManager) then
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gump:CreateSimplePanel (UIParent, 300, 480, "Manage Bookmarks", "DetailsBookmarkManager")
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local panel = _G.DetailsBookmarkManager
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panel.blocks = {}
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local clear_func = function (id)
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if (_detalhes.switch.table [id]) then
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_detalhes.switch.table [id].atributo = nil
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_detalhes.switch.table [id].sub_atributo = nil
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panel:Refresh()
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_detalhes.switch:Update()
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end
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end
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local select_attribute = function (_, _, _, attribute, sub_atribute)
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if (not sub_atribute) then
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return
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end
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_detalhes.switch.table [panel.selecting_slot].atributo = attribute
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_detalhes.switch.table [panel.selecting_slot].sub_atributo = sub_atribute
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panel:Refresh()
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_detalhes.switch:Update()
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end
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local cooltip_color = {.1, .1, .1, .3}
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local set_att = function (id, _, self)
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panel.selecting_slot = id
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GameCooltip:Reset()
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GameCooltip:SetType (3)
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GameCooltip:SetOwner (self)
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_detalhes:MontaAtributosOption (_detalhes:GetInstance(1), select_attribute)
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GameCooltip:SetColor (1, cooltip_color)
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GameCooltip:SetColor (2, cooltip_color)
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GameCooltip:SetOption ("HeightAnchorMod", -7)
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GameCooltip:ShowCooltip()
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end
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local button_backdrop = {bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 64, insets = {left=0, right=0, top=0, bottom=0}}
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local set_onenter = function (self, capsule)
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self:SetBackdropColor (1, 1, 1, 0.9)
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capsule.icon:SetBlendMode ("ADD")
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end
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local set_onleave = function (self, capsule)
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self:SetBackdropColor (0, 0, 0, 0.5)
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capsule.icon:SetBlendMode ("BLEND")
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end
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for i = 1, 40 do
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local clear = gump:CreateButton (panel, clear_func, 16, 16, nil, i, nil, [[Interface\Glues\LOGIN\Glues-CheckBox-Check]])
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if (i%2 ~= 0) then
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--impar
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clear:SetPoint (15, (( i*10 ) * -1) - 35) --left
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else
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--par
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local o = i-1
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clear:SetPoint (150, (( o*10 ) * -1) - 35) --right
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end
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local set = gump:CreateButton (panel, set_att, 16, 16, nil, i)
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set:SetPoint ("left", clear, "right")
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set:SetPoint ("right", clear, "right", 110, 0)
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set:SetBackdrop (button_backdrop)
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set:SetBackdropColor (0, 0, 0, 0.5)
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set:SetHook ("OnEnter", set_onenter)
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set:SetHook ("OnLeave", set_onleave)
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local icon = gump:CreateImage (set, nil, 16, 16, nil, nil, "icon")
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icon:SetPoint ("left", clear, "right", 2, 0)
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local label = gump:CreateLabel (set, "")
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label:SetPoint ("left", icon, "right", 2, 0)
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tinsert (panel.blocks, {icon = icon, label = label})
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end
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local normal_coords = {0, 1, 0, 1}
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local unknown_coords = {157/512, 206/512, 39/512, 89/512}
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function panel:Refresh()
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local bookmarks = _detalhes.switch.table
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for i = 1, 40 do
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local bookmark = bookmarks [i]
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local this_block = panel.blocks [i]
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if (bookmark and bookmark.atributo and bookmark.sub_atributo) then
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if (bookmark.atributo == 5) then --> custom
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local CustomObject = _detalhes.custom [bookmark.sub_atributo]
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if (not CustomObject) then --> ele já foi deletado
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this_block.label.text = "-- x -- x --"
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this_block.icon.texture = "Interface\\ICONS\\Ability_DualWield"
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this_block.icon.texcoord = normal_coords
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else
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this_block.label.text = CustomObject.name
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this_block.icon.texture = CustomObject.icon
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this_block.icon.texcoord = normal_coords
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end
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else
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this_block.label.text = _detalhes.sub_atributos [bookmark.atributo].lista [bookmark.sub_atributo]
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this_block.icon.texture = _detalhes.sub_atributos [bookmark.atributo].icones [bookmark.sub_atributo] [1]
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this_block.icon.texcoord = _detalhes.sub_atributos [bookmark.atributo].icones [bookmark.sub_atributo] [2]
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end
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else
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this_block.label.text = "-- x -- x --"
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this_block.icon.texture = [[Interface\AddOns\Details\images\icons]]
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this_block.icon.texcoord = unknown_coords
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end
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end
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end
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end
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_G.DetailsBookmarkManager:Show()
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_G.DetailsBookmarkManager:Refresh()
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end
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|
||||
--> tutorial bubbles
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||||
do
|
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--[1] criar nova instancia
|
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|
||||
@@ -1654,3 +1654,64 @@ function gump:CreateChartPanel (parent, w, h, name)
|
||||
|
||||
return f
|
||||
end
|
||||
|
||||
local simple_panel_counter = 1
|
||||
local simple_panel_mouse_down = function (self, button)
|
||||
if (button == "RightButton") then
|
||||
if (self.IsMoving) then
|
||||
self.IsMoving = false
|
||||
self:StopMovingOrSizing()
|
||||
end
|
||||
self:Hide()
|
||||
return
|
||||
end
|
||||
self.IsMoving = true
|
||||
self:StartMoving()
|
||||
end
|
||||
local simple_panel_mouse_up = function (self, button)
|
||||
if (self.IsMoving) then
|
||||
self.IsMoving = false
|
||||
self:StopMovingOrSizing()
|
||||
end
|
||||
end
|
||||
local simple_panel_settitle = function (self, title)
|
||||
self.title:SetText (title)
|
||||
end
|
||||
|
||||
function gump:CreateSimplePanel (parent, w, h, title, name)
|
||||
|
||||
if (not name) then
|
||||
name = "DetailsSimplePanel" .. simple_panel_counter
|
||||
end
|
||||
if (not parent) then
|
||||
parent = UIParent
|
||||
end
|
||||
|
||||
local f = CreateFrame ("frame", name, UIParent)
|
||||
f:SetSize (w or 400, h or 250)
|
||||
f:SetPoint ("center", UIParent, "center", 0, 0)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
f:EnableMouse()
|
||||
f:SetMovable (true)
|
||||
tinsert (UISpecialFrames, name)
|
||||
|
||||
f:SetScript ("OnMouseDown", simple_panel_mouse_down)
|
||||
f:SetScript ("OnMouseUp", simple_panel_mouse_up)
|
||||
|
||||
local bg = f:CreateTexture (nil, "background")
|
||||
bg:SetAllPoints (f)
|
||||
bg:SetTexture ([[Interface\AddOns\Details\images\welcome]])
|
||||
|
||||
local close = CreateFrame ("button", name .. "Close", f, "UIPanelCloseButton")
|
||||
close:SetSize (32, 32)
|
||||
close:SetPoint ("topright", f, "topright", 0, -12)
|
||||
|
||||
f.title = gump:CreateLabel (f, title or "", 12, nil, "GameFontNormal")
|
||||
f.title:SetPoint ("top", f, "top", 0, -22)
|
||||
|
||||
f.SetTitle = simple_panel_settitle
|
||||
|
||||
simple_panel_counter = simple_panel_counter + 1
|
||||
|
||||
return f
|
||||
end
|
||||
+17
-5
@@ -103,6 +103,10 @@ end
|
||||
function _detalhes:GetProfile (name, create)
|
||||
|
||||
--> get the profile, create and return
|
||||
if (not name) then
|
||||
name = _detalhes:GetCurrentProfileName()
|
||||
end
|
||||
|
||||
local profile = _detalhes_global.__profiles [name]
|
||||
|
||||
if (not profile and not create) then
|
||||
@@ -340,6 +344,7 @@ function _detalhes:ApplyProfile (profile_name, nosave, is_copy)
|
||||
instance:LoadLocalInstanceConfig()
|
||||
--> check window positioning
|
||||
if (_detalhes.profile_save_pos) then
|
||||
--print ("is profile save pos", skin.__pos.normal.x, skin.__pos.normal.y)
|
||||
if (skin.__pos) then
|
||||
instance.posicao = table_deepcopy (skin.__pos)
|
||||
else
|
||||
@@ -361,23 +366,25 @@ function _detalhes:ApplyProfile (profile_name, nosave, is_copy)
|
||||
instance.posicao.normal = {x = 1, y = 1, w = 300, h = 200}
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--> open the instance
|
||||
if (instance:IsEnabled()) then
|
||||
if (not instance.baseframe) then
|
||||
instance:AtivarInstancia()
|
||||
end
|
||||
|
||||
instance:LockInstance (instance.isLocked)
|
||||
instance:RestoreMainWindowPosition()
|
||||
instance:ReajustaGump()
|
||||
instance:SaveMainWindowPosition()
|
||||
instance:ChangeSkin()
|
||||
|
||||
else
|
||||
instance.skin = skin.skin
|
||||
end
|
||||
|
||||
instances_loaded = instances_loaded + 1
|
||||
|
||||
|
||||
end
|
||||
|
||||
--> move unused instances for unused container
|
||||
@@ -694,7 +701,7 @@ local default_profile = {
|
||||
},
|
||||
|
||||
--> minimap
|
||||
minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1},
|
||||
minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1, text_format = 3},
|
||||
--> horcorner
|
||||
hotcorner_topleft = {hide = false},
|
||||
|
||||
@@ -778,7 +785,7 @@ local default_profile = {
|
||||
--> skins
|
||||
standard_skin = false,
|
||||
skin = "Default Skin",
|
||||
profile_save_pos = false,
|
||||
profile_save_pos = true,
|
||||
|
||||
--> tooltip
|
||||
tooltip = {
|
||||
@@ -870,7 +877,12 @@ local default_global_data = {
|
||||
lastUpdateWarning = 0,
|
||||
report_where = "SAY",
|
||||
--> switch tables
|
||||
switchSaved = {slots = 6, table = {}},
|
||||
switchSaved = {slots = 4, table = {
|
||||
{["atributo"] = 1, ["sub_atributo"] = 1}, --damage done
|
||||
{["atributo"] = 2, ["sub_atributo"] = 1}, --healing done
|
||||
{["atributo"] = 1, ["sub_atributo"] = 6}, --enemies
|
||||
{["atributo"] = 4, ["sub_atributo"] = 5}, --deaths
|
||||
}},
|
||||
report_pos = {1, 1},
|
||||
--> tutorial
|
||||
tutorial = {
|
||||
|
||||
+18
-3
@@ -21,7 +21,8 @@ local is_exception = {
|
||||
function _detalhes:SaveLocalInstanceConfig()
|
||||
for index, instance in _detalhes:ListInstances() do
|
||||
local a1, a2 = instance:GetDisplay()
|
||||
_detalhes.local_instances_config [index] = {
|
||||
|
||||
local t = {
|
||||
pos = table_deepcopy (instance:GetPosition()),
|
||||
is_open = instance:IsEnabled(),
|
||||
attribute = a1,
|
||||
@@ -36,9 +37,23 @@ function _detalhes:SaveLocalInstanceConfig()
|
||||
last_raid_plugin = instance.last_raid_plugin
|
||||
}
|
||||
|
||||
if (_detalhes.local_instances_config [index].isLocked == nil) then
|
||||
_detalhes.local_instances_config [index].isLocked = false
|
||||
if (t.isLocked == nil) then
|
||||
t.isLocked = false
|
||||
end
|
||||
if (_detalhes.profile_save_pos) then
|
||||
local cprofile = _detalhes:GetProfile()
|
||||
local skin = cprofile.instances [instance:GetId()]
|
||||
if (skin) then
|
||||
t.pos = table_deepcopy (skin.__pos)
|
||||
t.horizontalSnap = skin.__snapH
|
||||
t.verticalSnap = skin.__snapV
|
||||
t.snap = table_deepcopy (skin.__snap)
|
||||
t.is_open = skin.__was_opened
|
||||
t.isLocked = skin.__locked
|
||||
end
|
||||
end
|
||||
|
||||
_detalhes.local_instances_config [index] = t
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
+18
-6
@@ -37,6 +37,14 @@ local _
|
||||
_detalhes:SetTooltipBackdrop ("Blizzard Tooltip", 16, {1, 1, 1, 1})
|
||||
_detalhes:DelayOptionsRefresh()
|
||||
end
|
||||
local set_tooltip_elvui1 = function()
|
||||
_detalhes:SetTooltipBackdrop ("Blizzard Tooltip", 16, {0, 0, 0, 1})
|
||||
_detalhes:DelayOptionsRefresh()
|
||||
end
|
||||
local set_tooltip_elvui2 = function()
|
||||
_detalhes:SetTooltipBackdrop ("Blizzard Tooltip", 16, {1, 1, 1, 0})
|
||||
_detalhes:DelayOptionsRefresh()
|
||||
end
|
||||
|
||||
--> install default skins:
|
||||
_detalhes:InstallSkin ("Default Skin", {
|
||||
@@ -107,6 +115,7 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP"], func = reset_tooltip, desc = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
})
|
||||
|
||||
@@ -170,6 +179,7 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP"], func = reset_tooltip, desc = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
|
||||
})
|
||||
@@ -236,6 +246,7 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP"], func = reset_tooltip, desc = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
|
||||
})
|
||||
@@ -301,6 +312,7 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP"], func = reset_tooltip, desc = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
})
|
||||
|
||||
@@ -383,6 +395,7 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP"], func = reset_tooltip, desc = Loc ["STRING_OPTIONS_SKIN_RESET_TOOLTIP_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
|
||||
})
|
||||
@@ -568,10 +581,7 @@ local _
|
||||
|
||||
end
|
||||
|
||||
local set_tooltip_elvui = function()
|
||||
_detalhes:SetTooltipBackdrop ("Blizzard Tooltip", 16, {0, 0, 0, 1})
|
||||
_detalhes:DelayOptionsRefresh()
|
||||
end
|
||||
|
||||
|
||||
_detalhes:InstallSkin ("ElvUI Frame Style", {
|
||||
file = [[Interface\AddOns\Details\images\skins\elvui]],
|
||||
@@ -667,7 +677,8 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1"], func = align_right_chat, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2"], func = set_tooltip_elvui, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2"], func = set_tooltip_elvui1, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
})
|
||||
|
||||
@@ -813,7 +824,8 @@ local _
|
||||
|
||||
skin_options = {
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1"], func = align_right_chat, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON1_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2"], func = set_tooltip_elvui, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2"], func = set_tooltip_elvui1, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON2_DESC"]},
|
||||
{type = "button", name = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3"], func = set_tooltip_elvui2, desc = Loc ["STRING_OPTIONS_SKIN_ELVUI_BUTTON3_DESC"]},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
@@ -242,6 +242,8 @@
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> broker dps stuff
|
||||
|
||||
local ToKFunctions = _detalhes.ToKFunctions
|
||||
|
||||
local broker_functions = {
|
||||
-- raid dps [1]
|
||||
function()
|
||||
@@ -250,7 +252,7 @@
|
||||
if (not time or time == 0) then
|
||||
return 0
|
||||
else
|
||||
return _detalhes:comma_value (_math_floor (combat.totals_grupo[1] / time))
|
||||
return ToKFunctions [_detalhes.minimap.text_format] (_, combat.totals_grupo[1] / time)
|
||||
end
|
||||
end,
|
||||
-- raid hps [2]
|
||||
@@ -260,7 +262,7 @@
|
||||
if (not time or time == 0) then
|
||||
return 0
|
||||
else
|
||||
return _detalhes:comma_value (_math_floor (combat.totals_grupo[2] / time))
|
||||
return ToKFunctions [_detalhes.minimap.text_format] (_, combat.totals_grupo[2] / time)
|
||||
end
|
||||
end,
|
||||
-- elapsed time
|
||||
@@ -274,7 +276,7 @@
|
||||
local player_actor = _detalhes.tabela_vigente (1, _detalhes.playername)
|
||||
if (player_actor) then
|
||||
local combat_time = _detalhes.tabela_vigente:GetCombatTime()
|
||||
return Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"] .. ": " .. _math_floor (player_actor.total / combat_time)
|
||||
return Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"] .. ": " .. ToKFunctions [_detalhes.minimap.text_format] (_, player_actor.total / combat_time)
|
||||
else
|
||||
return 0
|
||||
end
|
||||
@@ -284,7 +286,7 @@
|
||||
local player_actor = _detalhes.tabela_vigente (2, _detalhes.playername)
|
||||
if (player_actor) then
|
||||
local combat_time = _detalhes.tabela_vigente:GetCombatTime()
|
||||
return Loc ["STRING_ATTRIBUTE_HEAL_HPS"] .. ": " .. _math_floor (player_actor.total / combat_time)
|
||||
return Loc ["STRING_ATTRIBUTE_HEAL_HPS"] .. ": " .. ToKFunctions [_detalhes.minimap.text_format] (_, player_actor.total / combat_time)
|
||||
else
|
||||
return 0
|
||||
end
|
||||
|
||||
@@ -1462,6 +1462,38 @@ function window:CreateFrame19()
|
||||
frame19.brokerTextDropdown:SetPoint ("left", frame19.brokerTextLabel, "right", 2, 0)
|
||||
window:CreateLineBackground2 (frame19, "brokerTextDropdown", "brokerTextLabel", Loc ["STRING_OPTIONS_DATABROKER_TEXT_DESC"])
|
||||
end
|
||||
|
||||
--number format
|
||||
g:NewLabel (frame19, _, "$parentBrokerNumberAbbreviateLabel", "BrokerNumberAbbreviateLabel", Loc ["STRING_OPTIONS_PS_ABBREVIATE"], "GameFontHighlightLeft")
|
||||
--
|
||||
local onSelectTimeAbbreviation = function (_, _, abbreviationtype)
|
||||
_detalhes.minimap.text_format = abbreviationtype
|
||||
end
|
||||
local icon = [[Interface\COMMON\mini-hourglass]]
|
||||
local iconcolor = {1, 1, 1, .5}
|
||||
local abbreviationOptions = {
|
||||
{value = 1, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_NONE"], desc = Loc ["STRING_EXAMPLE"] .. ": 305.500 -> 305500", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 2, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK"], desc = Loc ["STRING_EXAMPLE"] .. ": 305.500 -> 305.5K", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 3, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK2"], desc = Loc ["STRING_EXAMPLE"] .. ": 305.500 -> 305K", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 4, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK0"], desc = Loc ["STRING_EXAMPLE"] .. ": 25.305.500 -> 25M", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 5, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOKMIN"], desc = Loc ["STRING_EXAMPLE"] .. ": 305.500 -> 305.5k", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 6, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK2MIN"], desc = Loc ["STRING_EXAMPLE"] .. ": 305.500 -> 305k", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 7, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_TOK0MIN"], desc = Loc ["STRING_EXAMPLE"] .. ": 25.305.500 -> 25m", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor}, --, desc = ""
|
||||
{value = 8, label = Loc ["STRING_OPTIONS_PS_ABBREVIATE_COMMA"], desc = Loc ["STRING_EXAMPLE"] .. ": 25305500 -> 25.305.500", onclick = onSelectTimeAbbreviation, icon = icon, iconcolor = iconcolor} --, desc = ""
|
||||
}
|
||||
local buildAbbreviationMenu = function()
|
||||
return abbreviationOptions
|
||||
end
|
||||
|
||||
local d = g:NewDropDown (frame19, _, "$parentBrokerNumberAbbreviateDropdown", "BrokerNumberAbbreviateDropdown", 160, 20, buildAbbreviationMenu, _detalhes.minimap.text_format)
|
||||
d.onenter_backdrop = dropdown_backdrop_onenter
|
||||
d.onleave_backdrop = dropdown_backdrop_onleave
|
||||
d:SetBackdrop (dropdown_backdrop)
|
||||
d:SetBackdropColor (unpack (dropdown_backdrop_onleave))
|
||||
|
||||
frame19.BrokerNumberAbbreviateDropdown:SetPoint ("left", frame19.BrokerNumberAbbreviateLabel, "right", 2, 0)
|
||||
|
||||
window:CreateLineBackground2 (frame19, "BrokerNumberAbbreviateDropdown", "BrokerNumberAbbreviateLabel", Loc ["STRING_OPTIONS_PS_ABBREVIATE_DESC"])
|
||||
|
||||
--> anchors:
|
||||
|
||||
@@ -1478,6 +1510,7 @@ function window:CreateFrame19()
|
||||
{"hotcornerLabel", 5},
|
||||
{"brokerAnchorLabel", 6, true},
|
||||
{"brokerTextLabel", 7},
|
||||
{"BrokerNumberAbbreviateLabel", 8},
|
||||
}
|
||||
|
||||
window:arrange_menu (frame19, left_side, x, -90)
|
||||
@@ -3308,7 +3341,7 @@ function window:CreateFrame1()
|
||||
|
||||
--> window controls
|
||||
|
||||
local buttons_width = 140
|
||||
local buttons_width = 160
|
||||
|
||||
--lock unlock
|
||||
g:NewButton (frame1, _, "$parentLockButton", "LockButton", buttons_width, 18, _detalhes.lock_instance_function, nil, nil, nil, Loc ["STRING_OPTIONS_WC_LOCK"], 1)
|
||||
@@ -3341,6 +3374,14 @@ function window:CreateFrame1()
|
||||
|
||||
frame1.CreateWindowButton:SetIcon ([[Interface\Buttons\UI-AttributeButton-Encourage-Up]])
|
||||
frame1.CreateWindowButton:SetTextColor (button_color_rgb)
|
||||
|
||||
--config bookmarks
|
||||
g:NewButton (frame1, _, "$parentBookmarkButton", "BookmarkButton", buttons_width, 18, _detalhes.OpenBookmarkConfig, nil, nil, nil, Loc ["STRING_OPTIONS_WC_BOOKMARK"], 1)
|
||||
frame1.BookmarkButton:InstallCustomTexture()
|
||||
window:CreateLineBackground2 (frame1, "BookmarkButton", "BookmarkButton", Loc ["STRING_OPTIONS_WC_BOOKMARK_DESC"], nil, {1, 0.8, 0}, button_color_rgb)
|
||||
|
||||
frame1.BookmarkButton:SetIcon ([[Interface\Glues\CharacterSelect\Glues-AddOn-Icons]], nil, nil, nil, {0.75, 1, 0, 1})
|
||||
frame1.BookmarkButton:SetTextColor (button_color_rgb)
|
||||
|
||||
--> anchors
|
||||
|
||||
@@ -3381,6 +3422,7 @@ function window:CreateFrame1()
|
||||
{"BreakSnapButton", 12},
|
||||
{"CloseButton", 11},
|
||||
{"CreateWindowButton", 13, true},
|
||||
{"BookmarkButton", 14},
|
||||
}
|
||||
|
||||
window:arrange_menu (frame1, left_side, window.left_start_at, window.top_start_at)
|
||||
@@ -8229,7 +8271,9 @@ function window:update_all (editing_instance)
|
||||
--> window 19
|
||||
_G.DetailsOptionsWindow19MinimapSlider.MyObject:SetValue (not _detalhes.minimap.hide)
|
||||
_G.DetailsOptionsWindow19MinimapActionDropdown.MyObject:Select (_detalhes.minimap.onclick_what_todo)
|
||||
|
||||
_G.DetailsOptionsWindow19BrokerTextDropdown.MyObject:Select (_detalhes.minimap.text_type)
|
||||
_G.DetailsOptionsWindow19BrokerNumberAbbreviateDropdown.MyObject:Select (_detalhes.minimap.text_format)
|
||||
|
||||
if (not _G.HotCorners) then
|
||||
_G.DetailsOptionsWindow19HotcornerSlider.MyObject:Disable()
|
||||
|
||||
@@ -563,6 +563,12 @@ local function move_janela (baseframe, iniciando, instancia)
|
||||
baseframe.isMoving = false
|
||||
baseframe:SetScript ("OnUpdate", nil)
|
||||
|
||||
for _, ins in _detalhes:ListInstances() do
|
||||
if (ins.baseframe) then
|
||||
ins.baseframe:SetUserPlaced (false)
|
||||
end
|
||||
end
|
||||
|
||||
--baseframe:SetClampRectInsets (unpack (_detalhes.window_clamp))
|
||||
|
||||
if (instancia_alvo) then
|
||||
@@ -2339,7 +2345,11 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
|
||||
-- main frames -----------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--> create the base frame, everything connect in this frame except the rows.
|
||||
local baseframe = CreateFrame ("scrollframe", "DetailsBaseFrame"..ID, _UIParent)
|
||||
local baseframe = CreateFrame ("scrollframe", "DetailsBaseFrame"..ID, _UIParent) --
|
||||
baseframe:SetMovable (true)
|
||||
baseframe:SetResizable (true)
|
||||
baseframe:SetUserPlaced (false)
|
||||
|
||||
baseframe.instance = instancia
|
||||
baseframe:SetFrameStrata (baseframe_strata)
|
||||
baseframe:SetFrameLevel (2)
|
||||
@@ -2480,8 +2490,6 @@ function gump:CriaJanelaPrincipal (ID, instancia, criando)
|
||||
baseframe:SetPoint ("center", _UIParent)
|
||||
baseframe:EnableMouseWheel (false)
|
||||
baseframe:EnableMouse (true)
|
||||
baseframe:SetMovable (true)
|
||||
baseframe:SetResizable (true)
|
||||
baseframe:SetMinResize (150, 7)
|
||||
baseframe:SetMaxResize (_detalhes.max_window_size.width, _detalhes.max_window_size.height)
|
||||
|
||||
@@ -5814,7 +5822,7 @@ end
|
||||
self.instance.baseframe.cabecalho.button_mouse_over = true
|
||||
|
||||
GameCooltip:Reset()
|
||||
GameCooltip:SetOption ("ButtonsYMod", -2)
|
||||
GameCooltip:SetOption ("ButtonsYMod", -4)
|
||||
GameCooltip:SetOption ("ButtonsYModSub", -2)
|
||||
GameCooltip:SetOption ("YSpacingMod", 0)
|
||||
GameCooltip:SetOption ("YSpacingModSub", -3)
|
||||
@@ -5824,6 +5832,7 @@ end
|
||||
GameCooltip:SetOption ("IgnoreButtonAutoHeightSub", false)
|
||||
GameCooltip:SetOption ("SubMenuIsTooltip", true)
|
||||
GameCooltip:SetOption ("FixedWidthSub", 180)
|
||||
GameCooltip:SetOption ("FixedHeight", 30)
|
||||
|
||||
local font = SharedMedia:Fetch ("font", "Friz Quadrata TT")
|
||||
GameCooltip:AddLine (Loc ["STRING_MENU_CLOSE_INSTANCE"], nil, 1, "white", nil, _detalhes.font_sizes.menus, font)
|
||||
|
||||
@@ -180,6 +180,7 @@ function _detalhes:OpenWelcomeWindow ()
|
||||
if (instance and instance.ativa) then
|
||||
if (instance.skin ~= "ElvUI Frame Style") then
|
||||
instance:ChangeSkin ("ElvUI Frame Style")
|
||||
_detalhes:SetTooltipBackdrop ("Blizzard Tooltip", 16, {1, 1, 1, 0})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
+15
-11
@@ -152,27 +152,27 @@ function _detalhes.switch:ShowMe (instancia)
|
||||
tutorial_frame:SetAllPoints()
|
||||
tutorial_frame:EnableMouse (true)
|
||||
tutorial_frame:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16 })
|
||||
tutorial_frame:SetBackdropColor (0.05, 0.05, 0.05, 0.9)
|
||||
tutorial_frame:SetBackdropColor (0.05, 0.05, 0.05, 0.95)
|
||||
|
||||
tutorial_frame.info_label = tutorial_frame:CreateFontString (nil, "overlay", "GameFontNormal")
|
||||
tutorial_frame.info_label:SetPoint ("topleft", tutorial_frame, "topleft", 10, -10)
|
||||
tutorial_frame.info_label:SetText ("Bookmarks gives quick access to favorite displays.")
|
||||
tutorial_frame.info_label:SetText (Loc ["STRING_MINITUTORIAL_BOOKMARK2"])
|
||||
tutorial_frame.info_label:SetJustifyH ("left")
|
||||
|
||||
tutorial_frame.mouse = tutorial_frame:CreateTexture (nil, "overlay")
|
||||
tutorial_frame.mouse:SetTexture ([[Interface\TUTORIALFRAME\UI-TUTORIAL-FRAME]])
|
||||
tutorial_frame.mouse:SetTexCoord (0.0019531, 0.1484375, 0.6269531, 0.8222656)
|
||||
tutorial_frame.mouse:SetSize (20, 22)
|
||||
tutorial_frame.mouse:SetPoint ("topleft", tutorial_frame.info_label, "bottomleft", 0, -20)
|
||||
tutorial_frame.mouse:SetPoint ("topleft", tutorial_frame.info_label, "bottomleft", -3, -10)
|
||||
|
||||
tutorial_frame.close_label = tutorial_frame:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
||||
tutorial_frame.close_label:SetPoint ("left", tutorial_frame.mouse, "right", 4, 0)
|
||||
tutorial_frame.close_label:SetText ("Use right click to close the bookmark panel.")
|
||||
tutorial_frame.close_label:SetText (Loc ["STRING_MINITUTORIAL_BOOKMARK3"])
|
||||
tutorial_frame.close_label:SetJustifyH ("left")
|
||||
|
||||
local checkbox = CreateFrame ("CheckButton", "SwitchPanelTutorialCheckBox", tutorial_frame, "ChatConfigCheckButtonTemplate")
|
||||
checkbox:SetPoint ("topleft", tutorial_frame.mouse, "bottomleft", 0, -10)
|
||||
_G [checkbox:GetName().."Text"]:SetText ("Don't show this again.")
|
||||
checkbox:SetPoint ("topleft", tutorial_frame.mouse, "bottomleft", -1, -5)
|
||||
_G [checkbox:GetName().."Text"]:SetText (Loc ["STRING_MINITUTORIAL_BOOKMARK4"])
|
||||
|
||||
tutorial_frame:SetScript ("OnMouseDown", function()
|
||||
if (checkbox:GetChecked()) then
|
||||
@@ -249,6 +249,9 @@ function _detalhes.switch:OnRemoveCustom (CustomIndex)
|
||||
end
|
||||
end
|
||||
|
||||
local default_coords = {0, 1, 0, 1}
|
||||
local unknown_coords = {157/512, 206/512, 39/512, 89/512}
|
||||
|
||||
function _detalhes.switch:Update()
|
||||
|
||||
local slots = _detalhes.switch.slots
|
||||
@@ -289,12 +292,13 @@ function _detalhes.switch:Update()
|
||||
if (options.atributo == 5) then --> custom
|
||||
local CustomObject = _detalhes.custom [options.sub_atributo]
|
||||
if (not CustomObject) then --> ele já foi deletado
|
||||
icone = "Interface\\ICONS\\Ability_DualWield"
|
||||
coords = {0, 1, 0, 1}
|
||||
--icone = "Interface\\ICONS\\Ability_DualWield"
|
||||
icone = [[Interface\AddOns\Details\images\icons]]
|
||||
coords = unknown_coords
|
||||
name = Loc ["STRING_SWITCH_CLICKME"]
|
||||
else
|
||||
icone = CustomObject.icon
|
||||
coords = {0, 1, 0, 1}
|
||||
coords = default_coords
|
||||
name = CustomObject.name
|
||||
end
|
||||
else
|
||||
@@ -303,8 +307,8 @@ function _detalhes.switch:Update()
|
||||
name = _detalhes.sub_atributos [options.atributo].lista [options.sub_atributo]
|
||||
end
|
||||
else
|
||||
icone = "Interface\\ICONS\\Ability_DualWield"
|
||||
coords = {0, 1, 0, 1}
|
||||
icone = [[Interface\AddOns\Details\images\icons]]
|
||||
coords = unknown_coords
|
||||
name = Loc ["STRING_SWITCH_CLICKME"]
|
||||
end
|
||||
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user