- Fixed custom displays import.
- Fixed 'Dynamic Overall Data' tooltip script.
- When using /details it tells the version of the addon much more clear.
- Some code cleanup and old windows using old window styles are now using the framework.
- Removed some debug prints.
- All export data are using LibDeflate now.
- Added protection on compiling a custom script to show in the window, an error text should be printed to chat window.
- Added events: COMM_EVENT_RECEIVED and COMM_EVENT_SENT.
- When options panel is not in the screen, the script will attempt to fix the position.
- While doing a sync on guild statistics, more information about the download is shown.
- API ingame list updated.
- API: added global consts for segment ids: DETAILS_SEGMENTID_OVERALL and DETAILS_SEGMENTID_CURRENT.
- API: added alias Details:GetActor ("playerName").
- Fixed an issue with Apply, Save and Cancel buttons when editing a custom display.
- Removed the Damage and Healing presets for custom displays, now is only possible create custom displays by scripting them.
- Damage Taken by Spells now are a part of Damage bracket (no more on custom).
- Fixed custom functions for the customized bar left text.
- Improvements on report text format and also reverse option now works as intended.
- Removed the option for report only what is shown in the window.
- Added skins for report panel, the skin follow the skin selected for Player Detail Window.
- Plugin TimeAttack: fixed problem where sometimes required a reload to start a new time.
- Plugin Damage the Game!: fixed a problem where sometimes the time didn't started after level 2.
- Custom display 'Health Potion & Stone' now also track Healing Tonic.
- Custom display 'Damage Taken by Spell' now track more spells and also melee hits.
- Menus now uses 'Friz Quadrata TT' font as default, also added an option to change it on options panel -> miscellaneous.
- 'Switch to Current' feature now switches all windows which have this option enabled.
- The message telling to use '/details reinstall' now only shows if a problem happen during the addon load process.
- Segments Saved option now can be set to 25, up from 5.
- Attempt to fix the bug with the monk spell 'Storm, Earth, and Fire'.
- Fixed 'Icon Pick' panel.
- Fixed bug when reporting friendly fire through player detail window.
- Fixed bug with report window where sometimes it was reporting on a wrong channel.
- Created custom spells for Ko'ragh Overflowing Energy. Now it has 2 spells one for when the ball is catched and other when it reaches the ground and explodes.
- Fixed few bugs on player comparison window.
- Options panel for plugins are now on Dialog strata.
- New API: combat:IsTrash() return true if the segment is a raid trash segment.
- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.
- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.
- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
- Fixed the report bug on healing, energy and misc attributes.
- Fixed a bug where the player pet wasn't being tracked after logon in the game.
- NewAPI: instance:IsGroupMode() return if a instance is in group mode.
- NewAPI: instance:GetCustomObject() return the custom object current used by the isntance.
- NewAPI: _detalhes:GetEncounterActorsName (EJ_EncounterID) return a hash table with [bossname] -> {[model] [displayInfo]}
- NewAPI: actor:GetDisplayName() actor:Class() return the formated name; return the class.
- NewAPI: _detalhes:GetClassIcon (class) return the icon path and texcoords.
- Fixed window alerts which was showing behind the bars.
- Fixed a issue where Details! windows wasn't hidden when a pet battle starts.
- Fixed a issue with segments menu when a window is placed on the right side of the screen.
- Fixed death log issue with friendly fire hits.
- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.
- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.
- Shout button on custom panel is now working.
- New API function GetAllActors (combat, actorname) return all the 4 types.
- New API widget _detalhes:Ask (askWhat, callback, ...)
- Added some information for know bugs.