- Embeding the custom display window into the new plugin window.
- Embeding the create aura panel into the new plugin window. - Some localization added to Statistics and Create Aura panel.
This commit is contained in:
@@ -525,6 +525,7 @@
|
||||
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
||||
backdropcolor = {0, 0, 0, .5},
|
||||
backdropbordercolor = {0, 0, 0, 1},
|
||||
onentercolor = {0.3, 0.3, 0.3, .5},
|
||||
}
|
||||
)
|
||||
_detalhes.gump:InstallTemplate ("button", "DETAILS_PLUGINPANEL_BUTTONSELECTED_TEMPLATE",
|
||||
@@ -532,6 +533,7 @@
|
||||
backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true},
|
||||
backdropcolor = {0, 0, 0, .5},
|
||||
backdropbordercolor = {1, 1, 0, 1},
|
||||
onentercolor = {0.3, 0.3, 0.3, .5},
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
+4
-1
@@ -1172,7 +1172,7 @@
|
||||
function _detalhes:InitializeRaidHistoryWindow()
|
||||
local DetailsRaidHistoryWindow = CreateFrame ("frame", "DetailsRaidHistoryWindow", UIParent)
|
||||
DetailsRaidHistoryWindow.Frame = DetailsRaidHistoryWindow
|
||||
DetailsRaidHistoryWindow.__name = "Statistics"
|
||||
DetailsRaidHistoryWindow.__name = Loc ["STRING_STATISTICS"]
|
||||
DetailsRaidHistoryWindow.real_name = "DETAILS_STATISTICS"
|
||||
DetailsRaidHistoryWindow.__icon = [[Interface\PvPRankBadges\PvPRank08]]
|
||||
DetailsPluginContainerWindow.EmbedPlugin (DetailsRaidHistoryWindow, DetailsRaidHistoryWindow, true)
|
||||
@@ -1289,6 +1289,8 @@
|
||||
div:SetPoint ("topleft", f, "topleft", 180, -64)
|
||||
div:SetHeight (574)
|
||||
|
||||
--gradient
|
||||
--[=[
|
||||
local blackdiv = f:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
@@ -1304,6 +1306,7 @@
|
||||
blackdiv:SetPoint ("topleft", f, "topleft", 0, 0)
|
||||
blackdiv:SetPoint ("bottomleft", f, "bottomleft", 0, 0)
|
||||
blackdiv:SetWidth (200)
|
||||
--]=]
|
||||
|
||||
--select history or guild rank
|
||||
local options_switch_template = _detalhes.gump:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE")
|
||||
|
||||
+60
-48
@@ -1691,22 +1691,36 @@
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- other_values DBM:
|
||||
-- text_size 72
|
||||
-- dbm_timer_id Timer183254cd
|
||||
-- text Next Allure of Flames In
|
||||
-- spellid 183254
|
||||
-- icon Interface\Icons\Spell_Fire_FelFlameStrike
|
||||
|
||||
-- other_values BW:
|
||||
-- bw_timer_id 183828
|
||||
-- text Next Death Brand In
|
||||
-- icon Interface\Icons\warlock_summon_doomguard
|
||||
-- text_size 72
|
||||
|
||||
function _detalhes:InitializeAuraCreationWindow()
|
||||
local DetailsAuraPanel = CreateFrame ("frame", "DetailsAuraPanel", UIParent)
|
||||
DetailsAuraPanel.Frame = DetailsAuraPanel
|
||||
DetailsAuraPanel.__name = L["STRING_CREATEAURA"]
|
||||
DetailsAuraPanel.real_name = "DETAILS_CREATEAURA"
|
||||
DetailsAuraPanel.__icon = [[Interface\BUTTONS\UI-GroupLoot-DE-Up]]
|
||||
DetailsPluginContainerWindow.EmbedPlugin (DetailsAuraPanel, DetailsAuraPanel, true)
|
||||
|
||||
function DetailsAuraPanel.RefreshWindow()
|
||||
_detalhes:OpenAuraPanel() --spellid, spellname, spellicon, encounterid, triggertype, auratype, other_values
|
||||
end
|
||||
end
|
||||
|
||||
local empty_other_values = {}
|
||||
function _detalhes:OpenAuraPanel (spellid, spellname, spellicon, encounterid, triggertype, auratype, other_values)
|
||||
|
||||
-- other_values DBM:
|
||||
-- text_size 72
|
||||
-- dbm_timer_id Timer183254cd
|
||||
-- text Next Allure of Flames In
|
||||
-- spellid 183254
|
||||
-- icon Interface\Icons\Spell_Fire_FelFlameStrike
|
||||
|
||||
-- other_values BW:
|
||||
-- bw_timer_id 183828
|
||||
-- text Next Death Brand In
|
||||
-- icon Interface\Icons\warlock_summon_doomguard
|
||||
-- text_size 72
|
||||
|
||||
if (not spellname) then
|
||||
spellname = select (1, GetSpellInfo (spellid))
|
||||
end
|
||||
@@ -1714,7 +1728,9 @@
|
||||
wipe (empty_other_values)
|
||||
other_values = other_values or empty_other_values
|
||||
|
||||
if (not DetailsAuraPanel) then
|
||||
if (not DetailsAuraPanel or not DetailsAuraPanel.Initialized) then
|
||||
|
||||
DetailsAuraPanel.Initialized = true
|
||||
|
||||
--> check if there is a group for our auras
|
||||
if (WeakAuras and WeakAurasSaved) then
|
||||
@@ -1728,7 +1744,7 @@
|
||||
end
|
||||
end
|
||||
|
||||
local f = CreateFrame ("frame", "DetailsAuraPanel", UIParent)
|
||||
local f = DetailsAuraPanel or CreateFrame ("frame", "DetailsAuraPanel", UIParent)
|
||||
f:SetSize (800, 600)
|
||||
f:SetPoint ("center", UIParent, "center", 0, 150)
|
||||
f:SetFrameStrata ("DIALOG")
|
||||
@@ -1736,10 +1752,6 @@
|
||||
f:SetMovable (true)
|
||||
f:SetToplevel (true)
|
||||
|
||||
--f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
--f:SetBackdropColor (24/255, 24/255, 24/255, .8)
|
||||
--f:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
f.bg1 = f:CreateTexture (nil, "background")
|
||||
f.bg1:SetTexture ([[Interface\AddOns\Details\images\background]], true)
|
||||
f.bg1:SetAlpha (0.8)
|
||||
@@ -2276,7 +2288,7 @@
|
||||
f:Hide()
|
||||
end
|
||||
|
||||
local create_button = fw:CreateButton (f, create_func, 106, 20, "Create Aura")
|
||||
local create_button = fw:CreateButton (f, create_func, 106, 20, L["STRING_CREATEAURA"])
|
||||
create_button:SetTemplate (slider_template)
|
||||
|
||||
local cancel_button = fw:CreateButton (f, function() name_textentry:ClearFocus(); f:Hide() end, 106, 20, "Cancel")
|
||||
@@ -2462,6 +2474,8 @@
|
||||
DetailsAuraPanel:UpdateLabels()
|
||||
|
||||
DetailsAuraPanel:Show()
|
||||
DetailsPluginContainerWindow.OpenPlugin (DetailsAuraPanel)
|
||||
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------
|
||||
@@ -2848,9 +2862,9 @@
|
||||
--> forge
|
||||
|
||||
function _detalhes:InitializeForge()
|
||||
local DetailsForgePanel = _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! Aura Forge", "DetailsForgePanel")
|
||||
local DetailsForgePanel = _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! " .. L["STRING_SPELLLIST"], "DetailsForgePanel")
|
||||
DetailsForgePanel.Frame = DetailsForgePanel
|
||||
DetailsForgePanel.__name = "Aura Forge"
|
||||
DetailsForgePanel.__name = L["STRING_SPELLLIST"]
|
||||
DetailsForgePanel.real_name = "DETAILS_FORGE"
|
||||
DetailsForgePanel.__icon = [[Interface\MINIMAP\Vehicle-HammerGold-3]]
|
||||
DetailsPluginContainerWindow.EmbedPlugin (DetailsForgePanel, DetailsForgePanel, true)
|
||||
@@ -2861,24 +2875,22 @@
|
||||
end
|
||||
|
||||
function _detalhes:OpenForge()
|
||||
|
||||
if (not DetailsForgePanel or not DetailsForgePanel.Initialized) then
|
||||
|
||||
if (not DetailsForgePanel or not DetailsForgePanel.Initialized) then
|
||||
|
||||
local fw = _detalhes:GetFramework()
|
||||
local lower = string.lower
|
||||
|
||||
DetailsForgePanel.Initialized = true
|
||||
|
||||
--main frame
|
||||
local f = DetailsForgePanel or _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! Forge", "DetailsForgePanel")
|
||||
local f = DetailsForgePanel or _detalhes.gump:CreateSimplePanel (UIParent, 960, 600, "Details! " .. L["STRING_SPELLLIST"], "DetailsForgePanel")
|
||||
f:SetPoint ("center", UIParent, "center")
|
||||
f:SetFrameStrata ("HIGH")
|
||||
f:SetToplevel (true)
|
||||
f:SetMovable (true)
|
||||
f.Title:SetTextColor (1, .8, .2)
|
||||
|
||||
|
||||
|
||||
local have_plugins_enabled
|
||||
|
||||
for id, instanceTable in pairs (_detalhes.EncounterInformation) do
|
||||
@@ -2948,12 +2960,30 @@
|
||||
f.bg1:SetSize (790, 454)
|
||||
f.bg1:SetAllPoints()
|
||||
|
||||
--f:SetBackdropColor (unpack (_detalhes.default_backdropcolor))
|
||||
|
||||
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
|
||||
f:SetBackdropColor (.5, .5, .5, .5)
|
||||
f:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
--[=[
|
||||
--scroll gradient
|
||||
local blackdiv = f:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
blackdiv:SetAlpha (1)
|
||||
blackdiv:SetPoint ("topleft", f, "topleft", 170, -100)
|
||||
blackdiv:SetHeight (461)
|
||||
blackdiv:SetWidth (200)
|
||||
|
||||
--big gradient
|
||||
local blackdiv = f:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
blackdiv:SetAlpha (0.7)
|
||||
blackdiv:SetPoint ("topleft", f, "topleft", 0, 0)
|
||||
blackdiv:SetPoint ("bottomleft", f, "bottomleft", 0, 0)
|
||||
blackdiv:SetWidth (200)
|
||||
--]=]
|
||||
|
||||
local no_func = function()end
|
||||
local nothing_to_show = {}
|
||||
local current_module
|
||||
@@ -3743,25 +3773,7 @@
|
||||
--width = 160,
|
||||
--height = 18,
|
||||
})
|
||||
|
||||
--scroll gradient
|
||||
local blackdiv = f:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
blackdiv:SetAlpha (1)
|
||||
blackdiv:SetPoint ("topleft", f, "topleft", 170, -100)
|
||||
blackdiv:SetHeight (461)
|
||||
blackdiv:SetWidth (200)
|
||||
|
||||
--big gradient
|
||||
local blackdiv = f:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
blackdiv:SetAlpha (0.7)
|
||||
blackdiv:SetPoint ("topleft", f, "topleft", 0, 0)
|
||||
blackdiv:SetPoint ("bottomleft", f, "bottomleft", 0, 0)
|
||||
blackdiv:SetWidth (200)
|
||||
|
||||
|
||||
local select_module = function (a, b, module_number)
|
||||
|
||||
if (current_module ~= module_number) then
|
||||
|
||||
+65
-40
@@ -79,16 +79,35 @@
|
||||
_G.DetailsCustomPanel:Hide()
|
||||
end
|
||||
|
||||
|
||||
function _detalhes:InitializeCustomDisplayWindow()
|
||||
local DetailsCustomPanel = CreateFrame ("frame", "DetailsCustomPanel", UIParent)
|
||||
DetailsCustomPanel.Frame = DetailsCustomPanel
|
||||
DetailsCustomPanel.__name = "Custom Display"
|
||||
DetailsCustomPanel.real_name = "DETAILS_CUSTOMDISPLAY"
|
||||
DetailsCustomPanel.__icon = [[Interface\FriendsFrame\UI-FriendsList-Small-Up]]
|
||||
DetailsPluginContainerWindow.EmbedPlugin (DetailsCustomPanel, DetailsCustomPanel, true)
|
||||
|
||||
function DetailsCustomPanel.RefreshWindow()
|
||||
_detalhes:OpenCustomDisplayWindow()
|
||||
end
|
||||
end
|
||||
|
||||
function _detalhes:OpenCustomDisplayWindow()
|
||||
|
||||
if (not _G.DetailsCustomPanel) then
|
||||
if (not _G.DetailsCustomPanel or not DetailsCustomPanel.Initialized) then
|
||||
|
||||
DetailsPluginContainerWindow.OpenPlugin (DetailsCustomPanel)
|
||||
|
||||
local GameCooltip = GameCooltip
|
||||
DetailsCustomPanel.Initialized = true
|
||||
|
||||
--> main frame
|
||||
local custom_window = _CreateFrame ("frame", "DetailsCustomPanel", UIParent)
|
||||
local custom_window = DetailsCustomPanel or _CreateFrame ("frame", "DetailsCustomPanel", UIParent)
|
||||
local f = custom_window
|
||||
|
||||
custom_window:SetPoint ("center", UIParent, "center")
|
||||
custom_window:SetSize (850, 370)
|
||||
custom_window:SetSize (850, 500)
|
||||
custom_window:EnableMouse (true)
|
||||
custom_window:SetMovable (true)
|
||||
custom_window:SetScript ("OnMouseDown", function (self, button)
|
||||
@@ -114,17 +133,49 @@
|
||||
end)
|
||||
|
||||
tinsert (UISpecialFrames, "DetailsCustomPanel")
|
||||
|
||||
--> background texture
|
||||
custom_window.background = custom_window:CreateTexture (nil, "border")
|
||||
custom_window.background:SetTexture ([[Interface\AddOns\Details\images\custom_bg]])
|
||||
custom_window.background:SetPoint ("topleft", custom_window, "topleft")
|
||||
--custom_window.background:Hide()
|
||||
|
||||
local bigdog = gump:NewImage (custom_window, [[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]], 180*0.7, 200*0.7, "overlay", {0, 1, 0, 1}, "backgroundBigDog", "$parentBackgroundBigDog")
|
||||
bigdog:SetPoint ("bottomleft", custom_window, "bottomleft", 15, 9)
|
||||
bigdog:SetAlpha (0.5)
|
||||
|
||||
|
||||
--> menu title bar
|
||||
local titlebar = CreateFrame ("frame", nil, f)
|
||||
titlebar:SetPoint ("topleft", f, "topleft", 2, -3)
|
||||
titlebar:SetPoint ("topright", f, "topright", -2, -3)
|
||||
titlebar:SetHeight (20)
|
||||
titlebar:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
|
||||
titlebar:SetBackdropColor (.5, .5, .5, 1)
|
||||
titlebar:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
--> menu title
|
||||
local titleLabel = _detalhes.gump:NewLabel (titlebar, titlebar, nil, "titulo", "Details! Custom Displays", "GameFontNormal", 12)
|
||||
titleLabel:SetPoint ("center", titlebar , "center")
|
||||
titleLabel:SetPoint ("top", titlebar , "top", 0, -4)
|
||||
|
||||
--> close button
|
||||
f.Close = CreateFrame ("button", "$parentCloseButton", f)
|
||||
f.Close:SetPoint ("right", titlebar, "right", -2, 0)
|
||||
f.Close:SetSize (16, 16)
|
||||
f.Close:SetNormalTexture (_detalhes.gump.folder .. "icons")
|
||||
f.Close:SetHighlightTexture (_detalhes.gump.folder .. "icons")
|
||||
f.Close:SetPushedTexture (_detalhes.gump.folder .. "icons")
|
||||
f.Close:GetNormalTexture():SetTexCoord (0, 16/128, 0, 1)
|
||||
f.Close:GetHighlightTexture():SetTexCoord (0, 16/128, 0, 1)
|
||||
f.Close:GetPushedTexture():SetTexCoord (0, 16/128, 0, 1)
|
||||
f.Close:SetAlpha (0.7)
|
||||
f.Close:SetScript ("OnClick", function() f:Hide() end)
|
||||
|
||||
--> background
|
||||
f.bg1 = f:CreateTexture (nil, "background")
|
||||
f.bg1:SetTexture ([[Interface\AddOns\Details\images\background]], true)
|
||||
f.bg1:SetAlpha (0.7)
|
||||
f.bg1:SetVertexColor (0.27, 0.27, 0.27)
|
||||
f.bg1:SetVertTile (true)
|
||||
f.bg1:SetHorizTile (true)
|
||||
f.bg1:SetAllPoints()
|
||||
|
||||
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
|
||||
f:SetBackdropColor (.5, .5, .5, .5)
|
||||
f:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
|
||||
--> close button
|
||||
custom_window.close = _CreateFrame ("button", nil, custom_window, "UIPanelCloseButton")
|
||||
custom_window.close:SetSize (32, 32)
|
||||
@@ -136,35 +187,9 @@
|
||||
custom_window.close:SetScript ("OnHide", function()
|
||||
_detalhes:CloseCustomDisplayWindow()
|
||||
end)
|
||||
|
||||
--> title
|
||||
custom_window.title = gump:NewLabel (custom_window, nil, nil, nil, "Custom Display", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
|
||||
custom_window.title:SetPoint ("center", custom_window, "center")
|
||||
custom_window.title:SetPoint ("top", custom_window, "top", 0, -18)
|
||||
|
||||
--> icon
|
||||
custom_window.icon = custom_window:CreateTexture (nil, "background")
|
||||
custom_window.icon:SetPoint ("topleft", custom_window, "topleft", 4, 0)
|
||||
custom_window.icon:SetSize (64, 64)
|
||||
custom_window.icon:SetDrawLayer ("background", 2)
|
||||
custom_window.icon:SetTexture ([[Interface\AddOns\Details\images\classes_plus]])
|
||||
custom_window.icon:SetTexCoord (0, 0.25, 0.25, 0.5)
|
||||
|
||||
--> menu background
|
||||
custom_window.menubackground = custom_window:CreateTexture (nil, "background")
|
||||
custom_window.menubackground:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
|
||||
custom_window.menubackground:SetPoint ("topleft", custom_window, "topleft", 19, -34)
|
||||
custom_window.menubackground:SetSize (151, 326)
|
||||
custom_window.menubackground:SetDrawLayer ("background", 1)
|
||||
custom_window.menubackground:SetAlpha (0.75)
|
||||
|
||||
--> select panel background
|
||||
custom_window.selectbackground = custom_window:CreateTexture (nil, "background")
|
||||
custom_window.selectbackground:SetTexture ([[Interface\DialogFrame\UI-DialogBox-Background-Dark]])
|
||||
custom_window.selectbackground:SetPoint ("topleft", custom_window, "topleft", 175, -36)
|
||||
custom_window.selectbackground:SetSize (666, 324)
|
||||
custom_window.selectbackground:SetDrawLayer ("background", 1)
|
||||
custom_window.selectbackground:SetAlpha (0.75)
|
||||
|
||||
|
||||
DetailsCustomPanel.BoxType = 1
|
||||
DetailsCustomPanel.IsEditing = false
|
||||
|
||||
@@ -845,6 +845,8 @@ local menus2 = {
|
||||
return true
|
||||
end
|
||||
|
||||
--[=[
|
||||
--> gradient
|
||||
local blackdiv = window:CreateTexture (nil, "artwork")
|
||||
blackdiv:SetTexture ([[Interface\ACHIEVEMENTFRAME\UI-Achievement-HorizontalShadow]])
|
||||
blackdiv:SetVertexColor (0, 0, 0)
|
||||
@@ -852,6 +854,7 @@ local menus2 = {
|
||||
blackdiv:SetPoint ("topleft", window.frame, "topleft", 0, 0)
|
||||
blackdiv:SetPoint ("bottomleft", window.frame, "bottomleft", 0, 0)
|
||||
blackdiv:SetWidth (200)
|
||||
--]=]
|
||||
|
||||
--move buttons creation to loading process
|
||||
function window:create_left_menu()
|
||||
|
||||
@@ -5822,12 +5822,12 @@ local build_mode_list = function (self, elapsed)
|
||||
GameCooltip:AddLine ("$div")
|
||||
|
||||
--> forge and history buttons
|
||||
CoolTip:AddLine (Loc ["STRING_MODE_OPENFORGE"])
|
||||
CoolTip:AddLine (Loc ["STRING_SPELLLIST"])
|
||||
CoolTip:AddMenu (1, _detalhes.OpenForge)
|
||||
CoolTip:AddIcon ([[Interface\MINIMAP\Vehicle-HammerGold-3]], 1, 1, 16, 16, 0, 1, 0, 1)
|
||||
|
||||
--> statistics
|
||||
CoolTip:AddLine ("Statistics") --curse localization isn't adding new strings (and I deleted the old one)
|
||||
CoolTip:AddLine (Loc ["STRING_STATISTICS"])
|
||||
CoolTip:AddMenu (1, _detalhes.OpenRaidHistoryWindow)
|
||||
CoolTip:AddIcon ([[Interface\PvPRankBadges\PvPRank08]], 1, 1, 16, 16, 0, 1, 0, 1)
|
||||
|
||||
|
||||
Binary file not shown.
@@ -81,6 +81,8 @@ function _G._detalhes:Start()
|
||||
self:InitializeForge() --to install into the container plugin
|
||||
self:InitializeRaidHistoryWindow()
|
||||
self:InitializeOptionsWindow()
|
||||
self:InitializeAuraCreationWindow()
|
||||
self:InitializeCustomDisplayWindow()
|
||||
|
||||
--> bookmarks
|
||||
if (self.switch.InitSwitch) then
|
||||
|
||||
Reference in New Issue
Block a user