Tercio Jose
a28fd29d9c
Merge pull request #575 from Flamanis/Combine-non-combat-starting-spell-lists
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Use single table for spell lookup when avoiding starting combat
2023-07-31 10:41:59 -03:00
Tercio Jose
89e6ffd8af
Round of fixes, cleanups and library upgrades
2023-07-29 13:19:11 -03:00
Tercio Jose
f41ecaf908
Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade"
2023-07-27 21:55:59 -03:00
Tercio Jose
a26186438a
Renamed "PegarCombatente" to "GetOrCreateActor"; More parser cleanup
2023-07-27 13:24:27 -03:00
Tercio Jose
f6931c2d8b
Added: Details:FindBuffCastedBy(unitId, buffSpellId, casterName), return up to 19 parameters
2023-07-26 20:48:46 -03:00
Tercio Jose
e75c6ff43c
Don't wipe some caches when entering in combat
2023-07-26 09:03:13 -03:00
Tercio Jose
13670e8b44
framework update
2023-07-25 20:19:41 -03:00
Tercio Jose
c39deda381
LibOpenRaid Update
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- Fixed an issue with the rename InstaciaCallFunction to InstanceCallDetailsFunc.
2023-07-19 18:20:08 -03:00
Tercio Jose
8875c15b33
General BugFixes and Changes
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- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose
3eebecda83
Fixed Details:FindDebuffDuration(unitId, spellId, casterName) which wasn't taking the casterName in consideration
2023-07-18 15:38:15 -03:00
Flamanis
c52f71c0d2
Use single table for spell lookup when avoiding starting combat
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This is to avoid triggers like SPELL_PERIODIC_MISSED triggering a combat when an absorb happens.
2023-07-17 21:26:47 -05:00
Tercio Jose
5206d47287
Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter
2023-07-17 22:02:37 -03:00
Tercio Jose
72120a8a3e
Fixed things about the Real Time DPS; Open Raid Lib Update
2023-07-17 22:02:35 -03:00
Tercio Jose
938c4090a1
Merge pull request #565 from Flamanis/NeltharusWeapons
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Add individual bar for Neltharus Weapons. Weapons on final boss and t…
2023-07-16 22:45:48 -03:00
Tercio Jose
7a0e045308
Real Time DPS, ten years old
2023-07-13 22:02:10 -03:00
Tercio Jose
50dc90cc6c
More fixes for real time dps
2023-07-11 17:07:07 -03:00
Tercio Jose
fa65530a7c
update
2023-07-11 14:11:03 -03:00
Flamanis
ecc13faf86
Add individual bar for Neltharus Weapons. Weapons on final boss and the Burning Chain
2023-07-10 02:03:18 -05:00
Tercio Jose
0677e2e874
Framework, update
2023-07-07 18:49:16 -03:00
Tercio Jose
56275fecf9
Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers
2023-07-05 00:24:08 -03:00
Tercio Jose
978b464419
Code for Dispel has been modernized, deathTable now includes the member .spec
2023-07-04 18:25:47 -03:00
Tercio Jose
185d27ea9c
Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter
2023-07-02 13:34:31 -03:00
Tercio Jose
dc98287142
Added .unixtime into is_boss to know when the boss was killed
2023-07-02 13:34:04 -03:00
Flamanis
92e73263e5
Ignore vessel periodic damage
2023-07-01 22:26:11 -05:00
Tercio Jose
6ccb64863e
Code changes, see commit description
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Combat Objects which has been discarded due to any reason will have the boolean member: __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.
- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)
- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.
- Added: Details:RemoveSegmentByCombatObject(combatObject)
- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.
- Initial time to send startup signal reduced from 5 to 4 seconds.
- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
963edb5fa8
Merge pull request #553 from Flamanis/IgnoreVesselShadow
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Ignore Vessel of Seared Shadow ticks from starting combats
2023-06-25 11:30:28 -03:00
Tercio Jose
141787f401
logs changes
2023-06-23 16:01:59 -03:00
Tercio Jose
28255ac7d0
Overall segment load fix
2023-06-23 15:25:39 -03:00
Tercio Jose
a86f717200
Code cleanup, framework update and bug fixes
2023-06-23 14:16:12 -03:00
Flamanis
93811485c6
Ignore Vessel of Seared Shadow ticks from starting combats
2023-06-22 19:19:22 -05:00
Tercio Jose
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
2023-06-21 17:27:58 -03:00
Tercio Jose
631b3ceaa0
Time Machine overhaul
2023-06-08 22:01:34 -03:00
Tercio Jose
c10cf4ed40
Fixed activity time not working when the user uses effective time
2023-06-08 13:05:53 -03:00
Tercio Jose
3714cfb824
Code Cleanup
2023-06-07 15:52:47 -03:00
Tercio Jose
0c397b5816
container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments
2023-06-06 17:36:13 -03:00
Tercio Jose
9021a4de4d
Fixing stuff from latest alpha and more development
2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900
Replacing table.wipe with Details:Destroy()
2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08
Renamed variables, code cleanup
2023-05-21 10:28:29 -03:00
Flamanis
5a9e23657c
Fix for Shields on Era
2023-05-18 03:34:41 -05:00
Tercio Jose
cebe150e16
General Fixes and Improvements
2023-05-16 15:21:04 -03:00
Tercio Jose
a54e80c475
Restored "right click to close" on breakdown window
2023-05-09 10:58:41 -03:00
Tercio Jose
cbbfe8b7af
Merge pull request #511 from Flamanis/Port-to-Era
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First pass on attempting to work on Classic_Era
2023-05-06 15:09:41 -03:00
Tercio Jose
0a4c35b304
More fixes
2023-05-05 21:32:42 -03:00
Tercio Jose
3bc8ba7940
Bug fix
2023-05-03 09:41:25 -03:00
Tercio Jose
ba267b3eca
Fixed issue with nested pets which wasn't showing when pressing the arrow in the bar
2023-05-01 21:30:16 -03:00
Flamanis
29c82c2bcd
Change CLEU to have two separate parser events. One for Era and one for everything else.
2023-05-01 19:17:08 -05:00
Tercio Jose
690168bef3
Fixed more bugs on the new Breakdown Window
2023-05-01 14:20:04 -03:00
Tercio Jose
11a6c48ddd
General Fixes
2023-04-30 23:23:56 -03:00
Flamanis
4277217372
First pass on attempting to work on Classic_Era
2023-04-30 19:51:38 -05:00
Tercio Jose
17f2fdd05a
Bug Fixes
2023-04-30 18:22:39 -03:00