Commit Graph

11 Commits

Author SHA1 Message Date
Tercio Jose 44c97087eb Fix for Cataclysm attempting to run augmentation evoker code 2024-05-25 13:58:31 -03:00
Tercio Jose b7c2b6c7a1 Release Candidate 1 2024-01-20 14:28:25 -03:00
Tercio Jose cf591e89fb Fixes for: OpenRaidLib, Rounded Cooltip, Evoker Extra Bar and Ebon Might, Welcome Window 2024-01-16 19:48:55 -03:00
Tercio Jose 9eb4d344e6 General Changes ad Improvements
- Added: Details:IsInMythicPlus() return true if the player is on a mythic dungeon run.
- CombatObjects now have the key 'is_challenge' if the combat is a part of a challenge mode or mythic+ run.
- Evoker extra bar tooltip's, now also show the uptime of Black Attunement and Prescience applications.
- Breakdown Window now show Plater Npc Colors in the target box.
- Added event: "COMBAT_MYTHICPLUS_OVERALL_READY", trigger when the overall segment for the mythic+ is ready.
- Added event: "COMBAT_PLAYER_LEAVING", trigger at the beginning of the leave combat process.
- Library updates: Details! Framework and Lib Open Raid.
2024-01-08 14:18:08 -03:00
Tercio Jose 1830359943 General Fixes, Backend Improvements, Library Updates.
Release Documentation:
- Classic now uses the same combat log reader as retail (Flamanis).
- Merged Rage of Fyr'alath spells (equara).
- Added Rogue Ambushes to merged spells (WillowGryph).
- The Remove Common Segments option now also removes segments trash between raid bosses.
- Fixed an issue where auras applied before combat start, such as Power Infusion and Prescience, which are counted towards the target, were not being accounted for.
- Added to Combat Class: classCombat:GetRunTimeNoDefault(). This returns the run time of the Mythic+ if available, nil otherwise.

Technical Notes:
- Classic now uses retail parser.
- Combat class now have the member: classCombat:GetRunTimeNoDefault(); Returns the run time of a M+ (after completed).
- The Utility class's buff scan at the start of combat has been improved, and the code has been cleaned. Also, the scan runs now on the next frame after combat start.
- Augmentation Evoker won't track auras from the combat start aura scan, if the player isn't in combat (example: a player in the group enters in combat).
- Remove tier bonus for Augmentation Evoker Ebon Might damage prediction and nerfed Close as Cluthmates to 10%.
- Segments Container's ResetDataByCombatType() now supports multiple combat types per classification.
- Code cleanup on Segments menu code to use the new Mythic+ functions added to Combat class.
- Mythic+ start detection produced errors if a WORLD_STATE_TIMER_START event triggered before the CHALLENGE_MODE_START event.
- Mythic+ finish code was bugging when 'time' returned by C_ChallengeMode.GetCompletionInfo() wasn't being checked again nil value.
- Rogue's Ambush ability and Rage of Fyr'alath spellIds added to override_spellId within the parser.
- Details! Framework updated.
- Open Raid Library updated.
2023-12-14 11:33:30 -03:00
Tercio Jose 4b7463a307 Debug print removed 2023-11-13 11:11:59 -03:00
Tercio Jose ed489fcb6b Getting Evoker Buffs fixed 2023-11-12 22:03:38 -03:00
Tercio Jose d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Flamanis ce35713b50 Remove UnitIsUnit('player',X) checks, and change UnitName calls to use Details.playername 2023-11-09 00:45:20 -06:00
Tercio Jose 557f54d98a More fixes for patch 10.2 combatlog changes 2023-10-28 21:11:44 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00