Fix for Cataclysm attempting to run augmentation evoker code

This commit is contained in:
Tercio Jose
2024-05-25 13:58:31 -03:00
parent 264a5e7628
commit 44c97087eb
3 changed files with 17 additions and 0 deletions
+2
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@@ -177,6 +177,8 @@
---@field IsShadowlandsWow fun():boolean
---@field IsDragonflightWow fun():boolean
---@field IsWarWow fun():boolean
---@field IsTWWWow fun():boolean
---@field ExpansionHasAugEvoker fun():boolean
---@field LoadSpellCache fun(self:table, hashMap:table, indexTable:table, allSpellsSameName:table) : hashMap:table, indexTable:table, allSpellsSameName:table load all spells in the game and add them into the passed tables
---@field UnloadSpellCache fun(self:table) wipe the table contents filled with LoadSpellCache()
---@field GetCurrentClassName fun(self:table) : string return the name of the class the player is playing
+7
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@@ -187,6 +187,9 @@ function DF.IsWarWow()
return false
end
function DF.IsTWWWow()
return DF.IsWarWow()
end
---return true if the player is playing in the WotLK version of wow with the retail api
---@return boolean
@@ -199,6 +202,10 @@ function DF.IsNonRetailWowWithRetailAPI()
end
DF.IsWotLKWowWithRetailAPI = DF.IsNonRetailWowWithRetailAPI -- this is still in use
function DF.ExpansionHasAugEvoker()
return DF.IsDragonflightWow() or DF.IsWarWow()
end
---for classic wow, get the role using the texture from the talents frame
local roleBySpecTextureName = {
DruidBalance = "DAMAGER",
+8
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@@ -3,6 +3,9 @@ local addonName, Details222 = ...
local Details = Details
local _
---@type detailsframework
local detailsFramework = DetailsFramework
local CONST_SPELLID_EBONMIGHT = 395152
local CONST_SPELLID_SS = 413984
local CONST_SPELLID_PRESCIENCE = 410089
@@ -44,6 +47,11 @@ end
local eventListener = Details:CreateEventListener()
--eventListener:RegisterEvent("COMBAT_PLAYER_ENTER")
eventListener:RegisterEvent("COMBAT_PLAYER_LEAVING", function(eventName, combatObject)
--check if the expansion the player is playing has the augmentation evokers
if (not detailsFramework.ExpansionHasAugEvoker()) then
return
end
--close the time on the current amount of prescience stacks the evoker have
---@type combat
local combat = Details:GetCurrentCombat()