Flamanis
5cb48534f6
Don't populate overall segment on load. and force refresh window on segment swap
2023-07-10 20:15:32 -05:00
Tercio Jose
79353cee90
Fix icon things, improvements to class detection by using GetPlayerInfoByGUID()
2023-07-08 15:21:40 -03:00
Tercio Jose
efd1e883be
When the actor is ungroupped players, check if that player has a spec and show the spec icon instead
2023-07-08 11:17:37 -03:00
Tercio Jose
dfdc826241
Merge pull request #564 from Flamanis/Don't-swap-to-overall
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Segments locked don't swap windows to overall.
2023-07-08 10:21:41 -03:00
Flamanis
9cf0c2d85a
Segments locked don't swap windows to overall.
2023-07-08 04:17:30 -05:00
Flamanis
ba145bca12
Use new SetSegment over TrocaTabela for the segment selector
2023-07-08 02:14:57 -05:00
Tercio Jose
0677e2e874
Framework, update
2023-07-07 18:49:16 -03:00
Tercio Jose
e6448ffee6
Merge pull request #560 from Numynum/patch-1
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Sort damage taken tooltip on damage amount
2023-07-06 18:19:35 -03:00
Tercio Jose
56275fecf9
Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers
2023-07-05 00:24:08 -03:00
Tercio Jose
f3c49ec02e
Added: Details:DoesCombatWithUIDExists(uniqueCombatId); Details:GetCombatByUID(uniqueCombatId); combat:GetCombatUID()
2023-07-04 18:46:22 -03:00
Tercio Jose
9cf94ead8c
classCombat:GetTimeData(chartName) now check if the combat has a TimeData table or return an empty table; Added classCombat:EraseTimeData(chartName)
2023-07-04 18:27:23 -03:00
MarkW
06fda83a03
Sort damage taken tooltip on damage amount
2023-07-04 13:06:14 +02:00
Tercio Jose
318555ae51
More fixes for Augmentation Evoker on 10.1.5
2023-06-30 15:04:05 -03:00
Tercio Jose
6ccb64863e
Code changes, see commit description
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Combat Objects which has been discarded due to any reason will have the boolean member: __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.
- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)
- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.
- Added: Details:RemoveSegmentByCombatObject(combatObject)
- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.
- Initial time to send startup signal reduced from 5 to 4 seconds.
- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
7b34b88ca3
More code cleanup and framework update
2023-06-25 11:29:45 -03:00
Tercio Jose
a86f717200
Code cleanup, framework update and bug fixes
2023-06-23 14:16:12 -03:00
Tercio Jose
9fb2b0d66b
translated code to English and a few bug fixes from latest alpha
2023-06-21 17:27:58 -03:00
Tercio Jose
a2c5e926c9
More bug fixes for destroyed combats; TimeData code modernizations
2023-06-14 18:43:33 -03:00
Tercio Jose
efd131ef04
More fixes for the "Report to Discord" bugs; Implementations to show plugins in the breakdown window;
2023-06-12 19:59:15 -03:00
Tercio Jose
f9d32df3a4
Overhall on the script for Damage Taken by Spell, now it uses modern Details API
2023-06-12 10:52:40 -03:00
Tercio Jose
aaab652817
Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown
2023-06-11 20:46:27 -03:00
Tercio Jose
631b3ceaa0
Time Machine overhaul
2023-06-08 22:01:34 -03:00
Tercio Jose
3714cfb824
Code Cleanup
2023-06-07 15:52:47 -03:00
Tercio Jose
0c397b5816
container_segments 424 error: now it is ensuring to wipe the combatObject that got removed from containerSegments
2023-06-06 17:36:13 -03:00
Tercio Jose
3eaefdea6b
Framework Update and Code improvements
2023-06-05 15:44:32 -03:00
Tercio Jose
9021a4de4d
Fixing stuff from latest alpha and more development
2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900
Replacing table.wipe with Details:Destroy()
2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08
Renamed variables, code cleanup
2023-05-21 10:28:29 -03:00
Tercio Jose
64a7053089
Version Bump and Framework Update
2023-05-20 11:16:48 -03:00
Tercio Jose
b235a3a547
Fixed an issue with Min and Max spell values of nested spells
2023-05-18 12:01:51 -03:00
Tercio Jose
446c4e7a75
Fixed an error while opening the healing breakdown window in Overall Data
2023-05-17 18:19:22 -03:00
Tercio Jose
cebe150e16
General Fixes and Improvements
2023-05-16 15:21:04 -03:00
Tercio Jose
7fb0ae469c
Added an option to nest pet spells within a bar showing the pet name
2023-05-14 16:30:09 -03:00
Tercio Jose
8f8a605c14
Added options "Group Player Spells With Same Name" and ""Group Pets By Spell"
2023-05-12 22:06:35 -03:00
Tercio Jose
21da70e158
Fixed small bugs
2023-05-12 17:52:17 -03:00
Tercio Jose
c08f005f08
Fixed frag display shows neutral and friendly frags
2023-05-12 15:49:10 -03:00
Tercio Jose
6527146c5d
Added friendly fire and healing taken into the new breakdown
2023-05-12 15:17:11 -03:00
Tercio Jose
937c963cc8
Fixed an issue with melee spells which wasn't showing the amount of misses in the breakdown window
2023-05-12 13:19:25 -03:00
Tercio Jose
5ff4cecadb
fix for "Unknown Item"
2023-05-12 11:44:42 -03:00
Tercio Jose
96a954c97c
Framework update
2023-05-12 11:02:57 -03:00
Tercio Jose
90c26332ff
Bug fixes, some breakdown settings remove due to their values be auto calculated now
2023-05-11 22:34:11 -03:00
Tercio Jose
bad4995451
Fixed reported bugs on the new breakdown window
2023-05-11 15:02:57 -03:00
Tercio Jose
40d89df26e
Fixed an issue where it throws an error when opening the Damage Taken breakdown
2023-05-10 22:43:01 -03:00
Tercio Jose
cb5dc42db8
Quick fix for /de version on classic
2023-05-07 02:23:57 -03:00
Tercio Jose
01ee2a4ebc
Spells and Pets nested now are ordered correctly
2023-05-07 00:18:39 -03:00
Tercio Jose
ab7073ce3e
Fixed a typo on UnitGUID call
2023-05-06 19:01:56 -03:00
Tercio Jose
c6527f56a0
Framework update
2023-05-06 15:49:05 -03:00
Tercio Jose
0a4c35b304
More fixes
2023-05-05 21:32:42 -03:00
Tercio Jose
254f6bc8bb
Fixed immersion option adding everybody in the arena on the player's group
2023-05-04 18:46:33 -03:00
Tercio Jose
773ec4342d
Round of fixes of the new breakdown
2023-05-03 23:33:31 -03:00